Emulation: Difference between revisions

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(PS1 info moved to PS1 Emulators)
(PS2 info moved to PS2 Emulators)
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== ps2emu ==
[[File:Ps2_block_diagram.png|200px|thumb|right|Simplified block diagram of a PS2<br />[http://www.philvaz.com/games/PS2.htm source]]]
Note:
* not available in early Tool/DECR and Debug/DEX firmwares.
* Emulation is based on a SCPH-50000/SCPH-20401 Playstation 2 Model.
* Supported Peripherie (ps2emu):
#Hub
#Mouse
#Keyboard
#EyeToy
#Head Mount Display
#Mic
#Ascii Mic
#Socom USB Headset
#Usb Headset
#Sea Mic Controller
#Force Feedback device
#GT Force
#Momo Force
#Driving Force Pro
#G25
#Momo Racing
#Flight Force
#Force 3D Pro
#Modem
#Guncon2
#Densya de GO! controller type 2
#Densya de GO! Sincansen senyou controller
#Capture Eye
#Flight Stick
#Flight Stick 2
#Pop Egg
#Trance Vibrator
#PSP
#Compact Flight Controller
#Flash Memory
#Buzz!
#Pachi-Slot Controller Kurouto
#Usb Adapter
#Guncon3
#Multi Train Controller
* Supported Peripherie (netemu):
#BD Remote Control
#PLAYSTATION(R)3 Controller (Vendor ID 0x54C, Product ID 0x268),
#Motion Controller - Move (Vendor ID 0x54C, Product ID 0x3D5),
#Navigation Controller  (Vendor ID 0x54C, Product ID 0x42F)
#"guncon3"
(Unk: Vendor ID 0xF0D (Hori), Product ID 0x4A / Vendor ID 0x54C (Sony), Product ID 0x5AF )


=== Files ===
  ps2_emu.self      (1.02++)
  ps2_gxemu.self    (1.50++)
  ps2_softemu.self  (1.90++)  1.90-1.94 (11065), 2.00-2.10 (11830), 3.15 (12840), 3.41-3.65 (13474), 3.66-3.70 (15435), 3.72-4.21 (15529)
                              (Changes: -2.50] [2.52-2.60] [2.70] [2.80] [3.00-3.65] [3.66-3.70] [3.74])
  ps2_netemu.self    (3.70++)
http://www.crocko.com/651925F44E444D8390E41A39A577BE48/ps2emu.rar
<!--// http://filerio.in/2xjqscjklj72
http://freakshare.com/files/bp53qpcy/ps2emu.rar.html //-->
http://www.mirrorcreator.com/files/4BNITIXD/ps2_netemu.7z_links
dev_hdd0/tmp/game/ps2bootparam.dat
=== Mountpoints ===
  dev_ps2disc
  dev_ps2disc1
=== LPAR / AUTH ID's ===
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable" style="border:1px solid #999; border-collapse: collapse;"
|- bgcolor="#cccccc"
! Name !! Auth ID !! Self<br />(/dev_flash/ps2emu) !! Notes
|-
| PS2_LPAR  || 0x1020000003000001 || rowspan="2" | ps2_emu.self ||
|-
| *SCE_CELLOS_SYSTEM_MGR_PS2  || 0x107000001D000001 ||
|-
| PS2_GX_LPAR || 0x1020000003000001 || rowspan="2" | ps2_gxemu.self ||
|-
| *SCE_CELLOS_SYSTEM_MGR_PS2_GX || 0x107000001D000001 ||
|-
| PS2_SW_LPAR || 0x1020000003000001 || rowspan="2" | ps2_softemu.self ||
|-
| *SCE_CELLOS_SYSTEM_MGR_PS2_SW || 0x107000001D000001 ||
|-
| PS2_NE_LPAR || 0x1020000003000001 || rowspan="2" | ps2_netemu.self ||
|-
| *SCE_CELLOS_SYSTEM_MGR_PS2_NE || 0x107000001D000001 ||
|-
|}
==== boot_ps2 ====
http://foxbrew.org/ps3/otheros-utils/boot_ps2.git <br />
[http://www.multiupload.com/QKK7ETPHXZ boot_ps2-src.rar (1.43 KB)] <br />
[http://www.multiupload.com/YCZ63Y6TQ5 boot_ps2.pkg (69.17 KB)] <br />
any chance of having this package resigned for 4.21 cfw? might be useful to see if it'll boot ps2_netemu.self LPAR.
(can boot ps2lpar, but also petitboot if otheros installed! 50:50 chance)
[http://rghost.net/42586725 boot_ps2 4.xx eboots.zip (153 KB)] <br /> installing 3.55 pkg and replacing the eboot and editing the sfo should work.
=== Video Modes ===
'''Note:''' Real PS2 : http://users.neoscientists.org/~blue/ps2videomodes.txt
Video Modes
----.-----------.---------------.-----------.-----------.
  No | Name      | Resolution | fV(Hz)    | fH(kHz)  |
----+-----------+---------------+-----------+-----------|
  0 | NTSC-NI  |  640x240(224) | 59.940    | 15.734    |
  1 | NTSC-I    |  640x480(448) | 59.820    | 15.734    |
  2 | PAL-NI    |  640x288(256) | 50.000    | 15.625    |
  3 | PAL-I    |  640x576(512) | 49.760    | 15.625    |
  4 | VESA-1A  |  640x480      | 59.940    | 31.469    |
  5 | VESA-1C  |  640x480      | 75.000    | 37.500    |
  6 | VESA-2B  |  800x600      | 60.317    | 37.879    |
  7 | VESA-2D  |  800x600      | 75.000    | 46.875    |
  8 | VESA-3B  | 1024x768      | 60.004    | 48.363    |
  9 | VESA-3D  | 1024x768      | 75.029    | 60.023    |
  10 | VESA-4A  | 1280x1024    | 60.020    | 63.981    |
  11 | VESA-4B  | 1280x1024    | 75.025    | 79.976    |
  12 | DTV-480P  |  720x480      | 59.940    | 31.469    |
  13 | DTV-1080I | 1920x1080    | 60.000    | 33.750    |
  14 | DTV-720P  | 1280x720      | ??        | ??        |
----^-----------^---------------^-----------^-----------'
=== Controller ===
{| class="wikitable sortable"
|-
! ID !! Controller #Number !! Note
|-
| 1 (1-A) || 1 ||
|-
| 2 (2-A) || 2 ||
|-
| 3 (1-B) || 3 ||
|-
| 4 (2-B) || 4 ||
|-
| 5 (1-C) || 5 || Gamepad LED #1 + #4
|-
| 6 (2-C) || 6 || Gamepad LED #2 + #4
|-
| 7 (1-D) || 7 || Gamepad LED #3 + #4
|-
|}
=== PS2 Classics Emulator (ps2_netemu.self) ===
[[PS2_Classics_Emulator_Compatibility_List|PS2 Classics Emulator Compatibility List]]
Tested renaming ps2_netemu.self to ps2_emu.self on CECHB01/rogero 4.21 with dev_blind mounting via multiMAN but boots to black screen, no disc activity, but controller shuts off and is synced. No PS button menu or anything.
boot_ps2.pkg boots, no disc activities, then throws up an error depending if the file is resigned for 4.21 or not. (tried both a resigned and the existing version)
*General observations regarding PS2 Classics emulator:
** Virtual memory cards are per title based, but apparantly run through the current memory card system. The module used to manage memory cards is: vmc_savedata_plugin.sprx - Using a regular memory card that has been renamed result in a "The save data is corrupt (8XXXXXXX) error"
** Loads an epilepsy warning before PS2 logo (PS button menu appears during epilepsy warning if controller is synced)
** Does not support online functionality of PS2 titles (network configuration utility inside Full Spectrum Warrior claims no network adaptor has been found, same with Syphon Filter: The Omega Strain).
- Only file that is needed in the folder for PS2 Classics is "iso.bin.enc". Removing the manuals/DXT files will cause the game to boot IMMEDIATELY to the PS2 logo upon switching to 720p/starting PS2 LPAR.
==== folder/file layout ====
(in this example GTA San Andreas Classic)
<pre>
[NPUD20946]
      [USRDIR]
            [CONTENT]
                    001.dxt
                    002.dxt
                    003.dxt
                    004.dxt
                    005.dxt
                    006.dxt
                    007.dxt
                    008.dxt
                    009.dxt
                    010.dxt
                    011.dxt
                    012.dxt
                    013.dxt
                    014.dxt
                    015.dxt
                    016.dxt
                    017.dxt
                    Others.dxt
                    Manual.idx
            [SAVEDATA]
                    SCEVMC0.VME
                    SCEVMC1.VME
            CONFIG
            ISO.BIN.EDAT
            ISO.BIN.ENC
      PS3LOGO.DAT
      PARAM.SFO
      ICON0.PNG
      PIC0.PNG
      PIC1.PNG
      PIC2.PNG
</pre>
=== TitleID/DiscID in ps2_netemu.self ===
There are 193 titleIDs listed inside ps2_netemu.self (for switching compatibility flags?)
{| class="wikitable sortable"
|-
! ID in ps2_netemu.self !! Title !! Remarks
|-
|-
| SLUS_214.52 || Valkyrie Profile 2: Silmeria ||
|-
| SLUS_214.04 || Final Fantasy XI: Treasures of Aht Urhgan ||
|-
| SLUS_213.39 || Puzzle Challenge ||
|-
| SLUS_213.31 || Sonic Riders ||
|-
| SLUS_210.89 || Karaoke Revolution Vol.3 ||
|-
| SLUS_210.70 || Final Fantasy XI: Chains of Promathia ||
|-
| SLUS_210.59 || Tekken 5 ||
|-
| SLUS_209.18 || Super Monkey Ball: Deluxe ||
|-
| SLUS_208.91 || Star Ocean: Til the end of Time [Disc 2] ||
|-
| SLUS_208.51 || Ace Combat 5: The Unsung War ||
|-
| SLUS_208.38 || All-Star Baseball 2005 ||
|-
| SLUS_206.86 || Splashdown: Rides Gone Wild ||
|-
| SLUS_206.39 || Def Jam Vendetta ||
|-
| SLUS_206.35 || Muppets Party Cruise ||
|-
| SLUS_205.90 || Spyhunter 2 ||
|-
| SLUS_205.72 || Tiger Woods PGA Tour 2003 ||
|-
| SLUS_204.88 || Star Ocean: Til the end of Time [Disc 1] ||
|-
| SLUS_204.33 || SWAT: Global Strike Team ||
|-
| SLUS_204.13 || Shadowman 2 ||
|-
| SLUS_203.64 || Tiger Woods PGA Tour 2002 ||
|-
| SLUS_203.05 || Simpsons: Road Rage ||
|-
| SLUS_202.74 || City Crisis ||
|-
| SLUS_200.77 || Donald Duck: Go'in Quackers ||
|-
| SLUS_200.11 || Orphen: Ocion of Sorcery ||
|-
| SLPS_732.49 || Ar tonelico Qoga: Knell of Ar Ciel (Platinum) ||
|-
| SLPS_257.27 || Routes PE ||
|-
| SLPS_257.22 || Routes PE (Limited Edition) ||
|-
| SLPS_257.21 || HimeHibi - Princess Days ||
|-
| SLPS_257.09 || The Familiar of Zero ||
|-
| SLPS_257.08 || The Familiar of Zero (Limited Edition) ||
|-
| SLPS_256.98 || Fatal Fury Battle Archives Volume 2 ||
|-
| SLPS_256.67 || Daito Giken Premium Pachi-Slot Collection: Yoshimune ||
|-
| SLPS_256.04 || Ar tonelico Qoga: Knell of Ar Ciel ||
|-
| SLPS_255.86 || Tales of the Abyss ||
|-
| SLPS_255.85 || Monster Farm 5: Circus Caravan ||
|-
| SLPS_255.10 || Tekken 5 ||
|-
| SLPS_254.18 || Ace Combat 5: The Unsung War ||
|-
| SLPS_254.06 || Hitman: Contracts ||
|-
| SLPS_253.79 || Tokyo Majin Gakuen: Kaihoujyou Kefurokou ||
|-
| SLPS_253.57 || 3-Nen B-Gumi Kinpachi Sensei: Densetsu no Kyoudan ni Tate! ||
|-
| SLPS_253.15 || One Piece: Grand Battle 3 ||
|-
| SLPS_252.90 || Time Crisis 3 ||
|-
| SLPS_252.78 || Memories Off: Mix ||
|-
| SLPS_252.75 || Def Jam: Vendetta ||
|-
| SLPS_252.37 || Only You ||
|-
| SLPS_251.50 || Only You ||
|-
| SLPS_251.42 || Tiger Woods PGA Tour 2002 ||
|-
| SLPS_251.36 || Kuon no Kizuna Sairin Mikotonori ||
|-
| SLPS_250.81 || Saishuu Densha ||
|-
| SLPS_250.72 || A Visual Mix: Ayumi Hamasaki Dome Tour 2001 ||
|-
| SLPS_250.71 || A Visual Mix: Ayumi Hamasaki Dome Tour 2001 ||
|-
| SLPS_250.08 || Sorcerous Stabber Orphen ||
|-
| SLPS_204.55 || Simple 2000 Series Vol.94: The Aka-Champion - Come on Baby ||
|-
| SLPS_204.29 || Hissatsu Pachi-Slot Evolution: Ninja Hattori-Kun V ||
|-
| SLPS_204.04 || Rakushou! Pachi-Slot Sengen 2 ||
|-
| SLPS_202.00 || Final Fantasy XI ||
|-
| SLPS_201.99 || F1 2002 ||
|-
| SLPS_201.97 || Surfing Air Show with RatBoy ||
|-
| SLPS_201.73 || Hard Hitter 2 ||
|-
| SLPS_201.72 || Koushien: Konpeki no Sora ||
|-
| SLPS_201.11 || Magical Sports Pro Baseball 2001 ||
|-
| SLPS_201.01 || City Crisis ||
|-
| SLPS_200.66 || Tenshi no Present: Marle Oukoku Monogatari ||
|-
| SLPS_200.53 || Tenshi no Present: Marle Oukoku Monogatari (Limited Edition) ||
|-
| SLPS_200.38 || Grappler Baki: Baki Saidai no Tournament ||
|-
| SLPS_200.37 || Go Go Golf ||
|-
| SLPS_200.20 || FIFA 2000 World Championship ||
|-
| SLPS_200.08 || Morita Shogi ||
|-
| SLPM_680.10 || ||
|-
| SLPM_680.07 || Karaoke Revolution (Trial) ||
|-
| SLPM_665.74 || Detective Evangelion ||
|-
| SLPM_665.58 || Tomb Raider: Legend ||
|-
| SLPM_665.39 || Nobunaga no Yabou Online: Haten no Shou ||
|-
| SLPM_664.36 || Aria the Natural ||
|-
| SLPM_663.94 || Final Fantasy XI: Treasures of Aht Urhgan ||
|-
| SLPM_663.93 || Final Fantasy XI: Treasures of Aht Urhgan (All-In-One Edition) ||
|-
| SLPM_661.75 || Akumajo Dracula: Yami no Juin ||
|-
| SLPM_661.56 || Marheaven: Arm Fight Dream ||
|-
| SLPM_660.57 || Taito Memories Vol.1 ||
|-
| SLPM_660.48 || The Sword of Etheria ||
|-
| SLPM_660.33 || The Sword of Etheria ||
|-
| SLPM_659.84 || Grand Theft Auto: San Andreas ||
|-
| SLPM_659.53 || Final Fantasy: XI (Entry Disc 2005) ||
|-
| SLPM_659.34 || Maple Colors ||
|-
| SLPM_658.94 || Winning Post 6: 2005 Version ||
|-
| SLPM_657.83 || Nobunaga no Yabou Online: Tappi no Shou ||
|-
| SLPM_657.19 || Burnout 3: Takedown ||
|-
| SLPM_657.06 || Final Fantasy XI: Chains of Promathia (All-In-One Edition) ||
|-
| SLPM_657.05 || Final Fantasy XI: Chains of Promathia (Expansion Disc) ||
|-
| SLPM_656.98 || Love Songs: ADV Futaba Riho 14-sai Natsu ||
|-
| SLPM_656.33 || I Love Baseball: Pro Yakyu wo Koyonaku ||
|-
| SLPM_654.88 || Grand Theft Auto: Vice City ||
|-
| SLPM_654.39 || Star Ocean: Till the End of Time (Director's Cut) (Disc 2) ||
|-
| SLPM_654.38 || Star Ocean: Till the End of Time (Director's Cut) (Disc 1) ||
|-
| SLPM_652.09 || Star Ocean: Till the End of Time ||
|-
| SLPM_651.97 || Nobunaga's Ambition Online ||
|-
| SLPM_650.90 || Spy Hunter ||
|-
| SLPM_650.87 || A Visual Mix: Ayumi Hamasaki Dome Tour 2001 (Disc 2) ||
|-
| SLPM_650.86 || A Visual Mix: Ayumi Hamasaki Dome Tour 2001 (Disc 1) ||
|-
| SLPM_625.29 || Karaoke Revolution: Kazoku Idol Sengen ||
|-
| SLPM_625.28 || Karaoke Revolution: Kazoku Idol Sengen (Bundle Edition) ||
|-
| SLPM_624.92 || Karaoke Revolution: Kids Song Selection ||
|-
| SLPM_624.91 || Mega Man: The Power Battle ||
|-
| SLPM_624.79 || Karaoke Revolution: J-Pop Vol.9 ||
|-
| SLPM_624.64 || Pop'n Taisen Pazurudame Online ||
|-
| SLPM_624.57 || Karaoke Revolution: Snow & Party ||
|-
| SLPM_624.56 || Karaoke Revolution: J-Pop Vol.8 ||
|-
| SLPM_624.55 || Karaoke Revolution: J-Pop Vol.7 ||
|-
| SLPM_624.54 || Karaoke Revolution: J-Pop Vol.6 ||
|-
| SLPM_624.51 || Karaoke Revolution: J-Pop Vol.5 ||
|-
| SLPM_624.50 || Karaoke Revolution: Anime Song Selection ||
|-
| SLPM_624.37 || Suisui Sweet: Amai Ai no Mitsukekata ||
|-
| SLPM_624.14 || Karaoke Revolution: Dreams & Memories ||
|-
| SLPM_623.83 || Karaoke Revolution: Night Selection 2003 ||
|-
| SLPM_623.82 || Karaoke Revolution: Love & Ballad ||
|-
| SLPM_623.81 || Karaoke Revolution: J-Pop Vol.4 ||
|-
| SLPM_623.80 || Karaoke Revolution: J-Pop Vol.3 ||
|-
| SLPM_623.79 || Karaoke Revolution: J-Pop Vol.2 ||
|-
| SLPM_623.69 || Karaoke Revolution: J-Pop Vol.1 ||
|-
| SLPM_622.39 || Supercar Street Challenge ||
|-
| SLPM_621.54 || DDRMAX Dance Dance Revolution 6thMix ||
|-
| SLPM_621.35 || Final Fantasy: XI (Beta Version) ||
|-
| SLPM_621.25 || Gauntlet: Dark Legacy ||
|-
| SLPM_621.24 || Ready 2 Rumble Boxing: Round 2 ||
|-
| SLPM_621.05 || Taikou Risshiden IV ||
|-
| SLPM_620.62 || Gitaroo Man One ||
|-
| SLPM_620.42 || Kurogane no Houkou: Warship Commander ||
|-
| SLES_537.96 || FIFA Street 2 ||
|-
| SLES_537.55 || Castlevania: Curse of Darkness ||
|-
| SLES_536.68 || Micro Machines v4 ||
|-
| SLES_530.37 || Super Monkey Ball Deluxe ||
|-
| SLES_520.97 || SWAT: Global Strike Force ||
|-
| SLES_519.97 || SWAT: Global Strike Team ||
|-
| SLES_518.44 || Time Crisis 3 ||
|-
| SLES_518.41 || SpyHunter 2 ||
|-
| SLES_514.79 || Def Jam Vendetta ||
|-
| SLES_512.82 || Tiger Woods PGA Tour 2003 ||
|-
| SLES_507.29 ||  ||
|-
| SLES_507.28 || Tiger Woods PGA Tour 2002 ||
|-
| SLES_506.28 || Simpsons: Road Rage ||
|-
| SLES_506.08 || Shadow Man 2: The Second Coming ||
|-
| SLES_505.40 || Simpsons: Road Rage ||
|-
| SLES_504.46 || Shadow Man 2: The Second Coming ||
|-
| SLES_503.64 || City Crisis ||
|-
| SLES_500.62 || Orphen: Scion of Sorcery ||
|-
| SLES_500.48 || Donald Duck: Quack Attack ||
|-
| SCUS_972.69 || Final Fantasy XI [Disc 2] ||
|-
| SCUS_971.67 || PaRappa the Rapper 2 ||
|-
| SCPS_200.39 || ||
|-
| SCPS_175.01 || Linux (for PlayStation2) Release 1.0 ||
|-
| SCPS_170.01 || Gran Turismo 4 ||
|-
| SCPS_150.39 || Lifeline ||
|-
| SCPS_150.38 || Lifeline ||
|-
| SCPS_110.22 || Yoake no Mariko 2nd Act ||
|-
| SCPS_110.21 || Yoake no Mariko 2nd Act (Limited Edition) ||
|-
| SCPS_110.18 || Yoake no Mariko ||
|-
| SCPS_110.10 || Yoake no Mariko (Performance Pack Edition) ||
|-
| SCPS_110.01 || I.Q. Remix ||
|-
| SCPN_601.60 || PlayStation BB Navigator (Version 0.32) ||
|-
| SCPN_601.50 || PlayStation BB Navigator (Version 0.31) ||
|-
| SCPN_601.40 || PlayStation BB Navigator (Version 0.30) ||
|-
| SCPN_601.30 || PlayStation BB Navigator (Version 0.20) ||
|-
| SCPN_601.01 || PlayStation BB Navigator (Version 0.10) ||
|-
| SCPM_621.16 || ||
|-
| SCPM_621.15 || ||
|-
| SCKA_200.49 || Tekken 5 ||
|-
| SCES_532.02 || Tekken 5 ||
|-
| SCAJ_201.26 || Tekken 5 ||
|-
| SCAJ_201.25 || Tekken 5 ||
|-
| PTPX_970.38 || ||
|-
| PSXC_002.03 || PSX Update Disc 1.31 ||
|-
| PSXC_002.02 || PSX Update Disc 1.20 ||
|-
| PSXC_002.01 || PSX Update Disc 1.10 ||
|-
| PDPX_991.09 || DVD Player (Version 3.04) ||
|-
| PBPX_955.18 || ||
|-
| PBPX_955.09 || Linux for PS2 Release 1.0 ||
|-
| PBPX_955.07 || Playstation 2 Linux Runtime Environment v1.0 (Disc 1) ||
|-
| PBPX_955.01 || Linux for PS2 Beta Release 1 ||
|-
| PBPX_952.39 || Online Start Up Disc v3.0 ||
|-
| PBPX_952.35 || ||
|-
| PBPX_952.28 || ||
|-
| PBPX_952.24 || DVD Player (Version 2.16) ||
|-
| PBPX_952.22 || DVD Player (Version 2.14) ||
|-
| PBPX_952.21 || DVD Player (Version 2.12) ||
|-
| PBPX_952.11 || DVD Utility Disc Version 1.00 ||
|-
| PBPX_952.10 || DVD Utility Disc Version 2.10 ||
|-
| PBPX_952.09 || DVD Player (Version 2.10) ||
|-
| PBPX_952.08 || DVD Player (Version 2.10) ||
|-
| PBPX_952.07 || DVD Player (Version 2.10) ||
|-
| PBPX_952.06 || DVD Player (Version 2.01) ||
|-
| PBPX_952.03 || DVD Utility Disc Version 1.01 ||
|-
| PBPX_952.02 || DVD Utility Disc Version 1.01 ||
|-
| PBPX_952.01 || DVD Utility Disc Version 1.00 ||
|-
|}
=== TitleID/DiscID in game_ext_plugin ===
Mainly Final Fantasy 11, Nobunaga Ambition Online, Socom IDs and the required HDD Gigabyte amount for install onto the internal hdd.
Speculation: flags are AND' with 0,1,2 (selected from sys_sm_get_hw_config according to ps2emu hardware flags? 0 = no hw?, 1 = gxemu?, 2=full hw? )
{| class="wikitable sortable"
! flags !! DiscID !! Alternative? DiscID !! GigaByte !! Title !! 0 = VMC<br>1 = IMAGE.DAT !! Internal Name? !! GigaByte
|-
|0xFFFF || "SLPS20200" || "SLPS25200" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SLPM-25200.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLPM65705" || "SLPS25200" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SLPM-25200.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLPM65706" || "SLPS25200" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SLPM-25200.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLPM65953" || "SLPS25200" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SLPM-25200.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLPM66393" || "SLPS25200" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SLPM-25200.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLPM66394" || "SLPS25200" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SLPM-25200.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLPM66893" || "SLPS25200" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SLPM-25200.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLPM66894" || "SLPS25200" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SLPM-25200.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLPM55229" || "SLPS25200" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SLPM-25200.MAGIC.APPLICATION" || 0x15
|-
|0x0001 || "SLPM65197" || "SLPM65197" || 0x07 || "信長の野望 Online" || 1 || "PP.SLPM-65197.MAGIC.APPLICATION" || 0x07
|-
|0x0001 || "SLPM65783" || "SLPM65197" || 0x07 || "信長の野望 Online" || 1 || "PP.SLPM-65197.MAGIC.APPLICATION" || 0x07
|-
|0x0001 || "SLPM66539" || "SLPM65197" || 0x07 || "信長の野望 Online" || 1 || "PP.SLPM-65197.MAGIC.APPLICATION" || 0x07
|-
|0x0001 || "SLPM66954" || "SLPM65197" || 0x07 || "信長の野望 Online" || 1 || "PP.SLPM-65197.MAGIC.APPLICATION" || 0x07
|-
|0xFFFF || "SCUS97269" || "SCUS97269" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SCUS-97266.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLUS21070" || "SCUS97269" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SCUS-97266.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLUS21404" || "SCUS97269" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SCUS-97266.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLUS21694" || "SCUS97269" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SCUS-97266.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SLUS21704" || "SCUS97269" || 0x15 || "FINAL FANTASY XI" || 1 || "PP.SCUS-97266.MAGIC.APPLICATION" || 0x15
|-
|0xFFFF || "SCUS97275" || "SCUS97275" || 0x02 || "SOCOM" || 0 || "PP.SCUS-97275..SOCOM_II" || 0x02
|-
|0xFFFF || "SCUS97474" || "SCUS97275" || 0x02 || "SOCOM" || 0 || "PP.SCUS-97275..SOCOM_II" || 0x02
|-
|0xFFFF || "SCUS97340" || "SCUS97275" || 0x02 || "SOCOM" || 0 || "PP.SCUS-97275..SOCOM_II" || 0x02
|-
|0xFFFF || "SCUS97341" || "SCUS97275" || 0x02 || "SOCOM" || 0 || "PP.SCUS-97275..SOCOM_II" || 0x02
|-
|0xFFFF || "SCUS97342" || "SCUS97275" || 0x02 || "SOCOM" || 0 || "PP.SCUS-97275..SOCOM_II" || 0x02
|-
|0xFFFF || "SCUS97442" || "SCUS97275" || 0x02 || "SOCOM" || 0 || "PP.SCUS-97275..SOCOM_II" || 0x02
|-
|0xFFFF || "SCUS97545" || "SCUS97275" || 0x02 || "SOCOM" || 0 || "PP.SCUS-97275..SOCOM_II" || 0x02
|}
In PS2 Emulator same Title IDs are present with following information:
SLPS25200 FINAL FANTASY XI          : 0x100000000 (4 GB?)
SCUS97269 FINAL FANTASY XI          : 0x300000000 (12GB?)
SLPM65981 Front Mission Online      : 0x100000000 (4 GB?)
SLPM65197 Nobunagas Ambition Online : 0x200000000 (8 GB?)
=== Title Patch Data in ps2_emu ===
Embedded patches are based on Checksum/Hash of title.
{| class="wikitable sortable"
! PS2 Title !! Hash !! Game !! Patch Type !! Data
|-
| SCUS_971.46|| 0x6B1ADE00D||Disney's Treasure Planet || patch data || 0x147C (sector?) , 0x580 (offset?)
data1
00 01 01 3C lui at,0x0100
80 BF 03 3C lui v1,0xBF80
C8 10 63 8C lw v1,0x10C8(v1)
24 18 61 00 and v1,at
FB FF 61 10 beq v1,at, -0x10
00 00 00 00 nop
data2
FF FF 01 24 li at,-0x1
04 00 61 14 bne at,v1, +0x14
00 80 01 3C lui at,0x8000
02 00 41 14 bne at,v0, +0x0C
00 00 00 00 nop
0D 00 06 00 break 
|-
|SLUS_201.74 ||0x23D92589C5|| Rumble Racing || patch data || 0x3AEDA (sector?), 0x120 (offset?)
data1
06 00 80 14 bnez a0, +0x1C
21 20 43 00 addu a0,v0,v1
21 10 A0 00 move v0,a1
02 00 A0 14 bnez a1, +0x0C
00 00 00 00 nop
01 00 05 24 li a1,0x1
EB FF 40 10 beqz v0, -0x50
04 00 84 24 addiu a0,0x4
FC FF 90 24 addiu s0,a0,-0x4
00 00 00 00  nop
data2
07 00 80 14 bnez a0, +0x20
21 80 43 00 addu s0,v0,v1
21 10 A0 00 move v0,a1
02 00 A0 14 bnez a1, +0x0C
00 00 00 00 nop
01 00 05 24 li a1,0x1
FC FF 40 10 beqz v0, -0x0C
00 00 00 00 nop
04 00 04 26 addiu a0,s0,0x4
00 00 00 00 nop
|-
|SLUS_211.96||0x24D92589D5|| Indigo Prophecy || new SPU2 params || 1
|-
|SLPM_661.93||0x608634992D|| <abbr title="https://www.gamefaqs.com/ps2/544598-indigo-prophecy/data">Fahrenheit (NTSC-J)</abbr> || new SPU2 params || 1
|-
|SLUS_212.96||0x5CA15DF14D|| Dance Factory ||Setting mecha HACK to show GODZCD as GODZCDDA ||
|}
=== Difference Emulator Usage ===
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable" style="border:1px solid #999; border-collapse: collapse;"
|- bgcolor="#cccccc"
! colspan="4" | PS2_GX
|-
! Core !! Job !! Source !! Notes
|-
| SPU0 || IOP || SPU ASM ||
|-
| SPU1 || DMA || SPU ASM ||
|-
| SPU2 || Isolation || C++ Raw SPU || Used for MagicGate Encryption and others (?)
|-
| SPU3 || IPU || SPU ASM ||
|-
| SPU4 || GFIF || SPU ASM ||
|-
| SPU5 || PS2-SPU2 || C++ || about 50% load average
|-
| SPU6 || VU1 || SPU ASM ||
|-
| SPU7 || - || - || Unavailable: Factory disabled SPU
|-
| PPU:0 || PS2-Devices || C++ and PPU ASM ||
|-
| PPU:1 || Emotion Engine || C++ and PPU ASM ||
|-
| PS2-GS || Graphic Synthesizer || Hardware PS2-GS || Present in CECHC/COK-002
|-
! colspan="4" | PS2 (GS+EE)
|-
! Core !! Job !! Source !! Notes
|-
| SPU0 || IOP || SPU ASM ||
|-
| SPU2 || Isolation || C++ Raw SPU || Used for MagicGate Encryption and others (?)
|-
| - || DMA || Hardware PS2-EE ||
|-
| - || VU1 || Hardware PS2-EE ||
|-
| - || IPU || Hardware PS2-EE ||
|-
| - || GFIF || Hardware PS2-EE ||
|-
| SPU5 || PS2-SPU2 || C++ || about 50% load average
|-
| SPU7 || - || - || Unavailable: Factory disabled SPU
|-
| PPU:0 || PS2-Devices || C++ and PPU ASM ||
|-
| PPU:1 || - || - || unused?
|-
| PS2-EE || Emotion Engine || Hardware PS2-EE || Present in CECHA/COK-001 and CECHB/COK-001
|-
| PS2-GS || Graphic Synthesizer || Hardware PS2-GS || Present in CECHA/COK-001 and CECHB/COK-001
|-
! colspan="4" | PS2 Software
|-
| colspan="5" | problematic, see Mathieulh quoted below
<pre>
The main issue here is that it's mostly not doable to emulate the GS efficiently with the rest
of the hardware because the RSX is just not meant for this task and cannot emulate the GS on
its own while all the available SPUs and the PPU are already mostly fully used to emulate the
rest of the playstation 2 hardware, this explains why sony never could finish the ps2_softemu
and that it reached a stalling step.
I honestly have no idea on how it would be possible to get over the ps3 hardware limitations to
perform a full ps2 emulation without any of the ps2 hardware present on the console, one thing
for sure is that the emulator would have to be entirely rewritten and optimized like no other
ps3 software has been.
</pre>
|-
! Core !! Job !! Source !! Notes
|-
| SPU0 || IOP || SPU ASM ||
|-
| SPU1 || EEDMA || SPU ASM ||
|-
| SPU2 || Isolation || C++ Raw SPU || Used for MagicGate Encryption and others (?)
|-
| SPU || GSE || SPU ASM || Graphic Synthesizer
|-
| SPU3 || IPU || SPU ASM ||
|-
| SPU4 || GSEGFIF || SPU ASM ||
|-
| SPU5 || PS2-SPU2 || C++ ||
|-
| SPU6 || VU1 || SPU ASM ||
|-
| SPU7 || - || - || Unavailable: Factory disabled SPU
|-
| PPU:0 || PS2-Devices || C++ and PPU ASM ||
|-
| PPU:1 || Emotion Engine || C++ and PPU ASM ||
|-
! colspan="4" | PS2 Netemu
|-
! Core !! Job !! Source !! Notes
|-
| SPU0 || IOP ||  ||
|-
| SPU1 || SPU2 ||  ||
|-
| SPU2 || VU1 ||  ||
|-
| SPU3 || EEDMA || ||
|-
| SPU4 || FE ||  ||
|-
| SPU5 || BE || ||
|-
| SPU6 || IPU ||  ||
|-
| SPU7 || BE ||  ||
|-
|}
=== PS2 System Data (PSN HDD Tool package) ===
http://www.divshare.com/download/17366296-5ec
http://www.psxstore.com/en/1538/utilities/ps3/apps-psn/ps2-system-data.html
Content ID: IP9100-NPIA00001_00-PS2HDDSYSDAT0001
QA Digest: 2A876715D42678BB7A6E00C030C0121B
HASH: E1B0DBE46FC44190DC7A140681D8B9D4
http://manuals.playstation.net/document/en/ps3/current/game/hddinstall.html
'''Titles supporting HDD installation'''
* Nobunaga's Ambition Online and Expansion Packs
* Final Fantasy XI (disc1=SCUS97266 disc2=SCUS97269)and Expansion Discs
* SOCOM II: U.S. NAVY SEALs and Related discs included with OPM Issue 87, OPM Issue 88, OPM Issue 89, OPM Issue 90
* SOCOM 3: U.S. NAVY SEALs
* SOCOM: U.S. NAVY SEALs Combined Assault
* Front Mission Online
* Official PlayStation Magazine Issue 87, 88, 89, 90 Discs
([[Talk:Emulation#PS2_HDD | non-official ps2hdd gameslist ]])
There are 2 different "PS2 game" contents that can be installed in PS3 HDD (CATEGORY's [[PARAM.SFO#CATEGORY_For_HDD_contents | 2P and 2G ]]).
'''2P''' are games released from PSN as "PS2 Classic" in .PKG format, and '''2G''' are a few real "PS2 DVD discs" that can be installed in the PS3 HDD, this installation is managed by the '''PS2_system_data.pkg'''.
This games can be installed in real PS2 (in the internall HDD of a PS2 fat)... later this same installation was used in the [http://en.wikipedia.org/wiki/PSX_(DVR) PSX]... and when implemented in PS3 there was needed to use a '''virtual PS2 HDD''' image file keeping the same format than the original HDD used in PS2.
====Virtual PS2 HDD====
Game files (extracted from the real PS2 disc) are installed in a '''IMAGE.DAT''' file, this file is a 1:1 "raw copy" of a PS2 HDD.
This '''IMAGE.DAT''' is placed in the "install folder" (inside USRDIR folder) and his size can vary up to 10+GB
There are 2 different installations: the most common is used to store "game expansions" (e.g: used by additional content in SOCOM games)... the other type of installation is a "full install" and it seems the only game that uses it is "Final Fantasy XI" (main game installation when the game boots for first time + game expansions added later when needed in the same '''IMAGE.DAT''')
'''PS2_system_data.pkg''' itself uses an '''IMAGE.DAT''' file (6.43 MB)
The structure of this "virtual PS2 HDD" uses an "APA header" and a "APA MBR" + several "APA partitions", some of them containing "PFS filesystems".
Error message trying to boot a CATEGORY "2G" game with hand-made SFO's and invalid IMAGE.DAT file:
'''The game partition for this game cannot be created because the installed game is corrupted.'''
'''To perform this operation, delete the game, and then reinstall the game using the disc.'''
*Notes
**List of PS2 disc games compatibles with PS3 HDD installation hardcoded in '''dev_flash/vsh/module/[[game_ext_plugin]].sprx'''
**Virtuall PS2 HDD support module '''dev_flash/vsh/module/[[libps2hdd]].sprx''' ?
=== Getting Playstation 2 Software Emulator working ===
Method (on Firmware 3.55, without! Cobra-USB Dongle or Downgrade) for all consoles (fat & slim).
1. Replace following files on your consoles /dev_flash/
    with the ones included in this archive
    p3dwik-ps2compatfiles.rar
2. Get into Factory Service Mode (FSM Tool/Dongle)
3. Insert your Original PS2 Game Disc
4. It will run.
Note: Backups wont work. You're getting the compatibility of the 2.60 software emulator with all of its bugs.
Download: [http://www.sendspace.com/file/bm9z9v p3dwik-ps2compatfiles.rar]<br>
Possible compatibility Lists:
* http://tortuga-cove.com/forums/viewtopic.php?f=57&t=530
* [[Talk:Emulation#PS2.2FPStwo]]
=== PS2 Compat. flag ===
See: [[PS2_Compatibility#Software]]
=== Cobra USB Dongle ===
taken from storage_ext.c
<pre> patch_ps2emu_entry(ps2emu_type); </pre>
* sets proper ps2_(gx/soft)emu.self path for reboot
* patches ss_storage service 0x5004 disc checks on ss_server3.self inside lv1
  (Change from Parameter li r3, 2 and li r3, 1E (Drive Authentification) to li r3, 0x29 (Reset Drive))
* and the usual either replace read/ioctl for iso etc.
=== Memory Mapping ===
(PCSX2)
Mapping host memory for virtual systems...
EE Main Memory                  @ 0x20000000 -> 0x22884000 [40mb]
IOP Main Memory (2mb)            @ 0x24000000 -> 0x24211000 [2mb]
VU0/1 on-chip memory            @ 0x28000000 -> 0x2800A000 [40kb]
Reserving memory for recompilers...
SuperVU0 Recompiler Cache        @ 0x0E800000 -> 0x0F000000 [8mb]
SuperVU1 Recompiler Cache        @ 0x0F000000 -> 0x0F800000 [8mb]
Micro VU0 Recompiler Cache      @ 0x3C000000 -> 0x40000000 [64mb]
Micro VU1 Recompiler Cache      @ 0x40000000 -> 0x44000000 [64mb]
(thread:MTVU) Calling pthread_create...
R5900-32 Recompiler Cache        @ 0x30000000 -> 0x34000000 [64mb]
R3000A Recompiler Cache          @ 0x34000000 -> 0x36000000 [32mb]
VIF0 Unpack Recompiler Cache    @ 0x36000000 -> 0x36800000 [8mb]
VIF1 Unpack Recompiler Cache    @ 0x38000000 -> 0x38800000 [8mb]
(ps2netemu)
Mapping ELF @ 0x200000000
=== CONFIG File ===
union{
  uint32_t command
  ...data...
}
{| class="wikitable sortable"
|-
! Title ID !! Title !! Config Data !! Revision !! Notes
|-
| NPUD20461 || Bloodrayne ||
00000000  3D 00 00 00 46 3E 00 00  16 00 00 00 0B 00 00 00  =...F>..........
00000010  04 00 00 00 07 01 00 00  C0 02 00 00 10 00 00 00  ........+.......
00000020  00 09 3C 52 52 3C 09 00  03 1F 90 14 14 90 1F 03  ..<RR<....É..É..
00000030  00 09 3C 52 52 3C 09 00  03 20 C0 04 04 C0 20 03  ..<RR<... +..+ .
00000040  56 A0 09 00 10 00 00 00  04 00 00 00 00 00 90 01  Vá............É.
00000050  FA 0F BD 01 21 39 07 00  B8 06 00 00 28 00 00 00  ·.¢.!9..©...(...
00000060  35 4A 02 02 00 0A 54 38  35 4A 62 7E 34 A5 00 A0  5J....T85Jb~4Ñ.á
00000070  3C 09 00 1B 35 29 FA 00  00 09 4C 38 35 29 02 02  <...5)·...L85)..
00000080  00 09 4C 38 35 29 62 7E  35 4A 02 03 00 0A 54 38  ..L85)b~5J....T8
00000090  35 4A 22 7E 34 A5 00 A0  3C 09 00 1B 35 29 FA 00  5J"~4Ñ.á<...5)·.
000000A0  00 09 4C 38 35 29 02 03  00 09 4C 38 35 29 22 7E  ..L85)....L85)"~
000000B0  27 39 07 00 80 03 00 00  24 00 00 00 35 6B 02 02  '9..Ç...$...5k..
000000C0  00 0B 5C 38 35 6B 62 7E  3C 0C 00 1B 35 8C FA 00  ..\85kb~<...5î·.
000000D0  00 0C 64 38 35 8C 02 02  00 0C 64 38 35 8C 62 7E  ..d85î....d85îb~
000000E0  35 6B 02 03 00 0B 5C 38  35 6B 22 7E 3C 0C 00 1B  5k....\85k"~<...
000000F0  35 8C FA 00 00 0C 64 38  35 8C 02 03 00 0C 64 38  5î·...d85î....d8
00000100  35 8C 22 7E                                      5î"~
|| 15942 (4.00+) ||
0x3D => 0x3E46 (15942)
0x16 => 0xB => 4
  0x107, (sector)
  0x2C0, (offset -> 0x1072B4 in iso)
    0x10,
                0x523C0900, (beql s1, gp, ?)
                0x00093C52, (mflo a3)
                0x14901F03, (bne a0, s0, ?)
                0x031F9014, (dsllv s2, ra, t8)
                0x523C0900, (beql s1, gp, ?)
                0x00093C52, (mflo a3)
                0x04C02003, (bltz a2, ?)
                0x0320C004  (sllv t8, zero, t9)
  0x9A056, (sector)
  0x10, (offset -> 0x4D02B004 in iso)
    0x04,
                0x01900000 (sll zero, s0, 0x00?),
                0x01BD0FFA (dsrl at,sp,0x1F?)
  0x73921, (sector)
  0x6B8, (offset -> 0x39C90EAC in iso)
    0x28,
                    21 39 07 00 addi t9,t1,0x0700
                    B8 06 00 00 swr a2,(zero)
                    28 00 00 00 slti zero,0x0000
                    35 4A 02 02 ori t2,0x202
                    00 0A 54 38 dsll t2,0x10
                    35 4A 62 7E ori t2,0x627E
                    34 A5 00 A0 ori a1,0xA0
                    3C 09 00 1B lui t1,0x001B
                    35 29 FA 00 ori t1,0xFA00
                    00 09 4C 38 dsll t1,0x10
                    35 29 02 02 ori t1,0x202
                    00 09 4C 38 dsll t1,0x10
                    35 29 62 7E ori t1,0x627E
                    35 4A 02 03 ori t2,0x203
                    00 0A 54 38 dsll t2,0x10
                    35 4A 22 7E ori t2,0x227E
                    34 A5 00 A0 ori a1,0xA0
                    3C 09 00 1B lui t1,0x001B
                    35 29 FA 00 ori t1,0xFA00
                    00 09 4C 38 dsll t1,0x10
                    35 29 02 03 ori t1,0x203
                    00 09 4C 38 dsll t1,0x10
                    35 29 22 7E ori t1,0x227E
  0x73927, (sector)
  0x380, (offset -> 0x39C93B74 in iso)
    0x24,
                    35 6B 02 02 ori t3,0x202
                    00 0B 5C 38 dsll t3,0x10
                    35 6B 62 7E ori t3,0x627E
                    3C 0C 00 1B lui t4,0x001B
                    35 8C FA 00 ori t4,0xFA00
                    00 0C 64 38 dsll t4,0x10
                    35 8C 02 02 ori t4,0x202
                    00 0C 64 38 dsll t4,0x10
                    35 8C 62 7E ori t4,0x627E
                    35 6B 02 03 ori t3,0x203
                    00 0B 5C 38 dsll t3,0x10
                    35 6B 22 7E ori t3,0x227E
                    3C 0C 00 1B lui t4,0x001B
                    35 8C FA 00 ori t4,0xFA00
                    00 0C 64 38 dsll t4,0x10
                    35 8C 02 03 ori t4,0x203
                    00 0C 64 38 dsll t4,0x10
                    35 8C 22 7E ori t4,0x227E
|-
| NPUD20862 || Bloodrayne 2 ||
00000000  3D 00 00 00 3D 3F 00 00  15 00 00 00 04 00 00 00 =...=?..........
00000010  26 00 00 00 00 00 34 00  00 00 35 00 00 00 00 00 &.....4...5.....
00000020  53 4C 55 53 2D 32 30 38  36 32                  SLUS-20862
|| 16189 (4.00+) ||
0x3D => 0x3F3D (16189)
0x15 => 4
0x26 => 0x340000, 0x350000
|-
| NPUD21269 || Bully ||
00000000  3D 00 00 00 89 3D 00 00  17 00 00 00 01 00 00 00 =....=..........
00000010  00 00 00 00 53 4C 55 53  2D 32 31 32 36 39      ....SLUS-21269
|| 15753 (3.73+) ||
0x3D => 0x3D89 (15753)
0x17 => 1
|-
| NPJD00004 || Contra Shattered Soldier ||
00000000  3D 00 00 00 BF 3F 00 00  0A 00 00 00 12 00 00 00  =...+?..........
00000010  A0 FF 0F 00 00 00 00 00  10 00 01 3C A4 FF 0F 00  á .........<ñ ..
00000020  00 00 00 00 90 FF 24 8C  A8 FF 0F 00 00 00 00 00  ....É $î¿ ......
00000030  81 00 85 2C AC FF 0F 00  00 00 00 00 06 00 A0 10  ü.à,¼ ........á.
00000040  B0 FF 0F 00 00 00 00 00  01 00 84 24 B4 FF 0F 00  ¦ ........ä$¦ ..
00000050  00 00 00 00 90 FF 24 AC  B8 FF 0F 00 00 00 00 00  ....É $¼© ......
00000060  81 00 85 2C BC FF 0F 00  00 00 00 00 02 00 A0 14  ü.à,+ ........á.
00000070  C0 FF 0F 00 00 00 00 00  00 00 00 00 C4 FF 0F 00  + ..........- ..
00000080  00 00 00 00 00 07 02 34  C8 FF 0F 00 00 00 00 00  .......4+ ......
00000090  08 00 E0 03 CC FF 0F 00  00 00 00 00 00 00 00 00  ..Ó.¦ ..........
000000A0  D0 FF 0F 00 00 00 00 00  10 00 01 3C D4 FF 0F 00  ð .........<È ..
000000B0  00 00 00 00 08 00 E0 03  D8 FF 0F 00 00 00 00 00  ......Ó.Ï ......
000000C0  90 FF 20 AC DC FF 0F 00  00 00 00 00 00 00 00 00  É  ¼_ ..........
000000D0  C0 72 42 00 08 00 E0 03  E8 FF 03 08 B4 7C 42 00  +rB...Ó.Þ ..¦|B.
000000E0  08 00 E0 03 F4 FF 03 08  00 00 00 00 53 4C 50 4D  ..Ó.¶ ......SLPM
000000F0  2D 36 32 32 34 37                                -62247
|| 16319 (4.10+)||
0x3D => 0x3FBF (16319)
0x0A => 0x12,
  0xFFFA0,0, 0x3C010010 lui at,0x0010
  0xFFFA4,0, 0x8C24FF90 lw a0,-0x70(at)
  0xFFFA8,0, 0x2C850081 sltiu a1,a0,0x0081
  0xFFFAC,0, 0x10A00006 beqz a1,pos_000FFFC8
  0xFFFB0,0, 0x24840001 addiu a0,0x1
  0xFFFB4,0, 0xAC24FF90 sw a0,-0x70(at)
  0xFFFB8,0, 0x2C850081 sltiu a1,a0,0x0081
  0xFFFBC,0, 0x14A00002 bnez a1,pos_000FFFC8
  0xFFFC0,0, 0x00000000 nop
  0xFFFC4,0, 0x34020700 li v0,0x700
  0xFFFC8,0, 0x03E00008 jr t9
  0xFFFCC,0, 0x00000000 nop
  0xFFFD0,0, 0x3C010010 lui at,0x0010
  0xFFFD4,0, 0x03E00008 jr ra
  0xFFFD8,0, 0xAC20FF90 sw zero,-0x70(at)
  0xFFFDC,0, 0x00000000 nop
  0x4272C0, 0x03E00008 (jr ra), 0x0803FFE8    j pos_000FFFA0
  0x427CB4, 0x03E00008 (jr ra), 0x0803FFF4    j pos_000FFFD0
|-
| NPJC00002 || Dark Cloud ||
00000000  3D 00 00 00 07 3F 00 00  0F 00 00 00 34 93 23 00 =....?......4.#.
00000010  FF FF FF 01 09 00 00 00  01 00 00 00 B0 8E 13 00 ................
00000020  20 00 BF 7F B0 FF BD 27  00 00 00 00 08 00 E0 03  ......'........
00000030  00 00 00 00 53 43 50 53  2D 31 35 30 30 34      ....SCPS-15004
|| 16135 (4.00+)||
0x3D => 0x3F07 (16135)
0x0F => 0x239334, 0x01FFFFFF
0x09 => 1,
  0x138EB0 ,
    0x7FBF0020 (sq ra,0x20(sp)),
    0x27BDFFB0 (addiu sp,-0x50),
    0x00000000 (nop),
    0x03E00008 (jr ra)
0x239334 = end of code segment?
0x138EB0 = DrawShadow__10CCharacterFv Function Offset
config  20 00 BF 7F 0x7FBF0020 sq ra, 0x20(sp)
          B0 FF BD 27 0x27BDFFB0 addiu sp, -0x50
          00 00 00 00 0x00000000 nop
          08 00 E0 03 0x03E00008 jr ra
|-
| NPUD20071 || Dead Or Alive 2 Hardcore ||
00000000 3D 00 00 00 F0 42 00 00 0A 00 00 00 01 00 00 00 =....B..........
00000010 EC 06 2B 00 01 00 06 24 00 00 06 24 0B 00 00 00 ..+....$...$....
00000020 07 00 00 00 71 6A 18 00 F4 07 00 00 04 00 00 00 ....qj..........
00000030 0C 00 32 B7 0C 00 32 B3 71 6A 18 00 F4 05 00 00 ..2...2.qj......
00000040 08 00 00 00 03 E0 00 08 00 00 00 00 27 BD FF F0 ............'...
00000050 AF BE 00 08 7B 6A 18 00 08 07 00 00 08 00 00 00 ....{j..........
00000060 03 E0 00 08 00 00 00 00 27 BD FF F0 AF BE 00 08 ........'.......
00000070 85 6A 18 00 18 01 00 00 08 00 00 00 03 E0 00 08 .j..............
00000080 00 00 00 00 27 BD FF F0 AF BE 00 08 85 6A 18 00 ....'........j..
00000090 70 01 00 00 08 00 00 00 03 E0 00 08 00 00 00 00 p...............
000000A0 27 BD FF F0 AF BE 00 08 85 6A 18 00 C8 01 00 00 '........j......
000000B0 08 00 00 00 03 E0 00 08 00 00 00 00 27 BD FF F0 ............'...
000000C0 AF BE 00 08 86 6A 18 00 FC 07 00 00 08 00 00 00 .....j..........
000000D0 03 E0 00 08 00 00 00 00 27 BD FF F0 AF BE 00 08 ........'.......
000000E0 00 00 00 00 53 4C 55 53 2D 32 30 30 37 31      ....SLUS-20071 
|| 17136 (4.50+) || fixes blackscreen
0x3D => 0x42F0 (17136)
0x0A => 0x01,
  0x2B06EC, 0x24060001 (li a2,0x1),
            0x24060000 (li a2,0x0)
0x0B => 0x07,
  0x186A71, 0x7F4, 0x04,
                    0xB732000C (jal -0x2A9B90),
                    0xB332000C (jal -0x2A9BA0)
  0x186A71, 0x5F4, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
  0x186A7B, 0x708, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
  0x186A85, 0x118, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
  0x186A85, 0x170, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
  0x186A85, 0x1C8, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
  0x186A86, 0x7FC, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp))
|-
| NPJD00011 || Dead Or Alive 2 Hardcore ||
00000000  3D 00 00 00 89 3D 00 00  09 00 00 00 01 00 00 00  =...ë=..........
00000010  6C 66 2B 00 80 00 08 24  01 00 06 24 80 00 08 24  lf+.Ç..$...$Ç..$
00000020  00 00 06 24 0B 00 00 00  07 00 00 00 05 FF 17 00  ...$......... ..
00000030  F0 07 00 00 0C 00 00 00  27 C4 00 10 0C 00 32 B7  ­.......'-....2À
00000040  00 00 00 00 24 04 00 2B  0C 00 32 B3 27 C5 00 10  ....$..+..2¦'+..
00000050  05 FF 17 00 F4 05 00 00  08 00 00 00 03 E0 00 08  . ..¶........Ó..
00000060  00 00 00 00 27 BD FF F0  AF BE 00 08 0F FF 17 00  ....'¢ ­»¥... ..
00000070  08 07 00 00 08 00 00 00  03 E0 00 08 00 00 00 00  .........Ó......
00000080  27 BD FF F0 AF BE 00 08  19 FF 17 00 18 01 00 00  '¢ ­»¥... ......
00000090  08 00 00 00 03 E0 00 08  00 00 00 00 27 BD FF F0  .....Ó......'¢ ­
000000A0  AF BE 00 08 19 FF 17 00  70 01 00 00 08 00 00 00  »¥... ..p.......
000000B0  03 E0 00 08 00 00 00 00  27 BD FF F0 AF BE 00 08  .Ó......'¢ ­»¥..
000000C0  19 FF 17 00 C8 01 00 00  08 00 00 00 03 E0 00 08  . ..+........Ó..
000000D0  00 00 00 00 27 BD FF F0  AF BE 00 08 1A FF 17 00  ....'¢ ­»¥... ..
000000E0  FC 07 00 00 08 00 00 00  03 E0 00 08 00 00 00 00  ³........Ó......
000000F0  27 BD FF F0 AF BE 00 08  00 00 00 00 53 4C 50 53  '¢ ­»¥......SLPS
00000100  2D 32 35 30 32 36                                -25026
|| 15753 (3.73+) || fixes blackscreen
0x3D => 0x3D89 (15753)
0x09 => 1,
  0x2B666C,
    0x24080080 (li t0,0x80),
    0x24060001 (li a2,0x1),
    0x24080080 (li t0,0x80),
    0x24060000 (li a2,0x0)
0x0B => 7,
  0x17FF05, 0x7F0, 0x0C ,
                    0x1000C427 addiu a0,fp,0x10,
                    0xB732000C jal -0x2A9B90,
                    0x00000000 nop,
                    0x2B000424 li a0,0x2B,
                    0xB332000C jal -0x2A9BA0,
                    0x1000C527 addiu a1,fp,0x10,
  0x17FF05, 0x5F4, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
  0x17FF0F, 0x708, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
  0x17FF19, 0x118, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
  0x17FF19, 0x170, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
  0x17FF19, 0x1C8, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
  0x17FF1A, 0x7FC, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
002B666C 01 00 06 24 0x24060001 li a2,0x1
          80 00 08 24 0x24080080 li t0,0x80       
          2D 48 E0 00 0x00E0482D dmove t1,a3
          10 00 0A 24 0x240A0010 li t2,0x10
config  80 00 08 24 0x24080080 li t0,0x80
          01 00 06 24 0x24060001 li a2,0x1
          80 00 08 24 0x24080080 li t0,0x80
          00 00 06 24 0x24060000 li a2,0x0
|-
| NPED00027 || Deadly Strike ||
00000000  3D 00 00 00 96 40 00 00  0A 00 00 00 01 00 00 00 =....@..........
00000010  14 09 1E 00 17 37 01 3C  14 37 01 3C 00 00 00 00 .....7.<.7.<....
00000020  53 4C 45 53 2D 35 32 39  35 35                  SLES-52955
|| 16534 (4.20+) ||
0x3D => 0x4096 (16534)
0x0A => 1
  0x1E0914, 0x3C013717 li at,0x3717F7D1
            0x3C013714 li at,0x3717F7D1 (proper opcode?)
|-
| NPED00087 || Disneys PK: Out of the Shadows ||
||  || blackscreen
|-
| NPUD21944 || Doras Big Birthday Adventure ||
00000000  3D 00 00 00 ED 3F 00 00  0A 00 00 00 0A 00 00 00 =....?..........
00000010  00 FF 0F 00 00 00 00 00  07 00 40 14 04 FF 0F 00 ..........@.....
00000020  00 00 00 00 10 00 01 3C  08 FF 0F 00 00 00 00 00 .......<........
00000030  F0 FF 28 8C 0C FF 0F 00  00 00 00 00 20 01 09 2D ..(......... ..-
00000040  10 FF 0F 00 00 00 00 00  03 00 20 11 14 FF 0F 00 .......... .....
00000050  00 00 00 00 01 00 08 25  18 FF 0F 00 00 00 00 00 .......%........
00000060  F0 FF 28 AC 1C FF 0F 00  00 00 00 00 06 00 02 24 ..(............$
00000070  20 FF 0F 00 00 00 00 00  08 00 E0 03 90 9B 1E 00  ...............
00000080  08 00 E0 03 C0 FF 03 08  00 00 00 00 53 4C 55 53 ............SLUS
00000090  2D 32 31 39 34 34                                -21944
|| 16365 (4.20+) ||
0x3D => 0x3FED (16365)
0x0A => 0xA,
  0xFFF00,0,0x14400007 bnez v0,pos_000FFF20
  0xFFF04,0,0x3C010010 lui at,0x0010
  0xFFF08,0,0x8C28FFF0 lw t0,-0x10(at)
  0xFFF0C,0,0x2D090120 sltiu t1,t0,0x0120
  0xFFF10,0,0x11200003 beqz t1,pos_000FFF20
  0xFFF14,0,0x25080001 addiu t0,0x1
  0xFFF18,0,0xAC28FFF0 sw t0,-0x10(at)
  0xFFF1C,0,0x24020006 li v0,0x6
  0xFFF20,0,0x03E00008 jr ra
  0x1E9B90, 0x03E00008 (jr ra), 0x0803FFC0    j pos_000FFF00
|-
| NPJD00005 || Dragon Force ||
00000000  3D 00 00 00 D6 40 00 00  0A 00 00 00 02 00 00 00 =....@..........
00000010  B4 41 10 00 1C 00 40 10  F9 FF 40 14 BC 41 10 00 .A....@[email protected]..
00000020  1D 00 02 3C 1A 00 40 10  41 00 00 00 00 00 00 00 ...<[email protected].......
00000030  53 4C 50 4D 2D 36 35 37  37 38                  SLPM-65778
|| 16598 (4.20+) ||
0x3D => 0x40D6 (16598)
0x0A => 2,
  0x1041B4, 0x1040001C beqz v0,pos_00104228
            0x1440FFF9 bnez v0,pos_0010419C
  0x1041BC, 0x3C02001D lui v0,0x001D
            0x1040001A beqz v0,pos_00104228
0x41 => (sets some value 1, sync? - speedhack?)
|-
| NPJD00034 || Dynasty Warriors 3 ||
||  || blackscreen
|-
| NPUD20766 || Fatal Frame II ||
00000000  3D 00 00 00 AF 42 00 00  21 00 00 00 00 00 00 00 =....B..!.......
00000010  48 00 00 00 02 00 00 00  9C E6 FF FF 0A 00 00 00 H...............
00000020  01 00 00 00 1C 70 17 00  41 01 0F 24 61 01 0F 24 .....p..A..$a..$
00000030  46 00 00 00 0B 00 00 00  01 00 00 00 DD 04 00 00 F...............
00000040  E8 02 00 00 04 00 00 00  00 42 73 84 00 00 02 FF .........Bs.....
00000050  00 00 00 00 53 4C 55 53  2D 32 30 37 36 36      ....SLUS-20766 
|| 17071 (4.50+) ||
0x3D => 0x42AF (17071)
0x21 => 0
0x48 => 0x2, 0xFFFFE69C
0x0A => 1,
  0x17701C, 0x240F0141 (li t7,0x141)
            0x240F0161 (li t7,0x161)
0x46
0x0B => 1
  0x4DD, (sector)
  0x2E8, (offset -> 0x26EADC in iso)
    0x04,
                  0x84734200 lh s3,0x4200(v1),
                  0xFF020000 sd v0,(t8)
|-
| NPED00052 || God Hand ||
00000000  3D 00 00 00 5F 3F 00 00  41 00 00 00 0A 00 00 00  =..._?..A.......
00000010  14 00 00 00 A0 FF 0F 00  00 00 00 00 01 00 02 3C  ....á .........<
00000020  A4 FF 0F 00 00 00 00 00  21 20 82 00 A8 FF 0F 00  ñ ......! é.¿ ..
00000030  00 00 00 00 4D 00 02 24  AC FF 0F 00 00 00 00 00  ....M..$¼ ......
00000040  0E 00 45 14 B4 FF 0F 00  00 00 00 00 3E 18 06 00  ..E.¦ ......>...
00000050  B8 FF 0F 00 00 00 00 00  FF 3F 63 38 BC FF 0F 00  © ...... ?c8+ ..
00000060  00 00 00 00 60 00 02 24  C0 FF 0F 00 00 00 00 00  ....`..$+ ......
00000070  0A 10 03 00 C4 FF 0F 00  00 00 00 00 00 00 83 8C  ....- ........âî
00000080  C8 FF 0F 00 00 00 00 00  00 00 62 FC CC FF 0F 00  + ........b³¦ ..
00000090  00 00 00 00 15 00 02 24  D0 FF 0F 00 00 00 00 00  .......$ð ......
000000A0  08 00 62 FC D4 FF 0F 00  00 00 00 00 10 00 63 24  ..b³È ........c$
000000B0  D8 FF 0F 00 00 00 00 00  00 00 83 AC DC FF 0F 00  Ï ........â¼_ ..
000000C0  00 00 00 00 10 00 83 8C  E0 FF 0F 00 00 00 00 00  ......âîÓ ......
000000D0  01 00 63 24 E4 FF 0F 00  00 00 00 00 10 00 83 AC  ..c$õ ........â¼
000000E0  E8 FF 0F 00 00 00 00 00  A6 67 0A 08 90 9E 29 00  Þ ......ªg..É×).
000000F0  01 00 02 3C E8 FF 03 08  94 9E 29 00 21 20 82 00  ...<Þ ..ö×).! é.
00000100  00 00 00 00 00 00 00 00  53 4C 45 53 2D 35 34 34  ........SLES-544
00000110  39 30                                            90
|| 16223 (4.10+) ||
0x3D => 0x3F5F (16223)
0x41 => (sets some value 1, sync? - speedhack?)
0x0A => 0x14
  0xFFFA0,0,0x3C020001 lui v0,0x0001
  0xFFFA4,0,0x00822021 addu a0,v0
  0xFFFA8,0,0x2402004D li v0,0x4D
  0xFFFAC,0,0x1445000E bne v0,a1,pos_000FFFE8
  0xFFFB4,0,0x0006183E dsrl32 v1,a2,0x00
  0xFFFB8,0,0x38633FFF xori v1,0x3FFF
  0xFFFBC,0,0x24020060 li v0,0x60
  0xFFFC0,0,0x0003100A movz v0,zero,v1
  0xFFFC4,0,0x8C830000 lw v1,(a0)
  0xFFFC8,0,0xFC620000 sd v0,(v1)
  0xFFFCC,0,0x24020015 li v0,0x15
  0xFFFD0,0,0xFC620008 sd v0,0x8(v1)
  0xFFFD4,0,0x24630010 addiu v1,0x10
  0xFFFD8,0,0xAC830000 sw v1,(a0)
  0xFFFDC,0,0x8C830010 lw v1,0x10(a0)
  0xFFFE0,0,0x24630001 addiu v1,0x1
  0xFFFE4,0,0xAC830010 sw v1,0x10(a0)
  0xFFFE8,0,0x080A67A6 j pos_00299E98
  0x299E90,0x3C020001 (lui v0,0x0001),0x0803FFE8 j pos_000FFFA0
  0x299E94,0x00822021 (addu a0,v0),0x00000000 nop
|-
| NPUD20712 || Gradius V ||
00000000  3D 00 00 00 37 3E 00 00  0B 00 00 00 01 00 00 00 =...7>..........
00000010  D3 05 00 00 10 03 00 00  08 00 00 00 03 E0 00 08 ................
00000020  00 00 00 00 27 BD FF C0  3C 03 00 4C 41 00 00 00 ....'...<..LA...
00000030  26 00 00 00 E0 46 30 00  44 5E 30 00 00 00 00 00 &....F0.D^0.....
00000040  53 4C 55 53 2D 32 30 37  31 32                  SLUS-20712     
|| 15927 (3.71+) ||
0x3D => 0x3E37 (15927)
0x0B => 1
  0x5D3, (sector)
  0x310, (offset -> 0x2E9B04 in iso)
    0x08,
                  03 E0 00 08 jr ra
                  00 00 00 00 nop
                  27 BD FF C0 addiu sp,-0x40
                  3C 03 00 4C lui v1,0x004C
0x41 => (sets some value 1, sync? - speedhack?)
0x26 => 0x3046E0, 0x0x305E44
|-
| NPUD20552 || Grand Theft Auto - Vice City ||
00000000  3D 00 00 00 A5 41 00 00  21 00 00 00 01 00 00 00 =....A..!.......
00000010  0A 00 00 00 0D 00 00 00  A0 FF 0F 00 00 00 00 00 ................
00000020  17 00 01 24 A4 FF 0F 00  00 00 00 00 08 00 24 14 ...$..........$.
00000030  AC FF 0F 00 00 00 00 00  10 00 01 3C B0 FF 0F 00 ...........<....
00000040  00 00 00 00 90 FF 22 8C  B4 FF 0F 00 00 00 00 00 ......".........
00000050  FF FF 42 24 B8 FF 0F 00  00 00 00 00 05 00 40 1C ..B$..........@.
00000060  C0 FF 0F 00 00 00 00 00  04 00 02 24 C4 FF 0F 00 ...........$....
00000070  00 00 00 00 90 FF 22 AC  C8 FF 0F 00 00 00 00 00 ......".........
00000080  C1 3A 0B 08 CC FF 0F 00  00 00 00 00 D0 FF BD 27 .:.............'
00000090  D0 FF 0F 00 00 00 00 00  08 00 E0 03 D4 FF 0F 00 ................
000000A0  00 00 00 00 90 FF 22 AC  00 EB 2C 00 D0 FF BD 27 ......"...,....'
000000B0  E8 FF 03 08 00 00 00 00  53 4C 55 53 2D 32 30 35 ........SLUS-205
000000C0  35 32                                            52
|| 16805 (4.30+) ||
0x3D => 0x41A5 (16805)
0x21 => 1
0x0A = 0xD
  0xFFFA0,0,0x24010017 li at,0x17
  0xFFFA4,0,0x14240008 bne at,a0,pos_000FFFC8
  0xFFFAC,0,0x3C010010 lui at,0x0010
  0xFFFB0,0,0x8C22FF90 lw v0,-0x70(at)
  0xFFFB4,0,0x2442FFFF addiu v0,-0x1
  0xFFFB8,0,0x1C400005 bgtz v0,pos_000FFFD0
  0xFFFC0,0,0x24020004 li v0,0x4
  0xFFFC4,0,0xAC22FF90 sw v0,-0x70(at)
  0xFFFC8,0,0x080B3AC1 j pos_002CEB04
  0xFFFCC,0,0x27BDFFD0 addiu sp,-0x30
  0xFFFD0,0,0x03E00008 jr ra
  0xFFFD4,0,0xAC22FF90 sw v0,-0x70(at)
  0x2CEB00,0x27BDFFD0 ( addiu sp,-0x30 ),0x0803FFE8 j pos_000FFFA0
0
|-
| NPED00063 || Grand Theft Auto III ||
00000000  3D 00 00 00 89 3D 00 00  01 00 00 00 90 97 34 00 =....=........4.
00000010  10 00 00 00 21 00 00 00  01 00 00 00 00 00 00 00 ....!...........
00000020  53 4C 45 53 2D 35 30 33  33 30                  SLES-50330
|| 15753 (3.73+) ||
0x3D => 0x3D89 (15753)
0x01 => 0x349790, 0x10
0x21 => 1
|-
| NPUD20062 || Grand Theft Auto III ||
00000000  3D 00 00 00 48 3F 00 00 19 00 00 00 01 00 00 00 =...H?..........
00000010  40 8B 34 00 0F 00 00 00 21 00 00 00 01 00 00 00 @.4.....!.......
00000020  0B 00 00 00 01 00 00 00 71 6D 0F 00 EC 04 00 00 ........qm......
00000030  B0 00 00 00 03 E0 00 08 00 00 00 00 3C 01 00 10 ............<...
00000040  8C 21 FE F0 14 20 00 25 00 00 00 00 27 BD FF 50 .!... .%....'..P
00000050  08 0B 64 B9 7F BF 00 50 00 00 00 00 34 02 00 03 ..d....P....4...
00000060  34 01 00 43 10 81 00 15 34 03 00 00 34 01 00 20 4..C....4...4..
00000070  10 81 00 12 34 03 00 01 34 01 00 1F 10 81 00 0F ....4...4.......
00000080  34 03 00 02 34 01 00 1D 10 81 00 0C 34 03 00 03 4...4.......4...
00000090  34 02 00 02 34 01 00 39 10 81 00 08 34 03 00 04 4...4..9....4...
000000A0  34 02 00 01 34 01 00 1A 10 81 00 04 34 03 00 05 4...4.......4...
000000B0  27 BD FE F0 08 0B 1D 05 7F BF 00 90 3C 01 00 10 '...........<...
000000C0  00 23 18 21 90 79 FE E0 27 39 00 01 03 22 08 2A .#.!.y..'9...".*
000000D0  00 01 C8 0A 13 20 FF F6 A0 79 FE E0 03 E0 00 08 ..... ...y......
000000E0  00 00 00 00 27 BD FE D0 7F BF 00 B0 7F BE 00 A0 ....'...........
000000F0  7F B7 00 90 7F B6 00 80 7F B5 00 70 7F B4 00 60 ...........p...`
00000100  7F B3 00 50 7F B2 00 40 7F B1 00 30 7F B0 00 20 [email protected]...
00000110  E7 B7 00 1C E7 B6 00 18 E7 B5 00 14 E7 B4 00 10 ................
00000120  27 B7 00 F4 46 00 65 06 E7 AC 00 F0 24 07 00 01 '...F.e.....$...
00000130  46 00 75 86 27 B0 00 F8 46 00 7D 46 E6 ED 00 00 F.u.'...F.}F....
00000140  3C 02 C4 7A AE 02 00 00 3C 02 44 7A FF A0 00 00 <..z....<.Dz....
00000150  44 82 60 00 27 A4 00 F0 46 00 6D C6 27 A5 00 C0 D.`.'...F.m.'...
00000160  27 A6 01 2C 70 00 46 28 70 00 4E 28 70 00 56 28 '..,p.F(p.N(p.V(
00000170  70 E0 5E 28 0C 0A A8 34 FF A0 00 08 27 B1 00 C8 p.^(...4....'...
00000180  C6 20 00 00 3C 02 40 00 44 82 08 00 24 07 00 01 . ..<[email protected]...$...
00000190  3C 02 44 7A 0A 00 00 00 07 00 00 00 40 7D 24 00 <.Dz........@}$.
000001A0  08 00 E0 03 10 00 01 3C 44 7D 24 00 00 00 00 00 .......<D}$.....
000001B0  08 00 E0 03 48 7D 24 00 00 00 00 00 F0 FE 22 AC ....H}$.......".
000001C0  E0 92 2D 00 50 FF BD 27 1A 2B 0D 08 E4 92 2D 00 ..-.P..'.+....-.
000001D0  50 00 BF 7F 00 00 00 00 10 74 2C 00 F0 FE BD 27 P........t,....'
000001E0  22 2B 0D 08 14 74 2C 00 90 00 BF 7F 00 00 00 00 "+...t,.........
000001F0  00 00 00 00 53 4C 55 53 2D 32 30 30 36 32      ....SLUS-20062 
|| 16200 (4.10+) ||
0x3D => 0x3F48 (16200)
0x19 => (sets some value 1)
0x01 => 0x348B40, 0xF
0x21 => 1
0x0B => 1
  0xF6D71, (sector)
  0x4EC, (offset -> 0x7B6B8CE0 in iso)
    0xB0,
                    03 E0 00 08 jr ra
                    00 00 00 00 nop
                    3C 01 00 10 lui at,0x0010
                    8C 21 FE F0 lw at,-0x110(at)
                    14 20 00 25 bnez at,+0x98
                    00 00 00 00 nop
                    27 BD FF 50 addiu sp,-0xB0
                    08 0B 64 B9 j +0x22C78
                    7F BF 00 50 sq ra,0x50(sp)
                    00 00 00 00 nop
                    34 02 00 03 li v0,0x3
                    34 01 00 43 li at,0x43
                    10 81 00 15 beq a0,at,+0x5C
                    34 03 00 00 li v1,0x0
                    34 01 00 20 li at,0x20
                    10 81 00 12 beq a0,at,+0x4C
                    34 03 00 01 li v1,0x1
                    34 01 00 1F li at,0x1F
                    10 81 00 0F beq a0,at,+0x3C
                    34 03 00 02 li v1,0x2
                    34 01 00 1D li at,0x1D
                    10 81 00 0C beq a0,at,+0x2C
                    34 03 00 03 li v1,0x3
                    34 02 00 02 li v0,0x2
                    34 01 00 39 li at,0x39
                    10 81 00 08 beq a0,at,+0x24
                    34 03 00 04 li v1,0x4
                    34 02 00 01 li v0,0x1
                    34 01 00 1A li at,0x1A
                    10 81 00 04 beq a0,at,+0x14
                    34 03 00 05 li v1,0x5
                    27 BD FE F0 addiu sp,-0x110
                    08 0B 1D 05 j +0x10D54
                    7F BF 00 90 sq ra,0x90(sp)
                    3C 01 00 10 lui at,0x0010
                    00 23 18 21 addu v1,at
                    90 79 FE E0 lbu t9,-0x120(v1)
                    27 39 00 01 addiu t9,0x1
                    03 22 08 2A slt at,t9,v0
                    00 01 C8 0A movz t9,zero,at
                    13 20 FF F6 beqz t9,-0x24
                    A0 79 FE E0 sb t9,-0x120(v1)
                    03 E0 00 08 jr ra
                    00 00 00 00 nop
                    27 BD FE D0 addiu sp,-0x130
                    7F BF 00 B0 sq ra,0xB0(sp)
                    7F BE 00 A0 sq fp,0xA0(sp)
                    7F B7 00 90 sq s7,0x90(sp)
                    7F B6 00 80 sq s6,0x80(sp)
                    7F B5 00 70 sq s5,0x70(sp)
                    7F B4 00 60 sq s4,0x60(sp)
                    7F B3 00 50 sq s3,0x50(sp)
                    7F B2 00 40 sq s2,0x40(sp)
                    7F B1 00 30 sq s1,0x30(sp)
                    7F B0 00 20 sq s0,0x20(sp)
                    E7 B7 00 1C swc1 f23,0x1C(sp)
                    E7 B6 00 18 swc1 f22,0x18(sp)
                    E7 B5 00 14 swc1 f21,0x14(sp)
                    E7 B4 00 10 swc1 f20,0x10(sp)
                    27 B7 00 F4 addiu s7,sp,0xF4
                    46 00 65 06 mov.s f20,f12
                    E7 AC 00 F0 swc1 f12,0xF0(sp)
                    24 07 00 01 li a3,0x1
                    46 00 75 86 mov.s f22,f14
                    27 B0 00 F8 addiu s0,sp,0xF8
                    46 00 7D 46 mov.s f21,f15
                    E6 ED 00 00 swc1 f13,(s7)
                    3C 02 C4 7A lui v0,0xC47A
                    AE 02 00 00 sw v0,(s0)
                    3C 02 44 7A lui v0,0x447A
                    FF A0 00 00 sd zero,(sp)
                    44 82 60 00 mtc1 v0,f12
                    27 A4 00 F0 addiu a0,sp,0xF0
                    46 00 6D C6 mov.s f23,f13
                    27 A5 00 C0 addiu a1,sp,0xC0
                    27 A6 01 2C addiu a2,sp,0x12C
                    70 00 46 28 paddub t0,zero,zero
                    70 00 4E 28 paddub t1,zero,zero
                    70 00 56 28 paddub t2,zero,zero
                    70 E0 5E 28 paddub t3,a3,zero
                    0C 0A A8 34 jal -0xC5C4
                    FF A0 00 08 sd zero,0x8(sp)
                    27 B1 00 C8 addiu s1,sp,0xC8
                    C6 20 00 00 lwc1 f00,(s1)
                    3C 02 40 00 lui v0,0x4000
                    44 82 08 00 mtc1 v0,f01
                    24 07 00 01 li a3,0x1
                    3C 02 44 7A lui v0,0x447A
0x0A => 7
  0x247D40, 0x03E00008 (jr ra), 0x3C010010 lui at,0x0010
  0x247D44, 0x00000000 (nop), 0x03E00008 jr ra
  0x247D48, 0x00000000 (nop), 0xAC22FEF0 sw v0,-0x110(at)
  0x2D92E0, 0x27BDFF50 (addiu sp,-0xB0), 0x080D2B1A j pos_0034AC68
  0x2D92E4, 0x7FBF0050 (sq ra,0x50(sp)), 0x00000000 nop
  0x2C7410, 0x27BDFEF0 (addiu sp,-0x110), 0x080D2B22 j pos_0034AC88
  0x2C7414, 0x7FBF0090 (sq ra,0x90(sp)), 0x00000000 nop
|-
| NPED00070 || Grand Theft Auto - San Andreas ||
00000000  3D 00 00 00 60 40 00 00  0F 00 00 00 B0 45 1E 00 =...`@.......E..
00000010  08 51 1E 00 40 00 00 00  00 00 00 00 53 4C 45 53 [email protected]
00000020  2D 35 32 39 32 37                                -52927
|| 16480 (4.20+) ||
0x3D => 0x4060 (16480)
0x0F => 0x1E45B0, 0x1E5108
0x40 => (sets some value 1)
|-
| NPUD20946 || Grand Theft Auto - San Andreas ||
00000000  3D 00 00 00 60 40 00 00  0F 00 00 00 DC 46 1E 00 =...`@.......F..
00000010  E8 4A 1E 00 40 00 00 00  00 00 00 00 53 4C 55 53 [email protected]
00000020  2D 32 30 39 34 36                                -20946
|| 16480 (4.20+) ||
0x3D => 0x4060 (16480)
0x0F => 0x1E46DC, 0x1E4AE8
0x40 => (sets some value 1)
|-
| NPJD00062 || Grandia II ||
||  || texture bugs
|-
| NPUD21604 || GRIMgRiMoiRe ||
00000000  3D 00 00 00 12 3D 00 00  15 00 00 00 04 00 00 00 =....=..........
|| 15634 (3.70+) ||
0x3D => 0x3D12 (15634)
0x15 => 4
|-
| NPJD00020 || Katamari Damacy ||
00000000  3D 00 00 00 46 40 00 00  41 00 00 00 0B 00 00 00 [email protected].......
00000010  01 00 00 00 29 04 00 00  40 00 00 00 04 00 00 00 ....)...@.......
00000020  00 24 77 68 00 00 00 00  00 00 00 00 53 4C 50 53 .$wh........SLPS
00000030  2D 32 35 33 36 30                                -25360
|| 16454 (4.20+)||
0x3D => 0x4046 (16454)
0x41 => (sets some value 1, sync? - speedhack?)
0x0B => 1
  0x429, (sector)
  0x40, (offset -> 0x214834 in iso)
    0x04,
                  0x68772400 mfsa t6 ,
                  0x00000000 nop
|-
| NPUD20847 || La Pucelle: Tactics ||
00000000 3D 00 00 00 DB 3F 00 00 0A 00 00 00 0B 00 00 00 =....?..........
00000010 40 FA 0F 00 00 00 00 00 0C 01 0A 3C 44 FA 0F 00 @..........<D...
00000020 00 00 00 00 04 DE 4A 35 48 FA 0F 00 00 00 00 00 ......J5H.......
00000030 04 00 45 11 4C FA 0F 00 00 00 00 00 00 00 00 00 ..E.L...........
00000040 50 FA 0F 00 00 00 00 00 10 00 0A 8E 54 FA 0F 00 P...........T...
00000050 00 00 00 00 9A E2 04 08 58 FA 0F 00 00 00 00 00 ........X.......
00000060 14 00 0B 8E 5C FA 0F 00 00 00 00 00 9C E2 04 08 ....\...........
00000070 60 FA 0F 00 00 00 00 00 00 00 00 00 60 8A 13 00 `...........`...
00000080 10 00 0A 8E 90 FE 03 08 64 8A 13 00 14 00 0B 8E ........d.......
00000090 00 00 00 00 00 00 00 00 53 4C 55 53 2D 32 30 38 ........SLUS-208
000000A0 34 37                                          47             
|| 16347 (4.10+) || fixes blackscreen
0x3D => 0x3FDB (16347)
0x0A => 0xB
  0xFFA40,0,0x3C0A010C lui t2, 0x010C
  0xFFA44,0,0x354ADE04 ori t2, 0xDE04
  0xFFA48,0,0x11450004 beq t2, a1, 0x000FFA5C
  0xFFA4C,0,0          nop
  0xFFA50,0,0x8E0A0010 lw t2, 0x10(s0)
  0xFFA54,0,0x0804E29A j  0x00138A68
  0xFFA58,0,0x8E0B0014 lw t3, 0x14(s0)
  0xFFA5C,0,0x0804E29C j  0x00138A70
  0xFFA60,0,0          nop
  0x138A60,0x8E0A0010 (lw t2, 0x10(s0)),0x0803FE90 j 0x000FFA40
  0x138A64,0x8E0B0014 (lw t3, 0x14(s0)),0 (nop)
|-
| NPUD20275 || Kessen II ||
00000000 3D 00 00 00 89 3D 00 00 0B 00 00 00 03 00 00 00 =....=..........
00000010 10 76 00 00 BC 07 00 00 10 00 00 00 48 43 88 00 .v..........HC..
00000020 4B E5 21 AC 30 84 80 00 4B E7 2B 3C 4B E5 21 AC K.!.0...K.+<K.!.
00000030 30 84 80 00 4B E7 2B 3C 48 43 88 00 64 76 00 00 0...K.+<HC..dv..
00000040 10 05 00 00 0C 00 00 00 4B C0 10 9C 4B C0 18 DC ........K...K...
00000050 4A 68 03 BE 4A 68 03 BE 4B C0 10 9C 4B C0 18 DC Jh..Jh..K...K...
00000060 64 76 00 00 C8 06 00 00 0C 00 00 00 4B C0 10 9C dv..........K...
00000070 4B C0 18 DC 4A 68 03 BE 4A 68 03 BE 4B C0 10 9C K...Jh..Jh..K...
00000080 4B C0 18 DC 00 00 00 00 53 4C 55 53 2D 32 30 32 K.......SLUS-202
00000090 37 35                                          75             
|| 15753 (3.73+) || fixes spickey polygon syndrome problems for characters in cutscenes/selection/..
0x3D => 0x3D89 (15753)
0x0B => 3
  0x7610, 0x07BC, 0x10,
                        Patched Bytes:
                        0x00884348 00 88 43 48 cfc2    $v1, $17 (cfc2 v1,MACflag)
                        0xAC21E54B AC 21 E5 4B cop2    0x1E521AC (vsub.xyzw vf06, vf04, vf05)
                        0x00808430 00 80 84 30 andi    $a0, 0x8000
                        0x3C2BE74B 3C 2B E7 4B cop2    0x1E72B3C (vmove.xyzw, vf07, vf05)
                        Original Bytes:
                        0xAC21E54B AC 21 E5 4B cop2    0x1E521AC (vsub.xyzw vf06, vf04, vf05)
                        0x00808430 00 80 84 30 andi    $a0, 0x8000
                        0x3C2BE74B 3C 2B E7 4B cop2    0x1E72B3C (vmove.xyzw, vf07, vf05)
                        0x00884348 00 88 43 48 cfc2    $v1, $17 (cfc2 v1,MACflag)
  0x7664, 0x0510, 0x0C,
                        Patched Bytes:
                        0x9C10C04B 9C 10 C0 4B cop2    0x1C0109C (vmulq.xyz vf02,vf02,Q)
                        0xDC18C04B DC 18 C0 4B cop2    0x1C018DC (vmulq.xyz vf03,vf03,Q)
                        0xBE03684A BE 03 68 4A cop2    0x6803BE (vrsqrt Q, vf00w, vf08x)
                        Original Bytes:
                        0xBE03684A BE 03 68 4A cop2    0x6803BE (vrsqrt Q, vf00w, vf08x)
                        0x9C10C04B 9C 10 C0 4B cop2    0x1C0109C (vmulq.xyz vf02,vf02,Q)
                        0xDC18C04B DC 18 C0 4B cop2    0x1C018DC (vmulq.xyz vf03,vf03,Q)
  0x7664, 0x06C8, 0x0C,
                        Patched Bytes:
                        0x9C10C04B 9C 10 C0 4B cop2    0x1C0109C (vmulq.xyz vf02,vf02,Q)
                        0xDC18C04B DC 18 C0 4B cop2    0x1C018DC (vmulq.xyz vf03,vf03,Q)
                        0xBE03684A BE 03 68 4A cop2    0x6803BE (vrsqrt Q, vf00w, vf08x)
                        Original Bytes:
                        0xBE03684A BE 03 68 4A cop2    0x6803BE (vrsqrt Q, vf00w, vf08x)
                        0x9C10C04B 9C 10 C0 4B cop2    0x1C0109C (vmulq.xyz vf02,vf02,Q)
                        0xDC18C04B DC 18 C0 4B cop2    0x1C018DC (vmulq.xyz vf03,vf03,Q)
|-
| NPJD00040 || Mana Khemia 2 ||
00000000  3D 00 00 00 98 41 00 00  1B 00 00 00 15 00 00 00 =....A..........
00000010  04 00 00 00 00 00 00 00  53 4C 50 4D 2D 35 35 31 ........SLPM-551
00000020  31 34                                            14
|| 16792 (4.30+) || fixes blackscreen
0x3D => 0x4198 (16792)
0x1B => (sets some value 1)
0x15 => 4
|-
| NPUD20827 || Manhunt ||
00000000  3D 00 00 00 89 3D 00 00 0A 00 00 00 0F 00 00 00 =....=..........
00000010  A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00 ........-h......
00000020  00 00 00 00 14 00 AE 8D A8 FF 0F 00 00 00 00 00 ................
00000030  10 00 AC 8D AC FF 0F 00 00 00 00 00 50 00 AF 8D ............P...
00000040  B0 FF 0F 00 00 00 00 00 08 00 8F 15 B4 FF 0F 00 ................
00000050  00 00 00 00 54 00 AB 8D B8 FF 0F 00 00 00 00 00 ....T...........
00000060  06 00 CB 15 BC FF 0F 00 00 00 00 00 00 80 8F 25 ...............%
00000070  C0 FF 0F 00 00 00 00 00 00 80 CE 25 C4 FF 0F 00 ...........%....
00000080  00 00 00 00 54 00 AE AD C8 FF 0F 00 00 00 00 00 ....T...........
00000090  50 00 AF AD CC FF 0F 00 00 00 00 00 10 00 AF AD P...............
000000A0  D0 FF 0F 00 00 00 00 00 14 00 AE AD D4 FF 0F 00 ................
000000B0  00 00 00 00 04 68 10 08 D8 FF 0F 00 00 00 00 00 .....h..........
000000C0  5F 00 03 3C 0B 00 00 00 01 00 00 00 22 0D 00 00 _..<........"...
000000D0  14 01 00 00 08 00 00 00 08 03 FF E8 27 BD FF F0 ............'...
000000E0  3C 03 00 5F 27 BD FF F0 00 00 00 00 53 4C 55 53 <.._'.......SLUS
000000F0  2D 32 30 38 32 37                              -20827
|| 15753 (3.73+) || fixes graphical issues
0x3D => 0x3D89 (15753)
0x0A => 0x0F
  0xFFFA0,0, 0x00A0682D 2D 68 A0 00 dmove t5,a1
  0xFFFA4,0, 0x8DAE0014 14 00 AE 8D lw t6,0x14(t5)
  0xFFFA8,0, 0x8DAC0010 10 00 AC 8D lw t4,0x10(t5)
  0xFFFAC,0, 0x8DAF0050 50 00 AF 8D lw t7,0x50(t5)
  0xFFFB0,0, 0x158F0008 08 00 8F 15 bne t4,t7,pos_000FFFD4
  0xFFFB4,0, 0x8DAB0054 54 00 AB 8D lw t3,0x54(t5)
  0xFFFB8,0, 0x15CB0006 06 00 CB 15 bne t6,t3,pos_000FFFD4
  0xFFFBC,0, 0x258F8000 00 80 8F 25 addiu t7,t4,-0x8000
  0xFFFC0,0, 0x25CE8000 00 80 CE 25 addiu t6,-0x8000
  0xFFFC4,0, 0xADAE0054 54 00 AE AD sw t6,0x54(t5)
  0xFFFC8,0, 0xADAF0050 50 00 AF AD sw t7,0x50(t5)
  0xFFFCC,0, 0xADAF0010 10 00 AF AD sw t7,0x10(t5)
  0xFFFD0,0, 0xADAE0014 14 00 AE AD sw t6,0x14(t5)
  0xFFFD4,0, 0x08106804 04 68 10 08 j pos_0041A010
  0xFFFD8,0, 0x3C03005F 5F 00 03 3C lui v1,0x005F
0x0B => 1
  0xD22, (disc sector)
  0x114, (offset -> 0x691108 in iso)
  0x08,
                  0x0803FFE8 E8 FF 03 08 j pos_000FFFA0
                  0x27BDFFF0 F0 FF BD 27 addiu sp,-0x10
                  0x3C03005F 5F 00 03 3C lui v1,0x005F
                  0x27BDFFF0 F0 FF BD 27 addiu sp,-0x10
<pre>
z_un_0041a008:
lui v1,0x005F          <- gets overwritten
addiu sp,-0x10
lw v0,-0x5C14(v1)
sd ra,(sp)
jalr v0
nop
ld ra,(sp)
jr ra
addiu sp,0x10
nop
</pre>
|-
| NPED00145 || Max Payne ||
00000000  3D 00 00 00 89 3D 00 00  01 00 00 00 F4 E9 52 00 =....=........R.
00000010  03 00 00 00 01 00 00 00  78 EB 52 00 02 00 00 00 ........x.R.....
00000020  00 00 00 00 53 4C 45 53  2D 35 30 33 32 35      ....SLES-50325
|| 15753 (3.73+) || fixes game hang on first cutscene/cutscenes
0x3D => 0x3D89 (15753)
0x01 => 0x52E9F4, 3  (applies to main_p.run ELF on disc: 0x52E9F4 dmove a1,v0 )
0x01 => 0x52EB78, 2  (applies to main_p.run ELF on disc: 0x52EB78 lq s1,0x10(sp) )
|-
| NPED00055 || MX World Tour: Featuring Jamie Little ||
||  || blackscreen
|-
| NPUD21577 || Odin Sphere ||
00000000  3D 00 00 00 10 3D 00 00  0B 00 00 00 02 00 00 00 =....=..........
00000010  52 04 00 00 F8 03 00 00  04 00 00 00 2D 02 49 0C R...........-.I.
00000020  2D 02 49 14 52 04 00 00  70 04 00 00 04 00 00 00 -.I.R...p.......
00000030  2D 03 49 0C 2D 03 49 14  15 00 00 00 04 00 00 00 -.I.-.I.........
|| 15632 (3.70+) ||
0x3D => 0x3D10 (15632)
0x0B => 2
  0x452, (sector)
  0x3F8, (offset -> 0x2293EC in iso)
    0x04,
                  0x0C49022D sltiu v0,t0,0x490C,
                  0x1449022D sltiu v0,t0,0x4914,
  0x452, (sector)
  0x470, (offset -> 0x229464 in iso)
    0x04,
                  0x0C49032D sltiu v1,t0,0x490C,
                  0x1449032D sltiu v1,t0,0x4914
0x15 => 4
|-
| NPJD00028 || Phantasy Star Complete Collection ||
00000000  3D 00 00 00 B8 41 00 00  45 00 00 00 00 00 00 00 =....A..E.......
00000010  53 4C 50 4D 2D 36 32 37  37 35                  SLPM-62775
|| 16824 (4.40+)||
0x3D => 0x41B8 (16824)
0x45 => (sets some value 1)
|-
| NPUC97142 || Primal ||
00000000  3D 00 00 00 65 3D 00 00  12 00 00 00 0D 00 00 00 =...e=..........
00000010  00 00 00 04 00 00 00 00  02 00 03 00 5F 01 00 00 ............_...
00000020  8D BD 6F 2C 67 03 00 00  02 00 03 00 6B 01 00 00 ..o,g.......k...
00000030  31 35 70 E9 72 03 00 00  03 00 02 00 60 9B 39 10 15p.r.......`.9.
00000040  18 9C 39 10 0B 00 00 00  01 00 00 00 47 07 00 00 ..9.........G...
00000050  6C 04 00 00 04 00 00 00  80 5F 03 3C 80 00 03 3C l........_.<...<
|| 15717 (3.73+) || fixes loading screen freezing
0x3D => 0x3D65 (15717)
0x12 => 0x0D, (fixes freezing)
  00 00 00 04 0x04000000 (64 MB?)
  00 00 00 00 
  02 00>'''03 00'''< Count, Type 2
  5F 01 00 00 0x15F
  8D BD 6F 2C 0x2C6FBD8D
  67 03 00 00  0x367
  02 00>'''03 00'''< Count, Type 2
  6B 01 00 00 0x16B
  31 35 70 E9 0xE9703531
  72 03 00 00  0x372
  03 00>'''02 00'''< Count
  60 9B 39 10 -> 0x399B60  ctc2    $zero, $5
  18 9C 39 10 -> 0x399C18  ctc2    $zero, $5
0x0B => 1
  0x747, (disc sector)
  0x46C, (offset -> 0x3A3C60 - this patch is for another (hidden) .elf (.vutext) on disc)
    0x04,
                  0x3C035F80 lui v1,0x5F80,
                  0x3C030080 lui v1,0x0080
|-
| NPUD21120 || Psychonauts ||
00000000  3D 00 00 00 89 3D 00 00  0B 00 00 00 01 00 00 00 =....=..........
00000010  12 01 00 00 58 00 00 00  04 00 00 00 00 00 00 00 ....X...........
00000020  11 CF FF F9 00 00 00 00  53 4C 55 53 2D 32 31 31 ........SLUS-211
00000030  32 30                                            20
|| 15753 (3.73+) ||
0x3D => 0x3D89 (15753)
0x0B => 1
  0x112, (sector)
  0x58, (offset -> 0x8904C in iso)
    0x04,
                  0x00000000 nop,
                  0xF9FFCF11 beq t6,t7,-0x18
|-
| NPUD20272 || Rayman Arena||
00000000 3D 00 00 00 89 3D 00 00 12 00 00 00 11 00 00 00 =....=..........
00000010 00 00 00 04 00 00 00 00 02 00 04 00 00 00 00 00 ................
00000020 AE B3 4E 5D 20 02 00 00 46 02 00 00 03 00 09 00 ..N] ...F.......
00000030 B0 E9 1D 10 94 EB 1D 10 00 EC 1D 10 54 EC 1D 10 ............T...
00000040 A0 EE 1D 10 DC EE 1D 10 78 F0 1D 10 B4 F0 1D 10 ........x.......
00000050 54 F1 1D 10 00 00 00 00 53 4C 55 53 2D 32 30 32 T.......SLUS-202
00000060 37 32                                          72             
|| 15753 (3.73+) ||
0x3D => 0x3D89 (15753)
0x12 => 0x11
  00 00 00 04
  00 00 00 00
  02 00>'''04 00'''< Count
  00 00 00 00
  AE B3 4E 5D
  20 02 00 00
  46 02 00 00
  03 00>'''09 00'''< Count
  B0 E9 1D 10 -> 0x1DE9B0  ctc2    $t0, $6
  94 EB 1D 10 -> 0x1DEB94  ctc2    $t0, $6
  00 EC 1D 10 -> 0x1DEC00  ctc2    $t0, $6
  54 EC 1D 10 -> 0x1DEC54  ctc2    $t0, $6
  A0 EE 1D 10 -> 0x1DEEA0  ctc2    $t0, $6
  DC EE 1D 10 -> 0x1DEEDC  ctc2    $t0, $6
  78 F0 1D 10 -> 0x1DF078  ctc2    $t0, $6
  B4 F0 1D 10 -> 0x1DF0B4  ctc2    $t0, $6
  54 F1 1D 10 -> 0x1DF154  ctc2    $t0, $6
|-
| NPJD00079 || Raw Danger! ||
||  || fps problem
|-
| NPUD20442 || Red Faction 2 ||
00000000  3D 00 00 00 42 3F 00 00  19 00 00 00 00 00 00 00 =...B?..........
00000010  53 4C 55 53 2D 32 30 34  34 32                  SLUS-20442
|| 16194 (4.00+) ||
0x3D => 0x3F42 (16194)
0x19 => (sets some value 1)
|-
| NPUD20471 || Rygar ||
00000000  3D 00 00 00 89 3D 00 00  0E 00 00 00 A8 7D 14 00 =....=.......}..
00000010  00 00 00 00 53 4C 55 53  2D 32 30 34 37 31      ....SLUS-20471
|| 15753 (3.73+) || fixes hard crash at start when leaving the place
0x3D => 0x3D89 (15753)
0x0E => 0x147DA8 (offset)
.text:00147DA8                sub.s  $f12, $f20, $f12
|-
| NPUD20974 || Shin Megami Tensei Digital Devil Saga 1||
00000000  3D 00 00 00 EC 42 00 00  46 00 00 00 48 00 00 00 =....B..F...H...
00000010  01 00 00 00 90 D0 03 00  00 00 00 00 53 4C 55 53 ............SLUS
00000020  2D 32 30 39 37 34                                -20974
|| 17132 (4.50+) || fixes screen shakes/framerate cracks
0x3D => 0x42EC (17132)
0x46 => (sets some value 1)
0x48 => 0x1 , 0x3D090
|-
| NPUD20911 || Shin Megami Tensei Nocturne ||
00000000  3D 00 00 00 F6 41 00 00  46 00 00 00 00 00 00 00 =....A..F.......
00000010  53 4C 55 53 2D 32 30 39  31 31                  SLUS-20911
|| 16886 (4.40+) || fixes screen shakes/flickers
0x3D => 0x41F6 (16886)
0x46 => (sets some value 1)
|-
| NPUD21621 || Shin Megami Tensei Persona 3 FES ||
00000000  3D 00 00 00 48 41 00 00  0A 00 00 00 20 00 00 00  =...HA...... ...
00000010  00 FA 0F 00 00 00 00 00  E0 00 A4 8F 04 FA 0F 00  .·......Ó.ñÅ.·..
00000020  00 00 00 00 6C 01 03 24  08 FA 0F 00 00 00 00 00  ....l..$.·......
00000030  0A 00 83 14 0C FA 0F 00  00 00 00 00 FF 00 04 24  ..â..·...... ..$
00000040  10 FA 0F 00 00 00 00 00  B8 26 04 00 14 FA 0F 00  .·......©&...·..
00000050  00 00 00 00 27 20 84 00  18 FA 0F 00 00 00 00 00  ....' ä..·......
00000060  D0 00 A3 DF 1C FA 0F 00  00 00 00 00 24 18 83 00  ð.ú¯.·......$.â.
00000070  20 FA 0F 00 00 00 00 00  0B 00 63 64 24 FA 0F 00  ·........cd$·..
00000080  00 00 00 00 33 00 04 24  28 FA 0F 00 00 00 00 00  ....3..$(·......
00000090  B8 26 04 00 2C FA 0F 00  00 00 00 00 25 18 83 00  ©&..,·......%.â.
000000A0  30 FA 0F 00 00 00 00 00  D0 00 A3 FF 34 FA 0F 00  0·......ð.ú 4·..
000000B0  00 00 00 00 E1 B3 11 08  38 FA 0F 00 00 00 00 00  ....ߦ..8·......
000000C0  50 00 64 8E 7C CF 46 00  50 00 64 8E 80 FE 03 08  P.dÄ|¤F.P.dÄǦ..
000000D0  40 FA 0F 00 00 00 00 00  00 3C 04 3C 44 FA 0F 00  @·.......<.<D·..
000000E0  00 00 00 00 18 3F 05 3C  48 FA 0F 00 00 00 00 00  .....?.<H·......
000000F0  20 00 24 AE 4C FA 0F 00  00 00 00 00 24 00 24 AE  .$«L·......$.$«
00000100  50 FA 0F 00 00 00 00 00  60 00 25 AE 54 FA 0F 00  P·......`.%«T·..
00000110  00 00 00 00 64 00 24 AE  58 FA 0F 00 00 00 00 00  ....d.$«X·......
00000120  A0 00 24 AE 5C FA 0F 00  00 00 00 00 A4 00 25 AE  á.$«\·......ñ.%«
00000130  60 FA 0F 00 00 00 00 00  E0 00 25 AE 64 FA 0F 00  `·......Ó.%«d·..
00000140  00 00 00 00 E4 00 25 AE  68 FA 0F 00 00 00 00 00  ....õ.%«h·......
00000150  04 00 04 24 6C FA 0F 00  00 00 00 00 39 9B 10 08  ...$l·......9ø..
00000160  70 FA 0F 00 00 00 00 00  10 00 25 26 DC 6C 42 00  p·........%&_lB.
00000170  04 00 04 24 90 FE 03 08  E0 6C 42 00 10 00 25 26  ...$ɦ..ÓlB...%&
00000180  00 00 00 00 30 6A 4C 00  80 3F 02 3C 7F 3F 02 3C  ....0jL.Ç?.<?.<
00000190  21 00 00 00 00 00 00 00  15 00 00 00 04 00 00 00  !...............
000001A0  00 00 00 00 53 4C 55 53  2D 32 31 36 32 31        ....SLUS-21621
|| 16712 (4.25+)||
0x3D => 0x4148 (16712)
0x0A => 0x20
  0xFFA00,0,0x8FA400E0 lw a0,0xE0(sp)
  0xFFA04,0,0x2403016C li v1,0x16C
  0xFFA08,0,0x1483000A bne a0,v1,pos_000FFA34
  0xFFA0C,0,0x240400FF li a0,0xFF
  0xFFA10,0,0x000426B8 dsll a0,0x1A
  0xFFA14,0,0x00842027 nor a0,a0
  0xFFA18,0,0xDFA300D0 ld v1,0xD0(sp)
  0xFFA1C,0,0x00831824 and v1,a0,v1
  0xFFA20,0,0x6463000B daddiu v1,0x000B
  0xFFA24,0,0x24040030 li a0,0x30
  0xFFA28,0,0x000426B8 dsll a0,0x1A
  0xFFA2C,0,0x00831825 or v1,a0,v1
  0xFFA30,0,0xFFA300D0 sd v1,0xD0(sp)
  0xFFA34,0,0x0811B3E1 j pos_0046CF84
  0xFFA38,0,0x8E640050 lw a0,0x50(s3)
  0x46CF7C,0x8E640050 (lw a0,0x50(s3),0x0803FE80 j pos_000FFA00
  0xFFA40,0,0x3C043C00 lui a0,0x3C00
  0xFFA44,0,0x3C053F18 lui a1,0x3F18
  0xFFA48,0,0xAE240020 sw a0,0x20(s1)
  0xFFA4C,0,0xAE240024 sw a0,0x24(s1)
  0xFFA50,0,0xAE250060 sw a1,0x60(s1)
  0xFFA54,0,0xAE240064 sw a0,0x64(s1)
  0xFFA58,0,0xAE2400A0 sw a0,0xA0(s1)
  0xFFA5C,0,0xAE2500A4 sw a1,0xA4(s1)
  0xFFA60,0,0xAE2500E0 sw a1,0xE0(s1)
  0xFFA64,0,0xAE2500E4 sw a1,0xE4(s1)
  0xFFA68,0,0x24040004 li a0,0x4
  0xFFA6C,0,0x08109B39 j pos_00426CE4
  0xFFA70,0,0x26250010 addiu a1,s1,0x10
  0x426CDC,0x24040004(li a0,0x4),0x0803FE90 j pos_000FFA40
  0x426CE0,0x26250010(addiu a1,s1,0x10),0 nop
  0x4C6A30,0x3C023F80(lui v0,0x3F80),0x3C023F7F lui v0,0x3F7F
0x21 => 0
0x15 => 4
|-
| NPUD21782 || Shin Megami Tensei Persona 4 ||
00000000  3D 00 00 00 89 3D 00 00  0A 00 00 00 01 00 00 00 =....=..........
00000010  60 9C 18 00 80 3F 02 3C  7F 3F 02 3C 00 00 00 00 `....?.<.?.<....
00000020  53 4C 55 53 2D 32 31 37  38 32                  SLUS-21782
|| 15753 (3.73+) || Dungeon name in the corner is glitched (shows black bar).
0x3D => 0x3D89 (15753)
0x0A => 1
  0x189C60, 0x3C023F80 lui v0,0x3F80
            0x3C023F7F lui v0,0x3F7F
|-
| NPUC97355 || Siren ||
00000000  3D 00 00 00 15 41 00 00  19 00 00 00 00 00 00 00 =....A..........
00000010  53 43 55 53 2D 39 37 33  35 35                  SCUS-97355
|| 16661 (4.25+)||
0x3D => 0x4115 (16661)
0x19 => (sets some value 1)
|-
| NPED00272 || Summoner ||
00000000 3D 00 00 00 89 3D 00 00 2C 00 00 00 01 00 00 00 =....=..,.......
00000010 00 00 00 00 53 4C 45 53 2D 38 32 30 30 35      ....SLES-82005 
|| 15753 (3.73+)  || fixes blackscreen
0x3D => 0x3D89 (15753)
0x2C => 0x1
|-
| NPUC97264 || Syphon Filter The Omega Strain ||
00000000  3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00 =....@..........
00000010  00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18 ............1...
00000020  32 00 B6 18 0B 00 00 00 01 00 00 00 F5 05 00 00 2...............
00000030  8C 02 00 00 04 00 00 00 00 00 00 00 0C 0D C1 54 ...............T
00000040  0A 00 00 00 0B 00 00 00 F8 35 37 00 1B 52 06 4B .........57..R.K
00000050  00 80 43 48 FC 35 37 00 00 80 43 48 1B 52 06 4B ..CH.57...CH.R.K
00000060  EC 6F 3A 00 00 00 00 00 00 00 11 64 F8 6F 3A 00 .o:........d.o:.
00000070  78 A1 0E 0C 80 FE 03 0C 00 FA 0F 00 00 00 00 00 x...............
00000080  02 00 08 3C 04 FA 0F 00 00 00 00 00 2B 40 28 02 ...<........+@(.
00000090  08 FA 0F 00 00 00 00 00 02 00 00 15 0C FA 0F 00 ................
000000A0  00 00 00 00 54 00 01 3C 10 FA 0F 00 00 00 00 00 ....T..<........
000000B0  00 28 20 AC 14 FA 0F 00 00 00 00 00 78 A1 0E 08 .( .........x...
000000C0  18 FA 0F 00 00 00 00 00 01 00 31 26 00 00 00 00 ..........1&....
000000D0  53 43 55 53 2D 39 37 32 36 34                  SCUS-97264
|| 16415 (4.20+)|| fixes texture bugs
0x3D => 0x401F (16415)
0x12 => 0x5
  00 00 00 00
  00 00 00 00
  01 00>'''02 00'''< Count
  31 00 99 18 -> 0x18990
  32 00 B6 18 -> 0x18B60
0x0B => 1
  0x5F5, (sector)
  0x28C, (offset -> 0x2FAA80 in iso)
    0x04,
                  0x00000000 (nop),
                  0x54C10D0C (jal sub_370550)
0x0A => 0xB
  0x3735F8, 0x4B06521B (cop2    0x106521B, vmulw.x vf08,vf10,vf06w), 0x48438000 cfc2 v1,Status
  0x3735FC, 0x48438000 (cfc2 v1,Status), 0x4B06521B cop2    0x106521B (vmulw.x vf08,vf10,vf06w)
  0x3A6FEC, 0 (nop), 0x64110000 li      $s1, 0
  0x3A6FF8, 0x0C0EA178 (jal pos_003A85E0), 0x0c03FE80 jal pos_000FFA00
  0xFFA00,  0 (nop), 0x3C080002 lui t0,0x0002
  0xFFA04,  0 (nop), 0x0228402B sltu t0,s1,t0
  0xFFA08,  0 (nop), 0x15000002 bnez t0,pos_000FFA14
  0xFFA0C,  0 (nop), 0x3C010054 lui at,0x0054
  0xFFA10,  0 (nop), 0xAC202800 sw zero,0x2800(at)
  0xFFA14,  0 (nop), 0x080EA178 j pos_003A85E0
  0xFFA18,  0 (nop), 0x26310001 addiu s1,0x1
|-
| NPJD00080 || Zettaizetsumei Toshi (Disaster Report) ||
00000000  3D 00 00 00 26 44 00 00  44 00 00 00 00 00 00 00 =...&D..D.......
00000010  53 4C 50 53 2D 32 35 31  31 33                  SLPS-25113
|| 17446 (4.78)||
0x3D => 0x4426 (17446)
0x44 => (disables smoothing and smoothing option)
|}
==== commands ====
ps2_netemu.self fw4.50 sub_12D7D8, fw4.81 sub_12E050
params are uint32_t unless noted.
{| class="wikitable sortable"
|-
! CMD ID !! Example !! Notes
|-
| 0x00||||
|-
| 0x01|||| 2x uint32_t Params ( offset, hack id 0-0x3B) - add_hook?
(Grand Theft Auto 3 (EU) uses 0x349790, 0x10 (somewhat floats related))
(Max Payne uses 0x52E9F4, 3 and 0x52EB78, 2 (set lwsync 0) )
{| class="wikitable sortable"
|-
! function id !! note
|-
|0x00 ||
|-
|0x01 ||
|-
|0x02 ||
Max Payne
sets some sync off?
|-
|0x03 ||
Max Payne
sets some sync on?
|-
|0x04 ||
|-
|0x05 ||
|-
|0x06 ||
|-
|0x07 ||
|-
|0x08 ||
|-
|0x09 ||
|-
|0x0A ||
|-
|0x0B ||
|-
|0x0C ||
|-
|0x0D ||
|-
|0x0E ||
|-
|0x0F ||
GTA 3 (US)
using 0x348B40, 0x18E1F0, 0x348EC8 ( + 200000000 base )
|-
|0x10 ||
GTA 3 (EU)
using 0x349790, 0x18E1F0, 0x349B18 ( + 200000000 base )
|-
|0x11 ||
GTA 3 (JP/AS) ?
using 0x3495C0, 0x18E1F0, 0x349948 ( + 200000000 base )
|-
|0x12 ||
condition ...
store 0 in [ 0x204FC500 + 200000000 base]
|-
|0x13 ||
|-
|0x14 ||
|-
|0x15 ||
|-
|0x16 ||
store 0x01114BA8 in [ 0x208EAB4C + 200000000 base]
store 0x010C9E40 in [ 0x208EAB6C + 200000000 base]
|-
|0x17 ||
condition r18 == 0x8000
setting:
  stores 0x40490FDA somewhere
Note: 0x40490FDA (3.14159250) is the highest float approximation to π in hexadecimal without going over the value. Probably can improve FPU accuracy for some games. 
|-
|0x18 ||
condition [ 0x20183F04 + 200000000 base ] == 0x0C060F2C
setting:
  stores 0 in address 0x20183F04, 0x20183F34, 0x20183F3C ( + 0x200000000 base )
  0x183F0C, sub_46334 (4.70)
  0x183F3C, sub_45DA4 (4.70)
  0x183D74, sub_47B50 (4.70)
|-
|0x19 ||
|-
|0x1A ||
store 0 in [ 0x209FD560 + 200000000 base]
store 0 in [ 0x209F9550 + 200000000 base]
store 0 in [ 0x20A01570 + 200000000 base]
store 0 in [ 0x209F9540 + 200000000 base]
store 0 in [ 0x209F5540 + 200000000 base]
store 0 in [ 0x209F1530 + 200000000 base]
|-
|0x1B ||
store 0 in [ 0x20552168 + 200000000 base]
|-
|0x1C ||
store 1 in [ 0x20552168 + 200000000 base]
|-
|0x1D ||
store 0 in [ 0x20556C08 + 200000000 base]
|-
|0x1E ||
store 1 in [ 0x20556C08 + 200000000 base]
|-
|0x1F ||
store 0 in [ 0x205243D8 + 200000000 base]
|-
|0x20 ||
store 1 in [ 0x205243D8 + 200000000 base]
|-
|0x21 ||
store 0 in [ 0x20524F88 + 200000000 base]
|-
|0x22 ||
store 1 in [ 0x20524F88 + 200000000 base]
|-
|0x23 ||
store 0 in [ 0x2047E7F8 + 200000000 base]
|-
|0x24 ||
store 1 in [ 0x2047E7F8 + 200000000 base]
|-
|0x25 ||
store 0 in [ 0x204802B8 + 200000000 base]
|-
|0x26 ||
store 1 in [ 0x204802B8 + 200000000 base]
|-
|0x27 ||
store 0 in [ 0x20586348 + 200000000 base]
|-
|0x28 ||
store 1 in [ 0x20586348 + 200000000 base]
|-
|0x29 ||
store 0 in [ 0x205868A8 + 200000000 base]
|-
|0x2A ||
store 1 in [ 0x205868A8 + 200000000 base]
|-
|0x2B ||
|-
|0x2C ||
|-
|0x2D ||
|-
|0x2E ||
|-
|0x2F ||
condition [ 0x37B0C4 + 200000000 base ] == 0 -> 00 10 0B 98
|-
|0x30 ||
condition [ 0x37B704 + 200000000 base ] == 0 -> 00 10 0B 98
|-
|0x31 ||
condition [ 0x37630C + 200000000 base ] == 0 -> 00 10 0B A8
|-
|0x32 ||
condition [ 0x37BB0C + 200000000 base ] == 0 -> 00 10 0B A8
|-
|0x33 ||
|-
|0x34 || not filled
|-
|0x35 ||
|-
|0x36 ||
|-
|0x37 ||
|-
|0x38 ||
|-
|0x39 ||
|-
|0x3A ||
|-
|0x3B ||
GTA 3 (JP/AS) ?
using 0x351210, 0x18F590, 0x351568 ( + 200000000 base )
|}
|-
| 0x02|||| 1 Param, Config file revision ?
|-
| 0x03|||| 0 Param, sets something 0
(Fire Pro Wrestling Returns)
|-
| 0x04|||| 1 Param uint32_t index (i*0x80, special 0x12345: 0x91a280?)
|-
| 0x05|||| read next command
|-
| 0x06|||| 0 Param, sets something 0x14F80 (85888'd)
|-
| 0x07|||| 1 Param uint32_t (default 1)
|-
| 0x08|||| 8 Param uint32_t
Maximum Amount of Usage: 3 times
|-
| 0x09 |||| uint32_t count, <list> (offset, original opcode, original opcode, replace opcode, replace opcode)
(Dark Cloud uses 1)
(Dead Or Alive 2 Hardcore uses 1)
Maximum List Count: 32
|-
| 0x0A|||| uint32_t count, <List> (offset, original opcode, replace opcode)
(Deadly Strike uses 1 )
(Dragon Force uses 2)
Maximum List Count: 32
|-
| 0x0B|||| 1 Param uint32_t count, <List> {sector id, offset, sizeof present opcodes, replace opcodes, original opcodes}
offset on disc = sector id * sector size + offset (-0xC)
(Dead Or Alive 2 Hardcore uses 7)
(Gradius V uses 1)
(Grand Theft Auto III uses 1)
(Katamari Damacy uses 1)
(Manhunt uses 1)
(Odin Sphere uses 2)
(Primal uses 1)
(Psychonauts uses 1)
(Syphon Filter The Omega Strain uses 1)
Maximum List Count: 47
|-
| 0x0C |||| 1 Param (uint16_t, uint16_t) - 0/1/2,<0x63>
|-
| 0x0D |||| 1 Param, true/false?
Default Init = 1?
0 == skip some code,
1 == some code + checks
|-
| 0x0E |||| 1 Param offset
floating point accurency?
subtract accurency?
(Rygar only has 0x147DA8 sub.s  $f12, $f20, $f12)
Maximum Amount of Usage: 31 times
|-
| 0x0F |||| List <uint32_t Param, uint32_t Param>
(Dark Cloud uses 0x239334, 0x1FFFFFF)
(Grand Theft Auto SA uses 0x1E46DC, 0x1E4AE8)
Maximum List Count: 31
|-
| 0x10||||  List <uint32_t Param, uint32_t Param>
Maximum List Count: 31
|-
| 0x11|||| 1x uint32_t Param
Maximum Amount of Usage: 31 times
|-
| 0x12||||  <List> (uint32_t count,
(Primal uses 0xD)
(Rayman Arena uses 0x11)
(Syphon Filter: The Omega Strain uses 0x5)
00 00 00 0?
00 00 00 00
type? count?
... 
Maximum List Count: 63
|-
| 0x13|||| 1x uint64_t Param
|-
| 0x14|||| 0 Param, sets something 1
|-
| 0x15|| 4 || 1 Param ( <1, >1 ), different settings/mode?
(Bloodrayne 2 uses 4)
(GRIMgRiMoiRe uses 4)
(Mana Khemia 2 uses 4)
(Odin Sphere uses 4)
(SMT Persona 3 FES uses 4)
|-
| 0x16|||| = 0x05 (next id)
|-
| 0x17||1 || 1 Param, true/false?
(Bully uses 1)
|-
| 0x18|||| = 0x16 = 0x05 (next id)
|-
| 0x19 |||| 0 Param, sets something 1 - SB_SIO2 related?
(Grand Theft Auto III)
(Red Faction 2)
(Siren)
|-
| 0x1A|||| 0 Param, sets something 1
|-
| 0x1B|||| 0 Param, sets something 1
(Mana Khemia 2)
|-
| 0x1C |||| read uint32_t (use uint8_t) Param (default 3)
|-
| 0x1D |||| read uint32_t (use uint8_t) Param
|-
| 0x1E |||| read uint32_t (use uint8_t) Param
|-
| 0x1F |||| uint32_t Param (default 0x3E8?)
|-
| 0x20|||| uint64_t Param (default 0x3C)
|-
| 0x21|| 1 || 1 Param:
0 = sets an option from 1 to 0 and another one to 0,
1 = sets an option from 1 to 0 and another one to 1,
2 = sets an option from 1 to 1 and another one to 0
(Fatal Frame II uses 0)
(Grand Theft Auto Vice City uses 1)
(Grand Theft Auto III (EU) uses 1)
(SMT Persona 3 FES uses 0)
|-
| 0x22|||| 0 Param, sets something 1
|-
| 0x23|||| 0 Param - memcpy 0x100 Bytes and sets 0x14E00
|-
| 0x24|||| uint64_t Param
|-
| 0x25|||| = 0x18 = 0x16 = 0x05 (next id)
|-
| 0x26|||| List <uint32_t Param,uint32_t Param>
(Bloodrayne 2 uses 0x340000, 0x350000)
(Gradius V uses 0x3046E0, 0x0x305E44)
Maximum List Count: 31
|-
| 0x27|||| List <uint32_t Param,uint32_t Param>
Maximum List Count: 31
|-
| 0x28|||| 1x uint32_t Param (<=3)
|-
| 0x29 |||| 2x uint32_t Param,
|-
| 0x2A|||| 0 Param, sets something 1
|-
| 0x2B|||| 0 Param, sets something 1 - something with Controller (analog?)
|-
| 0x2C |||| 1 Param, uint32_t
Summoner uses 0x1
|-
| 0x2D |||| = 0x25 = 0x18 = 0x16 = 0x05 (next id)
|-
| 0x2E |||| 1 Param, uint32_t
|-
| 0x2F |||| 1 Param, uint32_t
|-
| 0x30|||| (nothing)
|-
| 0x31|||| (nothing)
|-
| 0x32|||| (nothing)
|-
| 0x33|||| (nothing)
|-
| 0x34|||| (nothing)
|-
| 0x35|||| 0 Param, enable Force Flip Field - in emu setting is described as fix for "[Hang] For soft-lock"
|-
| 0x36|||| (nothing)
|-
| 0x37|||| (nothing)
|-
| 0x38|||| (nothing)
|-
| 0x39 |||| (nothing)
|-
| 0x3A|||| (nothing)
|-
| 0x3B|||| (nothing)
|-
| 0x3C |||| (nothing)
|-
| 0x3D |||| 1 Param, uint32_t Config file revision
{| class="wikitable sortable"
|-
! Firmware !! ps2_netemu revision !! max.supported commands
|-
| 3.70 || 15686 || 0x41
|-
| 3.73 || 15936 || 0x41
|-
| 3.74 || 15936 || 0x41
|-
| 4.00 || 16195 || 0x41
|-
| 4.01 || 16195 || 0x41
|-
| 4.10 || 16361 || 0x41
|-
| 4.11 || 16361 || 0x41
|-
| 4.20 || 16604 || 0x43
|-
| 4.21 || 16604 || 0x43
|-
| 4.23 || 16604 || 0x43
|-
| 4.25 || 16740 || 0x43
|-
| 4.26 || 16740 || 0x43
|-
| 4.30 || 16808 || 0x45
|-
| 4.31 || 16808 || 0x45
|-
| 4.40 || 16916 || 0x46
|-
| 4.41 || 16916 || 0x46
|-
| 4.45 || 17041 || 0x48
|-
| 4.46 || 17041 || 0x48
|-
| 4.50 || 17179 || 0x4A
|-
| 4.55 || 17277 || 0x4D
|-
| 4.60 / 4.70 / 4.75 / 4.76 || 17314 || 0x4D
|-
| 4.78 || 17495 || 0x50
|-
|}
|-
| 0x3E |||| 0 Params, sets something 1
Default Init = 0
0 == do set some stuff,
1 == skip
|-
| 0x3F |||| 1 Param, uint32_t
|-
| 0x40|||| 0 Param, sets something 1
(Grand Theft Auto SA)
(Silent Hill Origins - inofficial fix)
|-
| 0x41|||| 0 Param, sets something 1 (Disables some lwsync - speedhack?)
(Dragon Force)
(God Hand)
(Gradius V)
(Katamari Damacy)
|-
| 0x42|||| 1 Param, revision ?
|-
| 0x43|||| 1 Param - Equal to 0x40, but with Parameter:
0 = Default
1 = (like 0x40)
param =
-1 = failure?
|-
| 0x44|||| 0 Param - disables smoothing and smoothing option
|-
| 0x45|||| 0 Param, sets something 1
(Phantasy Star Complete Collection)
|-
| 0x46|||| 0 Param, Enable L2H Improvement - Performance related setting for titles using L2H
(SMT Digital Devil Saga 1)
(SMT Nocturne)
(Fatal Frame II)
|-
| 0x47|||| 0 Param, Enable XOR CSR - Should fix fullscreen line corruption
|-
| 0x48|||| VSYNC Delay, 2x uint32_t Param, first param possible value are 1 = No IPU, 2 = IPU, 3 = Anytime. Second param is delay (in ms?), and can be also negative value. Emu have standard presets for second value. Agressive = 0x3D090 (250000), Normal = 0x186A0 (100000), Conservative = 0x4E20 (20000), but other values can be used.
(SMT Digital Devil Saga 1 uses 1, 0x3D090)
(Fatal Frame II uses 0x2, 0xFFFFE69C)
|-
| 0x49|||| 0 Param, sets something 0xB,0,0
|-
| 0x4A|||| 0 Param, sets something 0x15100
|-
| 0x4B|||| 2x uint32_t Params: offset,int (-1? selects different titleid?) - /game/ /../ USRDIR/SAVEDATA related
|-
| 0x4C|||| 2x uint32_t Params: offset,int (2 = current path?, 3 = new ISO.BIN.ENC path?, other= ?)
|-
| 0x4D|||| 1 uint32_t Param (can be -1), sets something (same as 0x49 but) 0xC, Param, 0
|-
| 0x4E|||| (nothing)
|-
| 0x4F|||| (nothing)
|-
| 0x50|||| 0 Param, switch to default gamepad config ?
|-
|}
==== unknown ps2 netemu patches ====
There are some additional internal patches using CONFIG cmd id 0x01, using subs not available in 0x3B list
condition: 0xBBB5F800, 0x3B949C00, 0x42133A90
setting:
  0x18E1F0, sub_4670C (4.70)
  0x348EC8, sub_44338 (4.70)
in id0x01, function id 0x18
condition:  [ 0x20183F04 (+200000000 base) ] == 0x0C060F2C
setting:
  stores 0 in address 0x20183F04, 0x20183F34, 0x20183F3C - with 200000000 base
  0x183F0C, sub_46334 (4.70)
  0x183F3C, sub_45DA4 (4.70)
  0x183D74, sub_47B50 (4.70)
=== CONFIG File (unofficial) ===
{| class="wikitable sortable"
|-
! ID !! Title !! Config Data !! Revision !! Notes
|-
| SLUS-21268 || 24 The Game ||
|| 15717 (3.73+) || fixes loading screen freezing (not yet)
0x3D => 0x3D65 (15717)
0x12 => 0x0D,
  00 00 00 04
  00 00 00 00 
  02 00>'''03 00'''< Count, Type 2
  ?? 0? 00 00
  ?? ?? ?? ??
  ?? 0? 00 00 
  02 00>'''03 00'''< Count, Type 2
  ?? 0? 00 00
  ?? ?? ?? ??
  ?? 0? 00 00 
  03 00>'''02 00'''< Count, Type 3
  B0 55 41 10 -> 0x4155B0
  68 56 41 10 -> 0x415668
|-
| SLUS-21445 || Ar Tonelico - Melody of Elemia ||
00000000  3D 00 00 00 98 41 00 00  1B 00 00 00 15 00 00 00 =....A..........
00000010  04 00 00 00 00 00 00 00                          ........
|| 16792 (4.30+) || fixes blackscreen
0x3D => 0x4198 (16792)
0x1B => (sets some value 1)
0x15 => 4
|-
| SLUS-21788 || Ar tonelico II - Melody of Metafalica ||
00000000  3D 00 00 00 98 41 00 00  1B 00 00 00 15 00 00 00 =....A..........
00000010  04 00 00 00 00 00 00 00                          ........
|| 16792 (4.30+) || fixes blackscreen
0x3D => 0x4198 (16792)
0x1B => (sets some value 1)
0x15 => 4
|-
|  || Atelier Iris ||
00000000  3D 00 00 00 98 41 00 00  1B 00 00 00 15 00 00 00 =....A..........
00000010  04 00 00 00 00 00 00 00                          ........
|| 16792 (4.30+) || fixes blackscreen
0x3D => 0x4198 (16792)
0x1B => (sets some value 1)
0x15 => 4
|-
|  || Atelier Iris 2 ||
00000000  3D 00 00 00 98 41 00 00  1B 00 00 00 15 00 00 00 =....A..........
00000010  04 00 00 00 00 00 00 00                          ........
|| 16792 (4.30+) || fixes blackscreen
0x3D => 0x4198 (16792)
0x1B => (sets some value 1)
0x15 => 4
|-
|  || Atelier Iris 3 ||
00000000  3D 00 00 00 98 41 00 00  1B 00 00 00 15 00 00 00 =....A..........
00000010  04 00 00 00 00 00 00 00                          ........
|| 16792 (4.30+) || fixes blackscreen
0x3D => 0x4198 (16792)
0x1B => (sets some value 1)
0x15 => 4
|-
| SLES-50672/SLUS-20035 || Baldur's Gate - Dark Alliance ||
00000000  3D 00 00 00 1B 43 00 00  4A 00 00 00 00 00 00 00 =....A..@.......
|| 17179 (4.50+) ||
fixes backgrounds not rendering properly (see: [https://www.dropbox.com/s/92n81uot56czb5v/Datei%2018.08.17%2011%2011%2029.jpeg?dl=0] )
0x3D => 0x431B (17179)
0x4A => (sets something 0x15100)
|-
|  || Baldur's Gate 2 ||
00000000  3D 00 00 00 1B 43 00 00  4A 00 00 00 00 00 00 00 =....A..@.......
|| 17179 (4.50+) ||
fixes backgrounds not rendering properly
0x3D => 0x431B (17179)
0x4A => (sets something 0x15100)
|-
|  || Bard's Tale ||
00000000  3D 00 00 00 1B 43 00 00  4A 00 00 00 00 00 00 00 =....A..@.......
|| 17179 (4.50+) ||
fixes backgrounds not rendering properly
0x3D => 0x431B (17179)
0x4A => (sets something 0x15100)
|-
|  || Champions of Norath ||
00000000  3D 00 00 00 1B 43 00 00  4A 00 00 00 00 00 00 00 =....A..@.......
|| 17179 (4.50+) ||
fixes backgrounds not rendering properly
0x3D => 0x431B (17179)
0x4A => (sets something 0x15100)
|-
|  || Champions Return to Arms ||
00000000  3D 00 00 00 1B 43 00 00  4A 00 00 00 00 00 00 00 =....A..@.......
|| 17179 (4.50+) ||
fixes backgrounds not rendering properly
0x3D => 0x431B (17179)
0x4A => (sets something 0x15100)
|-
| SLES-53539 || Fahrenheit ||
00000000  3D 00 00 00 F6 41 00 00  40 00 00 00 00 00 00 00 =....A..@.......
|| 16886 (4.40+) ||
fixes freeze after Lucas' apartment
0x3D => 0x41F6 (16886)
0x40 => (sets some value 1)
|-
|  || Fallout ||
00000000  3D 00 00 00 1B 43 00 00  4A 00 00 00 00 00 00 00 =....A..@.......
|| 17179 (4.50+) ||
fixes backgrounds not rendering properly
0x3D => 0x431B (17179)
0x4A => (sets something 0x15100)
|-
| SLUS-21702 || Fire Pro Wrestling Returns ||
00000000  3D 00 00 00 F6 41 00 00  03 00 00 00 00 00 00 00 =....A..@.......
|| 16886 (4.40+) ||
fixes interlaced artifacts
0x3D => 0x41F6 (16886)
0x03 => (sets some value 0)
|-
| SLES-52065 || Flipnic ||
00000000  3D 00 00 00 57 44 00 00 46 00 00 00 47 00 00 00 =...WD..F...G...
00000010  00 00 00 00                                    ....
|| 17495 (4.78+) || Remove horizontal lines at full screen, and reducing screen shakes little bit
0x3D => 0x4457 (17495)
0x46 => Enable L2H Improvement
0x47 => Enable XOR CSR
|-
| SCES-53851 || Forbidden Siren 2 ||
00000000 3D 00 00 00 F6 41 00 00 0A 00 00 00 02 00 00 00 =....A..........
00000010 44 2B 2E 00 FF 49 C9 4B 00 90 44 48 4C 2B 2E 00 D+...I.K..DHL+..
00000020 00 90 44 48 FF 49 C9 4B 00 00 00 00            ..DH.I.K....   
|| 16886 (4.40+) || Graphic issues with Spiky Polygons
0x3D => 0x41F6 (16886)
0x0A => 0x2
  0x2E2B44, 0x4BC949FF (vclip vf09xyz, vf09w), 0x48449000 (cfc2    $a1, $18)
  0x2E2B4C, 0x48449000 (cfc2    $a1, $18), 0x4BC949FF (vclip vf09xyz, vf09w)
|-
| SLES-54317 || Ghost Rider ||
00000000  3D 00 00 00 F6 41 00 00  40 00 00 00 00 00 00 00 =....A..@.......
|| 16886 (4.40+) ||
texture fix: white overblending ingame
0x3D => 0x41F6 (16886)
0x40 => (sets some value 1)
|-
| SLUS-21735 || Mana Khemia: Alchemists of Al-Revis ||
00000000  3D 00 00 00 98 41 00 00  1B 00 00 00 15 00 00 00 =....A..........
00000010  04 00 00 00 00 00 00 00                          ........
|| 16792 (4.30+) || fixes blackscreen
0x3D => 0x4198 (16792)
0x1B => (sets some value 1)
0x15 => 4
|-
| SLUS-20230 || Max Payne ||
00000000  3D 00 00 00 89 3D 00 00  01 00 00 00 E4 E6 52 00 =....=........R.
00000010  03 00 00 00 01 00 00 00  68 E8 52 00 02 00 00 00 ........x.R.....
00000020  00 00 00 00                                      ....
|| 15753 (3.73+) || fixes game hang on first cutscene/cutscenes
0x3D => 0x3D89 (15753)
0x01 => 0x52E6E4, 3  (applies to main.run ELF on disc: 0x52E6E4 dmove a1,v0 )
0x01 => 0x52E868, 2  (applies to main.run ELF on disc: 0x52E868 lq s1,0x10(sp) )
|-
| SLUS-20983 || Musashi: Samurai Legend ||
00000000  3D 00 00 00 F6 41 00 00  17 00 00 00 01 00 00 00 =....A..@.......
|| 16886 (4.40+) ||
no sps fix, but reduces heavily
0x3D => 0x41F6 (16886)
0x17 => 1
|-
| SLES-50134 SLES-50176 SLES-50177 SLES-50178 SLES-50179 || Oni ||
00000000  3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00 =...WD..........
00000010  7C EF 1C 00 FF FF 00 41 00 00 00 00 00 00 00 00 |ď..˙˙.A........
|| 17495 (4.78+) ||
fixes black screen at start
0x3D => 0x4457 (17495)
0x0A => 0x1
  0x1CEF7C 0x4100FFFF (mftgpr  $ra, $zero), 0x00000000 (nop)
|-
| SLUS-20064 || Oni ||
00000000  3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00 =...WD..........
00000010  CC F3 1C 00 FF FF 00 41 00 00 00 00 00 00 00 00 Ěó..˙˙.A........
|| 17495 (4.78+) ||
fixes black screen at start
0x3D => 0x4457 (17495)
0x0A => 0x1
  0x1CF3CC 0x4100FFFF (mftgpr  $ra, $zero), 0x00000000 (nop)
|-
| SLPS-25606/SLPS-25851 || Raw Danger! ||
00000000  3D 00 00 00 A8 41 00 00  44 00 00 00 00 00 00 00 =...&D..D.......
|| 16808 (4.30+) || Untested! But Raw Danger! is Zettaizetsumei Toshi 2, so same issue + solution as part 1?
0x3D => 0x41A8 (16808)
0x44 => (disables smoothing and smoothing
|-
| SLES-51445 || Rygar: The Legendary Adventure ||
00000000  3D 00 00 00 89 3D 00 00 0E 00 00 00 50 D0 14 00 =...‰=......PĐ..
00000010  00 00 00 00                                    ....
|| 15753 (3.73+) || fixes hard crash at start when leaving the place
0x3D => 0x3D89 (15753)
0x0E => 0x14D050 (offset)
.text:0014D050                sub.s  $f12, $f20, $f12
|-
| SLES-55147/SLUS-21731 || Silent Hill: Origins ||
00000000  3D 00 00 00 F6 41 00 00  40 00 00 00 00 00 00 00 =....A..@.......
|| 16886 (4.40+) ||
fixes white overblending at burning house
0x3D => 0x41F6 (16886)
0x40 => (sets some value 1)
|-
|  || Silent Hill 2 ||
||  || shadow and flicker issues
|-
|  || Silent Hill 3 ||
||  || shadow issues
|-
|  || Valkyrie Profile 2 - Silmeria ||
||  || Black screen
|-
|  || Star Ocean - Till the End of Time ||
||  || Black screen
|-
|  || Ice Age 2 The Meltdown ||
||  || Freeze at the game logo
|-
|  || Tony Hawk's Underground 2 ||
||  || Graphic issues with Spiky Polygons
|-
|  || Tony Hawk's Pro Skater 4 ||
||  || Graphic issues with Spiky Polygons
|-
|  || Castlevania: Curse of Darkness ||
||  || Graphic issues with Spiky Polygons (PCSX2 workaround VU clamping mode none)
|-
|  ||  || ||  ||
|}
=== ps2_netemu BIOS ===
Looks like ps2_netemu use integrated PS2 bios included in ps2netemu.elf, not additional file like in ps1emu case. In 4.81 firmware BIOS is located from 0x820A00 to 0x9F09FF (0x820900 to 0x9F08FF in fw4.50). Bios version seems to be Developement v2.20 from Japan region (22/01/2007), but it's of course not limited to booting only NTSC-J games.
Notable thing is that ps2_netemu run fine with ps2_gxemu bios (gxemu bios have much better support for peripherals). Is very promising for adding USB support for Buzz controllers, Eyetoy, and other peripherals.
{| class="wikitable"
|-
! File !! Offset in fw4.81 ps2_netemu !! Offset in exported bin !! Description !! File type (exportable)
|-
| RESET || 0x820A00 || 0x00 || || BIN
|-
| ROMDIR || 0x823180 || 0x2780 || || BIN
|-
| EXTINFO || 0x8236C0 || 0x2CC0 || || BIN
|-
| SBIN || 0x823D30 || 0x3330 || || BIN
|-
| LOGO || 0x82ACD0 || 0xA2D0 || || BIN
|-
| IOPBTCONF || 0x83F420 || 0x1EA20 || || BIN
|-
| IOPBTCON2 || 0x83F510 || 0x1EB10 || || BIN
|-
| SYSMEM || 0x83F5E0 || 0x1EBE0 || System_Memory_Manager || ELF
|-
| LOADCORE || 0x840800 || 0x1FE00 || Module_Manager || ELF
|-
| EXCEPMAN || 0x842D80 || 0x22380 || Exception_Manager || ELF
|-
| INTRMANP || 0x843960 || 0x22F60 || Interupt_Manager || ELF
|-
| INTRMANI || 0x845370 || 0x24970 || Interupt_Manager (iop?) || ELF
|-
| SSBUSC || 0x8471B0 || 0x267B0 || ssbus_service || ELF
|-
| TIMEMANP || 0x847920 || 0x26F20 || Timer_Manager || ELF
|-
| TIMEMANI || 0x848500 || 0x27B00 || Timer_Manager || ELF
|-
| DMACMAN || 0x849130 || 0x28730 || dmacman || ELF
|-
| SYSCLIB || 0x84C830 || 0x2BE30 || System_C_lib || ELF
|-
| HEAPLIB || 0x84EF90 || 0x2E590 || Heap_lib || ELF
|-
| THREADLIB || 0x84FC90 || 0x2F290 || Multi_Thread_Manager || ELF
|-
| VBLANK || 0x858A20 || 0x38020 || Vblank_service || ELF
|-
| IOMAN || 0x8597B0 || 0x38DB0 || IO/File_Manager || ELF
|-
| MODLOAD || 0x85B720 || 0x3AD20 || Module_File_loader || ELF
|-
| ROMDRV || 0x85DA70 || 0x3D070 || Rom_file_driver || ELF
|-
| ADDDRV || 0x85E960 || 0x3DF60 ||  || ELF
|-
| STDIO || 0x85DDC0 || 0x3D3C0 || Stdio || ELF
|-
| SIFMAN || 0x85F9B0 || 0x3EFB0 || IOP_SIF_Manager || ELF
|-
| SIFINIT || 0x860F50 || 0x40550 ||  || ELF
|-
| EESYNC || 0x861370 || 0x40970 || SyncEE || ELF
|-
| EENULL || 0x861810 || 0x40E10 ||  || BIN
|-
| PS1ID || 0x861850 || 0x40E50 ||  || BIN
|-
| LIBFI || 0x861860 || 0x40E60 ||  || BIN
|-
| PS1VERJ || 0x861950 || 0x40F50 ||  || BIN
|-
| PS1VERA || 0x861960 || 0x40F60 ||  || BIN
|-
| PS1VERE || 0x861970 || 0x40F70 ||  || BIN
|-
| PS1VERC || 0x861980 || 0x40F80 ||  || BIN
|-
| PS1VERH || 0x861990 || 0x40F90 ||  || BIN
|-
| OSDSYS || 0x8619A0 || 0x40FA0 ||  || BIN
|-
| - || 0x8619B0 || 0x40FB0 ||  || BIN
|-
| RDRAM || 0x861A00 || 0x41000  ||  || BIN
|-
| EELOADCNF || 0x864750 || 0x43D50 ||  || BIN
|-
| SIFCMD || 0x864900 || 0x43F00 || IOP_SIF_rpc_interface || ELF
|-
| REBOOT || 0x866B40 || 0x46140 || RebootByEE || ELF
|-
| LOADFILE || 0x867310 || 0x46910 || LoadModuleByEE || ELF
|-
| EECONF || 0x869A70 || 0x49070 || EEConfig || ELF
|-
| - || 0x86A9F0 || 0x49FF0 ||  || BIN
|-
| IOPBOOT || 0x86AA00 || 0x4A000 ||  || BIN
|-
| - || 0x86BB60 || 0x4B160 ||  || BIN
|-
| TBIN || 0x86C200 || 0x4B800 ||  || BIN
|-
| XSHA1 || 0x87A170 || 0x59770 || sha1 || ELF
|-
| XLOADFILE || 0x87B140 || 0x5A740 || LoadModuleByEE || ELF
|-
| SIO2MAN || 0x87E1F0 || 0x5D7F0 || sio2man || ELF
|-
| - || 0x87FE20 || 0x5F420 ||  || BIN
|-
| MCSERV || 0x881D40 || 0x61340 ||  mcserv || ELF
|-
| - || 0x883A40 || 0x63040 ||  || BIN
|-
| KROMG || 0x884A00 || 0x64000 ||  || BIN
|-
| - || 0x8866C0 || 0x65CC0 ||  || BIN
|-
| KROM || 0x886A00 || 0x66000 ||  || BIN
|-
| - || 0x8A0870 || 0x7FE70 ||  || BIN
|-
| ROMVER || 0x8A0900 || 0x7FF00 ||  || BIN
|-
| - || 0x8A0910 || 0x7FF10 ||  || BIN
|-
| VERSTR || 0x8A0930 || 0x7FF30 || || BIN
|-
| - || 0x8A0990 || 0x7FF90 ||  || BIN
|-
| ROMGSCRT || 0x8A0A00 || 0x80000 ||  || BIN
|-
| NCDVDMAN || 0x8A3730 || 0x82D30 || cdvd_driver || ELF
|-
| SECRMAN || 0x8B0170 || 0x8F770 || secrman_for_dex || ELF
|-
| MCMAN || 0x8B4630 || 0x93C30 || mcman || ELF
|-
| PADMAN || 0x8C3AC0 || 0xA30C0 || padman || ELF
|-
| CDVDMAN || 0x8CD210 || 0xAC810 || cdvd_driver || ELF
|-
| CDVDFSV || 0x8D55C0 || 0xB4BC0 || cdvd_ee_driver || ELF
|-
| FILEIO || 0x8DD980 || 0xBCF80 || FILEIO_service || ELF
|-
| CLEARSPU || 0x8DFA80 || 0xBF080 ||  || ELF
|-
| UDNL || 0x8E16C0 || 0xC0CC0 ||  || ELF
|-
| IGREETING || 0x8E35C0 || 0xC2BC0 ||  || ELF
|-
| EELOAD || 0x8E4620 || 0xC3C20 ||  || BIN
|-
| XCDVDMAN || 0x8F37A0 || 0xD2DA0 || cdvd_driver || ELF
|-
| XCDVDFSV || 0x902530 || 0xE1B30 ||  cdvd_ee_driver || ELF
|-
| OSDSND || 0x910960 || 0xEFF60 || rspu2_driver || ELF
|-
| PS2LOGO || 0x93B5B0 || 0x11ABB0 ||  || ELF
|-
| XPARAM2 || 0x957F00 || 0x137500 ||  || ELF
|-
| OSDSYS || 0x95A400 || 0x139A00 ||  || BIN
|-
| PIOPRP || 0x998280 || 0x177880 ||  || BIN
|-
| KERNEL || 0x9DC1E0 || 0x1BB7E0 ||  || BIN
|}
=== External References ===
* [http://www.eurogamer.net/articles/digitalfoundry-vs-ps2-classics-on-ps3]
* [http://www.ps3hax.net/showthread.php?t=53444 PS2 Classics Algorithm By flatz]
* [http://gitorious.ps3dev.net/ps2classic c port]
* https://docs.google.com/spreadsheet/ccc?key=0As9ZdsrJoSp1dC1NTTRCSE5vbTlkOGItTC1CVzE5U3c#gid=7
* http://www.pshomebrew.net/wiki/PS2_Classics_Emulator_Compatibility_List
* [http://www.ps3hax.net/showthread.php?p=620747#post620747 How to properly convert Final Fantasy XII: IZJS For ps2classics]
* https://en.wikipedia.org/wiki/List_of_PlayStation_2_Classics
CPU-GPU intensive games + games only playable in software render on PCSX2:
* http://wiki.pcsx2.net/index.php/Category:GPU_intensive_games
* http://wiki.pcsx2.net/index.php/Category:CPU_intensive_games
* http://wiki.pcsx2.net/index.php/Category:Software_rendering_only_games


== pspemu ==
== pspemu ==

Revision as of 14:28, 7 October 2017

For backwards- and crossproduct compatibility, several files in dev_flash are available/used.



pspemu

Used for "PSP Minis" and "PSP remasters". The PSP Emulator works by accessing an encrypted ISO-9660 image.
Assuming that the mini game's directory is /dev_hdd0/game/NPEZ00000/ then the image is stored inside /USRDIR/CONTENT/EBOOT.PBP/DATA.PSAR.
Info:

  • Recent Emulator supports PSP Kernel 6.60 Applications
  • 20GB model (CECHB00), because it is not equipped with a wireless LAN psn? feature is not available. (10001)
  • Does not support PGD files, and neither its access. (Sword Art Online, Kingdom Hearts, Naruto Shippuden Ultimate Ninja Heroes 3,..)
  • Does not support scePAuth. (Evangelion, Monster Hunter 3 Portable,...)
  • Does not support loaders. (prometheus, Killzone Liberation (fix via minis2),...)
  • Does not support "fatms0:". (use "ms0:")
  • Does not support directory creation on "ms0:".
  • Does not support screen shot utility. (Sweet Fuse,...)
  • Does not support game sharing utility.
  • Does not support rss /rss reader utility.
  • Does not support "disc0:/sce_lbn0x%04x_size0x%04x". (Naruto Shippuden Ultimate Ninja Impact, Final Fantasy 4,Blood+... )
  • Default pll frequency 222, cpu frequency 222, bus frequency 111
  • Default internal paths:
    • /dev_flash/pspemu/psp/
    • /dev_flash/pspemu/flash0/
    • /dev_flash/pspemu/ms/
    • /dev_hdd0/game/<TITLEID>/USRDIR/EXDATA/
    • /dev_hdd0/game/<TITLEID>/USRDIR/CONTENT/DOCUMENT.DAT

Supported Tags:

0x00000008, /* 1.XX */
0x7C16CBC0, /* 2.XX */
0x03FD0480, /* 2.71 */
0xF00516D9, /* 2.80 */
0xF00616D9, /* 3.00 */
0xF00A16D9, 
0xF00B16D9,

Files

 psp_emulator.self     (3.15++)
 psp_translator.self   (3.15++)
 \flash0               (3.15++)
 \flash1
 \flash2
 \flash3
 \lflash
 \release              (3.15++)
 \psp
 \ms

arguments

2 arguments:

  • argv[0]= self starting location
  • argv[1]= ISO.BIN.EDAT location

mapping

0xB0000000 - elf/game memory
0xB3900000 - settings { VFPU_USE_FAST_VMMUL, VMX_FOR_FPU, FPU_FS_SUPPORT, ALLEGREX_DELAY, unk (0/0x1000)}
0xB4000000
0xB4200000
0xB4400000
0xB4600000
0xB7900000
0xB8000000
0xBB900000

Controller?

taken from PEmuCoreLib
Mode? Number Note
1-A 1?
2-A 2?
1-B 3?
2-B 4?
1-C 5?
2-C 6?
1-D 7?

Emulator Settings

The emulator itself can be feeded with settings about the game. These settings are:

1) in MINIS2.EDAT (pure Text format file decrypted)
2) within the emulator defined for a bunch of games (see  Special notes)

Note: The Emulator can be patched (1 Bit) to read a non encrypted MINIS2.EDAT.

Here are the commands what you can define for the psp emulator:

Struct Command Example Note
# #PSDEVWIKi Text, information, # will be ignored
VERSION = 0x%x VERSION = 0xFFFFFFFF
BOOT_MODE = %llx
100010000 = Minis 
200010000 = Remaster 
REMASTER_VERSION = 0x%x
SDRAM_SIZE = %llx SDRAM_SIZE = 02800000
02000000 = ~34 MB (Default)
02800000 = ~42 MB 
03000000 = ~50 MB 
04000000 = ~67 MB



Real PSP hardware had:

  • Main RAM: 32MB (PSP-1000) or 64 MB (PSP-2000, PSP-3000, PSP Go/PSP-N1000 and PSP-E1000) 333MHz 256bit DDR SDRAM with 8MB reserved for kernel.
  • Video RAM: 2MB 166MHz 256bit eDRAM.
  • MediaEngine RAM: 2MB 166MHz 128bit eDRAM.
TRANS_CACHE_SIZE = %llx TRANS_CACHE_SIZE = 1000000
2000000 = (Default)
1000000 = 
HOSTFS_PATH = %lld
0 = /dev_flash/pspemu/psp/ (Default) 
1 = /app_home/psp/ 
2 = /app_home/
else = /dev_flash/pspemu/psp/
EXDATA_PATH = %lld
0 = %USRDIR%/EXDATA/ (Default)
2 = <HOSTFS_PATH>/EXDATA/
3 = /dev_usb/EXDATA
else = %USRDIR%/EXDATA/
ELF_PATH = %s ELF_PATH = disc0:/PSP_GAME/SYSDIR/EBOOT.BIN = default, but can be changed for example on Powerstone Collection to directly load PS1.prx/PS2.prx
ISO_PATH = %s
VOUT_RESOLUTION_MODE = %lld VOUT_RESOLUTION_MODE = 0
0 = (Default)
1
2
3
... 
DRAWN_IMAGE_SCALE = %lld DRAWN_IMAGE_SCALE = 4 Display Output Videoscale
0 = 
1 = small picture
2 = (Default)
3 =
4 =
...
AW. { indicates LINEAR_ADRS to CLOAD_MODE optional setting following
LINEAR_ADRS = %llx AW.LINEAR_ADRS = 40
 0 = (Default)
40 = 
SINGLE_BUF = %llx AW.SINGLE_BUF = 880
  0 = (Default)
 80 = 
880 =
DISABLE_FB_TEX = %llx AW.DISABLE_FB_TEX = 100
  0 = (Default)
100 = 
REUSE_ADRS = %llx AW.REUSE_ADRS = 110000
     0 = (Default)
110000 =
SINGLE_BUF2 = %llx
DECODE_WAIT = %llx AW.DECODE_WAIT = 10000 in order to slowdown ?
    0 = (Default)
10000 = 
DISCARD_EDGE = %llx AW.DISCARD_EDGE = 20000
    0 = (Default)
20000 =
RECYCLE_RD_TEX = %llx
EXT_MODE = %llx AW.EXT_MODE = 3
0 = (Default)
Uses different SPU ELF for transparency/textures behavior 
1 = 
2 = 
3 = 
THR_PIXEL_OFST = %llx AW.THR_PIXEL_OFST = 0
       0 = 
3EFFFFFF = (default)
EXT_CMD = %llx AW.EXT_CMD = 2
0 = (Default)
1 = 
2 = 
3 = 
VRAM_MODE = %llx AW.VRAM_MODE = 1
0 = Disabled (default) 
1 = Enabled
CLOAD_MODE = %llx AW.CLOAD_MODE = 1 (Note: Only available since 4.30?)
0 = Disabled (default) 
1 = Enabled
Displays Selection Menu: Remaster/Adhoc ?
}
AUDIO. { indicates optional SCR_NOIZ,SLEEP,DECODE_LIMIT setting following
SRC_NOIZ = %llx
SLEEP = %llx AUDIO.SLEEP = 421
  0 = (Default)
421 =
DECODE_LIMIT = %llx
}
VFPU_USE_FAST_VMMUL = %lld
0 = Disabled (Default) 
1 = Enabled
VMX_FOR_FPU = %lld
0 = Disabled
1 = Enabled (Default)
FPU_FS_SUPPORT = %lld
0 = Disabled
1 = Enabled (Default)
MIPS_CODE_BLOCK_SIZE = %lld MIPS_CODE_BLOCK_SIZE = 8192
8192 (decimal) = 0x2000 (hex) 
4096 (decimal) = 0x1000 (hex, Default)
ALLEGREX_DELAY = %lld Allegrex = PSP CPU
0 = (Default)
100 = ms delay interrupt/thread/sync
LINCOLN_START_ADDR = %llx
0x8804000? = (Default)?
LINCOLN_START_SIZE = %llx
TRANSLATOR_PATCH[%lld] = { %08x }

%lld = Number of patches to allocate
Format goes like this - all values being 32Bit hexdecimal:
= { start_address? end_address? patch1 patch2 .... (optional: count_for_buff2 buff2_value1 buff2_value2..) }

OSK_ENGLISH = %lld On Screen Keyboard
0 = (Default) panel 
Else? = english
S3D. { Stereoscopic 3D
ENABLE = %lld S3D.ENABLE = 1
0 = Disabled (Default)
1 = 
2 = 
3,4,.. = ? (3D Display strong?)
MAX_PARALLAX = %f (info: http://www.lightillusion.com/stereo_3d_rules.html)
0.0 to 1.0 ?
0.029999999 = (Default)
SCREEN_DISTANCE = %f 0.0 to 1.0 ?
-1.0 = (Default)
CONV. { struct within S3D structure (info: http://www.lightillusion.com/stereo_3d_convergence.html)
DEPTH_TYPE = %lld
2 = (Default)
GLOBAL_DEPTH1 = %f
0 = (Default)
GLOBAL_DEPTH2 = %f
0 = (Default)
LOCAL_DEPTH1 = %f
0 = (Default)
LOCAL_DEPTH2 = %f
0 = (Default)
SHIFT = %f
0 = (Default)
SIDEPANEL = %lld
0 = (Default)
}
}
FILTER. {
DOF. { depth of field filter
GAUSSIAN = %f
0 = (Default)
DEPTH.0 = %f
0 = (Default)
DEPTH.1 = %f
0 = (Default)
FOCAL_DISTANCE = %f
0 = (Default)
FIELD_WIDTH = %f
0 = (Default)
}
BLOOM. { bloom filter
THRESHOLD.R = %f
0 = (Default)
THRESHOLD.G = %f
0 = (Default)
THRESHOLD.B = %f
0 = (Default)
THRESHOLD.VALUE = %f
0 = (Default)
ADD.R = %f
0 = (Default)
ADD.G = %f
0 = (Default)
ADD.B = %f
0 = (Default)
ADD.LOD = %f
0 = (Default)
}
}
ADDITIONAL_KEY_ASSIGN = %llx ADDITIONAL_KEY_ASSIGN = 0000000047C6C544
0000000047C6C544 : maps right analog stick, usefull for 3rd person camera viewing
0000000048C6C944 : maps L + R to right analog stick left and right
8000000000000000 : unknown
SAVEDATA_USE_UPPERCASENAME = %lld
0 = (Default)
Ese = convert characters
FAKE_PATH = %s (max. lenght 0x400 bytes)
SAVEDATA_LOAD_CACHE_TARGET_NAME = %s SAVEDATA_LOAD_CACHE_TARGET_NAME = ULJM05637DQUEST
SAVEDATA_USE_PS3_SAVE = %lld SAVEDATA_USE_PS3_SAVE = 1
0 = Uses PSP/PSPMinis SaveData module 
1 = SaveGame via PS3 SaveData module
ICACHE_CONTROL = %llx
0 = Enable InvalidateAll availability
1 = sceKernelIcacheInvalidateRange disabled?
2 = sceKernelIcacheInvalidateAll disabled?
DEBUG.GRAPHICS = %lld DEBUG.GRAPHICS = 1
0 = off
1 = on , displays information and more: 
* flip time average (max.,min.),
* RSX Performance average (max.,min.),
* MIPS load average (max.,min.)
2 = ?
DEBUG.CPU_PERF_BUF_SIZE = 0x%llx
0x100000 = (default)
VSYNC_OFFSET_US = %lld VSYNC_OFFSET_US = 8341
8341 = 0x2095 (Default)
2000 = 0x07D0 (Legend of Heroes/Eiyū Densetsu HD Remasters)
ADHOC_PARTY = %llx ADHOC_PARTY = 1
0 = Disabled (Default)
1 = Enable Ad hoc Multiplayer
GPI = 0x%llx
0 = (Default) 
uint8_t value
UTILITY_CTRL_VALUE = %llx
CODE_SIZE_LIMIT = %llx CODE_SIZE_LIMIT = 00800000
NP.COMMUNICATION_ID = %s
ADHOC_LOCAL_PEER_NUM = %llx
ADHOC. {
EMUPA_TITLE_ID = %s ADHOC.EMUPA_TITLE_ID = ULJM05637
EMUPA_INITIAL_SERVER = %lld ADHOC.EMUPA_INITIAL_SERVER = 1
0 = (Default) 
1 = 
USE_WORLD_MIN = %lld
USE_WORLD_MAX = %lld
MAC_THREAD_PRIORITY = %lld
SEND_LIMIT = %lld
RECV_LIMIT = %lld
PTP_SB_SEND_EXT = %lld
PTP_SEND_INTERVAL_MIN = %lld
PTP_ACCEPT_DELAY = %lld
FLAGS = %llx
}

Special notes

PSP Minis

On few Games there are predefined changes set for the Core within the emulator.

Title ID Title Name Note
NPEZ00001 Puzzle Scape Mini AW.DISCARD_EDGE = 20000
AW.DECODE_WAIT = 10000
NPEZ00002 Stand O'Food DRAWN_IMAGE_SCALE = 1
NPEZ00003 Mahjongg Artifacts Chapter 2 AW.LINEAR_ADRS = 40
AW.DISABLE_FB_TEX = 100
AW.DISCARD_EDGE = 20000
NPEZ00021 Pinball Dreams DRAWN_IMAGE_SCALE = 1
NPEZ00022 Pinball Fantasies DRAWN_IMAGE_SCALE = 1
NPEZ00027 Sudoku AUDIO.SLEEP = 421
NPEZ00028 Bowling 3D *1)
NPEZ00031 Hero Of Sparta
NPEZ00041 Blast Off
NPEZ00046 Brainpipe
NPEZ00093 Tetris *1) AW.SINGLE_BUF = 80
AW.REUSE_ADRS = 110000
NPEZ00094 Yummy Yummy Cooking Jam AW.SINGLE_BUF = 880
AW.DECODE_WAIT = 10000
NPEZ00105 Telegraph - Sudoku & Kakuro DRAWN_IMAGE_SCALE = 1
NPEZ00106 Sudoku und Kakuro: Welt Edition DRAWN_IMAGE_SCALE = 1
NPEZ00107 Spot The Differences! DRAWN_IMAGE_SCALE = 1
NPEZ00108 Finde die Unterschiede! Welt Edition DRAWN_IMAGE_SCALE = 1
NPEZ00112 Telegraph Crosswords DRAWN_IMAGE_SCALE = 1
NPEZ00113 Kreuzwortraetsel: Welt Edition DRAWN_IMAGE_SCALE = 1
NPEZ00125 Pallurikio
NPEZ00194 Mahjongg Artifacts AW.LINEAR_ADRS = 40
AW.DISABLE_FB_TEX = 100
AW.DISCARD_EDGE = 20000
NPEZ00219 Arctic Adventures: Polar's Puzzles
NPEZ00381 Fighting Fantasy - Talisman of death AW.THR_PIXEL_OFST = 0
NEPZ00444 Jetpack Joyride AW.CLOAD_MODE = 1
NPUZ00002 Bowling 3D *1)
NPUZ00005 Hero Of Sparta
NPUZ00006 Mahjongg Artifacts Chapter 2 AW.LINEAR_ADRS = 40
AW.DISABLE_FB_TEX = 100
AW.DISCARD_EDGE = 20000
NPUZ00009 Brainpipe
NPUZ00017 Pinball Fantasies DRAWN_IMAGE_SCALE = 1
NPUZ00018 Yummy Yummy Cooking Jam AW.SINGLE_BUF = 880
AW.DECODE_WAIT = 10000
NPUZ00021 Blast Off
NPUZ00029 Stand O' Food DRAWN_IMAGE_SCALE = 1
NPUZ00034 Spot The Differences! DRAWN_IMAGE_SCALE = 1
NPUZ00054 Pinball Dreams DRAWN_IMAGE_SCALE = 1
NPUZ00058 SuperMarket Mania DRAWN_IMAGE_SCALE = 1
NPUZ00062 Mahjongg Artifacts AW.LINEAR_ADRS = 40
AW.DISABLE_FB_TEX = 100
AW.DISCARD_EDGE = 20000
NPUZ00099 Pallurikio
NPUZ00114 Arctic Adventures: Polar's Puzzles
NPUZ00292 Jetpack Joyride AW.CLOAD_MODE = 1
  • 1) SFO: PP, officially wont run on ps3 as no iso.bin and no proper minis file (only psp officially supported)

PSP HD Remasters

  • TextureSize = 1024
  • Can use 64 MB memory

And these PSP Remaster Games got a MINIS2.EDAT setting definitions for the Emulator Core.

Disc Title ID NP Title ID Title Name Note
BLJM85001 NPJB40001 Monster Hunter Portable 3rd HD Ver VERSION = 0xFFFFFFFF

S3D.ENABLE = 2
SDRAM_SIZE = 02800000
MIPS_CODE_BLOCK_SIZE = 8192
(next settings are done internally and not part of MINIS2)
DRAWN_IMAGE_SCALE = 4
AW.EXT_MODE = 3
TRANS_CACHE_SIZE = 1000000
VSYNC_OFFSET_US = 2000
ADHOC.EMUPA_TITLE_ID = ULJM05800
ADHOC.EMUPA_INITIAL_SERVER = 1
ADHOC_PARTY = 1

BLJM85002 NPJB40002 K-ON Houkago Live HD Ver VERSION = 0xFFFFFFFF

AW.EXT_MODE = 3
AW.EXT_CMD = 2
SDRAM_SIZE = 02800000
ADDITIONAL_KEY_ASSIGN = 8000000000000000
S3D.ENABLE = 1
ADHOC.EMUPA_TITLE_ID = ULJM05709

BLJM85003 NPJB40003 Shin Sangoku Musou Multi Raid 2 HD Ver VERSION = 0xFFFFFFFF

AW.EXT_MODE = 3
AW.EXT_CMD = 2
SDRAM_SIZE = 02800000
ADDITIONAL_KEY_ASSIGN = 0000000047C6C544
S3D.ENABLE = 1
ADHOC.EMUPA_TITLE_ID = ULJM05637
AW.VRAM_MODE = 1
SAVEDATA_LOAD_CACHE_TARGET_NAME = ULJM05637DQUEST

BLJM85004 NPJB00293
NPJN00005
Eiyuu Densetsu Sora no Kiseki FC Kai HD Edition VERSION = 0xFFFFFFFF

SDRAM_SIZE = 03000000
ADDITIONAL_KEY_ASSIGN = 0000000047C6C544
S3D.ENABLE = 1
AW.EXT_MODE = 3
AW.EXT_CMD = 3
ADHOC_PARTY = 0
VSYNC_OFFSET_US = 2000

BLJM85005 NPJB00334
NPJN00007
Eiyuu Densetsu: Sora no Kiseki SC Kai HD Edition VERSION = 0xFFFFFFFF

SDRAM_SIZE = 04000000
CODE_SIZE_LIMIT = 00800000
ADDITIONAL_KEY_ASSIGN = 8000000000000000
S3D.ENABLE = 2
AW.EXT_MODE = 3
AW.EXT_CMD = 3
ADHOC_PARTY = 0
VSYNC_OFFSET_US = 2000

BLJM85006 NPJB00360
NPJN00008
Eiyuu Densetsu: Sora no Kiseki the 3rd: Kai HD Edition VERSION = 0xFFFFFFFF

SDRAM_SIZE = 04000000
CODE_SIZE_LIMIT = 00800000
ADDITIONAL_KEY_ASSIGN = 8000000000000000
S3D.ENABLE = 2
AW.EXT_MODE = 3
AW.EXT_CMD = 3
ADHOC_PARTY = 0

DiscIDs inside emulator: http://pastie.org/pastes/4367964/

Unofficial PSP Games MINIS2

  • research only
Title ID Title Name Issue Setting Note
Shin Megami Tensei: Persona3 Portable hangs while loading screen
AW.VRAM = 1
fixes loading, but requires further research
Silent Hill: Origins Loading Screen texture flicker on top
AW.LINEAR_ADRS = 40 
Tactics Ogre: Let Us Cling Together Black texture? overlay in movies and "Tarot Card" selection
AW.LINEAR_ADRS = 40 
The 3rd Birthday blue transparent texture overblending
AW.DISABLE_FB_TEX = 222
mostly removed, but requires further research

XMB Settings

Options added to XMB on Game Settings. Options can be set individually.

XMB Settings Values & Description Remarks XRegistry.sys
PSP Remaster - Screen Mode Sets the display size of the screen during gameplay. This setting can only be used when outputting video to an HD TV.
  • Normal
  • Full Screen
The equivalent option for ps/ps2 games, PS/PS2 Upscaling, works on SDTV. -
PSP Remaster - 3D Display Sets whether or not to display Images in 3D.You can also adjust the depth of 3D images. This setting can only used when playing a stereoscopic 3D game using a 3D TV.
  • Off
  • On :
    • 7 (Strong)
    • 6
    • 5 (Normal)
    • 4
    • 3
    • 2
    • 1 (Weak)
- -
PSP Remaster - Ad Hoc Mode Channel Set a channel for use in ad hoc mode. Choose the same channel as the person you want to connect with.
  • Automatic
  • 1
  • 6
  • 11
- -
PSP Remaster - Ad Hoc Mode Sets whether or not to use ad hoc mode over a wireless LAN.
  • Off
  • On
- -
"PSP EMU" Menu Enable/disable the options on XMB described above.
  • Off
  • On
See debug settings -

NID


Library: GprofManStub
0x6A05A80D sceGprofSetProfil
0x799D0A67 sceGprofFreeProfil

Library: GprofManWeak
0x6A05A80D sceGprofSetProfil_Weak
0x799D0A67 sceGprofFreeProfil_Weak

Library: InterruptManager
0x5CB5A78B sceKernelSuspendSubIntr
0x7860E0DC sceKernelResumeSubIntr
0x8A389411 sceKernelDisableSubIntr
0xCA04A2B9 sceKernelRegisterSubIntrHandler
0xD61E6961 sceKernelReleaseSubIntrHandler
0xEEE43F47 sceKernelRegisterUserSpaceIntrStack
0xFB8E22EC sceKernelEnableSubIntr
0xFC4374B8 sceKernelIsSubInterruptOccurred

Library: IoFileMgrForUser
0x06A70004 sceIoMkdir
0x08BD7374 sceIoGetDevType
0x0FACAB19 sceIoWriteAsync
0x109F50BC sceIoOpen
0x1117C65F sceIoRmdir
0x1B385D8F sceIoLseek32Async
0x27EB27B8 sceIoLseek
0x3251EA56 sceIoPollAsync
0x35DBD746 sceIoWaitAsyncCB
0x42EC03AC sceIoWrite
0x54F5FB11 sceIoDevctl
0x55F4717D sceIoChdir
0x5C2BE2CC sceIoGetFdList
0x63632449 sceIoIoctl
0x68963324 sceIoLseek32
0x6A638D83 sceIoRead
0x6D08A871 sceIoUnassign
0x71B19E77 sceIoLseekAsync
0x779103A0 sceIoRename
0x810C4BC3 sceIoClose
0x89AA9906 sceIoOpenAsync
0xA0B5A7C2 sceIoReadAsync
0xA12A0514 sceIoSetAsyncCallback
0xAB96437F sceIoSync
0xACE946E8 sceIoGetstat
0xB293727F sceIoChangeAsyncPriority
0xB29DDF9C sceIoDopen
0xB2A628C1 sceIoAssign
0xB8A740F4 sceIoChstat
0xCB05F8D6 sceIoGetAsyncStat
0xE23EEC33 sceIoWaitAsync
0xE3EB004C sceIoDread
0xE8BC6571 sceIoCancel
0xE95A012B sceIoIoctlAsync
0xEB092469 sceIoDclose
0xF27A9C51 sceIoRemove
0xFF5940B6 sceIoCloseAsync

Library: Kernel_Library
0x092968F4 sceKernelCpuSuspendIntr
0x15B6446B sceKernelUnlockLwMutex
0x1839852A sceKernelMemcpy
0x1FC64E09 sceKernelLockLwMutexCB
0x293B45B8 sceKernelGetThreadId_kernel
0x37431849 sceKernelTryLockLwMutex_600
0x3B84732D sceKernelCpuResumeIntrWithSync
0x47A0B729 sceKernelIsCpuIntrSuspended
0x5F10D406 sceKernelCpuResumeIntr
0xA089ECA4 sceKernelMemset
0xB55249D2 sceKernelIsCpuIntrEnable
0xBEA46419 sceKernelLockLwMutex
0xC1734599 sceKernelReferLwMutexStatus
0xD13BDE95 sceKernelCheckThreadStack_user
0xDC692EE3 sceKernelTryLockLwMutex
0xFA835CDE sceKernelGetTlsAddr

Library: LoadExecForUser
0x05572A5F sceKernelExitGame
0x2AC9954B sceKernelExitGameWithStatus
0x362A956B sceKernelSafetyCheck1
0x4AC57943 sceKernelRegisterExitCallback
0x8ADA38D3 sceKernelLoadExecNpDrm
0xBD2F1094 sceKernelLoadExec

Library: ModuleMgrForUser
0x2E0911AA sceKernelUnloadModule
0x50F0C1EC sceKernelStartModule
0x644395E2 sceKernelGetModuleIdList
0x748CBED9 sceKernelQueryModuleInfo
0x8F2DF740 sceKernelStopUnloadSelfModuleWithStatus
0x977DE386 sceKernelLoadModule
0xB7F46618 sceKernelLoadModuleByID
0xCC1D3699 sceKernelStopUnloadSelfModule
0xCDE1C1FE sceKernelCheckTextSegment
0xD1FF982A sceKernelStopModule
0xD2FBC957 sceKernelGetModuleGPByAddress
0xD675EBB8 sceKernelSelfStopUnloadModule
0xD8B73127 sceKernelGetModuleIdByAddress
0xE4C4211C sceKernelLoadModuleWithBlockOffset
0xF0A26395 sceKernelGetModuleId
0xF2D8D1B4 sceKernelLoadModuleNpDrm
0xF9275D98 sceKernelLoadModuleBufferUsbWlan
0xFBE27467 sceKernelLoadModuleByIDWithBlockOffset
0xFEF27DC1 sceKernelLoadModuleDNAS

Library: StdioForUser
0x0CBB0571 sceKernelStdioLseek
0x172D316E sceKernelStdin
0x3054D478 sceKernelStdioRead
0x432D8F5C sceKernelRegisterStdoutPipe
0x6F797E03 sceKernelRegisterStderrPipe
0x924ABA61 sceKernelStdioOpen
0x9D061C19 sceKernelStdioClose
0xA3B931DB sceKernelStdioWrite
0xA46785C9 sceKernelStdioSendChar
0xA6BAB2E9 sceKernelStdout
0xF78BA90A sceKernelStderr

Library: SysMemUserForUser
0x13A5ABEF sceKernelPrintf
0x1B4217BC sceKernelSetCompiledSdkVersion630
0x237DBD4F sceKernelAllocPartitionMemory
0x315AD3A0 sceKernelSetCompiledSdkVersion380_390
0x342061E5 sceKernelSetCompiledSdkVersion370
0x35669D4C sceKernelSetCompiledSdkVersion600_620
0x358CA1BB sceKernelSetCompiledSdkVersion660
0x50F61D8A sceKernelFreeMemoryBlock
0x7591C7DB sceKernelSetCompiledSdkVersion100
0x7893F79A sceKernelSetCompiledSdkVersion570_570
0x91DE343C sceKernelSetCompiledSdkVersion500_550
0x9D9A5BA1 sceKernelGetBlockHeadAddr
0xA291F107 sceKernelMaxFreeMemSize
0xB6D61D02 sceKernelFreePartitionMemory
0xD8DE5C1E sceKernelSafetyCheck0
0xDB83A952 sceKernelGetMemoryBlockAddr
0xEBD5C3E6 sceKernelSetCompiledSdkVersion395_405
0xF77D77CB sceKernelSetCompilerVersion
0xF919F628 sceKernelTotalFreeMemSize
0xFC114573 sceKernelGetCompiledSdkVersion
0xFE707FDF sceKernelAllocMemoryBlock

Library: ThreadManForUser
0x034A921F sceKernelGetVTimerTime
0x0C106E53 sceKernelRegisterThreadEventHandler
0x0D81716A sceKernelPollMbx
0x0DDCD2C9 sceKernelTryLockMutex
0x110DEC9A sceKernelUSec2SysClock
0x1181E963 sceKernelDelaySysClockThreadCB
0x17C1684E sceKernelReferThreadStatus
0x18260574 sceKernelReceiveMbx
0x19CFF145 sceKernelCreateLwMutex
0x1AF94D03 sceKernelDonateWakeupThread
0x1D371B8A sceKernelCancelVpl
0x1FB15A32 sceKernelSetEventFlag
0x20FFF560 sceKernelCreateVTimer
0x278C0DF5 sceKernelWaitThreadEnd
0x27E22EC2 sceKernelResumeDispatchThread
0x28B6489C sceKernelDeleteSema
0x293B45B8 sceKernelGetThreadId
0x2A3D44FF sceKernelGetCallbackCount
0x2C34E053 sceKernelReleaseWaitThread
0x30FD48F0 sceKernelPollEventFlag
0x328C546A sceKernelWaitEventFlagCB
0x328F9E52 sceKernelDeleteVTimer
0x32BF938E sceKernelDeleteTlspl
0x33BE4024 sceKernelReferMsgPipeStatus
0x349B864D sceKernelCancelMsgPipe
0x349D6D6C sceKernelCheckCallback
0x369ED59D sceKernelGetSystemTimeLow
0x369EEB6B sceKernelReferThreadEventHandlerStatus
0x383F7BCC sceKernelTerminateDeleteThread
0x39810265 sceKernelReferVplStatus
0x3AD58B8C sceKernelSuspendDispatchThread
0x3B183E26 sceKernelGetThreadExitStatus
0x3F53E640 sceKernelSignalSema
0x402FCF22 sceKernelWaitEventFlag
0x446D8DE6 sceKernelCreateThread
0x4A719FB2 sceKernelFreeTlspl
0x4C145944 sceKernelReferLwMutexStatusByID
0x4E3A1105 sceKernelWaitSema
0x52089CA1 sceKernelGetThreadStackFreeSize
0x532A522E _sceKernelExitThread
0x53B00E9A sceKernelSetVTimerHandlerWide
0x542AD630 sceKernelSetVTimerTime
0x55C20A00 sceKernelCreateEventFlag
0x56C039B5 sceKernelCreateVpl
0x57CF62DD sceKernelGetThreadmanIdType
0x58B1F937 sceKernelPollSema
0x5BF4DD27 sceKernelLockMutexCB
0x5F32BEAA sceKernelReferVTimerStatus
0x60107536 sceKernelDeleteLwMutex
0x616403BA sceKernelTerminateThread
0x623AE665 sceKernelTryAllocateFpl
0x627E6F3A sceKernelReferSystemStatus
0x64D4540E sceKernelReferThreadProfiler
0x65F54FFB _sceKernelAllocateTlspl
0x6652B8CA sceKernelSetAlarm
0x68DA9E36 sceKernelDelayThreadCB
0x6B30100F sceKernelUnlockMutex
0x6D212BAC sceKernelWaitSemaCB
0x6E9EA350 _sceKernelReturnFromCallback
0x71BC9871 sceKernelChangeThreadPriority
0x721067F3 sceKernelReferTlsplStatus
0x72F3C145 sceKernelReleaseThreadEventHandler
0x730ED8BC sceKernelReferCallbackStatus
0x74829B76 sceKernelReceiveMsgPipe
0x75156E8F sceKernelResumeThread
0x7C0DC2A0 sceKernelCreateMsgPipe
0x7C41F2C2 sceKernelSendMsgPipeCB
0x7E65B999 sceKernelCancelAlarm
0x809CE29B sceKernelExitDeleteThread
0x812346E4 sceKernelClearEventFlag
0x8125221D sceKernelCreateMbx
0x8218B4DD sceKernelReferGlobalProfiler
0x82826F70 sceKernelSleepThreadCB
0x82BC5777 sceKernelGetSystemTimeWide
0x840E8133 sceKernelWaitThreadEndCB
0x86255ADA sceKernelDeleteMbx
0x876DBFAD sceKernelSendMsgPipe
0x87D4DD36 sceKernelCancelReceiveMbx
0x87D9223C sceKernelCancelMutex
0x884C9F90 sceKernelTrySendMsgPipe
0x89B3D48C sceKernelDeleteVpl
0x8DAFF657 sceKernelCreateTlspl
0x8FFDF9A2 sceKernelCancelSema
0x912354A7 sceKernelRotateThreadReadyQueue
0x94416130 sceKernelGetThreadmanIdList
0x94AA61EE sceKernelGetThreadCurrentPriority
0x9944F31F sceKernelSuspendThread
0x9ACE131E sceKernelSleepThread
0x9FA03CD3 sceKernelDeleteThread
0xA1F78052 _sceKernelReturnFromChangeStack
0xA66B0120 sceKernelReferEventFlagStatus
0xA8AA591F sceKernelCancelFpl
0xA8E8C846 sceKernelReferMbxStatus
0xA9C2CB9A sceKernelReferMutexStatus
0xAA73C935 sceKernelExitThread
0xAF36D708 sceKernelTryAllocateVpl
0xB011B11F sceKernelLockMutex
0xB2C25152 sceKernelSetSysClockAlarm
0xB3A59970 sceKernelGetVTimerBase
0xB736E9FF sceKernelFreeVpl
0xB7C18B77 sceKernelGetVTimerBaseWide
0xB7D098C6 sceKernelCreateMutex
0xBA4051D6 sceKernelCancelCallback
0xBA6B92E2 sceKernelSysClock2USec
0xBC6FEBC5 sceKernelReferSemaStatus
0xBC80EC7C sceKernelExtendThreadStack
0xBD123D9E sceKernelDelaySysClockThread
0xBED27435 sceKernelAllocateVpl
0xC07BB470 sceKernelCreateFpl
0xC0B3FFD2 sceKernelGetVTimerTimeWide
0xC11BA8C4 sceKernelNotifyCallback
0xC68D9437 sceKernelStartVTimer
0xC8CD158C sceKernelUSec2SysClockWide
0xCD203292 sceKernelCancelEventFlag
0xCEADEB47 sceKernelDelayThread
0xD0AEEE87 sceKernelStopVTimer
0xD13BDE95 sceKernelCheckThreadStack
0xD2D615EF sceKernelCancelVTimerHandler
0xD59EAD2F sceKernelWakeupThread
0xD6DA4BA1 sceKernelCreateSema
0xD8199E4C sceKernelReferFplStatus
0xD8B299AE sceKernelSetVTimerHandler
0xD979E9BF sceKernelAllocateFpl
0xDAA3F564 sceKernelReferAlarmStatus
0xDB738F35 sceKernelGetSystemTime
0xDF52098F sceKernelTryReceiveMsgPipe
0xE1619D7C sceKernelSysClock2USecWide
0xE7282CB6 sceKernelAllocateFplCB
0xE81CAF8F sceKernelCreateCallback
0xE9B3061E sceKernelSendMbx
0xEA748E31 sceKernelChangeCurrentThreadAttr
0xEC0A693F sceKernelAllocateVplCB
0xED1410E0 sceKernelDeleteFpl
0xEDBA5844 sceKernelDeleteCallback
0xEF9E4C70 sceKernelDeleteEventFlag
0xF0B7DA1C sceKernelDeleteMsgPipe
0xF3986382 sceKernelReceiveMbxCB
0xF475845D sceKernelStartThread
0xF6414A71 sceKernelFreeFpl
0xF8170FBE sceKernelDeleteMutex
0xFB6425C3 sceKernelSetVTimerTimeWide
0xFBFA697D sceKernelReceiveMsgPipeCB
0xFCCFAD26 sceKernelCancelWakeupThread
0xFFC36A14 sceKernelReferThreadRunStatus

Library: ThreadMonForUser
0x13BA4700 sceKernelThreadMonStart
0xAC447E49 sceKernelThreadMonStop
0xBA56557C sceKernelThreadMonSetBuffer
0xCE710A2C sceKernelThreadMonReset

Library: UtilsForUser
0x06FB8A63 sceKernelUtilsMt19937UInt
0x16641D70 sceKernelDcacheReadTag
0x27CC57F0 sceKernelLibcTime
0x346F6DA8 sceKernelUtilsSha1BlockUpdate
0x34B9FA9E sceKernelDcacheWritebackInvalidateRange
0x37FB5C42 sceKernelGetGPI
0x3EE30821 sceKernelDcacheWritebackRange
0x43C9A8DB sceKernelL1IcacheInvalidateRange
0x4FD31C9D sceKernelIcacheProbe
0x585F1C09 sceKernelUtilsSha1BlockResult
0x61E1E525 sceKernelUtilsMd5BlockUpdate
0x6AD345D7 sceKernelSetGPO
0x71EC4271 sceKernelLibcGettimeofday
0x77DFF087 sceKernelDcacheProbeRange
0x79D1C3FA sceKernelDcacheWritebackAll
0x80001C4C sceKernelDcacheProbe
0x840259F1 sceKernelUtilsSha1Digest
0x87E81561 sceKernelPutUserLog
0x91E4F6A7 sceKernelLibcClock
0x920F104A sceKernelIcacheInvalidateAll
0x9E5C5086 sceKernelUtilsMd5BlockInit
0xB435DEC5 sceKernelDcacheWritebackInvalidateAll
0xB8D24E78 sceKernelUtilsMd5BlockResult
0xBFA98062 sceKernelDcacheInvalidateRange
0xC2DF770E sceKernelIcacheInvalidateRange
0xC8186A58 sceKernelUtilsMd5Digest
0xE860E75E sceKernelUtilsMt19937Init
0xF8FCD5BA sceKernelUtilsSha1BlockInit
0xFB05FAD0 sceKernelIcacheReadTag

Library: deflt
0x0BA3B9CC sceGzipGetCompressedData_deflt
0x106A3552 sceGzipGetName_deflt
0x1B5B82BC sceGzipIsValid_deflt
0x2EE39A64 sceZlibAdler32_deflt
0x44054E03 sceDeflateDecompress_deflt
0x6A548477 sceZlibGetCompressedData_deflt
0x6DBCF897 sceGzipDecompress_deflt
0x8AA82C92 sceGzipGetInfo_deflt
0xA9E4FB28 sceZlibDecompress_deflt
0xAFE01FD3 sceZlibGetInfo_deflt
0xB767F9A0 sceGzipGetComment_deflt
0xE46EB986 sceZlibIsValid_deflt

Library: sceAac
0x02098C69 sceAacGetInfoToAddStreamData
0x23D35CAE sceAacTermResource
0x33B8C009 sceAacExit
0x506BF66C sceAacGetSumDecodedSample
0x523347D9 sceAacGetLoopNum
0x5CFFC57C sceAacInitResource
0x61AA43C9 sceAacEndEntry
0x6C05813B sceAacStartEntry
0x6DC7758A sceAacGetMaxOutputSample
0x7E4CFEE4 sceAacDecode
0xAC6DCBE3 sceAacNotifyAddStreamData
0xBBDD6403 sceAacSetLoopNum
0xD2DA2BBA sceAacResetPlayPosition
0xD7C51541 sceAacCheckStreamDataNeeded
0xE0C89ACA sceAacInit

Library: sceAdler
0x9702EF11 sceAdler32

Library: sceAtrac3plus
0x0C116E1B sceAtracLowLevelDecode
0x0E2A73AB sceAtracSetData
0x0FAE370E sceAtracSetHalfwayBufferAndGetID
0x132F1ECA sceAtracReinit
0x1575D64B sceAtracLowLevelInitDecoder
0x231FC6B7 _sceAtracGetContextAddress
0x2DD3E298 sceAtracGetBufferInfoForResetting
0x31668BAA sceAtracGetChannel
0x36FAABFB sceAtracGetNextSample
0x3F6E26B5 sceAtracSetHalfwayBuffer
0x5622B7C1 sceAtracSetAA3DataAndGetID
0x5CF9D852 sceAtracSetMOutHalfwayBuffer
0x5D268707 sceAtracGetStreamDataInfo
0x5DD66588 sceAtracSetAA3HalfwayBufferAndGetID
0x61EB33F5 sceAtracReleaseAtracID
0x644E5607 sceAtracResetPlayPosition
0x6A8C3CD5 sceAtracDecodeData
0x780F88D1 sceAtracGetAtracID
0x7A20E7AF sceAtracSetDataAndGetID
0x7DB31251 sceAtracAddStreamData
0x83BF7AFD sceAtracSetSecondBuffer
0x83E85EA0 sceAtracGetSecondBufferInfo
0x868120B5 sceAtracSetLoopNum
0x9AE849A7 sceAtracGetRemainFrame
0x9CD7DE03 sceAtracSetMOutHalfwayBufferAndGetID
0xA2BBA8BE sceAtracGetSoundSample
0xA554A158 sceAtracGetBitrate
0xB3B5D042 sceAtracGetOutputChannel
0xCA3CA3D2 sceAtracGetBufferInfoForReseting
0xD1F59FDB sceAtracStartEntry
0xD5C28CC0 sceAtracEndEntry
0xD6A5F2F7 sceAtracGetMaxSample
0xE23E3A35 sceAtracGetNextDecodePosition
0xE88F759B sceAtracGetInternalErrorInfo
0xECA32A99 sceAtracIsSecondBufferNeeded
0xFAA4F89B sceAtracGetLoopStatus

Library: sceAudio
0x01562BA3 sceAudioOutput2Reserve
0x086E5895 sceAudioInputBlocking
0x136CAF51 sceAudioOutputBlocking
0x13F592BC sceAudioOutputPannedBlocking
0x2D53F36E sceAudioOutput2OutputBlocking
0x41EFADE7 sceAudioOneshotOutput
0x43196845 sceAudioOutput2Release
0x5EC81C55 sceAudioChReserve
0x63F2889C sceAudioOutput2ChangeLength
0x647CEF33 sceAudioOutput2GetRestSample
0x6D4BEC68 sceAudioInput
0x6FC46853 sceAudioChRelease
0x7DE61688 sceAudioInputInit
0x87B2E651 sceAudioWaitInputEnd
0x8C1009B2 sceAudioOutput
0x95FD0C2D sceAudioChangeChannelConfig
0xA633048E sceAudioPollInputEnd
0xA708C6A6 sceAudioGetInputLength
0xB011922F sceAudioGetChannelRestLength
0xB7E1D8E7 sceAudioChangeChannelVolume
0xCB2E439E sceAudioSetChannelDataLen
0xE2D56B2D sceAudioOutputPanned
0xE926D3FB sceAudioInputInitEx
0xE9D97901 sceAudioGetChannelRestLen

Library: sceAudioRouting
0x28235C56 sceAudioRoutingGetVolumeMode
0x36FD8AA9 sceAudioRoutingSetMode
0x39240E7D sceAudioRoutingGetMode
0xBB548475 sceAudioRoutingSetVolumeMode

Library: sceBase16
0x7AD4677A sceBase16Encoder
0xFF021EBB sceBase16Decoder

Library: sceBase32
0x1D2F25FE sceBase32Encoder
0x79AE12DD sceBase32HexEncoder
0xC593B079 sceBase32HexDecoder
0xD5A58F29 sceBase32Decoder

Library: sceBase64
0x3AE99AAF sceBase64Decoder
0x43543731 sceBase64Encoder

Library: sceCcc
0x00D1378F sceCccUTF8toUTF16
0x068C4320 sceCccEncodeSJIS
0x17E1D813 sceCccSetErrorCharUTF8
0x41B724A5 sceCccUTF16toUTF8
0x4BDEB2A8 sceCccStrlenUTF16
0x67BF0D19 sceCccIsValidSJIS
0x6F82EE03 sceCccUTF8toSJIS
0x70ECAA10 sceCccUCStoJIS
0x76E33E9C sceCccIsValidUCS2
0x8406F469 sceCccEncodeUTF16
0x90521AC5 sceCccIsValidUTF8
0x92C05851 sceCccEncodeUTF8
0x953E6C10 sceCccDecodeSJIS
0xA2D5D209 sceCccIsValidJIS
0xA62E6E80 sceCccSJIStoUTF8
0xB4D1CBBF sceCccSetTable
0xB7D3C112 sceCccStrlenUTF8
0xB8476CF4 sceCccSetErrorCharUTF16
0xBD11EEF3 sceCccIsValidUnicode
0xBEB47224 sceCccSJIStoUTF16
0xC56949AD sceCccSetErrorCharSJIS
0xC6A8BEE2 sceCccDecodeUTF8
0xCC0A8BDA sceCccIsValidUTF16
0xD2B18485 sceCccIsValidUCS4
0xD9392CCB sceCccStrlenSJIS
0xE0CF8091 sceCccDecodeUTF16
0xF1B73D12 sceCccUTF16toSJIS
0xFB7846E2 sceCccJIStoUCS

Library: sceCtrl
0x02BAAD91 sceCtrlGetSamplingCycle
0x0B588501 sceCtrlReadLatch
0x1F4011E6 sceCtrlSetSamplingMode
0x1F803938 sceCtrlReadBufferPositive
0x3A622550 sceCtrlPeekBufferPositive
0x60B81F86 sceCtrlReadBufferNegative
0x6841BE1A sceCtrlSetRapidFire
0x687660FA sceCtrlGetIdleCancelThreshold
0x6A2774F3 sceCtrlSetSamplingCycle
0xA68FD260 sceCtrlClearRapidFire
0xA7144800 sceCtrlSetIdleCancelThreshold
0xB1D0E5CD sceCtrlPeekLatch
0xC152080A sceCtrlPeekBufferNegative
0xDA6B76A1 sceCtrlGetSamplingMode

Library: sceDeci2pForUser
0x46588220 sceKernelDeci2pOpen
0x5947AE64 sceKernelDeci2pClose
0x6E2E0BF3 sceKernelDeci2pWrite
0x9736CCD5 sceKernelDeci2pRead
0xA9542A53 sceKernelDeci2pRegisterCallback

Library: sceDeflt
0x0BA3B9CC sceGzipGetCompressedData
0x106A3552 sceGzipGetName
0x1B5B82BC sceGzipIsValid
0x2EE39A64 sceZlibAdler32
0x44054E03 sceDeflateDecompress
0x6A548477 sceZlibGetCompressedData
0x6DBCF897 sceGzipDecompress
0x8AA82C92 sceGzipGetInfo
0xA9E4FB28 sceZlibDecompress
0xAFE01FD3 sceZlibGetInfo
0xB767F9A0 sceGzipGetComment
0xE46EB986 sceZlibIsValid

Library: sceDisplay
0x0E20F177 sceDisplaySetMode
0x210EAB3A sceDisplayGetAccumulatedHcount
0x289D82FE sceDisplaySetFrameBuf
0x36CDFADE sceDisplayWaitVblank
0x40F1469C sceDisplayWaitVblankStartMulti
0x46F186C3 sceDisplayWaitVblankStartCB
0x4D4E10EC sceDisplayIsVblank
0x773DD3A3 sceDisplayGetCurrentHcount
0x77ED8B3A sceDisplayWaitVblankStartMultiCB
0x7ED59BC4 sceDisplaySetHoldMode
0x8EB9EC49 sceDisplayWaitVblankCB
0x984C27E7 sceDisplayWaitVblankStart
0x9C6EAAD7 sceDisplayGetVcount
0xB4F378FA sceDisplayIsForeground
0xDBA6C4C4 sceDisplayGetFramePerSec
0xDEA197D4 sceDisplayGetMode
0xEEDA2E54 sceDisplayGetFrameBuf

Library: sceDmac
0x617F3FE6 sceDmacMemcpy

Library: sceG729
0x13F1028A sceG729DecodeExit
0x17C11696 sceG729DecodeInitResource
0x3489D1F3 sceG729DecodeCore
0x55E14F75 sceG729DecodeInit
0x5A409D1B sceG729EncodeExit
0x74804D93 sceG729DecodeReset
0x890B86AE sceG729DecodeTermResource
0x8C87A2CA sceG729EncodeReset
0x94714D50 sceG729EncodeTermResource
0xAA1E5462 sceG729EncodeInitResource
0xCFCD367C sceG729EncodeInit
0xDB7259D5 sceG729EncodeCore

Library: sceGameUpdate
0x596AD78C sceGameUpdateRun
0x5F5D98A6 sceGameUpdateAbort
0xBB4B68DE sceGameUpdateTerm
0xCBE69FB3 sceGameUpdateInit

Library: sceGe_user
0x03444EB4 sceGeListSync
0x05DB22CE sceGeUnsetCallback
0x0BF608FB sceGeRestoreContext
0x1C0D95A6 sceGeListEnQueueHead
0x1F6752AD sceGeEdramGetSize
0x438A385A sceGeSaveContext
0x4C06E472 sceGeContinue
0x57C8945B sceGeGetMtx
0x5FB86AB0 sceGeListDeQueue
0xA4FC06A4 sceGeSetCallback
0xAB49E76A sceGeListEnQueue
0xB287BD61 sceGeDrawSync
0xB448EC0D sceGeBreak
0xB77905EA sceGeEdramSetAddrTranslation
0xDC93CFEF sceGeGetCmd
0xE0D68148 sceGeListUpdateStallAddr
0xE47E40E4 sceGeEdramGetAddr

Library: sceHeap
0x0E875980 sceHeapReallocHeapMemory
0x1C84B58D sceHeapReallocHeapMemoryWithOption
0x2A0C2009 sceHeapGetMallinfo
0x2ABADC63 sceHeapFreeHeapMemory
0x2B7299D8 sceHeapAllocHeapMemoryWithOption
0x4929B40D sceHeapGetTotalFreeSize
0x7012BBDD sceHeapIsAllocatedHeapMemory
0x70210B73 sceHeapDeleteHeap
0x7DE281C2 sceHeapCreateHeap
0xA8E102A0 sceHeapAllocHeapMemory

Library: sceHprm
0x208DB1BD sceHprmIsRemoteExist
0x219C58F1 sceHprmIsMicrophoneExist
0x2BCEC83E sceHprmPeekLatch
0x40D2F9F0 sceHprmReadLatch
0x444ED0B7 sceHprmUnregitserCallback
0x7E69EDA4 sceHprmIsHeadphoneExist
0xC7154136 sceHprmRegisterCallback
0xFD7DE6CD sceHprmUnregisterCallback

Library: sceHttp
0x0282A3BD sceHttpGetContentLength
0x03D9526F sceHttpSetResolveRetry
0x06488A1C sceHttpSetCookieSendCallback
0x0809C831 sceHttpEnableRedirect
0x0B12ABFB sceHttpDisableCookie
0x0DAFA58F sceHttpEnableCookie
0x15540184 sceHttpDeleteHeader
0x1A0EBB69 sceHttpDisableRedirect
0x1CEDB9D4 sceHttpFlushCache
0x1F0FC3E3 sceHttpSetRecvTimeOut
0x2255551E sceHttpGetNetworkPspError
0x267618F4 sceHttpSetAuthInfoCallback
0x2A6C3296 sceHttpSetAuthInfoCB
0x2C3C82CF sceHttpFlushAuthList
0x3A67F306 sceHttpSetCookieRecvCallback
0x3EABA285 sceHttpAddExtraHeader
0x47347B50 sceHttpCreateRequest
0x47940436 sceHttpSetResolveTimeOut
0x4CC7D78F sceHttpGetStatusCode
0x5152773B sceHttpDeleteConnection
0x54E7DF75 sceHttpIsRequestInCache
0x569A1481 sceHttpsSetSslCallback
0x59E6D16F sceHttpEnableCache
0x68AB0F86 sceHttpsInitWithPath
0x76D1363B sceHttpSaveSystemCookie
0x7774BF4C sceHttpAddCookie
0x78A0D3EC sceHttpEnableKeepAlive
0x78B54C09 sceHttpEndCache
0x87797BDD sceHttpsLoadDefaultCert
0x8ACD1F73 sceHttpSetConnectTimeOut
0x8EEFD953 sceHttpCreateConnection
0x9668864C sceHttpSetRecvBlockSize
0x96F16D3E sceHttpGetCookie
0x9988172D sceHttpSetSendTimeOut
0x9AFC98B2 sceHttpSendRequestInCacheFirstMode
0x9B1F1F36 sceHttpCreateTemplate
0x9FC5F10D sceHttpEnableAuth
0xA4496DE5 sceHttpSetRedirectCallback
0xA5512E01 sceHttpDeleteRequest
0xA6800C34 sceHttpInitCache
0xAB1540D5 sceHttpsGetSslError
0xAB1ABE07 sceHttpInit
0xAE948FEE sceHttpDisableAuth
0xB0C34B1D sceHttpSetCacheContentLengthMaxSize
0xB3FAF831 sceHttpsDisableOption
0xB509B09E sceHttpCreateRequestWithURL
0xBAC31BF1 sceHttpsEnableOption
0xBB70706F sceHttpSendRequest
0xC10B6BD9 sceHttpAbortRequest
0xC6330B0D sceHttpChangeHttpVersion
0xC7EF2559 sceHttpDisableKeepAlive
0xC98CBBA7 sceHttpSetResHeaderMaxSize
0xCCBD167A sceHttpDisableCache
0xCDF8ECB9 sceHttpCreateConnectionWithURL
0xD081EC8F sceHttpGetNetworkErrno
0xD11DAB01 sceHttpsGetCaList
0xD1C8945E sceHttpEnd
0xD70D4847 sceHttpGetProxy
0xDB266CCF sceHttpGetAllHeader
0xE4D21302 sceHttpsInit
0xEDEEB999 sceHttpReadData
0xF0F46C62 sceHttpSetProxy
0xF1657B22 sceHttpLoadSystemCookie
0xF49934F6 sceHttpSetMallocFunction
0xF9D8EB63 sceHttpsEnd
0xFCF8C055 sceHttpDeleteTemplate

Library: sceImpose
0x24FD7BCF sceImposeGetLanguageMode
0x36AA6E91 sceImposeSetLanguageMode
0x72189C48 sceImposeSetUMDPopup
0x8C943191 sceImposeGetBatteryIconStatus
0x8F6E3518 sceImposeGetBacklightOffTime
0x967F6D4A sceImposeSetBacklightOffTime
0xE0887BC8 sceImposeGetUMDPopup

Library: sceJpeg
0x04B5AE02 sceJpegMJpegCsc
0x04B93CEF sceJpegDecodeMJpeg
0x227662D7 sceJpegDecodeMJpegYCbCrSuccessively
0x48B602B7 sceJpegDeleteMJpeg
0x64B6F978 sceJpegDecodeMJpegSuccessively
0x67F0ED84 sceJpegCsc
0x7D2F3D7F sceJpegFinishMJpeg
0x8F2BB012 sceJpegGetOutputInfo
0x91EED83C sceJpegDecodeMJpegYCbCr
0x9D47469C sceJpegCreateMJpeg
0xA06A75C4 sceJpegMJpegCscWithColorOption
0xAC9E70E6 sceJpegInitMJpeg

Library: sceMd5
0x19884A15 sceMd5BlockInit
0x4876AFFF sceMd5BlockResult
0x98E31A9E sceMd5Digest
0xA30206C2 sceMd5BlockUpdate

Library: sceMp3
0x07EC321A sceMp3ReserveMp3Handle
0x0840E808 sceMp3ResetPlayPositionByFrame
0x0DB149F4 sceMp3NotifyAddStreamData
0x1B839B83 sceMp3LowLevelInit
0x2A368661 sceMp3ResetPlayPosition
0x3548AEC8 sceMp3GetFrameNum
0x354D27EA sceMp3GetSumDecodedSample
0x35750070 sceMp3InitResource
0x3C2FA058 sceMp3TermResource
0x3CEF484F sceMp3SetLoopNum
0x44E07129 sceMp3Init
0x732B042A sceMp3EndEntry
0x7F696782 sceMp3GetMp3ChannelNum
0x87677E40 sceMp3GetBitRate
0x87C263D1 sceMp3GetMaxOutputSample
0x8AB81558 sceMp3StartEntry
0x8F450998 sceMp3GetSamplingRate
0xA703FE0F sceMp3GetInfoToAddStreamData
0xAE6D2027 sceMp3GetMPEGVersion
0xD021C0FB sceMp3Decode
0xD0A56296 sceMp3CheckStreamDataNeeded
0xD8F54A51 sceMp3GetLoopNum
0xE3EE2C81 sceMp3LowLevelDecode
0xF5478233 sceMp3ReleaseMp3Handle

Library: sceMp4
0x01C76489 sceMp4TrackSampleBufDestruct
0x0F0187D2 sceMp4GetAvcTrackInfoData
0x10EE0D2C sceMp4AacDecodeInit
0x113E9E7B sceMp4GetNumberOfMetaData
0x131BDE57 sceMp4InitAu
0x17EAA97D sceMp4GetAvcAuWithoutSampleBuf
0x28CCB940 sceMp4GetTrackEditList
0x3069C2B5 sceMp4GetAvcParamSet
0x31BCD7E0 sceMp4TrackSampleBufPut
0x427BEF7F sceMp4GetTrackNumOfEditList
0x496E8A65 sceMp4TrackSampleBufFlush
0x4ED4AB1E sceMp4AacDecodeInitResource
0x4FB5B756 sceMp4GetMetaDataInfo
0x503A3CBA sceMp4GetAvcAu
0x532029B8 sceMp4GetAacAuWithoutSampleBuf
0x538C2057 sceMp4Delete
0x5601A6F0 sceMp4GetAacAu
0x5D72B333 sceMp4AacDecodeExit
0x5EB65F26 sceMp4GetNumberOfSpecificTrack
0x6710FE77 sceMp4UnregistTrack
0x68651CBC sceMp4Init
0x7443AF1D sceMp4GetMovieInfo
0x74A1CA3E sceMp4SearchSyncSampleNum
0x7663CB5C sceMp4AacDecode
0x7ADFD01C sceMp4RegistTrack
0x7D332394 sceMp4AacDecodeTermResource
0x8754ECB8 sceMp4TrackSampleBufAvailableSize
0x9042B257 sceMp4Finish
0x9C8F4FC1 sceMp4TrackSampleBufConstruct
0x9CE6F5CF sceMp4GetAacTrackInfoData
0xA6C724DC sceMp4GetSampleNum
0xB1221EE7 sceMp4Create
0xB4B400D1 sceMp4GetSampleNumWithTimeStamp
0xBCA9389C sceMp4TrackSampleBufQueryMemSize
0xD2AC9A7E sceMp4GetMetaData
0xD8250B75 sceMp4PutSampleNum
0xF7C51EC1 sceMp4GetSampleInfo

Library: sceMpeg
0x01977054 sceMpegGetUserdataAu
0x0558B075 sceMpegAvcCopyYCbCr
0x0E3C2E9D sceMpegAvcDecode
0x0F6C18D7 sceMpegAvcDecodeDetail
0x11F95CF1 sceMpegGetAvcNalAu
0x13407F13 sceMpegRingbufferDestruct
0x167AFD9E sceMpegInitAu
0x211A057C sceMpegAvcQueryYCbCrSize
0x21FF80E4 sceMpegQueryStreamOffset
0x234586AE sceMpegChangeGetAvcAuMode
0x31BD0272 sceMpegAvcCsc
0x37295ED8 sceMpegRingbufferConstruct
0x3C37A7A6 sceMpegNextAvcRpAu
0x42560F23 sceMpegRegistStream
0x4571CC64 sceMpegAvcDecodeFlush
0x500F0429 sceMpegFlushStream
0x591A4AA2 sceMpegUnRegistStream
0x606A4649 sceMpegDelete
0x611E9E11 sceMpegQueryStreamSize
0x63B9536A sceMpegAvcResourceGetAvcDecTopAddr
0x67179B1B sceMpegAvcInitYCbCr
0x682A619B sceMpegInit
0x707B7629 sceMpegFlushAllStream
0x740FCCD1 sceMpegAvcDecodeStop
0x769BEBB6 sceMpegRingbufferQueryPackNum
0x800C44DF sceMpegAtracDecode
0x8160A2FE sceMpegAvcResourceFinish
0x874624D6 sceMpegFinish
0x8C1E027D sceMpegGetPcmAu
0x921FCCCF sceMpegGetAvcEsAu
0x9DCFB7EA sceMpegChangeGetAuMode
0xA11C7026 sceMpegAvcDecodeMode
0xA780CF7E sceMpegMallocAvcEsBuf
0xAB0E9556 sceMpegAvcDecodeDetailIndex
0xAF26BB01 sceMpegAvcResourceGetAvcEsBuf
0xB240A59E sceMpegRingbufferPut
0xB5F6DC87 sceMpegRingbufferAvailableSize
0xC02CF6B5 sceMpegQueryPcmEsSize
0xC132E22F sceMpegQueryMemSize
0xC45C99CC sceMpegQueryUserdataEsSize
0xCEB870B1 sceMpegFreeAvcEsBuf
0xD7A29F46 sceMpegRingbufferQueryMemSize
0xD8C5F121 sceMpegCreate
0xE1CE83A7 sceMpegGetAtracAu
0xF0EB1125 sceMpegAvcDecodeYCbCr
0xF2930C9C sceMpegAvcDecodeStopYCbCr
0xF5E7EA31 sceMpegAvcConvertToYuv420
0xF8DCB679 sceMpegQueryAtracEsSize
0xFCBDB5AD sceMpegAvcResourceInit
0xFE246728 sceMpegGetAvcAu

Library: sceMt19937
0xECF5D379 sceMt19937Init
0xF40C98E6 sceMt19937UInt

Library: sceNet
0x0BF0A3AE sceNetGetLocalEtherAddr
0x281928A9 sceNetTerm
0x39AF39A6 sceNetInit
0x50647530 sceNetFreeThreadinfo
0x89360950 sceNetEtherNtostr
0xAD6844C6 sceNetThreadAbort
0xCC393E48 sceNetGetMallocStat
0xD27961C9 sceNetEtherStrton

Library: sceNetAdhoc
0x0B2228E9 sceNetAdhocGameModeDeleteReplica
0x157E6225 sceNetAdhocPtpClose
0x3278AB0C sceNetAdhocGameModeCreateReplica
0x4D2CE199 sceNetAdhocGetSocketAlert
0x4DA4C788 sceNetAdhocPtpSend
0x6F92741B sceNetAdhocPdpCreate
0x73BFD52D sceNetAdhocSetSocketAlert
0x7A662D6B sceNetAdhocPollSocket
0x7F27BB5E sceNetAdhocPdpDelete
0x7F75C338 sceNetAdhocGameModeCreateMaster
0x877F6D66 sceNetAdhocPtpOpen
0x8BEA2B3E sceNetAdhocPtpRecv
0x98C204C8 sceNetAdhocGameModeUpdateMaster
0x9AC2EEAC sceNetAdhocPtpFlush
0x9DF81198 sceNetAdhocPtpAccept
0xA0229362 sceNetAdhocGameModeDeleteMaster
0xA62C6F57 sceNetAdhocTerm
0xABED3790 sceNetAdhocPdpSend
0xB9685118 sceNetAdhocGetPtpStat
0xC7C1FC57 sceNetAdhocGetPdpStat
0xDFE53E03 sceNetAdhocPdpRecv
0xE08BDAC1 sceNetAdhocPtpListen
0xE1D621D7 sceNetAdhocInit
0xFA324B4E sceNetAdhocGameModeUpdateReplica
0xFC6FC07B sceNetAdhocPtpConnect

Library: sceNetAdhocDiscover
0x52DE1B97 sceNetAdhocDiscoverUpdate
0x941B3877 sceNetAdhocDiscoverInitStart
0x944DDBC6 sceNetAdhocDiscoverGetStatus
0xA2246614 sceNetAdhocDiscoverTerm
0xA423A21B sceNetAdhocDiscoverRequestSuspend
0xF7D13214 sceNetAdhocDiscoverStop

Library: sceNetAdhocMatching
0x2A2A1E07 sceNetAdhocMatchingInit
0x32B156B3 sceNetAdhocMatchingStop
0x40F8F435 sceNetAdhocMatchingGetPoolMaxAlloc
0x5E3D4B79 sceNetAdhocMatchingSelectTarget
0x7945ECDA sceNetAdhocMatchingTerm
0x8F58BEDF sceNetAdhocMatchingCancelTargetWithOpt
0x93EF3843 sceNetAdhocMatchingStart
0x9C5CFB7D sceNetAdhocMatchingGetPoolStat
0xB58E61B7 sceNetAdhocMatchingSetHelloOpt
0xB5D96C2A sceNetAdhocMatchingGetHelloOpt
0xC58BCD9E sceNetAdhocMatchingGetMembers
0xCA5EDA6F sceNetAdhocMatchingCreate
0xEA3C6108 sceNetAdhocMatchingCancelTarget
0xEC19337D sceNetAdhocMatchingAbortSendData
0xF16EAF4F sceNetAdhocMatchingDelete
0xF79472D7 sceNetAdhocMatchingSendData

Library: sceNetAdhocctl
0x08FFF7A0 sceNetAdhocctlScan
0x0AD043ED sceNetAdhocctlConnect
0x1FF89745 sceNetAdhocctlJoinEnterGameMode
0x20B317A0 sceNetAdhocctlAddHandler
0x34401D65 sceNetAdhocctlDisconnect
0x362CBE8F sceNetAdhocctlGetAdhocId
0x5A014CE0 sceNetAdhocctlGetGameModeInfo
0x5E7F79C9 sceNetAdhocctlJoin
0x6402490B sceNetAdhocctlDelHandler
0x75ECD386 sceNetAdhocctlGetState
0x81AEE1BE sceNetAdhocctlGetScanInfo
0x8916C003 sceNetAdhocctlGetNameByAddr
0x8DB83FDC sceNetAdhocctlGetPeerInfo
0x99560ABE sceNetAdhocctlGetAddrByName
0x9D689E13 sceNetAdhocctlTerm
0xA5C055CE sceNetAdhocctlCreateEnterGameMode
0xB0B80E80 sceNetAdhocctlCreateEnterGameModeMin
0xCF8E084D sceNetAdhocctlExitGameMode
0xDED9D28E sceNetAdhocctlGetParameter
0xE162CB14 sceNetAdhocctlGetPeerList
0xE26F226E sceNetAdhocctlInit
0xEC0635C1 sceNetAdhocctlCreate

Library: sceNetApDialogDummy
0x3811281E sceNetApDialogDummyConnect
0xBB73FF67 sceNetApDialogDummyInit
0xCA9BE5BF sceNetApDialogDummyGetState
0xF213BE65 sceNetApDialogDummyTerm

Library: sceNetApctl
0x24FE91A1 sceNetApctlDisconnect
0x2935C45B sceNetApctlGetBSSDescEntry2
0x2BEFDF23 sceNetApctlGetInfo
0x5963991B sceNetApctlDelHandler
0x5DEAC81B sceNetApctlGetState
0x8ABADD51 sceNetApctlAddHandler
0xA3E77E13 sceNetApctlScanSSID2
0xB3EDD0EC sceNetApctlTerm
0xCFB957C6 sceNetApctlConnect
0xE2F91F9B sceNetApctlInit
0xF25A5006 sceNetApctlGetBSSDescIDList2

Library: sceNetIfhandle
0xC80181A2 sceNetGetDropRate
0xFD8585E1 sceNetSetDropRate

Library: sceNetInet
0x05038FC7 sceNetInetSendto
0x162E6FD5 sceNetInetGetsockname
0x17943399 sceNetInetInit
0x1A33F9AE sceNetInetBind
0x1BDF5D13 sceNetInetInetAton
0x2FE71FE7 sceNetInetSetsockopt
0x39B0C7D3 sceNetInetGetUdpcbstat
0x410B34AA sceNetInetConnect
0x4A114C7C sceNetInetGetsockopt
0x4CFE4E56 sceNetInetShutdown
0x5BE8D595 sceNetInetSelect
0x774E36F4 sceNetInetSendmsg
0x7AA671BC sceNetInetSend
0x805502DD sceNetInetCloseWithRST
0x80A21ABD sceNetInetSocketAbort
0x8B7B220F sceNetInetSocket
0x8CA3A97E sceNetInetGetPspError
0x8D7284EA sceNetInetClose
0xA9ED66B9 sceNetInetTerm
0xB3888AD4 sceNetInetGetTcpcbstat
0xB75D5B0A sceNetInetInetAddr
0xC91142E4 sceNetInetRecvfrom
0xCDA85C99 sceNetInetRecv
0xD0792666 sceNetInetInetNtop
0xD10A1A7A sceNetInetListen
0xDB094E1B sceNetInetAccept
0xE247B6D6 sceNetInetGetpeername
0xE30B8C19 sceNetInetInetPton
0xEECE61D2 sceNetInetRecvmsg
0xFAABB1DD sceNetInetPoll
0xFBABE411 sceNetInetGetErrno

Library: sceNetResolver
0x12748EB9 sceNetResolverWaitAsync
0x14C17EF9 sceNetResolverStartNtoAAsync
0x224C5F44 sceNetResolverStartNtoA
0x244172AF sceNetResolverCreate
0x4EE99358 sceNetResolverPollAsync
0x6138194A sceNetResolverTerm
0x629E2FB7 sceNetResolverStartAtoN
0x808F6063 sceNetResolverStop
0x94523E09 sceNetResolverDelete
0xAAC09184 sceNetResolverStartAtoNAsync
0xF3370E61 sceNetResolverInit

Library: sceNetUpnp
0x27045362 sceNetUpnpGetNatInfo
0x3432B2E5 sceNetUpnpStart
0x3E32ED9E sceNetUpnpStop
0x540491EF sceNetUpnpTerm
0xE24220B5 sceNetUpnpInit

Library: sceNp
0x1D60AE4B sceNpGetChatRestrictionFlag
0x37E1E274 sceNpTerm
0x4B5C71C8 sceNpGetOnlineId
0x633B5F71 sceNpGetNpId
0x7E0864DF sceNpGetUserProfile
0x857B47D3 sceNpInit
0xA0BE3C4B sceNpGetAccountRegion
0xBB069A87 sceNpGetContentRatingFlag
0xCDCC21D3 sceNpGetMyLanguages

Library: sceNpAuth
0x3F1C1F70 sceNpAuthGetTicket
0x4EC1F667 sceNpAuthTerm
0x5A3CB57A sceNpAuthGetTicketParam
0x6900F084 sceNpAuthGetEntitlementById
0x72BB0467 sceNpAuthDestroyRequest
0x75FB0AE3 sceNpAuthGetEntitlementIdList
0xA1DE86F8 sceNpAuthInit
0xCD86A656 sceNpAuthCreateStartRequest
0xD99455DD sceNpAuthAbortRequest
0xF4531ADC sceNpAuthGetMemoryStat

Library: sceNpCommerce2
0x005B5F20 sceNpCommerce2GetProductInfoStart
0x05E7AFBC sceNpCommerce2GetGameProductInfoFromContentInfo
0x0E9956E3 sceNpCommerce2Init
0x1888A9FE sceNpCommerce2DestroyReq
0x1C85ED88 sceNpCommerce2GetPrice
0x1C952DCB sceNpCommerce2GetGameProductInfo
0x2B25F6E9 sceNpCommerce2CreateSessionStart
0x3371D5F1 sceNpCommerce2GetProductInfoCreateReq
0x490210E0 sceNpCommerce2DestroyGetProductInfoResult
0x4ECD4503 sceNpCommerce2CreateSessionCreateReq
0x54FE8871 sceNpCommerce2GetCategoryInfo
0x57C8BD4E sceNpCommerce2GetCategoryInfoFromContentInfo
0x590A3229 sceNpCommerce2GetSessionInfo
0x5D8C2D99 sceNpCommerce2GetCategoryContentsCreateReq
0x6592FE83 sceNpCommerce2GetContentRatingDescriptor
0x6A2AE572 sceNpCommerce2GetContentRatingInfoFromGameProductInfo
0x6F1FE37F sceNpCommerce2CreateCtx
0x80A7AFDB sceNpCommerce2GetCategoryContentsGetResult
0xA5A34EA4 sceNpCommerce2Term
0xAA4A1E3D sceNpCommerce2GetProductInfoGetResult
0xB0D7AA90 sceNpCommerce2GetContentInfo
0xBC61FFC8 sceNpCommerce2CreateSessionGetResult
0xC5505A19 sceNpCommerce2GetContentRatingInfoFromCategoryInfo
0xC7F32242 sceNpCommerce2AbortReq
0xCEAB1829 sceNpCommerce2InitGetCategoryContentsResult
0xDD6758FA sceNpCommerce2GetCategoryContentsStart
0xED85ACCE sceNpCommerce2DestroyGetCategoryContentsResult
0xF2278B90 sceNpCommerce2GetGameSkuInfoFromGameProductInfo
0xF297AB9C sceNpCommerce2DestroyCtx
0xFC30C19E sceNpCommerce2InitGetProductInfoResult

Library: sceNpMatching2
0x12C5A111 sceNpMatching2GetRoomDataExternalList
0x1421514B sceNpMatching2SetDefaultRoomEventOptParam
0x190FF903 sceNpMatching2ContextStart
0x22F38DAF sceNpMatching2GetMemoryStat
0x2B3892FC sceNpMatching2ContextStop
0x2E61F6E1 sceNpMatching2Init
0x3892E9A6 sceNpMatching2SignalingGetConnectionInfo
0x3DE70241 sceNpMatching2DestroyContext
0x495E97BD sceNpMatching2GrantRoomOwner
0x4EE3A8EC sceNpMatching2GetServerInfo
0x5030CC53 sceNpMatching2CreateContext
0x55F7837F sceNpMatching2SendRoomChatMessage
0x5C7DB6A4 sceNpMatching2GetRoomMemberDataInternalList
0x631682CC sceNpMatching2SetDefaultRequestOptParam
0x6D6D0C75 sceNpMatching2SignalingGetConnectionStatus
0x7BBFC427 sceNpMatching2JoinRoom
0x7D1D5F5E sceNpMatching2SetUserInfo
0x7DAA8A90 sceNpMatching2SetRoomMemberDataInternal
0x80F61558 sceNpMatching2GetRoomMemberIdListLocal
0x81C13E6D sceNpMatching2SearchRoom
0x8BF37D8C sceNpMatching2Term
0x8CD109E7 sceNpMatching2SignalingGetPeerNetInfo
0x9462C05A sceNpMatching2SignalingCancelPeerNetInfo
0x97529ECC sceNpMatching2KickoutRoomMember
0x9A67F5D0 sceNpMatching2SetSignalingOptParam
0xA3C298D1 sceNpMatching2RegisterSignalingCallback
0xA53E7C69 sceNpMatching2GetWorldInfoList
0xA5775DBF sceNpMatching2GetRoomMemberDataInternal
0xAAD0946A sceNpMatching2CreateJoinRoom
0xC7E72EC5 sceNpMatching2GetSignalingOptParamLocal
0xC870535A sceNpMatching2LeaveRoom
0xC8FC5D41 sceNpMatching2GetUserInfoList
0xD13491AB sceNpMatching2SetDefaultRoomMessageOptParam
0xD7D4AEB2 sceNpMatching2SetRoomDataExternal
0xDFEDB642 sceNpMatching2SignalingGetPeerNetInfoResult
0xE313E586 sceNpMatching2GetRoomDataInternal
0xE6C93DBD sceNpMatching2SetRoomDataInternal
0xEF683F4F sceNpMatching2GetRoomDataInternalLocal
0xF22C7ADC sceNpMatching2GetRoomMemberDataInternalLocal
0xF47342FC sceNpMatching2GetServerIdListLocal
0xF739BE92 sceNpMatching2GetRoomPasswordLocal
0xF940D9AD sceNpMatching2SendRoomMessage
0xFADBA9DB sceNpMatching2AbortRequest
0xFBF494C0 sceNpMatching2GetRoomMemberDataExternalList
0xFF32EA05 sceNpMatching2SignalingGetLocalNetInfo

Library: sceNpService
0x00ACFAC3 sceNpServiceTerm
0x0F8F5821 sceNpServiceInit
0x168B8DE5 sceNpManagerSigninUpdateGetStatus
0x174D0D24 sceNpRosterDeleteBlockListEntry
0x1DA3E950 sceNpManagerSigninUpdateInitStart
0x250488F9 sceNpServiceGetMemoryStat
0x268C009D sceNpManagerSigninUpdateAbort
0x389A0D44 sceNpLookupNpId
0x4B4E4E71 sceNpLookupAbortTransaction
0x4E851B10 sceNpRosterGetFriendListEntry
0x506C318D sceNpRosterGetBlockListEntry
0x5494274B sceNpLookupCreateTransactionCtx
0x58251346 sceNpRosterGetFriendListEntryCount
0x5F5E32AF sceNpRosterAbort
0x66C64821 sceNpRosterDeleteRequest
0x72A1CE0D sceNpRosterDeleteFriendListEntry
0x75DACB57 sceNpRosterAcceptFriendListEntry
0x78802D5F sceNpManagerSigninUpdateShutdownStart
0x788F2B5E sceNpRosterAddFriendListEntry
0x90E4DB6A sceNpLookupUserProfile
0xA01443AA sceNpRosterGetBlockListEntryCount
0xA164CACC sceNpRosterGetFriendListMessage
0xA670D3A3 sceNpLookupDestroyTransactionCtx
0xBE22EEA3 sceNpRosterCreateRequest
0xC76F55ED sceNpLookupTitleSmallStorage
0xFC0BC8DB sceNpRosterAddBlockListEntry

Library: sceOpenPSID
0xC69BEBCE sceOpenPSIDGetOpenPSID

Library: sceP3da
0x013016F3 sceP3daBridgeCore
0x374500A5 sceP3daBridgeInit
0x43F756A2 sceP3daBridgeExit

Library: sceParseHttp
0x8077A433 sceParseHttpStatusLine
0xAD7BFDEF sceParseHttpResponseHeader

Library: sceParseUri
0x062BB07E sceUriUnescape
0x49E950EC sceUriEscape
0x568518C9 sceUriParse
0x7EE318AF sceUriBuild
0x8885A782 sceUriSweepPath
0x8AA55D17 sceUriMerge

Library: scePower
0x04B7766E scePowerRegisterCallback
0x0AFD0D8B scePowerIsBatteryExist
0x1E490401 scePowerIsBatteryCharging
0x2085D15D scePowerGetBatteryLifePercent
0x34F9C463 scePowerGetPllClockFrequencyInt
0x469989AD scePowerSetClockFrequency
0x478FE6F5 scePowerGetBusClockFrequency
0x843FBF43 scePowerSetCpuClockFrequency
0x87440F5E scePowerIsPowerOnline
0x8EFB3FA2 scePowerGetBatteryLifeTime
0x9BADB3EB scePowerGetBusClockFrequencyFloat
0xA85880D0 scePowerCheckWlanCoexistenceClock
0xAC32C9CC scePowerRequestSuspend
0xB1A52C83 scePowerGetCpuClockFrequencyFloat
0xB8D7B3FB scePowerSetBusClockFrequency
0xBD681969 scePowerGetBusClockFrequencyInt
0xD3075926 scePowerIsLowBattery
0xDB9D28DD scePowerUnregitserCallback
0xDFA8BAF8 scePowerUnregisterCallback
0xEA382A27 scePowerGetPllClockFrequencyFloat
0xEBD177D6 scePowerSetClockFrequency350
0xEFD3C963 scePowerTick
0xFDB5BFE9 scePowerGetCpuClockFrequencyInt
0xFEE03A2F scePowerGetCpuClockFrequency

Library: scePsmf
0x0BA514E5 scePsmfGetVideoInfo
0x0C120E1D scePsmfSpecifyStreamWithStreamTypeNumber
0x1E6D9013 scePsmfSpecifyStreamWithStreamType
0x2673646B scePsmfVerifyPsmf
0x28240568 scePsmfGetCurrentStreamNumber
0x40326D8F scePsmfCheckPsmfMark
0x43AC7DBB scePsmfGetPsmfMark
0x4BC9BDE0 scePsmfSpecifyStream
0x4E624A34 scePsmfGetEPWithId
0x5B70FCC1 scePsmfQueryStreamOffset
0x5F457515 scePsmfGetEPidWithTimestamp
0x68D42328 scePsmfGetNumberOfSpecificStreams
0x7491C438 scePsmfGetNumberOfEPentries
0x76D3AEBA scePsmfGetPresentationStartTime
0x7C0E7AC3 scePsmfGetEPWithTimestamp
0x8D843AB6 scePsmfGetPsmfMarkIdWithTimestamp
0x9553CC91 scePsmfQueryStreamSize
0x971A3A90 scePsmfCheckEPmap
0xA5EBFE81 scePsmfGetStreamSize
0xA83F7113 scePsmfGetAudioInfo
0xB78EB9E9 scePsmfGetHeaderSize
0xBD8AE0D8 scePsmfGetPresentationEndTime
0xC22C8327 scePsmfSetPsmf
0xC7DB3A5B scePsmfGetCurrentStreamType
0xD1DCF0DB scePsmfGetPsmfMarkWithTimestamp
0xDE78E9FC scePsmfGetNumberOfPsmfMarks
0xE1283895 scePsmfGetPsmfVersion
0xEAED89CD scePsmfGetNumberOfStreams

Library: scePspNpDrm_user
0x08D98894 sceNpDrmEdataSetupKey
0x219EF5CC sceNpDrmEdataGetDataSize
0x275987D1 sceNpDrmRenameCheck
0x9B745542 sceNpDrmClearLicenseeKey
0xA1336091 sceNpDrmSetLicenseeKey

Library: scePuny
0x8C2DBD4E scePunyDecodeUCS4
0x8D51155B scePunyEncodeUCS2
0xAD29F139 scePunyEncodeUCS4
0xDD0ED02A scePunyDecodeUCS2

Library: sceQpCode
0x2B235B5A sceQPrintableLineDecoder
0x69752447 sceQPrintableEncoder

Library: sceReg
0x0CAE832B sceRegCloseCategory
0x0D69BF40 sceRegFlushCategory
0x17768E14 sceRegSetKeyValue
0x1D8A762E sceRegOpenCategory
0x28A8E98A sceRegGetKeyValue
0x2C0DB9DD sceRegGetKeysNum
0x2D211135 sceRegGetKeys
0x30BE0259 sceRegGetKeyValueByName
0x3615BC87 sceRegRemoveKey
0x39461B4D sceRegFlushRegistry
0x4CA16893 sceRegRemoveCategory
0x57641A81 sceRegCreateKey
0x835ECE6F sceRegGetCategoryListAtRoot
0x92E41280 sceRegOpenRegistry
0x9B25EDF1 sceRegExit
0xBE8C1263 sceRegGetCategoryNumAtRoot
0xC5768D02 sceRegGetKeyInfoByName
0xD4475AA8 sceRegGetKeyInfo
0xDEDA92BF sceRegRemoveRegistry
0xFA8A5739 sceRegCloseRegistry

Library: sceRtc
0x011F03C1 sceRtcGetAccumulativeTime
0x0498FB3C sceRtcFormatRFC3339
0x05EF322C sceRtcGetDaysInMonth
0x1909C99B sceRtcSetTime64_t
0x203CEB0D sceRtcGetLastReincarnatedTime
0x26D25A5D sceRtcTickAddMicroseconds
0x26D7A24A sceRtcTickAddHours
0x27C4594C sceRtcGetTime_t
0x27F98543 sceRtcFormatRFC3339LocalTime
0x28E1E988 sceRtcParseRFC3339
0x34885E0D sceRtcConvertUtcToLocalTime
0x36075567 sceRtcGetDosTime
0x3A807CC8 sceRtcSetTime_t
0x3F7AD767 sceRtcGetCurrentTick
0x42307A17 sceRtcIsLeapYear
0x42842C77 sceRtcTickAddYears
0x44F45E05 sceRtcTickAddTicks
0x4B1B5E82 sceRtcCheckValid
0x4CFA57B0 sceRtcGetCurrentClock
0x57726BC1 sceRtcGetDayOfWeek
0x62685E98 sceRtcGetLastAdjustedTime
0x6A676D2D sceRtcUnregisterCallback
0x6FF40ACC sceRtcGetTick
0x779242A2 sceRtcConvertLocalTimeToUTC
0x7ACE4C04 sceRtcSetWin32FileTime
0x7D1FBED3 sceRtcSetAlarmTick
0x7DE6711B sceRtcFormatRFC2822LocalTime
0x7ED29E40 sceRtcSetTick
0x81FCDA34 sceRtcIsAlarmed
0x9ED0AE87 sceRtcCompareTick
0xC2DDBEB5 sceRtcGetAlarmTick
0xC41C2853 sceRtcGetTickResolution
0xC663B3B9 sceRtcFormatRFC2822
0xCF3A2CA8 sceRtcTickAddWeeks
0xCF561893 sceRtcGetWin32FileTime
0xDBF74F1B sceRtcTickAddMonths
0xDFBC5F16 sceRtcParseDateTime
0xE1C93E47 sceRtcGetTime64_t
0xE51B4B7A sceRtcTickAddDays
0xE6605BCA sceRtcTickAddMinutes
0xE7C27D1B sceRtcGetCurrentClockLocalTime
0xF006F264 sceRtcSetDosTime
0xF2A4AFE5 sceRtcTickAddSeconds
0xF5FCC995 sceRtcGetCurrentNetworkTick
0xFB3B18CD sceRtcRegisterCallback

Library: sceSasCore
0x019B25EB sceSasSetADSR
0x07F58C24 sceSasGetAllEnvelopeHeights
0x267A6DD2 sceSasRevParam
0x2C8E6AB3 sceSasGetPauseFlag
0x33D4AB37 sceSasRevType
0x42778A9F sceSasInit
0x440CA7D8 sceSasSetVolume
0x4AA9EAD6 sceSasSetVoiceATRAC3
0x50A14DFC sceSasCoreWithMix
0x5F9529F6 sceSasSetSL
0x68A46B95 sceSasGetEndFlag
0x7497EA85 sceSasConcatenateATRAC3
0x74AE582A sceSasGetEnvelopeHeight
0x76F01ACA sceSasSetKeyOn
0x787D04D5 sceSasSetPause
0x99944089 sceSasSetVoice
0x9EC3676A sceSasSetADSRmode
0xA0CF2FA4 sceSasSetKeyOff
0xA232CBE6 sceSasSetTrianglarWave
0xA3589D81 sceSasCore
0xAD84D37F sceSasSetPitch
0xB7660A23 sceSasSetNoise
0xBD11B7C2 sceSasGetGrain
0xCBCD4F79 sceSasSetSimpleADSR
0xD1E0A01E sceSasSetGrain
0xD5A229C9 sceSasRevEVOL
0xD5EBBBCD sceSasSetSteepWave
0xE175EF66 sceSasGetOutputmode
0xE1CD9561 sceSasSetVoicePCM
0xE855BF76 sceSasSetOutputmode
0xF6107F00 sceSasUnsetATRAC3
0xF983B186 sceSasRevVON

Library: sceSfmt11213
0x16B09B57 sceSfmt11213InitByArray
0x25238DDF sceSfmt11213GenRand64
0x7FCCAD30 sceSfmt11213FillArray32
0x8F52D18C sceSfmt11213GenRand32
0x9D45E91D sceSfmt11213InitGenRand
0xE9A29DEC sceSfmt11213FillArray64

Library: sceSfmt1279
0x1F2CC3CC sceSfmt1279InitByArray
0x378C276E sceSfmt1279FillArray64
0x64117FA3 sceSfmt1279InitGenRand
0x7B9E67AB sceSfmt1279GenRand64
0xEDF8B8C3 sceSfmt1279FillArray32
0xFE9D3FEF sceSfmt1279GenRand32

Library: sceSfmt132049
0x0270B0EF sceSfmt132049FillArray32
0x116EDAFB sceSfmt132049GenRand32
0xC90266E0 sceSfmt132049InitByArray
0xE0F9E926 sceSfmt132049InitGenRand
0xE4D856E3 sceSfmt132049GenRand64
0xE90C5D00 sceSfmt132049FillArray64

Library: sceSfmt19937
0x161ACEB2 sceSfmt19937InitGenRand
0xB33FE749 sceSfmt19937GenRand32
0xD5AC9F99 sceSfmt19937GenRand64
0xDB025BFA sceSfmt19937FillArray32
0xDD5A5D6C sceSfmt19937InitByArray
0xEE2938C4 sceSfmt19937FillArray64

Library: sceSfmt216091
0x353660FC sceSfmt216091InitByArray
0x3A0F900B sceSfmt216091FillArray32
0x5E2F99CE sceSfmt216091GenRand64
0xBFA431A4 sceSfmt216091FillArray64
0xC0E3B92F sceSfmt216091InitGenRand
0xC81A470C sceSfmt216091GenRand32

Library: sceSfmt2281
0x8454D15E sceSfmt2281FillArray64
0x868C53AB sceSfmt2281InitGenRand
0x9D9120D6 sceSfmt2281FillArray32
0xBBCDB82B sceSfmt2281GenRand64
0xDEE53F2E sceSfmt2281GenRand32
0xF38FF54A sceSfmt2281InitByArray

Library: sceSfmt4253
0x2AF9B5D3 sceSfmt4253GenRand64
0x61B05CA7 sceSfmt4253FillArray32
0x79D2E875 sceSfmt4253FillArray64
0x7F56FA88 sceSfmt4253InitGenRand
0xFA39B7A4 sceSfmt4253InitByArray
0xFBFCDAFD sceSfmt4253GenRand32

Library: sceSfmt44497
0x31B1F41F sceSfmt44497GenRand32
0x4525C4FD sceSfmt44497GenRand64
0xA4168CB6 sceSfmt44497InitGenRand
0xB56C5830 sceSfmt44497InitByArray
0xCA9560E2 sceSfmt44497FillArray64
0xDCD09960 sceSfmt44497FillArray32

Library: sceSfmt607
0x1CCCC776 sceSfmt607GenRand64
0x4ED95A1E sceSfmt607FillArray64
0x9480A1E6 sceSfmt607InitGenRand
0xB014F0A8 sceSfmt607InitByArray
0xCE73E1B9 sceSfmt607GenRand32
0xFA3CB3A5 sceSfmt607FillArray32

Library: sceSfmt86243
0x2A0AFFB3 sceSfmt86243FillArray64
0x79A146E0 sceSfmt86243InitByArray
0x8CC70361 sceSfmt86243FillArray32
0xD5B8D7A2 sceSfmt86243GenRand32
0xDD4196A3 sceSfmt86243InitGenRand
0xF77D68EF sceSfmt86243GenRand64

Library: sceSha0
0x86E64331 sceSha0BlockResult
0x91524E96 sceSha0BlockUpdate
0x931612A8 sceSha0Digest
0xEE071A21 sceSha0BlockInit

Library: sceSha1
0x4A80340A sceSha1BlockInit
0x5AF85569 sceSha1BlockUpdate
0x78EDE680 sceSha1BlockResult
0xB94ACDAE sceSha1Digest

Library: sceSha224
0x3A96138F sceSha224BlockInit
0x5BE354EA sceSha224Digest
0xD6A3ADCB sceSha224BlockResult
0xEF597FC7 sceSha224BlockUpdate

Library: sceSha256
0x318A350C sceSha256Digest
0x5368F1BC sceSha256BlockInit
0x7310DDCF sceSha256BlockUpdate
0x82C67FB3 sceSha256BlockResult

Library: sceSha384
0x139319AF sceSha384BlockInit
0x9CC3A3A2 sceSha384BlockUpdate
0xD7DF2B41 sceSha384Digest
0xD9E51292 sceSha384BlockResult

Library: sceSha512
0x16ED8DC6 sceSha512BlockInit
0x5AFE898D sceSha512Digest
0x8208F538 sceSha512BlockUpdate
0xAAB6221E sceSha512BlockResult

Library: sceSsl
0x058D21C0 sceSslGetNameEntryCount
0x0EB43B06 sceSslGetUsedMemoryCurrent
0x17A10DCC sceSslGetNotBefore
0x191CDEFF sceSslEnd
0x1B7C8191 sceSslGetIssuerName
0x3DD5E023 sceSslGetSubjectName
0x5BFB6B61 sceSslGetNotAfter
0x957ECBE2 sceSslInit
0xB99EDE6A sceSslGetUsedMemoryMax
0xCC0919B0 sceSslGetSerialNumber
0xD6D097B4 sceSslGetNameEntryInfo
0xF57765D3 sceSslGetKeyUsage

Library: sceSuspendForUser
0x090CCB3F sceKernelPowerTick
0x3AEE7261 sceKernelPowerUnlock
0x3E0271D3 sceKernelVolatileMemLock
0xA14F40B2 sceKernelVolatileMemTryLock
0xA569E425 sceKernelVolatileMemUnlock
0xEADB1BD7 sceKernelPowerLock

Library: sceUmdUser
0x14C6C45C sceUmdUnuseUMDInMsUsbWlan
0x20628E6F sceUmdGetErrorStat
0x340B7686 sceUmdGetDiscInfo
0x46EBB729 sceUmdCheckMedium
0x4A9E5E29 sceUmdWaitDriveStatCB
0x56202973 sceUmdWaitDriveStatWithTimer
0x6AF9B50A sceUmdCancelWaitDriveStat
0x6B4A146C sceUmdGetDriveStat
0x87533940 sceUmdReplaceProhibit
0x8EF08FCE sceUmdWaitDriveStat
0xAEE7404D sceUmdRegisterUMDCallBack
0xB103FA38 sceUmdUseUMDInMsUsbWlan
0xBD2BDE07 sceUmdUnRegisterUMDCallBack
0xC6183D47 sceUmdActivate
0xCBE9F02A sceUmdReplacePermit
0xE83742BA sceUmdDeactivate

Library: sceUsb
0x112CC951 sceUsbGetDrvState
0x1C360735 sceUsbWaitCancel
0x4E537366 sceUsbGetDrvList
0x586DB82C sceUsbActivate
0x5BE0E002 sceUsbWaitState
0x616F2B61 sceUsbWaitStateCB
0xAE5DE6AF sceUsbStart
0xC21645A4 sceUsbGetState
0xC2464FA0 sceUsbStop
0xC572A9C8 sceUsbDeactivate

Library: sceUsbAcc
0x0CD7D4AA sceUsbAccGetInfo
0x79A1C743 sceUsbAccGetAuthStat

Library: sceUsbCam
0x03ED7A82 sceUsbCamSetupMic
0x08AEE98A sceUsbCamSetMicGain
0x09C26C7E sceUsbCamSetContrast
0x11A1F128 sceUsbCamGetAutoImageReverseState
0x17F7B2FB sceUsbCamSetupVideo
0x1A46CFE7 sceUsbCamStillPollInputEnd
0x1D686870 sceUsbCamSetEvLevel
0x2BCD50C0 sceUsbCamGetEvLevel
0x36636925 sceUsbCamReadMicBlocking
0x383E9FA8 sceUsbCamGetSaturation
0x3DC0088E sceUsbCamReadMic
0x3F0CF289 sceUsbCamSetupStill
0x41E73E95 sceUsbCamPollReadVideoFrameEnd
0x41EE8797 sceUsbCamUnregisterLensRotationCallback
0x4C34F553 sceUsbCamGetLensDirection
0x4F3D84D5 sceUsbCamSetBrightness
0x5145868A sceUsbCamStopMic
0x574A8C3F sceUsbCamStartVideo
0x5778B452 sceUsbCamGetMicDataLength
0x61BE5CAC sceUsbCamStillInputBlocking
0x622F83CC sceUsbCamSetSharpness
0x6784E6A8 sceUsbCamSetAntiFlicker
0x6CF32CB9 sceUsbCamStopVideo
0x6E205974 sceUsbCamSetSaturation
0x70F522C5 sceUsbCamGetBrightness
0x7563AFA1 sceUsbCamStillWaitInputEnd
0x7DAC0C71 sceUsbCamReadVideoFrameBlocking
0x82A64030 sceUsbCamStartMic
0x951BEDF5 sceUsbCamSetReverseMode
0x994471E0 sceUsbCamGetImageEffectMode
0x99D86281 sceUsbCamReadVideoFrame
0x9E8AAF8D sceUsbCamGetZoom
0xA063A957 sceUsbCamGetContrast
0xA720937C sceUsbCamStillCancelInput
0xAA7D94BA sceUsbCamGetAntiFlicker
0xB048A67D sceUsbCamWaitReadMicEnd
0xC484901F sceUsbCamSetZoom
0xD293A100 sceUsbCamRegisterLensRotationCallback
0xD4876173 sceUsbCamSetImageEffectMode
0xD5279339 sceUsbCamGetReverseMode
0xDF9D0C92 sceUsbCamGetReadVideoFrameSize
0xE5959C36 sceUsbCamStillGetInputLength
0xF8847F60 sceUsbCamPollReadMicEnd
0xF90B2293 sceUsbCamWaitReadVideoFrameEnd
0xF93C4669 sceUsbCamAutoImageReverseSW
0xFB0A6C5D sceUsbCamStillInput
0xFDB68C23 sceUsbCamGetSharpness

Library: sceUsbGps
0x5881C826 sceUsbGpsGetStaticNavMode
0x6EED4811 sceUsbGpsClose
0x7C16AC3A sceUsbGpsGetState
0x934EC2B2 sceUsbGpsGetData
0x9F267D34 sceUsbGpsOpen
0xA8ED0BC2 sceUsbGpsSetStaticNavMode

Library: sceUsbMic
0x06128E42 sceUsbMicPollInputEnd
0x2E6DCDCD sceUsbMicInputBlocking
0x45310F07 sceUsbMicInputInitEx
0x5F7F368D sceUsbMicInput
0x63400E20 sceUsbMicGetInputLength
0xB8E536EB sceUsbMicInputInit
0xF899001C sceUsbMicWaitInputEnd

Library: sceUsbSer
0x0C40864C sceUsbSerGetDTR
0x105B2FB5 sceUsbSerRegisterDTRCallback
0x193E613B sceUsbSerClose
0x2432D28D sceUsbSerRead
0x3EFDC183 sceUsbSerGetWriteDataSize
0x41303714 sceUsbSerCancel
0x473B6BF3 sceUsbSerWriteCB
0x50AD923C sceUsbSerSetRecvCBThreshold
0x7501C273 sceUsbSerRegisterSentCallback
0x82CF9F2A sceUsbSerUnregisterRecvCallback
0x886AF215 sceUsbSerGetReadDataSize
0x8B9F5C97 sceUsbSerClear
0x938AD8E2 sceUsbSerUnregisterSentCallback
0x999B21E1 sceUsbSerRegisterRecvCallback
0xA3F75968 sceUsbSerReadCB
0xBF8B3E85 sceUsbSerWrite
0xD6CD027C sceUsbSerUnregisterDTRCallback
0xE23DEB0A sceUsbSerGetWriteFreeSize
0xE2F0E3E3 sceUsbSerFlushCB
0xE60A8C56 sceUsbSerGetReadFreeSize
0xE945D8E9 sceUsbSerEnd
0xE9D739DF sceUsbSerSetSentCBThreshold
0xEDBFD745 sceUsbSerInit
0xEFF02189 sceUsbSerFlush
0xFD9A2340 sceUsbSerOpen

Library: sceUtility
0x0251B134 sceUtilityScreenshotInitStart
0x05AFB9E4 sceUtilityHtmlViewerUpdate
0x06A48659 sceUtilityRssSubscriberShutdownStart
0x0940A1B9 sceUtilityPsnUpdate
0x094198B8 sceUtilityPsnGetStatus
0x0D5BC6D2 sceUtilityLoadUsbModule
0x0E0C27AF sceUtilityAutoConnectAbort
0x1281DA8E sceUtilityInstallInitStart
0x1579A159 sceUtilityLoadNetModule
0x16D02AF0 sceUtilityNpSigninInitStart
0x180F7B62 sceUtilityGamedataInstallAbort
0x24AC31EB sceUtilityGamedataInstallInitStart
0x2995D020 sceUtilitySavedataErrInitStart
0x2A2B3DE0 sceUtilityLoadModule
0x2AD8E239 sceUtilityMsgDialogInitStart
0x2B96173B sceUtilityRssSubscriberGetStatus
0x32E32DCB sceUtilityGamedataInstallShutdownStart
0x34B78343 sceUtilityGetSystemParamString
0x3A15CD0A sceUtilityAutoConnectInitStart
0x3AAD51DC sceUtilityStoreCheckoutGetStatus
0x3DFAEBA9 sceUtilityOskShutdownStart
0x41E30674 sceUtilitySetSystemParamString
0x42071A83 sceUtilityPS3ScanInitStart
0x434D4B3A sceUtilityGetNetParam
0x45C18506 sceUtilitySetSystemParamInt
0x4928BD96 sceUtilityMsgDialogAbort
0x4AECD179 sceUtilityGamedataInstallUpdate
0x4B0A8FE5 sceUtilityRssSubscriberInitStart
0x4B85C861 sceUtilityOskUpdate
0x4DB1E739 sceUtilityNetconfInitStart
0x4FED24D8 sceUtilityGetNetParamLatestID
0x50C4CD57 sceUtilitySavedataInitStart
0x54A5C62F sceUtilityStoreCheckoutShutdownStart
0x5EEE6548 sceUtilityCheckNetParam
0x5EF1C24A sceUtilityInstallShutdownStart
0x6332AA39 sceUtilityNetconfGetStatus
0x64D50C56 sceUtilityUnloadNetModule
0x67AF3428 sceUtilityMsgDialogShutdownStart
0x6F56F9CF sceUtilityRssReaderUpdate
0x7853182D sceUtilityGameSharingUpdate
0x81C44706 sceUtilityRssReaderInitStart
0x8326AB05 sceUtilityRssReaderGetStatus
0x86A03A27 sceUtilityScreenshotContStart
0x86ABDB1B sceUtilityNpSigninGetStatus
0x8874DBE0 sceUtilitySavedataGetStatus
0x88BC7406 sceUtilitySavedataErrGetStatus
0x89317C8F sceUtilityPS3ScanGetStatus
0x91E70E35 sceUtilityNetconfUpdate
0x946963F3 sceUtilityGameSharingGetStatus
0x95FC253B sceUtilityMsgDialogUpdate
0x9790B33C sceUtilitySavedataShutdownStart
0x9A1C91D7 sceUtilityMsgDialogGetStatus
0x9F313D14 sceUtilityAutoConnectShutdownStart
0xA03D29BA sceUtilityInstallUpdate
0xA084E056 sceUtilityRssSubscriberUpdate
0xA5DA2406 sceUtilityGetSystemParamInt
0xA7BB7C67 sceUtilityPsnInitStart
0xAB083EA9 sceUtilityScreenshotUpdate
0xB0FB7FF5 sceUtilityRssReaderContStart
0xB57E95D9 sceUtilityGamedataInstallGetStatus
0xB62A4061 sceUtilitySavedataErrShutdownStart
0xB8592D5F sceUtilityStoreCheckoutUpdate
0xBDA7D894 sceUtilityHtmlViewerGetStatus
0xC130D441 sceUtilityPsnShutdownStart
0xC4700FA3 sceUtilityInstallGetStatus
0xC492F751 sceUtilityGameSharingInitStart
0xC629AF26 sceUtilityLoadAvModule
0xCDC3AA41 sceUtilityHtmlViewerInitStart
0xD17A0573 sceUtilityPS3ScanShutdownStart
0xD23665F4 sceUtilityAutoConnectUpdate
0xD4B95FFB sceUtilitySavedataUpdate
0xD4C2BD73 sceUtilityAutoConnectGetStatus
0xD81957B7 sceUtilityScreenshotGetStatus
0xD852CDCE sceUtilityPS3ScanUpdate
0xDA97F1AA sceUtilityStoreCheckoutInitStart
0xE19C97D6 sceUtilityNpSigninShutdownStart
0xE49BFE92 sceUtilityUnloadModule
0xE7B778D8 sceUtilityRssReaderShutdownStart
0xED0FAD38 sceUtilitySavedataErrUpdate
0xEFC6F80F sceUtilityGameSharingShutdownStart
0xF3F76017 sceUtilityOskGetStatus
0xF3FBC572 sceUtilityNpSigninUpdate
0xF5CE1134 sceUtilityHtmlViewerShutdownStart
0xF6269B82 sceUtilityOskInitStart
0xF64910F0 sceUtilityUnloadUsbModule
0xF7D8D092 sceUtilityUnloadAvModule
0xF88155F6 sceUtilityNetconfShutdownStart
0xF9E0008C sceUtilityScreenshotShutdownStart

Library: sceVaudio
0x03B6807D sceVaudioChReserve
0x27ACC20B sceVaudioChReserveBuffering
0x346FBE94 sceVaudioSetEffectType
0x67585DFD sceVaudioChRelease
0x8986295E sceVaudioOutputBlocking
0xCBD4AC51 sceVaudioSetAlcMode

Library: sceWlanDrv
0x0C622081 sceWlanGetEtherAddr
0x93440B11 sceWlanDevIsPowerOn
0xD7763699 sceWlanGetSwitchState

Library: pemuExt
0x2C1F5DA6 pemuExtUtilityGetFreeSize
0x5D915C5B pemuExtUtilityThemeInstallAbort
0x806D1DCB pemuExtUtilityMusicExportInitStart
0x9F85A1E3 pemuExtUtilityMusicExportAbort
0xA9102BD9 pemuExtUtilityThemeInstallInitStart
0xAB94E451 pemuExtUtilityThemeInstallGetStatus
0xAF7228AB pemuExtUtilityMusicExportShutdownStart
0xB95A85D1 pemuExtUtilityThemeInstallUpdate
0xBFBB2A30 pemuExtIsStereoscopic3d
0xCAC8A9DA pemuExtUtilityMusicExportUpdate
0xDBF1A3A9 pemuExtUtilityThemeInstallShutdownStart
0xE4786D09 pemuExtUtilityMusicExportGetStatus

= internally handled by the emulator =
sceVideocodec
sceAudiocodec
sceMpegbase
sceReg
sceNetIfhandle_lib
sceWlanDrv_lib
sceNetAdhocAuth_lib

OPEN PSP SDK

pspsdk-1.0+beta2 Documentation

http://psp.jim.sh/pspsdk-doc/index.html

PEmuCoreLib SPU Usage

PEmuCoreLib
Core Job Source Notes
SPU0 DrawSync Extended Mode Something
SPU1 Extended Mode Something
SPU2 DMac if memcpy size >0x110
SPU3 ME Media Engine?

PSPEMU speculation/talk

Compatibility list custom PSP to PS3.

PSP Emulator Compatibility List



PSP Remasters Button Remapping

  • ADDITIONAL_KEY_ASSIGN type 2 part 2?

3 state? enable/disable/always (16 bit (target), 16 bit (source))

For each byte on 0x47C6C544, binary:

    4  7              C  6            C  5            4  4     = 0x47C6C544
01 00||01 11      11 00||01 10    11 00||01 01    01 00||01 00
||        ||                ||              ||              ||            
Left  | Left              Down           Right              Up
on    |D-Pad             D-Pad           D-Pad           D-Pad
right
AStick.

For each byte on 0x48C6C944, binary:

    4  8              C  6            C  9            4  4     = 0x48C6C944
01 00||10 00      11 00||01 10    11 00||10 01    01 00||01 00
||        ||                ||              ||              ||            
Left  |   L1              Down              R1              Up
on                       D-Pad                           D-Pad
right
AStick.
PS3 Buttons Identifyers
PS3 button
(target)
Identifyer Notes
Stick Right - Move up ?
Stick Right - Move right ?
Stick Right - Move down ?
Stick Right - Move left 0100 4
Dualshock R3 button ?
Stick Left - Move up ?
Stick Left - Move right ?
Stick Left - Move down ?
Stick Left - Move left ?
Dualshock L3 button ?
Dualshock select button ?
Dualshock PS button ?
Dualshock start button ?
D-Pad UP Button ?
D-Pad RIGHT Button ?
D-Pad DOWN Button ?
D-Pad LEFT Button ?
Dualshock L1 button ?
Dualshock R1 button ?
Dualshock L2 button ?
Dualshock R2 button ?
Dualshock triangle button ?
Dualshock circle button ?
Dualshock cross button ?
Dualshock square button ?
  • Speculation notes
    • Stick directions could be maped to axis: Left Stick, X axis Left Stick, Y axis Right Stick, X axis Right Stick, Y axis
PSP Buttons Identifyers
PSP button
(source)
Identifyer Hex Value
not used 0001 1
not used 0010 2
Dualshock start button 0011 3
D-Pad UP Button 0100 4
D-Pad RIGHT Button 0101 5
D-Pad DOWN Button 0110 6
D-Pad LEFT Button 0111 7
PSP Left Trigger 1000 8
PSP Right Trigger 1001 9
not used 1010 A
not used 1011 B
Dualshock triangle button 1100 C
Dualshock circle button 1101 D
Dualshock cross button 1110 E
Dualshock square button 1111 F