NW

From PS4 Developer wiki
Jump to: navigation, search
Name Errorcode Returncode Remarks
SCE_NET_ERROR_EPERM NW-31141-0 0x80410101 Internal error
SCE_NET_ERROR_ENOENT NW-31142-1 0x80410102 No resources are in wait state
SCE_NET_ERROR_ESRCH NW-31143-2 0x80410103 Internal error
SCE_NET_ERROR_EINTR NW-31144-3 0x80410104 Blocking canceled by abort function / An error has occured
SCE_NET_ERROR_EIO NW-31145-4 0x80410105 Internal error
SCE_NET_ERROR_ENXIO NW-31146-5 0x80410106 Internal error
SCE_NET_ERROR_E2BIG NW-31147-6 0x80410107 Internal error
SCE_NET_ERROR_ENOEXEC NW-31148-7 0x80410108 Internal error
SCE_NET_ERROR_EBADF NW-31149-8 0x80410109 Invalid libnet ID specified
SCE_NET_ERROR_ECHILD NW-31150-0 0x8041010A Internal error
SCE_NET_ERROR_EDEADLK NW-31151-1 0x8041010B Internal error
SCE_NET_ERROR_ENOMEM NW-31152-2 0x8041010C Insufficient memory (kernel)
SCE_NET_ERROR_EACCES NW-31153-3 0x8041010D Attempted to use an area reserved by the system
SCE_NET_ERROR_EFAULT NW-31154-4 0x8041010E Invalid argument specified
SCE_NET_ERROR_ENOTBLK NW-31155-5 0x8041010F Abort process called while target is not in wait state
SCE_NET_ERROR_EBUSY NW-31156-6 0x80410110 libnet already initialized
SCE_NET_ERROR_EEXIST NW-31157-7 0x80410111 SCE_NET_EPOLL_CTL_ADD specified to previously associated Net library ID
SCE_NET_ERROR_EXDEV NW-31158-8 0x80410112 Internal error
SCE_NET_ERROR_ENODEV NW-31159-9 0x80410113 Target device does not exist
SCE_NET_ERROR_ENOTDIR NW-31160-1 0x80410114 Internal error
SCE_NET_ERROR_EISDIR NW-31161-2 0x80410115 Internal error
SCE_NET_ERROR_EINVAL NW-31162-3 0x80410116 Invalid argument specified // Undefined error // Restart the PS4 system.
SCE_NET_ERROR_ENFILE NW-31163-4 0x80410117 Insufficient space in socket table
SCE_NET_ERROR_EMFILE NW-31164-5 0x80410118 Internal error
SCE_NET_ERROR_ENOTTY NW-31165-6 0x80410119 Internal error
SCE_NET_ERROR_ETXTBSY NW-31166-7 0x8041011A Internal error
SCE_NET_ERROR_EFBIG NW-31167-8 0x8041011B Internal error
SCE_NET_ERROR_ENOSPC NW-31168-9 0x8041011C Size specified with dst is too small to store string
SCE_NET_ERROR_ESPIPE NW-31169-0 0x8041011D Internal error
SCE_NET_ERROR_EROFS NW-31170-2 0x8041011E Internal error
SCE_NET_ERROR_EMLINK NW-31171-3 0x8041011F Internal error
SCE_NET_ERROR_EPIPE NW-31172-4 0x80410120 Writing side of socket already closed. // Connection to server failed. Try Internet connection test at [Settings] > [Network] > [Test Internet Connection]. If you are able to connect, but still get the error, the server is likely busy. Please try again later.
SCE_NET_ERROR_EDOM NW-31173-5 0x80410121 Internal error
SCE_NET_ERROR_ERANGE NW-31174-6 0x80410122 Internal error
SCE_NET_ERROR_EAGAIN NW-31175-7 0x80410123 Socket is in blocking state (when non-blocking)
SCE_NET_ERROR_EWOULDBLOCK NW-31175-7 0x80410123 same as SCE_NET_ERROR_EAGAIN
SCE_NET_ERROR_EINPROGRESS NW-31176-8 0x80410124 Attempting to establish a connection
SCE_NET_ERROR_EALREADY NW-31177-9 0x80410125 Socket is already in use
SCE_NET_ERROR_ENOTSOCK NW-31178-0 0x80410126 Internal error
SCE_NET_ERROR_EDESTADDRREQ NW-31179-1 0x80410127 Invalid send request (NetSendto() should be used)
SCE_NET_ERROR_EMSGSIZE NW-31180-3 0x80410128 Message size is too large
SCE_NET_ERROR_EPROTOTYPE NW-31181-4 0x80410129 Unsupported protocol type was specified
SCE_NET_ERROR_ENOPROTOOPT NW-31182-5 0x8041012A Option is not supported
SCE_NET_ERROR_EPROTONOSUPPORT NW-31183-6 0x8041012B Invalid protocol family
SCE_NET_ERROR_ESOCKTNOSUPPORT NW-31184-7 0x8041012C Internal error
SCE_NET_ERROR_ENOTSUP NW-31185-8 0x8041012D Invalid call for that socket
SCE_NET_ERROR_EOPNOTSUPP NW-31185-8 0x8041012D Invalid call for that socket
SCE_NET_ERROR_EPFNOSUPPORT NW-31186-9 0x8041012E Unsupported protocol family was specified
SCE_NET_ERROR_EAFNOSUPPORT NW-31187-0 0x8041012F Value of specified address family is not supported by socket protocol family
SCE_NET_ERROR_EADDRINUSE NW-31188-1 0x80410130 Attempted to bind to bound port
SCE_NET_ERROR_EADDRNOTAVAIL NW-31189-2 0x80410131 Invalid address specified
SCE_NET_ERROR_ENETDOWN NW-31190-4 0x80410132 Interface is down
SCE_NET_ERROR_ENETUNREACH NW-31191-5 0x80410133 Destination is unreachable
SCE_NET_ERROR_ENETRESET NW-31192-6 0x80410134 Internal error
SCE_NET_ERROR_ECONNABORTED NW-31193-7 0x80410135 Connection was aborted
SCE_NET_ERROR_ECONNRESET NW-31194-8 0x80410136 Connection was reset. // Restart the PS4 system. / The connection to the server has been lost.
SCE_NET_ERROR_ENOBUFS NW-31195-9 0x80410137 Memory limited
SCE_NET_ERROR_EISCONN NW-31196-0 0x80410138 Specified connection is already established
SCE_NET_ERROR_ENOTCONN NW-31197-1 0x80410139 Specified connection does not exist
SCE_NET_ERROR_ESHUTDOWN NW-31198-2 0x8041013A Shutdown in progress
SCE_NET_ERROR_ETOOMANYREFS NW-31199-3 0x8041013B Too many multicast addresses specified
SCE_NET_ERROR_ETIMEDOUT NW-31200-6 0x8041013C Timeout occurred (indicates a protocol timeout, unlike SCE_NET_EAGAIN) // Failed to update the system software due to connection error // Step 1: If you have access to a PC, follow these instructions to update your system software using a USB device. Step 2: If you don't have access to a PC, try Internet connection test at [Settings] > [Network] > [Test Internet Connection] and make sure you can connect to the network. Step 3:If you are able to connect, retry updating at [Settings] > [System Software Update]. Step 4: If you're unable to connect, the network may be experiencing issues. You can check the status of the PSN here. Turn off other devices that are connected to your network to reduce stress and try the update again.
SCE_NET_ERROR_ECONNREFUSED NW-31201-7 0x8041013D Connection request was denied
SCE_NET_ERROR_ELOOP NW-31202-8 0x8041013E Internal error
SCE_NET_ERROR_ENAMETOOLONG NW-31203-9 0x8041013F Internal error
SCE_NET_ERROR_EHOSTDOWN NW-31204-0 0x80410140 Did not reach other side
SCE_NET_ERROR_EHOSTUNREACH NW-31205-1 0x80410141 Network unreachable
SCE_NET_ERROR_ENOTEMPTY NW-31206-2 0x80410142 Internal error
SCE_NET_ERROR_EPROCLIM NW-31207-3 0x80410143 Internal error
SCE_NET_ERROR_EUSERS NW-31208-4 0x80410144 Internal error
SCE_NET_ERROR_EDQUOT NW-31209-5 0x80410145 Internal error
SCE_NET_ERROR_ESTALE NW-31210-7 0x80410146 Internal error
SCE_NET_ERROR_EREMOTE NW-31211-8 0x80410147 Internal error
SCE_NET_ERROR_EBADRPC NW-31212-9 0x80410148 Internal error
SCE_NET_ERROR_ERPCMISMATCH NW-31213-0 0x80410149 Internal error
SCE_NET_ERROR_EPROGUNAVAIL NW-31214-1 0x8041014A Internal error
SCE_NET_ERROR_EPROGMISMATCH NW-31215-2 0x8041014B Internal error
SCE_NET_ERROR_EPROCUNAVAIL NW-31216-3 0x8041014C Internal error
SCE_NET_ERROR_ENOLCK NW-31217-4 0x8041014D Internal error
SCE_NET_ERROR_ENOSYS NW-31218-5 0x8041014E Internal error
SCE_NET_ERROR_EFTYPE NW-31219-6 0x8041014F Internal error
SCE_NET_ERROR_EAUTH NW-31220-8 0x80410150 Internal error
SCE_NET_ERROR_ENEEDAUTH NW-31221-9 0x80410151 Internal error
SCE_NET_ERROR_EIDRM NW-31222-0 0x80410152 Internal error
SCE_NET_ERROR_ENOMS NW-31223-1 0x80410153 Internal error
SCE_NET_ERROR_EOVERFLOW NW-31224-2 0x80410154 Internal error
SCE_NET_ERROR_ECANCELED NW-31225-3 0x80410155 Termination process of Net library ID in use was executed
SCE_NET_ERROR_EADHOC NW-31226-4 0x804101A0 UDP or TCP was attempted in the ad hoc communication mode
SCE_NET_ERROR_ERESERVED161 NW-31227-5 0x804101A1 Internal error
SCE_NET_ERROR_ERESERVED162 NW-31228-6 0x804101A2 Internal error
SCE_NET_ERROR_EINACTIVEDISABLED NW-31229-7 0x804101A3 Network disconnection occurred owing to system suspend
SCE_NET_ERROR_ENODATA NW-31230-9 0x804101A4 Internal error
SCE_NET_ERROR_EDESC NW-31231-0 0x804101A5 Internal error
SCE_NET_ERROR_EDESCTIMEDOUT NW-31232-1 0x804101A6 Internal error
SCE_NET_ERROR_ENETINTR NW-31233-2 0x804101A7 Internal error
SCE_NET_ERROR_ENOTINIT NW-31234-3 0x804101C8 libnet not initialized
SCE_NET_ERROR_ENOLIBMEM NW-31235-4 0x804101C9 Insufficient memory (library)
SCE_NET_ERROR_ERESERVED202 NW-31236-5 0x804101CA Internal error
SCE_NET_ERROR_ECALLBACK NW-31237-6 0x804101CB Internal error
SCE_NET_ERROR_EINTERNAL NW-31238-7 0x804101CC Internal error
SCE_NET_ERROR_ERETURN NW-31239-8 0x804101CD libnetctl error was returned
SCE_NET_ERROR_ENOALLOCMEM NW-31240-0 0x804101CE Insufficient memory (library)
SCE_NET_ERROR_RESOLVER_EINTERNAL NW-31241-1 0x804101DC Internal error
SCE_NET_ERROR_RESOLVER_EBUSY NW-31242-2 0x804101DD Resolver was in use
SCE_NET_ERROR_RESOLVER_ENOSPACE NW-31243-3 0x804101DE Insufficient memory (library)
SCE_NET_ERROR_RESOLVER_EPACKET NW-31244-4 0x804101DF Invalid DNS response
SCE_NET_ERROR_RESOLVER_ERESERVED224 NW-31245-5 0x804101E0 Internal error
SCE_NET_ERROR_RESOLVER_ENODNS NW-31246-6 0x804101E1 DNS server not specified
SCE_NET_ERROR_RESOLVER_ETIMEDOUT NW-31247-7 0x804101E2 Timeout occurred
SCE_NET_ERROR_RESOLVER_ENOSUPPORT NW-31248-8 0x804101E3 Unsupported function requested by server
SCE_NET_ERROR_RESOLVER_EFORMAT NW-31249-9 0x804101E4 Invalid response from server
SCE_NET_ERROR_RESOLVER_ESERVERFAILURE NW-31250-1 0x804101E5 Temporary error from server
SCE_NET_ERROR_RESOLVER_ENOHOST NW-31251-2 0x804101E6 Inquired host name does not exist
SCE_NET_ERROR_RESOLVER_ENOTIMPLEMENTED NW-31252-3 0x804101E7 Inquired function is not implemented
SCE_NET_ERROR_RESOLVER_ESERVERREFUSED NW-31253-4 0x804101E8 Inquiry denied
SCE_NET_ERROR_RESOLVER_ENORECORD NW-31254-5 0x804101E9 Inquired record does not exist
SCE_NET_ERROR_RESOLVER_EALIGNMENT NW-31255-6 0x804101EA Invalid alignment
SCE_NET_CTL_ERROR_NOT_INITIALIZED NW-31302-9 0x80412101 NetCtl library not initialized.
SCE_NET_CTL_ERROR_CALLBACK_MAX NW-31303-0 0x80412103 Over maximum number of callback registered.
SCE_NET_CTL_ERROR_ID_NOT_FOUND NW-31304-1 0x80412104 Specified ID is not found.
SCE_NET_CTL_ERROR_INVALID_ID NW-31305-2 0x80412105 Specified ID is not found.
SCE_NET_CTL_ERROR_INVALID_CODE NW-31306-3 0x80412106 Invalid code specified.
SCE_NET_CTL_ERROR_INVALID_ADDR NW-31307-4 0x80412107 Invalid address specified.
SCE_NET_CTL_ERROR_NOT_CONNECTED NW-31308-5 0x80412108 Network not connected.
SCE_NET_CTL_ERROR_NOT_AVAIL NW-31309-6 0x80412109 Information not available.
SCE_NET_CTL_ERROR_NETWORK_DISABLED NW-31310-8 0x8041210D Network disabled.
SCE_NET_CTL_ERROR_DISCONNECT_REQ NW-31311-9 0x8041210E Disconnect event occured by disconnect request.
SCE_NET_CTL_ERROR_INVALID_TYPE NW-31312-0 0x8041210F The specified type is invalid.
SCE_NET_CTL_ERROR_INVALID_SIZE NW-31313-1 0x80412111 Structure size specified in size member of the structure is invalid.
SCE_NET_CTL_ERROR_ETHERNET_PLUGOUT NW-31314-2 0x80412115 Ethernet cable is unplugged.
SCE_NET_CTL_ERROR_WIFI_DEAUTHED NW-31315-3 0x80412116 Deauthorized by access point.
SCE_NET_CTL_ERROR_WIFI_BEACON_LOST NW-31316-4 0x80412117 Could not receive beacon from access point.
SCE_NET_CTL_ERROR_IPCINT_OUT_OF_MEMORY NW-31319-7 0x80412183 Could not allocate memory.
SCE_NET_CTL_ERROR_IPCINT_BUSY NW-31323-2 0x80412187 Not executed due to processing of connect or scan.
SCE_NET_CTL_ERROR_IPCINT_INVALID_SSID NW-31332-2 0x80412190 The specified SSID is invalid.
SCE_NET_CTL_ERROR_IPCINT_INVALID_SSIDS_NUM NW-31333-3 0x80412191 The specified number of SSIDs is invalid.
SCE_NET_CTL_ERROR_IPCINT_SCANINFO_LOCKED NW-31337-7 0x80412199 Could not get scan information due to processing of scan.
SCE_NET_CTL_ERROR_IPCINT_INVALID_SCANINFO_BSSID NW-31339-9 0x8041219D The specified BSSID for getting scan information is invalid.
SCE_NET_CTL_ERROR_IPCINT_INVALID_SIZE NW-31340-1 0x8041219E The value of size member variable of specified structure is invalid.
SCE_NET_CTL_ERROR_IPCINT_NO_SCANINFO NW-31341-2 0x8041219F There is no scan result.
NW-31367-0 Could not open wireless device. // Restart the PS4 system.
SCE_HTTP_ERROR_BEFORE_INIT NW-31446-8 0x80431001 Before library initialization
SCE_HTTP_ERROR_ALREADY_INITED NW-31447-9 0x80431020 Library is already initialized
SCE_HTTP_ERROR_BUSY NW-31448-0 0x80431021 The specified resource is under use // Connection error // PSN or the game's server may be temporarily unavailable. Please check the status of the game's server via its website. You can check the status of the PSN here.. This is likely a temporary issue, so please try again later.
SCE_HTTP_ERROR_OUT_OF_MEMORY NW-31449-1 0x80431022 Insufficient free memory space
SCE_HTTP_ERROR_NOT_FOUND NW-31450-3 0x80431025 The specified element does not exist
SCE_HTTP_ERROR_UNKNOWN_SCHEME NW-31451-4 0x80431061 Invalid scheme was specified
SCE_HTTP_ERROR_NETWORK NW-31452-5 0x80431063 Unused
SCE_HTTP_ERROR_BAD_RESPONSE NW-31453-6 0x80431064 Response is invalid // Delayed server response. // Try Internet connection test at [Settings] > [Network] > [Test Internet Connection]. Check that the internet status is valid.
SCE_HTTP_ERROR_BEFORE_SEND NW-31454-7 0x80431065 The specified request has not been sent yet
SCE_HTTP_ERROR_AFTER_SEND NW-31455-8 0x80431066 Request API was called after request transmission
SCE_HTTP_ERROR_TIMEOUT NW-31456-9 0x80431068 Connection error // PSN or the game's server may be temporarily unavailable. Please check the status of the game's server via its website. You can check the status of the PSN here.. This is likely a temporary issue, so please try again later.
SCE_HTTP_ERROR_UNKNOWN_AUTH_TYPE NW-31457-0 0x80431069 The specified authentication type unknown
SCE_HTTP_ERROR_INVALID_VERSION NW-31458-1 0x8043106A Invalid version was specified
SCE_HTTP_ERROR_UNKNOWN_METHOD NW-31459-2 0x8043106B The value specified in method is invalid
SCE_HTTP_ERROR_READ_BY_HEAD_METHOD NW-31460-4 0x8043106F The specified request is for the HEAD method
SCE_HTTP_ERROR_NOT_IN_COM NW-31461-5 0x80431070 Internal error
SCE_HTTP_ERROR_NO_CONTENT_LENGTH NW-31462-6 0x80431071 Acquisition API was called by the transaction in which Content-Length is not

contained

SCE_HTTP_ERROR_CHUNK_ENC NW-31463-7 0x80431072 Acquisition API was called by the transaction in which Content-Length is not

contained

SCE_HTTP_ERROR_TOO_LARGE_RESPONSE_HEADER NW-31464-8 0x80431073 Too large a response header was received
SCE_HTTP_ERROR_SSL NW-31465-9 0x80431075 Failed to SSL communication
SCE_HTTP_ERROR_ABORTED NW-31466-0 0x80431080 Interruption API is called
SCE_HTTP_ERROR_UNKNOWN NW-31467-1 0x80431081 Internal error
SCE_HTTP_ERROR_PROXY NW-31468-2 0x80431084 Failed to establish the connection to the HTTP Proxy
SCE_HTTP_ERROR_BROKEN NW-31469-3 0x80431085 Internal error
SCE_HTTP_ERROR_INVALID_ID NW-31470-5 0x80431100 Invalid object ID was specified
SCE_HTTP_ERROR_OUT_OF_SIZE NW-31471-6 0x80431104 The buffer size is insufficient
SCE_HTTP_ERROR_INVALID_VALUE NW-31472-7 0x804311FE Invalid value was specified
SCE_HTTP_ERROR_PARSE_HTTP_NOT_FOUND NW-31473-8 0x80432025 The specified header field does not exist
SCE_HTTP_ERROR_PARSE_HTTP_INVALID_RESPONSE NW-31474-9 0x80432060 The specified header field does not exist
SCE_HTTP_ERROR_PARSE_HTTP_INVALID_VALUE NW-31475-0 0x804321FE The specified header field does not exist
SCE_HTTP_ERROR_INVALID_URL NW-31476-1 0x80433060 Invalid URL was specified
SCE_HTTPS_ERROR_CERT NW-31477-2 0x80435060 Server certificate is invalid
SCE_HTTPS_ERROR_HANDSHAKE NW-31478-3 0x80435061 Failed to SSL handshake
SCE_HTTPS_ERROR_IO NW-31479-4 0x80435062 Some communication error occurred during SSL communication
SCE_HTTPS_ERROR_INTERNAL NW-31480-6 0x80435063 Internal SSL library error
SCE_HTTPS_ERROR_PROXY NW-31481-7 0x80435064 HTTP PROXY server returned an error before SSL communication
SCE_HTTPS_ERROR_PROHIBITED NW-31482-8 0x8043506B called API with prohibited options
SCE_HTTP_ERROR_RESOLVER_EPACKET NW-31483-9 0x80436001 Invalid DNS response
SCE_HTTP_ERROR_RESOLVER_ENODNS NW-31484-0 0x80436002 DNS server not specified // Restart the PS4 system.
SCE_HTTP_ERROR_RESOLVER_ETIMEDOUT NW-31485-1 0x80436003 Timeout occurred // Restart the PS4 system.
SCE_HTTP_ERROR_RESOLVER_ENOSUPPORT NW-31486-2 0x80436004 Unsupported function requested by server
SCE_HTTP_ERROR_RESOLVER_EFORMAT NW-31487-3 0x80436005 Invalid response from server
SCE_HTTP_ERROR_RESOLVER_ESERVERFAILURE NW-31488-4 0x80436006 Temporary error from server
SCE_HTTP_ERROR_RESOLVER_ENOHOST NW-31489-5 0x80436007 Inquired host name does not exist
SCE_HTTP_ERROR_RESOLVER_ENOTIMPLEMENTED NW-31490-7 0x80436008 Inquired function is not implemented
SCE_HTTP_ERROR_RESOLVER_ESERVERREFUSED NW-31491-8 0x80436009 Inquiry denied
SCE_HTTP_ERROR_RESOLVER_ENORECORD NW-31492-9 0x8043600A Inquired record does not exist
SCE_RUDP_ERROR_NOT_INITIALIZED NW-32626-9 0x80770001 Library was not initialized
SCE_RUDP_ERROR_ALREADY_INITIALIZED NW-32627-0 0x80770002 Library has already been initialized
SCE_RUDP_ERROR_INVALID_CONTEXT_ID NW-32628-1 0x80770003 Context ID is invalid
SCE_RUDP_ERROR_INVALID_ARGUMENT NW-32629-2 0x80770004 Any argument is invalid
SCE_RUDP_ERROR_INVALID_OPTION NW-32630-4 0x80770005 Option argument is invalid
SCE_RUDP_ERROR_INVALID_MUXMODE NW-32631-5 0x80770006 Mux mode argument is invalid
SCE_RUDP_ERROR_MEMORY NW-32632-6 0x80770007 There is not enough memory
SCE_RUDP_ERROR_INTERNAL NW-32633-7 0x80770008 Internal RUDP error
SCE_RUDP_ERROR_CONN_RESET NW-32634-8 0x80770009 RUDP connection was reset
SCE_RUDP_ERROR_CONN_REFUSED NW-32635-9 0x8077000A A connection request arrives but the pending connection queue is full
SCE_RUDP_ERROR_CONN_TIMEOUT NW-32636-0 0x8077000B Timeout occurred before connection establishment
SCE_RUDP_ERROR_CONN_VERSION_MISMATCH NW-32637-1 0x8077000C Rudp protocol version is different between the peers
SCE_RUDP_ERROR_CONN_TRANSPORT_TYPE_MISMATCH NW-32638-2 0x8077000D Transport type is different between the peers
SCE_RUDP_ERROR_CONN_QUALITY_LEVEL_MISMATCH NW-32639-3 0x8077000E Packet with a different quality level was received
SCE_RUDP_ERROR_THREAD NW-32640-5 0x8077000F Thread related error occurred
SCE_RUDP_ERROR_THREAD_IN_USE NW-32641-6 0x80770010 Internal I/O thread already in use
SCE_RUDP_ERROR_NOT_ACCEPTABLE NW-32642-7 0x80770011 Operation not acceptable
SCE_RUDP_ERROR_MSG_TOO_LARGE NW-32643-8 0x80770012 Message too large to be sent on this context
SCE_RUDP_ERROR_NOT_BOUND NW-32644-9 0x80770013 The context has not been bound yet
SCE_RUDP_ERROR_CANCELLED NW-32645-0 0x80770014 Blocking operation cancelled
SCE_RUDP_ERROR_INVALID_VPORT NW-32646-1 0x80770015 Invalid vport was used in RudpBind
SCE_RUDP_ERROR_WOULDBLOCK NW-32647-2 0x80770016 Blocking operation timed out
SCE_RUDP_ERROR_VPORT_IN_USE NW-32648-3 0x8077001 An already used vport was used in RudpBind
SCE_RUDP_ERROR_VPORT_EXHAUSTED NW-32649-4 0x80770018 Internal vport resources are exhausted
SCE_RUDP_ERROR_INVALID_SOCKET NW-32650-6 0x80770019 Socket related error
SCE_RUDP_ERROR_BUFFER_TOO_SMALL NW-32651-7 0x8077001A Buffer too small
SCE_RUDP_ERROR_MSG_MALFORMED NW-32652-8 0x8077001B Received data is not an RUDP packet or is corrupted
SCE_RUDP_ERROR_ADDR_IN_USE NW-32653-9 0x8077001C There is another context that has the same socket connected to the same remote

address

SCE_RUDP_ERROR_ALREADY_BOUND NW-32654-0 0x8077001D Socket is already bound
SCE_RUDP_ERROR_ALREADY_EXISTS NW-32655-1 0x8077001E Polling for this context already exists
SCE_RUDP_ERROR_INVALID_POLL_ID NW-32656-2 0x8077001F Poll ID is invalid
SCE_RUDP_ERROR_TOO_MANY_CONTEXTS NW-32657-3 0x80770020 Too many contexts
SCE_RUDP_ERROR_IN_PROGRESS NW-32658-4 0x80770021 Operation is in progress
SCE_RUDP_ERROR_NO_EVENT_HANDLER NW-32659-5 0x80770022 Common event handler has not been registered
SCE_RUDP_ERROR_PAYLOAD_TOO_LARGE NW-32660-7 0x80770023 Payload is too large when setting SCE_RUDP_OPTION_MAX_PAYLOAD option
SCE_RUDP_ERROR_END_OF_DATA NW-32661-8 0x80770024 No more data to read from the peer
SCE_RUDP_ERROR_ALREADY_ESTABLISHED NW-32662-9 0x80770025 Connection is already established between the peers
SCE_RUDP_ERROR_KEEP_ALIVE_FAILURE NW-32663-0 0x80770026 Connection was closed due to keep-alive timeout
SCE_RUDP_ERROR_MEMLEAK NW-32664-1 0x807700FF Rudp didn't free all of its allocated memory
SCE_HTTP_ERROR_INSUFFICIENT_STACKSIZE NW-34347-1 0x80431076 Insufficient stack size