http://www.psdevwiki.com/ps3/api.php?action=feedcontributions&user=68.118.143.74&feedformat=atomPS3 Developer wiki - User contributions [en]2024-03-29T02:00:49ZUser contributionsMediaWiki 1.39.6http://www.psdevwiki.com/ps3/index.php?title=DEX_Options&diff=55321DEX Options2020-01-13T12:16:32Z<p>68.118.143.74: /* Comparison of functionality */</p>
<hr />
<div>== Comparison of functionality ==<br />
Comparison table of functionality differences between Reference Tool/DECR, Debugging Station/DEX, Retail PS3/CEX, Demonstration/Kiosk, Arcade, AV Testing Tool & DTCP-IP Debugger Models.<br />
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable" style="border:1px solid #999; border-collapse: collapse;" <br />
|- bgcolor="#cccccc"<br />
! Functionality !! Reference Tool !! Debugging Station !! Retail PS3<!--// non QA flagged //--> !! Kiosk PS3 !! Arcade PS3 !! AV&nbsp;Testing&nbsp;Tool !! DTCP-IP Debugger<br />
|-<br />
!colspan="8" | User<br />
|-<br />
| Create new user || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Set automatic login || {{Supported}}<br />Automatic log in always enabled || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Log out || {{Supported}} || {{Supported}} || {{Supported}} || || || <br />
|-<br />
!colspan="8" | Settings<br />
|-<br />
| System update || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Chat settings || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| System settings || (See subsection) || (See subsection) || (See subsection) || (See subsection) || (See subsection) || (See subsection) || (See subsection)<br />
|-<br />
| Date and time settings || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Accessory settings || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Printer settings || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Display settings || {{Supported}}<br />D-Sub (XGA/SXGA/WXGA) can be set || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Sound settings || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Security settings || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Remote Play settings || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Network settings || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Debug settings || (See subsection) || (See subsection) || (See subsection) || (See subsection) || (See subsection) || (See subsection) || (See subsection)<br />
|-<br />
!colspan="8" | Settings &gt; System Settings<br />
|-<br />
| System name || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| System language || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Character set || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Add/Edit term || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Delete predictive text dictionary || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Notification messages || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Disc auto-start || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Format utility || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Restore default settings || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Restore PS3 system || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Install other OS || {{Unsupported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| System information || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
!colspan="8" | Settings &gt; Debug Settings<br />
|-<br />
| O Button Behavior || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| NP Environment || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Game Type (Debugger) || {{Supported}} || {{Supported}} || {{supported}} || || || || <br />
|-<br />
| Game Output Resolution (Debugger) || {{Supported}} || {{Supported}} || {{supported}} || || || || <br />
|-<br />
| Game Output Sound (Debugger) || {{Supported}} || {{Supported}} || {{supported}} || || || || <br />
|-<br />
| BGM Player (Debugger) || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| GameContentUtil Boot Path (Debugger) || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| GameContentUtil dirName (Debugger) || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| GameContentUtil Boot Path (/app_home/PS3_GAME/) || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Region Settings || {{Supported}} || {{Supported}} || {{Unsupported}} || || || {{Supported}} || <br />
|-<br />
| Fake Other Region || {{Supported}} || {{Supported}} || {{Unsupported}} || || || {{Supported}} || <br />
|-<br />
| HDCP || {{Supported}} || {{Supported}} || {{Unsupported}} || || || {{Supported}} || <br />
|-<br />
| Display HDD Free Space || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Fake Free Space || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Fake Limit Size || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Fake HDD Access Speed || {{Supported}} || {{Unsupported}} || {{Unsupported}} || || || || <br />
|-<br />
| Fake Save Data Owner || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Format System Cache || {{Supported}} || {{Supported}} || {{supported}} || || || || <br />
|-<br />
| Release Check Mode || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Exception Handler || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| NP Debug || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| NPDRM Debug || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| NPDRM Clock Debug || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| In-Game Commerce Debug || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Service ID || {{Supported}} || {{Supported}} || {{supported}} || || || || <br />
|-<br />
| MsgDialogUtil Display Errorcode || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Format BD Emulator HDD || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Disable ExitGame Timeout || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Core Dump || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Crash Report || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Memory Access Trap || {{Supported}} || {{supported}} || {{supported}} || || || || <br />
|-<br />
| PowerOnReset || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Boot Mode || {{Supported}} || {{Supported}} || {{supported}} || || || || <br />
|-<br />
| User Process Memory Size || {{Supported}} || {{Unsupported}} || {{Unsupported}} || || || || <br />
|-<br />
| Blu-ray Disc Access || {{Supported}} || {{Supported}} || {{supported}} || || || {{Supported}} || <br />
|-<br />
| Transfer Rate Pacing for BD Emulator || {{Supported}} || {{Supported}} || {{supported}} || || || || <br />
|-<br />
| HOSTFS Network || {{Supported}} || {{supported}} || {{supported}} || || || || <br />
|-<br />
| Network Settings for Debug || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Connection Status List for Debug || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Connection Setting for Debug (Dual Settings) || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Pad Auto Detect || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Initialize Boot Parameters || {{Supported}} || {{Supported}} || {{Usupported}} || || || || <br />
|-<br />
| Update Server URL || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Video Upload Debug || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Wake On LAN || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| PlayStationStore Ad Clock || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Dummy XMB (in game) Debug || {{Supported}} || {{Supported}} || {{supported}} || || || || <br />
|-<br />
| Dummy BGM Player Debug || {{Supported}} || {{Supported}} || {{supported}} || || || || <br />
|-<br />
| TPPS Proxy || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| GameUpdate Impose Test || {{Supported}} || {{Supported}} || {{supported}} || || || || <br />
|-<br />
| Network Emulation Setting || {{Supported}} || {{Supported}} || {{supported}} || || || || <br />
|-<br />
| Network Emulation Status || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| NAT Traversal Information || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| WLAN Device || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Disc Auto-Start at System Startup || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Fake NP SNS Throttle || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
!colspan="8" | Music<br />
|-<br />
| Super Audio CD playback || {{Unsupported}} || {{Unsupported}} || {{Supported}} || || || || <br />
|-<br />
!colspan="8" | Video<br />
|-<br />
| Blu-ray Disc, DVD playback || {{Unsupported}} || {{Unsupported}} || {{Supported}} || || || {{Supported}} || <br />
|-<br />
!colspan="8" | Game<br />
|-<br />
| /app_home/PS3_GAME/ startup || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
| Start up a disc boot game || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Start up a HDD boot game || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Quit game || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Game data management || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Save data management || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Trophy collection || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Install package file || {{Supported}} || {{Supported}} || {{supported}} || || || || <br />
|-<br />
| Check Content Information/program files || {{Supported}} || {{Supported}} || {{supported}} || || || || <br />
|-<br />
!colspan="8" | Network<br />
|-<br />
| Remote play || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
!colspan="8" | PlayStation Network<br />
|-<br />
| Sign up / Sign in || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Account management || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Title Store Preview (In Game) / Title Store Preview (Store) || {{Supported}} || {{Supported}} || {{Unsupported}} || || || || <br />
|-<br />
!colspan="8" | Friends<br />
|-<br />
| Add a friend || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Presence information || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Message box || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Display block list || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Display players encountered || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| Text chat || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
| AV chat || {{Supported}} || {{Supported}} || {{Supported}} || || || || <br />
|-<br />
|}<br />
<br />
== Debug/DEX options ==<br />
<!--// might be dupe from QA page //--><br />
Here is some information around Debug option.<br />
<br />
[http://web.archive.org/web/20101104120043/http://jerem73.wordpress.com/ Original (French) Version]<br />
Source Website : http://jerem73.wordpress.com/<br />
<br />
:•'''0 Button Behavior:'''<br />
::Switch the assignment of the “O” button to “X” button (like for japans games/region settings).<br />
:::“Enter” : assign the “Enter” function to “O” button<br />
:::“Back” : assign the “Enter” function to “X” button.<br />
<br />
:•'''NP Environment:''' <br />
::Edit the environment variable to connect to the network of your choice.<br />
:::Examples:<br />
:::“np” : retail network.<br />
:::“sp-int” : developers network.<br />
:::“prod-qa” : production quality assurance network.<br />
:::Note : There are other networks than debugs can access but only QA flagged consoles can connect to them (mgmt, rc, etc…)<br />
<br />
:•'''Game Type (Debugger):'''<br />
::Set the game type of an application when this one is started from the debugger (usually, this information is read from PARAM.SFO).<br />
:::“Disc Boot Game” : use application like a game disc.<br />
:::“HDD Boot Game” : use application like a HDD boot game.<br />
:::“Patch” : use application installed as a game patch.<br />
:::“PARAM.SFO” : use the param.sfo directly from the application.<br />
<br />
:•'''Game Output Resolution (Debugger):'''<br />
::Set the game output resolution of an application when this one is started from the debugger (usually, this information is read from PARAM.SFO).<br />
:::“480 (4:3)”<br />
:::“480 (16:9)”<br />
:::“576 (4:3)”<br />
:::“576 (16:9)”<br />
:::“720″<br />
:::“960 x 1080″<br />
:::“1280 x 1080″<br />
:::“1440 x 1080″<br />
:::“1600 x 1080″<br />
:::“1920 x 1080″<br />
<br />
:•'''Game Output Sound (Debugger):'''<br />
::Set game output sound of an application when this one is started from the debugger (usually, this information is read from PARAM.SFO).<br />
:::“Maximum Number of Channels Set on [ Sound Settings ] > [ Audio Output Settings ]“<br />
:::“2 ch”<br />
:::“2 ch (Downmix: 5.1 ch -> 2 ch)”<br />
:::“2 ch (Downmix: 7.1 ch -> 2 ch)”<br />
:::“5.1 ch”<br />
:::“5.1 ch (Downmix: 7.1 ch -> 5.1 ch)”<br />
:::“7.1 ch”<br />
:::“Dolby Digital”<br />
:::“Dolby Digital (Downmix: 7.1 ch -> 5.1 ch)”<br />
:::“DTS”<br />
:::“DTS (Downmix: 7.1 ch -> 5.1 ch)”<br />
<br />
:•'''BGM Player (Debugger):'''<br />
::Set the activation of BGM playback when an application is started from the debugger (usually, this information is read from PARAM.SFO).<br />
:::“Off” : deactivate the BGM Player.<br />
:::“On” : activate the BGM Player.<br />
<br />
:•'''GameContentUtil Boot Path (Debugger):'''<br />
::Change the game content boot path when an application is started from the debugger.<br />
:::“For Development” : return the real path where the application is started.<br />
:::“For Release” : return the path from “GameContentUtil dirName (Debugger)” setting<br />
<br />
:•'''GameContentUtil dirName (Debugger):'''<br />
::Change the game content directory when an application is started from the debugger in release mode.<br />
<br />
:•'''GameContentUtil Boot Path (/app_home/PS3_GAME/):'''<br />
::Change the game content boot path when an application is started from /app_home/PS3_GAME/.<br />
:::“For Development” : return the real path where the application is started.<br />
:::“For Release” : return the path from the PARAM.SFO settings.<br />
<br />
:•'''Region Settings:'''<br />
::Change the console settings (system language, time, date, etc…) depending on which region are selected.<br />
:::“Japan”<br />
:::“North America”<br />
:::“Oceania”<br />
:::“UK”<br />
:::“Europe”<br />
:::“Korea”<br />
:::“Southeast Asia”<br />
:::“Taiwan”<br />
:::“Russia”<br />
:::“China”<br />
:::“Mexico”<br />
:::“Hong Kong”<br />
<br />
:•'''Fake Other Region:'''<br />
::Fake the license area of the console (“SCEE” for Europe, “SCEA” for America, etc…) to “Other”.<br />
:::“Off” : the Fake Other Region setting is deactivated.<br />
:::“On” : the license area is set to “Other”.<br />
:::Note : Setting on that option is not saved after a console reboot.<br />
<br />
:•'''HDCP:'''<br />
::High-bandwidth Digital Content Protection (HDCP) is a form of digital copy protection developed by Intel Corporation to prevent copying of digital audio and video content as it travels across High-Definition Multimedia Interface (HDMI) connection. (http://en.wikipedia.org/wiki/HDCP)<br />
:::“Off” : the HDCP protection is deactivated.<br />
:::“On” : the HDCP protection is activated<br />
<br />
:•'''Display HDD Free Space:'''<br />
::Display the hard drive free space on the menu screen while an application is running<br />
<br />
:•'''Fake Free Space:'''<br />
::Fake the amount of free space on the HDD, in “Fake Limit Size” function.<br />
:::“Off” : deactivate Fake Free Space function.<br />
:::“On” : activate Fake Free Space function.<br />
:::“On (Ignored in NP Trophy)” : activate Fake Free Space function exept for trophy functions.<br />
<br />
:•'''Fake Limit Size:'''<br />
::Set the amount of free space on the HDD in MB when the “Fake Free Space” function is activated.<br />
<br />
:•'''Fake Save Data Owner:'''<br />
::Allows use of save data from other users and displays a warning message at every load/save during the game. Once a save data has been saved with this features activated, that save couldn’t be read with this function deactivated.<br />
:::“Off” : deactivate the Fake Save Data Owner function.<br />
:::“On” : activate the Fake Save Data Owner function.<br />
<br />
:•'''Format System Cache:'''<br />
::Format the system cache area.<br />
:::“Yes” : format the system cache.<br />
:::“No” : cancel the system cache format.<br />
<br />
:•'''Release Check Mode:'''<br />
::Check if /app_home is used in the application.<br />
:::“Development Mode” : the application can used /app_home.<br />
:::“Release Mode” : the application can’t use /app_home.<br />
<br />
:•'''Exception Handler:'''<br />
::Handle PPU exceptions in order to debug an application.<br />
:::“Off” : deactivate the exception handling.<br />
:::“On” : activate the exception handling.<br />
<br />
:•'''NP Debug:'''<br />
::When an application is started, Playstation Network information related to that application is displayed.<br />
:::“Off” : deactivate the NP Debug function.<br />
:::“On” : activate the NP Debug function.<br />
<br />
:•'''NPDRM Debug:'''<br />
::Set and test the access rights to an application that use drm protection.<br />
:::“Off” : deactivate the NPDRM Debug function.<br />
:::“No Entitlement (80029513)” : return 80029513 error.<br />
:::“Deactivated (80029514)” : return 80029514 error.<br />
:::“Unexpected Error” : return unexpected error.<br />
<br />
:•'''NPDRM Clock Debug:'''<br />
::Activate/deactivate the validity period of an application that use drm protection.<br />
:::“Off” : deactivate the NPDRM Clock Debug function.<br />
:::“On” : activate the NPDRM Clock Debug function.<br />
<br />
:•'''Service ID:'''<br />
::Edit the Service ID of the content to access it on the Store.<br />
:::Example : AB0000-ABCD12345_00<br />
<br />
:•'''MsgDialogUtil Display Errorcode:'''<br />
::Display the error code of an application that uses the cellMsgDialogOpenErrorCode function in the notification window.<br />
:::“Off” : deactivate the MsgDialogUtil Display Errorcode function.<br />
:::“On” : activate the MsgDialogUtil Display Errorcode function.<br />
<br />
:•'''Format BD Emulator HDD:'''<br />
::Format the external usb device (FAT32) for use it with the BD Emulator Function.<br />
:::“Quick Format” : Make a quick device format.<br />
:::“Full Format” : Make a full device format.<br />
<br />
:•'''Disable ExitGame Timeout:'''<br />
::Disable the forced termination of an application due to a time out.<br />
:::“Off” : do not disable the ExitGame Timeout function.<br />
:::“On” : disable the ExitGame Timeout function.<br />
<br />
:•'''Core Dump:'''<br />
::The Core Dump functions save and configure the output exceptions of applications in order to debug them.<br />
:::“Copy” : Copy a core file.<br />
:::“Delete” : Delete a core file.<br />
:::“Option” : <br />
::[Option] > [★ Trigger Option]<br />
::::“Disable PPU exception detection” : PPU exception are not includes in the core file.<br />
::::“Disable SPU exception detection” : SPU exception are not includes in the core file.<br />
::::“Disable RSX® exception detection” : RSX exception are not includes in the core file.<br />
::::“Disable Foot Switch detection” : the foot switch detection is deactivated.<br />
::[★ Corefile Generation Option]<br />
::::“Disable Memory Dump” : the memory dump is not include in the core file.<br />
::[★ Execution Control Option]<br />
::::“Enable restart process and core dump function after core dumped” : After a core file dumped, the process will restart and the core dump function activated.<br />
::::“Off” : deactivate the core dump function.<br />
::::“On (Save to /app_home)” : activate the core dump function and save the core file to /app_home.<br />
::::“On (Save to /dev_ms)” : activate the core dump function and save the core file to /dev_ms.<br />
::::“On (Save to /dev_usb)” : activate the core dump function and save the core file to /dev_usb.<br />
::::“On (Save to /dev_hdd0)” : activate the core dump function and save the core file to /dev_hdd0.<br />
<br />
:•'''Crash Report:'''<br />
::When the console crashes, a report can be sent to Sony servers.<br />
:::“Off” : deactivate the Crash Report function.<br />
:::“On” : activate the Crash Report function.<br />
<br />
:•'''PowerOnReset:'''<br />
::The console is automatically turned on when the main power button is turned on.<br />
:::“Off” : deactivate the PowerOnReset function.<br />
:::“On” : activate the PowerOnReset function.<br />
<br />
:•'''Boot Mode:'''<br />
::Choose which mode to boot the console.<br />
:::“Debugger Mode” : boot on the debugger, for debugging purpose.<br />
:::“System Software Mode” : boot on system software mode, for developing purpose.<br />
:::“Release Mode” : boot on release mode, the same than retail console, for finals tests purpose.<br />
<br />
:•'''Blu-ray Disc Access:'''<br />
::Choose the Blu-ray disc type of access.<br />
:::“BD Emulator (DEV)” : Use the internal hdd for the BD-Emulator. (Reference Tools only)<br />
:::“BD Emulator (USB)” : use an usb hdd formatted for the BD-Emulator.<br />
:::“BD Drive” : use the Blu-Ray Disc drive.<br />
<br />
:•'''Transfer Rate Pacing for BD Emulator:'''<br />
::When the BD Emulator function is activated, the transfer rate can be choose between two options.<br />
:::“HDD Native” : maximum transfer rate.<br />
:::“Equiv. to BD Drive” : same transfer rate than the BD Drive.<br />
<br />
:•'''Network Settings for Debug:'''<br />
::Choose different network settings for the debugging than the settings used in usual settings.<br />
:::“Single Settings” : use the same network settings for debugging than settings used in [Settings] > [Network Settings].<br />
:::“Dual Settings” : use two different network settings.<br />
<br />
:•'''Connection Status List for Debug:'''<br />
::Show the network information for the debugging.<br />
<br />
:•'''Connection Settings for Debug (Dual Settings):'''<br />
::Choose network settings for the debugging.<br />
::Note : the “Network Settings for Debug” function have to be set on “Dual Settings”.<br />
<br />
:•'''Pad Auto Detect:'''<br />
::This function allows the console to automatically detect a paddle connected by USB.<br />
:::“Off” : deactivate the Pad Auto Detect function.<br />
:::“On” : activate the Pad Auto Detect function.<br />
<br />
:•'''Initialize Boot Parameters:'''<br />
::Reset boot parameters to their default value.<br />
:::“Yes” : reset boot parameters.<br />
:::“No” : do not reset boot parameters.<br />
<br />
:•'''Update Server URL:'''<br />
::Choose the server of firmware updates when selecting [Settings] > [System Update].<br />
::Example : http://www.myexampleserver.com/ps3updat.txt<br />
:::Ps3updat.txt example :<br />
Dest=82;ImageVersion=FFFFFFFF;SystemVersion=1.0000;CDN_Timeout=30;CDN=http://www.myexampleserver.com/PS3UPDAT.PUP.100.001;<br />
Dest=82;ImageVersion=FFFFFFFF;SystemVersion=2.0000;CDN_Timeout=30;CDN=http://www.myexampleserver.com/PS3UPDAT.PUP.200.001;<br />
<br />
:•'''Video Upload Debug:'''<br />
::When a video is uploaded on YouTube with the video upload function, the uploaded video is set to private.<br />
:::“Off” : the Video Upload Debug function is deactivated.<br />
:::“On” : the Video Upload Debug function is activated.<br />
<br />
:•'''Wake On LAN:'''<br />
::Wake-on-LAN is an Ethernet computer networking standard that allows a computer to be turned on or woken up by a network message. The message is usually sent by a program executed on another computer on the same local area network. (http://en.wikipedia.org/wiki/Wake-on-LAN)<br />
:::“Off” : deactivate the Wake On Lan function.<br />
:::“On” : activate the Wake On Lan function, the console can be turned on by a network message.<br />
<br />
:•'''PlayStation ®Store Ad Clock:'''<br />
::Change the clock time of the ★ Title Store Preview (Store).<br />
:::“Off” : the PlayStation ®Store Ad Clock function is deactivated.<br />
:::“On” : the PlayStation ®Store Ad Clock function is activated.<br />
<br />
:•'''Dummy XMB™ (in game) Debug:'''<br />
::This function checks how applications react while the XMB™ in game is used. If the resources debits are not enough, a message will be display in the notification window.<br />
:::“Off” : the Dummy XMB™ (in game) Debug function is deactivated.<br />
:::“On” : the Dummy XMB™ (in game) Debug function is activated.<br />
<br />
:•'''Dummy BGM Player Debug:'''<br />
::This function checks how applications react while the BGM Player is used. If the resources debits are not enough, a message will be display in the notification window.<br />
:::“Off” : the Dummy BGM Player Debug function is deactivated.<br />
:::“On” : the Dummy BGM Player) Debug function is activated.<br />
<br />
:•'''GameUpdate Impose Test:'''<br />
::The application will find a fake patch in order to test how the application will react when a patch is found.<br />
:::“Off” : deactivate the GameUpdate Impose Test function.<br />
:::“On” : activate the GameUpdate Impose Test function.<br />
<br />
:•'''Network Emulation Setting:''''<br />
::Emulate the network in order to test how the application will react with networks troubles.<br />
:::“Off” : the Network Emulation Setting function is deactivated.<br />
:::“Option 1″ : the Network Emulation Setting function is activated (packet delay time : 100ms).<br />
:::“Option 2″ : the Network Emulation Setting function is activated (bandwitch limitation : 132072 bps).<br />
:::“Option 3″ : the Network Emulation Setting function is activated (send packet loss : 5%).<br />
<br />
:•'''Network Emulation Status:'''<br />
::Show information of the Network Emulation Setting function. This information is also showed when selecting an option in Network Emulation Setting function.<br />
<br />
:•'''MediatedServices: Mediator URL:'''<br />
::Set the mediator URL of Mediated Services.<br />
<br />
:•'''MediatedServices: Provider Data:'''<br />
::Set the provider data of Mediated Services.<br />
<br />
:•'''MediatedServices: Notifications:'''<br />
::Activate/deactivate the Mediated Services notifications.<br />
:::“Off” : the MediatedServices Notifications function is deactivated.<br />
:::“On” : the MediatedServices Notifications function is activated.<br />
<br />
:•'''WLAN Device:'''<br />
::Activate/deactivate the wireless LAN device.<br />
:::“Off” : deactivate the wireless LAN device.<br />
:::“On” : activate the wireless LAN device.<br />
:::Note : the wireless LAN device have to not be use to deactivate it.<br />
<br />
:•'''NAT Traversal Information:'''<br />
::NAT traversal techniques are typically required for client-to-client networking applications, especially peer-to-peer and Voice-over-IP (VoIP) deployments. (http://en.wikipedia.org/wiki/NAT_traversal)<br />
<br />
:•'''Adhoc SSID Prefix:'''<br />
::Set the prefix name of the Ad-hoc SSID’s. The default value is set for PSP devices.<br />
<br />
:•'''Disc Auto-Start at System Startup:'''<br />
::Start the disc automatically when the system is turned on.<br />
:::“Off” : deactivate the Disc Auto-Start at System Startup function.<br />
:::“On” : activate the Disc Auto-Start at System Startup function.<br />
:::Note : [System Settings] > [Disc Auto-Start] have to be turned on too.<br />
<br />
:•'''3D Video Output:'''<br />
::Set the video output to 3D.<br />
:::“Automatic” : video output settings are automatically set.<br />
:::“On” : force the 3D video output.<br />
<br />
:•'''Fake NP SNS Throttle:'''<br />
::Fake a throttling (a delay between information sends) into the social network service.<br />
:::“Off (60 sec)” : the Fake NP SNS Throttle function is deactivated, the throttling is set to 60 seconds.<br />
:::“On (0 sec)” : the Fake NP SNS Throttle function is activated, the throttling is set to 0 seconds.<br />
:::“On (10 sec)” : the Fake NP SNS Throttle function is activated, the throttling is set to 10 seconds.<br />
:::“On (120 sec)” : the Fake NP SNS Throttle function is activated, the throttling is set to 120 seconds.<br />
:::“On (3600 sec)” : the Fake NP SNS Throttle function is activated, the throttling is set to 3600 seconds.<br />
:::“On (Throttle Closed)” : the Fake NP SNS Throttle function is activated, the throttling is deactivated.<br />
<br />
:•'''Fake Plus:'''<br />
::Fake the activation of PlayStation® Plus.<br />
:::“Off” : the Fake Plus function is deactivated.<br />
:::“On” : the Fake Plus function is activated.<br />
<br />
Thanks to DrEB alias jerem73.<br />
<br />
<br />
{{System Firmware}}<br />
{{Console Information}}<noinclude>[[Category:Main]]</noinclude></div>68.118.143.74