Editing ISO.BIN.EDAT
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This is data stored in separate .pgd in psar (0xED4 [0x12D4] in ISO header point to it if available), should be required only for games that use libcrypt protection (LC2 and higher). | This is data stored in separate .pgd in psar (0xED4 [0x12D4] in ISO header point to it if available), should be required only for games that use libcrypt protection (LC2 and higher). | ||
Header of decrypted file is FFFFFFFF 00000000 FFFFFFFF, end of file is marked by FFFFFFFF FFFFFFFF FFFFFFFF. | Header of decrypted file is FFFFFFFF 00000000 FFFFFFFF, end of file is marked by FFFFFFFF FFFFFFFF FFFFFFFF. | ||
Values are always 150 sectors lower than real disc sector (pregap?). Values are in little endian (sector only actually, others are 1 byte values) | Values are always 150 sectors lower than real disc sector (pregap?). Values are in little endian (sector only actually, others are 1 byte values). | ||
{| class="wikitable" | {| class="wikitable" |