Editing PlayView

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Line 713: Line 713:
| 0010 || 4 || Offset filename (without the header: first are the .cfg files and theirs naming header, followed by the .png)
| 0010 || 4 || Offset filename (without the header: first are the .cfg files and theirs naming header, followed by the .png)
|-
|-
| 0014 || 4 || Length filename (count don t include NULL finished (0x00))
| 0014 || 4 || Length filename
|-
|-
| 0018 || 4 || Offset file
| 0018 || 4 || Offset file
Line 723: Line 723:
|}
|}


<small>
Offset value without header (this first part), filename count don t include NULL finished (0x00).
</small>
*Second part:
*Second part:
(filename+file)
(filename+file)
contains multiple .cfg and .png files
contains multiple xml and png files


(might be also variable up to PlayView version: ui_main_version_o and ui_main_version_x)
(might be also variable up to PlayView version: ui_main_version_o and ui_main_version_x)
Line 882: Line 885:
</syntaxhighlight>}}{{clear}}
</syntaxhighlight>}}{{clear}}


After the .cfg files, contains start up screens: HD 1920x1080 for warning screen and 1280x720 for game logo, SD= 640x480) menu user etc.. in .png (zip compression) or gtf [[Multimedia Formats and Tools|Formats]]) on old PlayView version.
After the xml files, contains start up screens: HD 1920x1080 for warning screen and 1280x720 for game logo, SD= 640x480) menu user etc.. in .png (zip compression) or gtf [[Multimedia Formats and Tools|Formats]]) on old PlayView version.


<gallery widths="150px" heights="150px">
<gallery widths="150px" heights="150px">
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