Emulation: Difference between revisions

From PS3 Developer wiki
Jump to navigation Jump to search
mNo edit summary
Line 1: Line 1:
{{Boxwarning1|content=This wiki page is temporally under rebuilding}}
{{Boxwarning2|content='''This wiki page is temporally under rebuilding''', the previous content has been splitted and moved to: '''[[PS1 Emulators]], [[PS2 Emulators]], [[PSP Emulators]]'''<br>Now is going to be repurposed as an introduction to general emulation concepts and as a wiki navigation node to link to other relates pages, if you want to collaborate join the {{talk}}}}
The page has been splitted and the content has been moved to: [[PS1 Emulators]], [[PS2 Emulators]], [[PSP Emulators]]
----


This page now is going to be intended as an introduction to emulation concepts, to explain some stuff common for all emulation enviroments, and to serve as a hub with links to all the other relates pages, if you want to collaborate in creating this page please do and feel free to join the {{talk}}
----
=Introduction=
=Introduction=



Revision as of 20:22, 9 October 2017

Warning
Warning
This wiki page is temporally under rebuilding, the previous content has been splitted and moved to: PS1 Emulators, PS2 Emulators, PSP Emulators
Now is going to be repurposed as an introduction to general emulation concepts and as a wiki navigation node to link to other relates pages, if you want to collaborate join the Discussion

Introduction

Links

XMB settings related with emulators

XMB game settings related with PS1, PS2, PSP emulators

See the info in the official user guide and some samples

  • In XMB Settings[Game Settings][PS/PS2 Upscaler] (added since firmware 1.80, stored in XRegistry.sys/setting/game/emuUpConvert)
    • [Off] - Disable upscaled output.
    • [Normal] - Upscale and display at a size that matches the screen size (keep 4:3 aspect ratio)
    • [Full] - Upscale and display at full screen by changing proportions and stretching the image (to widescreen)
  • In XMB Settings[Game Settings][PS/PS2 Smoothing] (added since firmware 1.80, stored in XRegistry.sys/setting/game/emuSmoothing)
    • [Off] - Disable smoothing
    • [On] - Use smoothing to reduce the roughness of the displayed image (note: when titles that support progression scan have this option turned on, they revert back to 480p with no alterations)
  • In XMB Settings[Game Settings][PSP™ Remaster - Screen Mode]
    • Sets the display size of the screen during gameplay. This setting can only be used when outputting video to an HD TV
    • [Normal]
    • [Full Screen]
  • In XMB Settings[Game Settings][PSP™ Remaster - 3D Display]
    • Sets whether or not to display Images in 3D.You can also adjust the depth of 3D images. This setting can only used when playing a stereoscopic 3D game using a 3D TV
    • [Off]
    • [On]
      • [7] (Strong)
      • [6]
      • [5] (Normal)
      • [4]
      • [3]
      • [2]
      • [1] (Weak)
  • In XMB Settings[Game Settings][PSP™ Remaster - Ad Hoc Mode Channel]
    • Set a channel for use in ad hoc mode. Choose the same channel as the person you want to connect with
    • [Automatic]
    • [1]
    • [6]
    • [11]
  • In XMB Settings[Game Settings][PSP™ Remaster - Ad Hoc Mode]
    • Sets whether or not to use ad hoc mode over a wireless LAN
    • [Off]
    • [On]


Resolution

PS1 Native resolution

Games are always 4:3 with any resolution between 640x480 NTSC / 640x512 PAL (the bios initialisation screen) and lower:

  • Horizontal: 256 (rare e.g. Dragon Warrior VII), 320, 368 (occasionally 384 e.g. SF Zero 3 but not X-Men vs SF which was shrunk to 368), 512 or 640
  • Vertical: 240 (NTSC), 256 (PAL), 480 (NTSC), 512 (PAL)

Tekken 3 uses a strange pixel area of 368x480. Regardless of the screen area, the aspect ratio is still 4:3 for all PlayStation games. Very common resolutions : 320x240 for NTSC and 320x256 for PAL.

PS2 Native Resolution

Video output resolution: variable from 256x224 to 1280x1024 pixels