NPDRM

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See also [1].

Introduction

Once the user is trying to start a SELF, the vsh looks for the Program Identification Header. If the Program Type is NPDRM, then the NPDRM info is located. From this NPD header the vsh gets the NPDRM_Selfs#License_Types.

Value Type Remarks
1 Network License If a remote paid content is to be loaded, the vsh loads the act.dat and the rif associated to the content (will download to vsh process memory).
2 Local License For this paid content too, the vsh locate a file with the same title id on NPD element (CONTENT_ID), then the signature is checked (last 0x28 bytes of both RIF and act.dat).
3 Free If a free content (no license check: no need for rif/act.dat) is detected then a generic klicense will be use for further steps (go to LV2).

Using the RIF_KEY with the act.dat index decryption key, it will obtain the actdatIndex, and finally having the actDat key index, the execution pass to LV2 Syscalls 471.

This function has different parameters depending of the License Type:

PAID: syscall471(npd.type, &npd.titleID, NULL, &actdat.keyTable[rif.actDatIndex], &rif.key, npd.license, &npd);
FREE: syscall471(npd.type, &npd.titleID, freeklicensee, NULL, NULL, npd.license, &npd);
*PAID can also include free games/apps too but require this licensing check

The lv2 keeps a memory table with contentID and the associated key:

  • Paid content: the rif.key is converted to the klicensee (by using a constant value on lv2, IDPS and the act.dat) and once transformed it is stored on memory table.
  • free content: copies the titleID and the generic klicensee to the table.

From there, the lv1 hypervisor by loading Appldr, will transform (again) this key by using the klic_dec_key and finally remove the NPDRM layer to start the SELF - SPRX decryption.

See also:

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