Talk:Coldboot.raf: Difference between revisions

From PS3 Developer wiki
Jump to navigation Jump to search
(Created page with "== Audio Files == Samplefiles as seen in 2.70-2.80: === coldboot_multi.ac3 === Complete name : \dev_flash\vsh\resource\coldboot_multi.ac3 Format ...")
 
mNo edit summary
 
(17 intermediate revisions by 2 users not shown)
Line 1: Line 1:
dev_flash\vsh\resource\coldboot_multi.ac3    705 KB    1.02-2.80: MD5:931D05254C198ED5D202ECAE9A0BC6E2 (in dupe present with below coldboot2 audio files in 2.70-2.80, replaced for MD5:D837AA7B7AEC6C1A090CBA51CCA9434E in 3.00-3.01)
dev_flash\vsh\resource\coldboot_stereo.ac3    705 KB    1.02-2.80: MD5:5EB0E4ECE6F221ED07D3128D416ADB44 (in dupe present with below coldboot2 audio files in 2.70-2.80, replaced for MD5:83D2B05CC85F65A1392614989F71ECFA in 3.00-3.01)
dev_flash\vsh\resource\coldboot2_multi.ac3    783 KB    since 2.70: MD5:D837AA7B7AEC6C1A090CBA51CCA9434E  (only single coldboot_multi.ac3 in 3.10 and higher)
dev_flash\vsh\resource\coldboot2_stereo.ac3  783 KB    since 2.70: MD5:83D2B05CC85F65A1392614989F71ECFA  (only single coldboot_stereo.ac3 in 3.10 and higher)
dev_flash\vsh\resource\coldboot.raf            51 KB    since 2.70: MD5:FBFD819D6CD834AC2BDDA02EE3D5375F
== Audio Files ==
== Audio Files ==
Samplefiles as seen in 2.70-2.80:
Samplefiles as seen in 2.70-2.80:
=== coldboot_multi.ac3 ===
=== coldboot_multi.ac3 ===
Line 5: Line 14:
  Format                          : AC-3
  Format                          : AC-3
  Format/Info                      : Audio Coding 3
  Format/Info                      : Audio Coding 3
  File size                        : 705 KiB
  File size                        : 705 KiB (721.920 bytes)
  Duration                        : 9s 24ms
  Duration                        : 9s 24ms
  Overall bit rate                : 640 Kbps
  Overall bit rate                : 640 Kbps
Line 23: Line 32:
  Format                          : AC-3
  Format                          : AC-3
  Format/Info                      : Audio Coding 3
  Format/Info                      : Audio Coding 3
  File size                        : 705 KiB
  File size                        : 705 KiB (721.920 bytes)
  Duration                        : 9s 24ms
  Duration                        : 9s 24ms
  Overall bit rate                : 640 Kbps
  Overall bit rate                : 640 Kbps
Line 41: Line 50:
  Format                          : AC-3
  Format                          : AC-3
  Format/Info                      : Audio Coding 3
  Format/Info                      : Audio Coding 3
  File size                        : 783 KiB
  File size                        : 783 KiB (801.280 bytes)
  Duration                        : 10s 16ms
  Duration                        : 10s 16ms
  Overall bit rate                : 640 Kbps
  Overall bit rate                : 640 Kbps
Line 59: Line 68:
  Format                          : AC-3
  Format                          : AC-3
  Format/Info                      : Audio Coding 3
  Format/Info                      : Audio Coding 3
  File size                        : 783 KiB
  File size                        : 783 KiB (801.280 bytes)
  Duration                        : 10s 16ms
  Duration                        : 10s 16ms
  Overall bit rate                : 640 Kbps
  Overall bit rate                : 640 Kbps
Line 73: Line 82:
  Bit depth                        : 16 bits
  Bit depth                        : 16 bits
  Stream size                      : 783 KiB (100%)
  Stream size                      : 783 KiB (100%)
==Coldboot sounds in firmware 1.00==
http://www.youtube.com/watch?v=fKLcUkiODuY (turn up the volume)
==Coldboot.sxml==
The '''coldboot.xml''' example below has been generated by the "CXML decompiler". It should be considered a representation of the coldboot.raf contents (this file doesnt exists inside coldboot.raf and is different than the scene.xml used to create coldboot.raf)
{{Boxcode|code=<syntaxhighlight lang="xml">
<?xml version="1.0" encoding="utf-8"?>
<raf version="1.0">
<scene camera_num="1" light_num="2" script_num="1" actor_num="6">
<actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_logo" uv_scale="1.0,-1.0" id="logo" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.0" model="plane" rotation="1.570796,0.0,0.0" />
<actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_footer" uv_scale="1.0,-1.0" id="footer" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.0001" model="plane" rotation="1.570796,0.0,0.0" />
<actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_blur" uv_scale="1.0,-1.0" id="blur" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.001" model="plane" rotation="1.570796,0.0,0.0" />
<actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_logo_sd" uv_scale="1.0,-1.0" id="logo_sd" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.0" model="plane" rotation="1.570796,0.0,0.0" />
<actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_footer_sd" uv_scale="1.0,-1.0" id="footer_sd" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.0001" model="plane" rotation="1.570796,0.0,0.0" />
<actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_blur_sd" uv_scale="1.0,-1.0" id="blur_sd" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.001" model="plane" rotation="1.570796,0.0,0.0" />
<camera direction="0.0,0.0,-2.0" yfov="0.927292" up="0.0,1.0,0.0" zfar="1000.0" znear="0.01" position="0.0,0.0,4.0" ymag="0.0" type="0" id="camera" />
<light color="1.0,1.0,1.0" position="0.0,1.0,0.0" attenuation="0.0,1.0,4.0" type="0" id="pointlight" />
<light color="0.0,0.0,0.0" type="2" id="ambientlight" />
<script fileref="coldboot.jsx" fileindex="8" />
</scene>
<model-table num="1">
<model id="plane">
<geometry fileref="plane.edge" fileindex="0" />
<skeleton fileref="plane.skel" fileindex="1" />
</model>
</model-table>
<material-table num="6">
<material id="mtrl_logo" effect="sce01">
<_texture texref="_new_logo.gtf" />
</material>
<material id="mtrl_footer" effect="sce01">
<_texture texref="_new_logo_footer.gtf" />
</material>
<material id="mtrl_blur" effect="sce01">
<_texture texref="_new_logo_blur.gtf" />
</material>
<material id="mtrl_logo_sd" effect="sce01">
<_texture texref="_new_logo_sd.gtf" />
</material>
<material id="mtrl_footer_sd" effect="sce01">
<_texture texref="_new_logo_sd_footer.gtf" />
</material>
<material id="mtrl_blur_sd" effect="sce01">
<_texture texref="_new_logo_sd_blur.gtf" />
</material>
</material-table>
<texture-table num="6">
<texture min_filter="0" mip_filter="0" fileindex="2" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo.gtf" type="0" id="_new_logo.gtf" />
<texture min_filter="0" mip_filter="0" fileindex="3" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_footer.gtf" type="0" id="_new_logo_footer.gtf" />
<texture min_filter="0" mip_filter="0" fileindex="4" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_blur.gtf" type="0" id="_new_logo_blur.gtf" />
<texture min_filter="0" mip_filter="0" fileindex="5" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_sd.gtf" type="0" id="_new_logo_sd.gtf" />
<texture min_filter="0" mip_filter="0" fileindex="6" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_sd_footer.gtf" type="0" id="_new_logo_sd_footer.gtf" />
<texture min_filter="0" mip_filter="0" fileindex="7" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_sd_blur.gtf" type="0" id="_new_logo_sd_blur.gtf" />
</texture-table>
<file-table num="9">
<file src="c:\coldboot\plane.edge" type="0" id="plane.edge" />
<file src="c:\coldboot\plane.skel" type="2" id="plane.skel" />
<file src="c:\coldboot\new_logo.gtf" type="4" id="new_logo.gtf" />
<file src="c:\coldboot\new_logo_footer.gtf" type="4" id="new_logo_footer.gtf" />
<file src="c:\coldboot\new_logo_blur.gtf" type="4" id="new_logo_blur.gtf" />
<file src="c:\coldboot\new_logo_sd.gtf" type="4" id="new_logo_sd.gtf" />
<file src="c:\coldboot\new_logo_sd_footer.gtf" type="4" id="new_logo_sd_footer.gtf" />
<file src="c:\coldboot\new_logo_sd_blur.gtf" type="4" id="new_logo_sd_blur.gtf" />
<file src="c:\coldboot\coldboot.jsx" type="5" id="coldboot.jsx" />
</file-table>
</raf>
</syntaxhighlight>}}
==Unofficials colboot.raf==
{| class="wikitable"
|+Unnofficials coldboot.raf
! Firmware !! Size (bytes) !! Hash (MD5) !! Notes
|-
! Rebug
| 51.867 || B69F4F4908F39CC50EE7A2F1E00C2B7B || Same for all rebug firmwares ?
|}
==tools==
ps3 coldboot logo creator by zembor0 http://psx-scene.com/forums/f118/%5Brelease%5D-custom-ps3-boot-logo-creator-81351/

Latest revision as of 06:03, 30 August 2021

dev_flash\vsh\resource\coldboot_multi.ac3     705 KB     1.02-2.80: MD5:931D05254C198ED5D202ECAE9A0BC6E2 (in dupe present with below coldboot2 audio files in 2.70-2.80, replaced for MD5:D837AA7B7AEC6C1A090CBA51CCA9434E in 3.00-3.01)
dev_flash\vsh\resource\coldboot_stereo.ac3    705 KB     1.02-2.80: MD5:5EB0E4ECE6F221ED07D3128D416ADB44 (in dupe present with below coldboot2 audio files in 2.70-2.80, replaced for MD5:83D2B05CC85F65A1392614989F71ECFA in 3.00-3.01)
dev_flash\vsh\resource\coldboot2_multi.ac3    783 KB     since 2.70: MD5:D837AA7B7AEC6C1A090CBA51CCA9434E  (only single coldboot_multi.ac3 in 3.10 and higher)
dev_flash\vsh\resource\coldboot2_stereo.ac3   783 KB     since 2.70: MD5:83D2B05CC85F65A1392614989F71ECFA  (only single coldboot_stereo.ac3 in 3.10 and higher)
dev_flash\vsh\resource\coldboot.raf            51 KB     since 2.70: MD5:FBFD819D6CD834AC2BDDA02EE3D5375F

Audio Files[edit source]

Samplefiles as seen in 2.70-2.80:

coldboot_multi.ac3[edit source]

Complete name                    : \dev_flash\vsh\resource\coldboot_multi.ac3
Format                           : AC-3
Format/Info                      : Audio Coding 3
File size                        : 705 KiB (721.920 bytes)
Duration                         : 9s 24ms
Overall bit rate                 : 640 Kbps
Format                           : AC-3
Format/Info                      : Audio Coding 3
Mode extension                   : CM (complete main)
Duration                         : 9s 24ms
Bit rate mode                    : Constant
Bit rate                         : 640 Kbps
Channel(s)                       : 6 channels
Channel positions                : Front: L C R, Side: L R, LFE
Sampling rate                    : 48.0 KHz
Bit depth                        : 16 bits
Stream size                      : 705 KiB (100%)

coldboot_stereo.ac3[edit source]

Complete name                    : \dev_flash\vsh\resource\coldboot_stereo.ac3
Format                           : AC-3
Format/Info                      : Audio Coding 3
File size                        : 705 KiB (721.920 bytes)
Duration                         : 9s 24ms
Overall bit rate                 : 640 Kbps
Format                           : AC-3
Format/Info                      : Audio Coding 3
Mode extension                   : CM (complete main)
Duration                         : 9s 24ms
Bit rate mode                    : Constant
Bit rate                         : 640 Kbps
Channel(s)                       : 2 channels
Channel positions                : Front: L R
Sampling rate                    : 48.0 KHz
Bit depth                        : 16 bits
Stream size                      : 705 KiB (100%)

coldboot2_multi.ac3[edit source]

Complete name                    : \dev_flash\vsh\resource\coldboot2_multi.ac3
Format                           : AC-3
Format/Info                      : Audio Coding 3
File size                        : 783 KiB (801.280 bytes)
Duration                         : 10s 16ms
Overall bit rate                 : 640 Kbps
Format                           : AC-3
Format/Info                      : Audio Coding 3
Mode extension                   : CM (complete main)
Duration                         : 10s 16ms
Bit rate mode                    : Constant
Bit rate                         : 640 Kbps
Channel(s)                       : 6 channels
Channel positions                : Front: L C R, Side: L R, LFE
Sampling rate                    : 48.0 KHz
Bit depth                        : 16 bits
Stream size                      : 783 KiB (100%)

coldboot2_stereo.ac3[edit source]

Complete name                    : \dev_flash\vsh\resource\coldboot2_stereo.ac3
Format                           : AC-3
Format/Info                      : Audio Coding 3
File size                        : 783 KiB (801.280 bytes)
Duration                         : 10s 16ms
Overall bit rate                 : 640 Kbps
Format                           : AC-3
Format/Info                      : Audio Coding 3
Mode extension                   : ME (music and effects)
Duration                         : 10s 16ms
Bit rate mode                    : Constant
Bit rate                         : 640 Kbps
Channel(s)                       : 2 channels
Channel positions                : Front: L R
Sampling rate                    : 48.0 KHz
Bit depth                        : 16 bits
Stream size                      : 783 KiB (100%)

Coldboot sounds in firmware 1.00[edit source]

http://www.youtube.com/watch?v=fKLcUkiODuY (turn up the volume)

Coldboot.sxml[edit source]

The coldboot.xml example below has been generated by the "CXML decompiler". It should be considered a representation of the coldboot.raf contents (this file doesnt exists inside coldboot.raf and is different than the scene.xml used to create coldboot.raf)

<?xml version="1.0" encoding="utf-8"?>
<raf version="1.0">
	<scene camera_num="1" light_num="2" script_num="1" actor_num="6">
		<actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_logo" uv_scale="1.0,-1.0" id="logo" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.0" model="plane" rotation="1.570796,0.0,0.0" />
		<actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_footer" uv_scale="1.0,-1.0" id="footer" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.0001" model="plane" rotation="1.570796,0.0,0.0" />
		<actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_blur" uv_scale="1.0,-1.0" id="blur" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.001" model="plane" rotation="1.570796,0.0,0.0" />
		<actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_logo_sd" uv_scale="1.0,-1.0" id="logo_sd" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.0" model="plane" rotation="1.570796,0.0,0.0" />
		<actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_footer_sd" uv_scale="1.0,-1.0" id="footer_sd" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.0001" model="plane" rotation="1.570796,0.0,0.0" />
		<actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_blur_sd" uv_scale="1.0,-1.0" id="blur_sd" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.001" model="plane" rotation="1.570796,0.0,0.0" />
		<camera direction="0.0,0.0,-2.0" yfov="0.927292" up="0.0,1.0,0.0" zfar="1000.0" znear="0.01" position="0.0,0.0,4.0" ymag="0.0" type="0" id="camera" />
		<light color="1.0,1.0,1.0" position="0.0,1.0,0.0" attenuation="0.0,1.0,4.0" type="0" id="pointlight" />
		<light color="0.0,0.0,0.0" type="2" id="ambientlight" />
		<script fileref="coldboot.jsx" fileindex="8" />
	</scene>
	<model-table num="1">
		<model id="plane">
			<geometry fileref="plane.edge" fileindex="0" />
			<skeleton fileref="plane.skel" fileindex="1" />
		</model>
	</model-table>
	<material-table num="6">
		<material id="mtrl_logo" effect="sce01">
			<_texture texref="_new_logo.gtf" />
		</material>
		<material id="mtrl_footer" effect="sce01">
			<_texture texref="_new_logo_footer.gtf" />
		</material>
		<material id="mtrl_blur" effect="sce01">
			<_texture texref="_new_logo_blur.gtf" />
		</material>
		<material id="mtrl_logo_sd" effect="sce01">
			<_texture texref="_new_logo_sd.gtf" />
		</material>
		<material id="mtrl_footer_sd" effect="sce01">
			<_texture texref="_new_logo_sd_footer.gtf" />
		</material>
		<material id="mtrl_blur_sd" effect="sce01">
			<_texture texref="_new_logo_sd_blur.gtf" />
		</material>
	</material-table>
	<texture-table num="6">
		<texture min_filter="0" mip_filter="0" fileindex="2" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo.gtf" type="0" id="_new_logo.gtf" />
		<texture min_filter="0" mip_filter="0" fileindex="3" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_footer.gtf" type="0" id="_new_logo_footer.gtf" />
		<texture min_filter="0" mip_filter="0" fileindex="4" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_blur.gtf" type="0" id="_new_logo_blur.gtf" />
		<texture min_filter="0" mip_filter="0" fileindex="5" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_sd.gtf" type="0" id="_new_logo_sd.gtf" />
		<texture min_filter="0" mip_filter="0" fileindex="6" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_sd_footer.gtf" type="0" id="_new_logo_sd_footer.gtf" />
		<texture min_filter="0" mip_filter="0" fileindex="7" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_sd_blur.gtf" type="0" id="_new_logo_sd_blur.gtf" />
	</texture-table>
	<file-table num="9">
		<file src="c:\coldboot\plane.edge" type="0" id="plane.edge" />
		<file src="c:\coldboot\plane.skel" type="2" id="plane.skel" />
		<file src="c:\coldboot\new_logo.gtf" type="4" id="new_logo.gtf" />
		<file src="c:\coldboot\new_logo_footer.gtf" type="4" id="new_logo_footer.gtf" />
		<file src="c:\coldboot\new_logo_blur.gtf" type="4" id="new_logo_blur.gtf" />
		<file src="c:\coldboot\new_logo_sd.gtf" type="4" id="new_logo_sd.gtf" />
		<file src="c:\coldboot\new_logo_sd_footer.gtf" type="4" id="new_logo_sd_footer.gtf" />
		<file src="c:\coldboot\new_logo_sd_blur.gtf" type="4" id="new_logo_sd_blur.gtf" />
		<file src="c:\coldboot\coldboot.jsx" type="5" id="coldboot.jsx" />
	</file-table>
</raf>

Unofficials colboot.raf[edit source]

Unnofficials coldboot.raf
Firmware Size (bytes) Hash (MD5) Notes
Rebug 51.867 B69F4F4908F39CC50EE7A2F1E00C2B7B Same for all rebug firmwares ?

tools[edit source]

ps3 coldboot logo creator by zembor0 http://psx-scene.com/forums/f118/%5Brelease%5D-custom-ps3-boot-logo-creator-81351/