Talk:Coldboot.raf: Difference between revisions

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m (→‎Coldboot.sxml: this was fixed in latest versions of cxml decompiler)
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The '''coldboot.xml''' example below has been generated by the "CXML decompiler". It should be considered a representation of the coldboot.raf contents (this file doesnt exists inside coldboot.raf and is different than the scene.xml used to create coldboot.raf)
The '''coldboot.xml''' example below has been generated by the "CXML decompiler". It should be considered a representation of the coldboot.raf contents (this file doesnt exists inside coldboot.raf and is different than the scene.xml used to create coldboot.raf)


{{Boxcode|content=<syntaxhighlight lang="xml">
{{Boxcode|code=<syntaxhighlight lang="xml">
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<raf version="1.0">
<raf version="1.0">

Latest revision as of 06:03, 30 August 2021

dev_flash\vsh\resource\coldboot_multi.ac3     705 KB     1.02-2.80: MD5:931D05254C198ED5D202ECAE9A0BC6E2 (in dupe present with below coldboot2 audio files in 2.70-2.80, replaced for MD5:D837AA7B7AEC6C1A090CBA51CCA9434E in 3.00-3.01)
dev_flash\vsh\resource\coldboot_stereo.ac3    705 KB     1.02-2.80: MD5:5EB0E4ECE6F221ED07D3128D416ADB44 (in dupe present with below coldboot2 audio files in 2.70-2.80, replaced for MD5:83D2B05CC85F65A1392614989F71ECFA in 3.00-3.01)
dev_flash\vsh\resource\coldboot2_multi.ac3    783 KB     since 2.70: MD5:D837AA7B7AEC6C1A090CBA51CCA9434E  (only single coldboot_multi.ac3 in 3.10 and higher)
dev_flash\vsh\resource\coldboot2_stereo.ac3   783 KB     since 2.70: MD5:83D2B05CC85F65A1392614989F71ECFA  (only single coldboot_stereo.ac3 in 3.10 and higher)
dev_flash\vsh\resource\coldboot.raf            51 KB     since 2.70: MD5:FBFD819D6CD834AC2BDDA02EE3D5375F

Audio Files[edit source]

Samplefiles as seen in 2.70-2.80:

coldboot_multi.ac3[edit source]

Complete name                    : \dev_flash\vsh\resource\coldboot_multi.ac3
Format                           : AC-3
Format/Info                      : Audio Coding 3
File size                        : 705 KiB (721.920 bytes)
Duration                         : 9s 24ms
Overall bit rate                 : 640 Kbps
Format                           : AC-3
Format/Info                      : Audio Coding 3
Mode extension                   : CM (complete main)
Duration                         : 9s 24ms
Bit rate mode                    : Constant
Bit rate                         : 640 Kbps
Channel(s)                       : 6 channels
Channel positions                : Front: L C R, Side: L R, LFE
Sampling rate                    : 48.0 KHz
Bit depth                        : 16 bits
Stream size                      : 705 KiB (100%)

coldboot_stereo.ac3[edit source]

Complete name                    : \dev_flash\vsh\resource\coldboot_stereo.ac3
Format                           : AC-3
Format/Info                      : Audio Coding 3
File size                        : 705 KiB (721.920 bytes)
Duration                         : 9s 24ms
Overall bit rate                 : 640 Kbps
Format                           : AC-3
Format/Info                      : Audio Coding 3
Mode extension                   : CM (complete main)
Duration                         : 9s 24ms
Bit rate mode                    : Constant
Bit rate                         : 640 Kbps
Channel(s)                       : 2 channels
Channel positions                : Front: L R
Sampling rate                    : 48.0 KHz
Bit depth                        : 16 bits
Stream size                      : 705 KiB (100%)

coldboot2_multi.ac3[edit source]

Complete name                    : \dev_flash\vsh\resource\coldboot2_multi.ac3
Format                           : AC-3
Format/Info                      : Audio Coding 3
File size                        : 783 KiB (801.280 bytes)
Duration                         : 10s 16ms
Overall bit rate                 : 640 Kbps
Format                           : AC-3
Format/Info                      : Audio Coding 3
Mode extension                   : CM (complete main)
Duration                         : 10s 16ms
Bit rate mode                    : Constant
Bit rate                         : 640 Kbps
Channel(s)                       : 6 channels
Channel positions                : Front: L C R, Side: L R, LFE
Sampling rate                    : 48.0 KHz
Bit depth                        : 16 bits
Stream size                      : 783 KiB (100%)

coldboot2_stereo.ac3[edit source]

Complete name                    : \dev_flash\vsh\resource\coldboot2_stereo.ac3
Format                           : AC-3
Format/Info                      : Audio Coding 3
File size                        : 783 KiB (801.280 bytes)
Duration                         : 10s 16ms
Overall bit rate                 : 640 Kbps
Format                           : AC-3
Format/Info                      : Audio Coding 3
Mode extension                   : ME (music and effects)
Duration                         : 10s 16ms
Bit rate mode                    : Constant
Bit rate                         : 640 Kbps
Channel(s)                       : 2 channels
Channel positions                : Front: L R
Sampling rate                    : 48.0 KHz
Bit depth                        : 16 bits
Stream size                      : 783 KiB (100%)

Coldboot sounds in firmware 1.00[edit source]

http://www.youtube.com/watch?v=fKLcUkiODuY (turn up the volume)

Coldboot.sxml[edit source]

The coldboot.xml example below has been generated by the "CXML decompiler". It should be considered a representation of the coldboot.raf contents (this file doesnt exists inside coldboot.raf and is different than the scene.xml used to create coldboot.raf)

<?xml version="1.0" encoding="utf-8"?>
<raf version="1.0">
	<scene camera_num="1" light_num="2" script_num="1" actor_num="6">
		<actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_logo" uv_scale="1.0,-1.0" id="logo" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.0" model="plane" rotation="1.570796,0.0,0.0" />
		<actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_footer" uv_scale="1.0,-1.0" id="footer" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.0001" model="plane" rotation="1.570796,0.0,0.0" />
		<actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_blur" uv_scale="1.0,-1.0" id="blur" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.001" model="plane" rotation="1.570796,0.0,0.0" />
		<actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_logo_sd" uv_scale="1.0,-1.0" id="logo_sd" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.0" model="plane" rotation="1.570796,0.0,0.0" />
		<actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_footer_sd" uv_scale="1.0,-1.0" id="footer_sd" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.0001" model="plane" rotation="1.570796,0.0,0.0" />
		<actor anim_speed="1.0,1.0,1.0,1.0" scale="1.28,0.64,0.64" uv_offset="0.0,0.0" color="1.0,1.0,1.0,1.0" anim_weight="1.0,0.0,0.0,0.0" material="mtrl_blur_sd" uv_scale="1.0,-1.0" id="blur_sd" anim_time="0.0,0.0,0.0,0.0" position="1.85,0.0,0.001" model="plane" rotation="1.570796,0.0,0.0" />
		<camera direction="0.0,0.0,-2.0" yfov="0.927292" up="0.0,1.0,0.0" zfar="1000.0" znear="0.01" position="0.0,0.0,4.0" ymag="0.0" type="0" id="camera" />
		<light color="1.0,1.0,1.0" position="0.0,1.0,0.0" attenuation="0.0,1.0,4.0" type="0" id="pointlight" />
		<light color="0.0,0.0,0.0" type="2" id="ambientlight" />
		<script fileref="coldboot.jsx" fileindex="8" />
	</scene>
	<model-table num="1">
		<model id="plane">
			<geometry fileref="plane.edge" fileindex="0" />
			<skeleton fileref="plane.skel" fileindex="1" />
		</model>
	</model-table>
	<material-table num="6">
		<material id="mtrl_logo" effect="sce01">
			<_texture texref="_new_logo.gtf" />
		</material>
		<material id="mtrl_footer" effect="sce01">
			<_texture texref="_new_logo_footer.gtf" />
		</material>
		<material id="mtrl_blur" effect="sce01">
			<_texture texref="_new_logo_blur.gtf" />
		</material>
		<material id="mtrl_logo_sd" effect="sce01">
			<_texture texref="_new_logo_sd.gtf" />
		</material>
		<material id="mtrl_footer_sd" effect="sce01">
			<_texture texref="_new_logo_sd_footer.gtf" />
		</material>
		<material id="mtrl_blur_sd" effect="sce01">
			<_texture texref="_new_logo_sd_blur.gtf" />
		</material>
	</material-table>
	<texture-table num="6">
		<texture min_filter="0" mip_filter="0" fileindex="2" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo.gtf" type="0" id="_new_logo.gtf" />
		<texture min_filter="0" mip_filter="0" fileindex="3" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_footer.gtf" type="0" id="_new_logo_footer.gtf" />
		<texture min_filter="0" mip_filter="0" fileindex="4" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_blur.gtf" type="0" id="_new_logo_blur.gtf" />
		<texture min_filter="0" mip_filter="0" fileindex="5" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_sd.gtf" type="0" id="_new_logo_sd.gtf" />
		<texture min_filter="0" mip_filter="0" fileindex="6" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_sd_footer.gtf" type="0" id="_new_logo_sd_footer.gtf" />
		<texture min_filter="0" mip_filter="0" fileindex="7" mag_filter="0" ext="1" wrap_t="1" wrap_s="1" wrap_p="1" fileref="new_logo_sd_blur.gtf" type="0" id="_new_logo_sd_blur.gtf" />
	</texture-table>
	<file-table num="9">
		<file src="c:\coldboot\plane.edge" type="0" id="plane.edge" />
		<file src="c:\coldboot\plane.skel" type="2" id="plane.skel" />
		<file src="c:\coldboot\new_logo.gtf" type="4" id="new_logo.gtf" />
		<file src="c:\coldboot\new_logo_footer.gtf" type="4" id="new_logo_footer.gtf" />
		<file src="c:\coldboot\new_logo_blur.gtf" type="4" id="new_logo_blur.gtf" />
		<file src="c:\coldboot\new_logo_sd.gtf" type="4" id="new_logo_sd.gtf" />
		<file src="c:\coldboot\new_logo_sd_footer.gtf" type="4" id="new_logo_sd_footer.gtf" />
		<file src="c:\coldboot\new_logo_sd_blur.gtf" type="4" id="new_logo_sd_blur.gtf" />
		<file src="c:\coldboot\coldboot.jsx" type="5" id="coldboot.jsx" />
	</file-table>
</raf>

Unofficials colboot.raf[edit source]

Unnofficials coldboot.raf
Firmware Size (bytes) Hash (MD5) Notes
Rebug 51.867 B69F4F4908F39CC50EE7A2F1E00C2B7B Same for all rebug firmwares ?

tools[edit source]

ps3 coldboot logo creator by zembor0 http://psx-scene.com/forums/f118/%5Brelease%5D-custom-ps3-boot-logo-creator-81351/