Talk:Namco System 357

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Revision as of 18:55, 30 April 2013 by Sandungas (talk | contribs) (typos)
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BD Emulator usage in arcade (speculation, discussion, notes)

There are several details that points to #BDemu_Drive_Format BD emulator functions in arcade machines:

  • The path used by firmware updates, the path used by game updates, and the subfolder names used by them matches with a disc structure... but this "disc image" is stored in HDD
    • Firmware updates in /dev_hdd0/game/SCEEXE000/ARCDIR/PS3UPDAT.PUP and game updates in /dev_hdd0/game/SCEEXE000/ARCDIR/INSDIR/DATA000.PKG, the root of the disc is the folder SCEEXE000 (possibly containing a PS3_DISC.SFB, the folder ARCDIR is "replacing" the standard folder name "PS3_GAME" used in discs. ARCDIR can contain a PARAM.SFO and several subfolders (LICDIR, USRDIR, INSDIR etc...). All this keeps the standards of documented PARAM.SFO#CATEGORY disc structures, but there can be some parameters inside the .SFB or any of the .SFO's specific for "arcade game disc images"
  • Autoboot of games (when PS3 is turned on) in arcades is simply the same XMB setting in retail ps3's used for "disc autoboot" (in xRegistry.sys the entry: /setting/system/powerOnDiscBoot), the only difference is in arcade the disc is an image mounted automatically by BD emulator