Template:PS2 emulators workload comparison: Difference between revisions

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(That's how emulator enumerate them, that's how emu access them, and old layout really seems to not exist even in first softemu.)
 
(3 intermediate revisions by the same user not shown)
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{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable" style="border:1px solid #999; border-collapse: collapse;"  
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable" style="border:1px solid #999; border-collapse: collapse;"  
|+PS2 emulators workload comparison {{ed right|PS2 emulators workload comparison}}
|+{{ed right|PS2 emulators workload comparison}}
! colspan="4" | PS2 (GS+EE)
! colspan="4" | PS2 (GS+EE)
|-
|-
! Core !! Job !! Source !! Notes
! Core !! Job !! Source !! Notes
|-
|-
| SPU0 || IOP || SPU ASM || I/O Processor (originally PS1 main processor)
| SPU0 || Spu2 || SPU Assembly || Spu2 emulator
|-
|-
| PS2-EE || DMA || Hardware [[CXD2953AGB]] || Only in [[CECHAxx]] and [[CECHBxx]] PS3 models with [[COK-00x|COK-001]] motherboard
| SPU1 || Sif || SPU Assembly || Some kind of bridge to IOP, since SIF is part of EE hardware.
|-
|-
| SPU2 || Isolation || C++ Raw SPU || Used for MagicGate Encryption and others (?)
| SPU2 || Timer || SPU Assembly || IOP timers.
|-
|-
| PS2-EE || IPU || rowspan="2" | Hardware [[CXD2953AGB]] || rowspan="2" | Only in [[CECHAxx]] and [[CECHBxx]] PS3 models with [[COK-00x|COK-001]] motherboard
| SPU3-6 || - || - || Unknown, emulator seems to not use them
|-
|-
| PS2-EE || GFIF
|-
| SPU5 || PS2-SPU2 || C++ || Sound processing unit 2 (originally SPU from PS1) about 50% load average
|-
| PS2-EE || VU1 || Hardware [[CXD2953AGB]] || Only in [[CECHAxx]] and [[CECHBxx]] PS3 models with [[COK-00x|COK-001]] motherboard
|-{{cellcolors|lightgrey}}
| SPU7 || - || - || Unavailable: Factory disabled SPU
| SPU7 || - || - || Unavailable: Factory disabled SPU
|-
|-
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| SPU0 || IOP || SPU ASM || I/O Processor (originally PS1 main processor)
| SPU0 || IOP || SPU ASM || I/O Processor (originally PS1 main processor)
|-
|-
| SPU1 || EEDMA || SPU ASM || Emotion Engine DMA Controller
| SPU1 || SPU2 || SPU ASM || Sound Processing Unit 2
|-
|-
| SPU2 || Isolation || C++ Raw SPU || Used for MagicGate Encryption and others (?)
| SPU2 || VU1 || SPU ASM || Vector Unit 1
|-
|-
| SPU3 || IPU || SPU ASM || EE Image Processing Unit
| SPU3 || EEDMA || SPU ASM || Emotion Engine DMA Controller
|-
|-
| SPU4 || GSEGFIF || SPU ASM || GIF?
| SPU4 || GSEGIF || SPU ASM || GIF
|-
|-
| SPU5 || PS2-SPU2 || C++ || Sound processing unit 2 (originally SPU from PS1)
| SPU5 || GSE || SPU ASM ||
|-
|-
| SPU6 || VU1 || SPU ASM || Vector Unit 1
| SPU6 || IPU || SPU ASM || Image Processing Unit
|-{{cellcolors|lightgrey}}
|-{{cellcolors|lightgrey}}
| SPU7 || - || - || Unavailable: Factory disabled SPU
| SPU7 || - || - || Unavailable: Factory disabled SPU
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! Core !! Job !! Source !! Notes
! Core !! Job !! Source !! Notes
|-
|-
| SPU0 || IOP || || I/O Processor (originally PS1 main processor)
| SPU0 || IOP || SPU ASM || I/O Processor (originally PS1 main processor)
|-
|-
| SPU1 || SPU2 || || Sound processing unit 2 (originally SPU from PS1)
| SPU1 || SPU2 || SPU ASM || Sound processing unit 2 (originally SPU from PS1)
|-
|-
| SPU2 || VU1 || || Vector Unit 1
| SPU2 || VU1 || SPU ASM || Running VU1 code translated previously on PPU side.
|-
|-
| SPU3 || EEDMA || || Emotion Engine DMA Controller
| SPU3 || EEDMA || SPU ASM || Partial DMAC, mostly channels 1/2, and VU1 CODE r/w. Also process VIF1 commands (incl. Unpacks).
|-
|-
| SPU4 || FE || ||  
| SPU4 || FE || SPU ASM || GIF unit, processing GIF tags, handling GS internal registers, etc.
|-
|-
| SPU5 || BE || || Emulator run thread EEonBE, can be related.
| SPU5 || BE || SPU ASM ||  
|-
|-
| SPU6 || IPU || || EE Image Processing Unit
| SPU6 || IPU || SPU ASM || EE Image Processing Unit
|-{{cellcolors|lightgrey}}
|-{{cellcolors|lightgrey}}
| SPU7 || BE ||  || Factory disabled SPU. Emulator set name for JOB, but never try to start/set it as active.  
| SPU7 || BE ||  || Factory disabled SPU. Emulator set name for JOB, but never try to start/set it as active.  

Latest revision as of 12:25, 29 June 2023

PS2 (GS+EE)
Core Job Source Notes
SPU0 Spu2 SPU Assembly Spu2 emulator
SPU1 Sif SPU Assembly Some kind of bridge to IOP, since SIF is part of EE hardware.
SPU2 Timer SPU Assembly IOP timers.
SPU3-6 - - Unknown, emulator seems to not use them
SPU7 - - Unavailable: Factory disabled SPU
PPU:0 PS2-Devices C++ and PPU ASM
PPU:1 - - unused?
PS2-EE Emotion Engine Hardware CXD2953AGB Only in CECHAxx and CECHBxx PS3 models with COK-001 motherboard
PS2-GS Graphic Synthesizer
PS2_GX
Core Job Source Notes
SPU0 IOP SPU ASM I/O Processor (originally PS1 main processor)
SPU1 DMA SPU ASM Emotion Engine DMA Controller
SPU2 Isolation C++ Raw SPU Used for MagicGate Encryption and others (?)
SPU3 IPU SPU ASM Image Processing Unit
SPU4 GFIF SPU ASM GIF?
SPU5 PS2-SPU2 C++ Sound processing unit 2 (originally SPU from PS1) about 50% load average
SPU6 VU1 SPU ASM Vector Unit 1
SPU7 - - Unavailable: Factory disabled SPU
PPU:0 PS2-Devices C++ and PPU ASM
PPU:1 Emotion Engine C++ and PPU ASM
PS2-GS Graphic Synthesizer Hardware CXD2972GB Only in CECHCxx PS3 models with COK-002 motherboard
PS2 Software
Core Job Source Notes
SPU0 IOP SPU ASM I/O Processor (originally PS1 main processor)
SPU1 SPU2 SPU ASM Sound Processing Unit 2
SPU2 VU1 SPU ASM Vector Unit 1
SPU3 EEDMA SPU ASM Emotion Engine DMA Controller
SPU4 GSEGIF SPU ASM GIF
SPU5 GSE SPU ASM
SPU6 IPU SPU ASM Image Processing Unit
SPU7 - - Unavailable: Factory disabled SPU
PPU:0 PS2-Devices C++ and PPU ASM
PPU:1 Emotion Engine C++ and PPU ASM
PS2 Netemu
Core Job Source Notes
SPU0 IOP SPU ASM I/O Processor (originally PS1 main processor)
SPU1 SPU2 SPU ASM Sound processing unit 2 (originally SPU from PS1)
SPU2 VU1 SPU ASM Running VU1 code translated previously on PPU side.
SPU3 EEDMA SPU ASM Partial DMAC, mostly channels 1/2, and VU1 CODE r/w. Also process VIF1 commands (incl. Unpacks).
SPU4 FE SPU ASM GIF unit, processing GIF tags, handling GS internal registers, etc.
SPU5 BE SPU ASM
SPU6 IPU SPU ASM EE Image Processing Unit
SPU7 BE Factory disabled SPU. Emulator set name for JOB, but never try to start/set it as active.
PPU:0 - -
PPU:1 - -