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  • ! Version !! Source
    149 bytes (18 words) - 21:37, 5 February 2014
  • ! Version !! Source
    151 bytes (17 words) - 21:35, 5 February 2014
  • removed until further improvement. source in the pastebin
    148 bytes (19 words) - 21:37, 5 February 2014
  • ! Version !! Source
    194 bytes (24 words) - 21:36, 5 February 2014
  • ! Version !! Source
    194 bytes (23 words) - 21:38, 5 February 2014
  • == Obtaining Source Code == Modify Tsubai Masanari's source code to use current powerpc infrastructure of NetBSD else no chance that Ne
    5 KB (725 words) - 02:41, 3 February 2014
  • ...:CECHB00 1.00 CEX.jpg|x200px|thumb|left|PS3 CECHB00 Launch Model? (Unknown Source)]]</div>
    501 bytes (66 words) - 14:43, 9 August 2022
  • '''Source:''' http://playstationhax.it/forums/topic/1016-cechlxx-modification/
    717 bytes (110 words) - 15:56, 14 December 2014
  • ''' Source: graf_chokolo @ http://ps3wiki.lan.st/index.php/Booting_Linux_from_internal ''' Source: graf_chokolo @ http://ps3wiki.lan.st/index.php/Installing_Linux_on_interna
    3 KB (441 words) - 02:51, 3 February 2014
  • == Open Source Software used in PlayStation 3 == ...v1), GameOS (Lv2), VSH (XMB) and most libs - include a wide amount of open source material.
    10 KB (1,271 words) - 07:03, 15 April 2023
  • | 8 || {{cellcolors|#ff3333|#ffffff}} DVE_VCC1 ? || {{pin}} || Unknown power source, connected together with pins: 8,15,21,25,28,96,98 (powered by +1.5V_RSX_VD | 15 || {{cellcolors|#ff3333|#ffffff}} DVE_VCC1 ? || {{pin}} || Unknown power source, connected together with pins: 8,15,21,25,28,96,98
    15 KB (1,981 words) - 19:11, 21 March 2023
  • ...te with the error handler, it's meant for analyzing errors, not for actual source debugging. But you can still do debugging.
    726 bytes (126 words) - 23:24, 10 November 2020
  • =Fetching Source Code= * If you make changes to loader source then you don't have to rebuild the whole world again. You can recompile the
    3 KB (468 words) - 02:37, 3 February 2014
  • * Source code: http://gitorious.ps3dev.net/ps3linux/ps3jupiter * But first you have to build a Linux kernel from source.
    4 KB (657 words) - 03:03, 3 February 2014
  • ''' Source: graf_chokolo @ http://ps3wiki.lan.st/index.php/Booting_Linux_2.6_kernel_on
    1 KB (187 words) - 02:53, 3 February 2014
  • '''Libraries-src''': Contains source codes for PSL1GHT, Tiny3D and PS3 Soundlib '''Project''': Contains the source codes of the examples and the .bat files to create the executables
    3 KB (567 words) - 16:49, 13 July 2017
  • Old version of [[MultiMan]] (2.08, last open source version) patched to work on this CFW. So no need to re-download "cfw3.55checkoff" if you have Rogero CEX 3.55 v2 (Source : [http://www.ps3hax.net/showpost.php?p=455374&postcount=330 GraVoX959 on p
    5 KB (792 words) - 20:58, 5 February 2014
  • =Source Code=
    1 KB (248 words) - 02:59, 3 February 2014
  • Server: Emerge distcc crossdev & env-update & source /etc/profile & crossdev -t powerpc64-unknown-linux-gnu ...http://www.gentoo.org/doc/en/cross-compiling-distcc.xml (Because it's much better written than anything I could do)
    8 KB (1,006 words) - 18:57, 15 September 2021
  • =Source Code=
    2 KB (189 words) - 02:59, 3 February 2014
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