Editing PS1 Classics Emulator Compatibility List

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| Zutto Issho: With Me Everytime... {{altnames|ずっといっしょ}} || {{notavailable}} || {{notavailable}} || {{ps1classic}} ||
| Zutto Issho: With Me Everytime... {{altnames|ずっといっしょ}} || {{notavailable}} || {{notavailable}} || {{ps1classic}} ||
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== Fix for CDDA games ==
For general CDDA support, multi-track games will need to be merged to one BIN file with something like CDMage or [https://github.com/ADBeta/psx-comBINe psx-comBINe].
Due to the incomplete CDDA support in the emulator, some games will have missing or glitched audio output, leading to hangs (Tomb Raider I and II, Swagman, etc.) or glitched music (Alien Trilogy). To fix this, one has to convert the multi-track game to EBOOT using [https://github.com/sahlberg/pop-fe POP-FE]. Contrary to BIN/CUE mounting, POP-FE handles multi-track games without them needing to be merged.


== mmCM fix for FMV slowdown in games played from an external HDD ==
== mmCM fix for FMV slowdown in games played from an external HDD ==
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References: [http://www.psx-place.com/threads/issue-fixed-thx.20612/ 1], [http://www.psx-place.com/threads/pal-ps3-runs-all-ps1-games-in-1080p50-regardless-of-their-region.20749/ 2] and [https://www.neogaf.com/threads/ps1-imports-on-eu-psn-not-running-at-60-hz.493294/ 3].
References: [http://www.psx-place.com/threads/issue-fixed-thx.20612/ 1], [http://www.psx-place.com/threads/pal-ps3-runs-all-ps1-games-in-1080p50-regardless-of-their-region.20749/ 2] and [https://www.neogaf.com/threads/ps1-imports-on-eu-psn-not-running-at-60-hz.493294/ 3].
== Fix for CDDA games ==
For general CDDA support, multi-track games will need to be merged to one BIN file with something like CDMage or [https://github.com/ADBeta/psx-comBINe psx-comBINe].
Due to the incomplete CDDA support in the emulator, some games will have missing or glitched audio output, leading to hangs (Tomb Raider I and II, Swagman, etc.) or glitched music (Alien Trilogy). To fix this, one has to convert the multi-track game to EBOOT using [https://github.com/sahlberg/pop-fe POP-FE]. Contrary to BIN/CUE mounting, POP-FE handles multi-track games without them needing to be merged.


== SCE boot screen recovery ==
== SCE boot screen recovery ==
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