Editing PS2 Emulation
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2,072: | Line 2,072: | ||
|0x38|| | |0x38|| | ||
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|0x39|| Used silently in command 0x4B with first param from 0x4B as hook address | |0x39|| Used silently in command 0x4B with first param from 0x4B as hook address. | ||
|- | |- | ||
|0x3A|| Used silently in command 0x4C with first param from 0x4C as hook address. Hook seems to be unusable without 0x4C command, because there is no way to setup mode and ID without 0x4C. | |0x3A|| Used silently in command 0x4C with first param from 0x4C as hook address. Hook seems to be unusable without 0x4C command, because there is no way to setup mode and ID without 0x4C. | ||
Line 2,547: | Line 2,547: | ||
Important note here is that config have own 00 00 00 00 terminator at the end. | Important note here is that config have own 00 00 00 00 terminator at the end. | ||
So after 12 bytes of ID we need to add 4 bytes of 00. That apply also to disable redirect version. | So after 12 bytes of ID we need to add 4 bytes of 00. That apply also to disable redirect version. | ||
{{Boxcomm|id=0x4C|name=Unknown|data=2x uint32_t + ID: offset, int, char[]}} | {{Boxcomm|id=0x4C|name=Unknown|data=2x uint32_t + ID: offset, int, char[]}} |