Editing PSP Custom Configs

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{{jumptosection|current=#}}
{{jumptosection|current=#}}


{{clear}}
== A ==
== A ==
{{jumptosection|current=A}}
{{jumptosection|current=A}}
Line 17: Line 18:
Remaps the D-pad (camera control) to the right stick
Remaps the D-pad (camera control) to the right stick


{{clear}}
== B ==
== B ==
{{jumptosection|current=B}}
{{jumptosection|current=B}}
Line 182: Line 184:
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Bleach: Soul Carnival ===
{{clear}}
 
=== Bleach: Soul Carnival 1 ===
{{boxcodelite|title=NPJG00008|code=SAVEDATA_USE_PS3_SAVE = 1}}
{{boxcodelite|title=NPJG00008|code=SAVEDATA_USE_PS3_SAVE = 1}}


{{clear}}
=== Brandish: The Dark Revenant ===
=== Brandish: The Dark Revenant ===
{{boxcodelite|title=NPUH10195|code=ADDITIONAL_KEY_ASSIGN = 0000000048C6C944}}
{{boxcodelite|title=NPUH10195|code=ADDITIONAL_KEY_ASSIGN = 0000000048C6C944}}
Remaps R and L buttons to the right stick
Remaps R and L buttons to the right stick


{{clear}}
=== Brave Story: New Traveler ===
=== Brave Story: New Traveler ===
{{boxcodelite|title=ULUS10279|code=
{{boxcodelite|title=ULUS10279|code=
Line 198: Line 204:
SAVEDATA_USE_PS3_SAVE = 1 fixes save problem<br>
SAVEDATA_USE_PS3_SAVE = 1 fixes save problem<br>
VFPU_USE_FAST_VMMUL = 1 fixes little slowdowns
VFPU_USE_FAST_VMMUL = 1 fixes little slowdowns
{{clear}}


=== Breath of Fire III ===
=== Breath of Fire III ===
Line 205: Line 213:
AW.DISABLE_FB_TEX = 200
AW.DISABLE_FB_TEX = 200
}}
}}
{{clear}}


== C ==
== C ==
Line 215: Line 225:
* this error indicates that the command is supported but the data for that command is a value outside of the allowable range
* this error indicates that the command is supported but the data for that command is a value outside of the allowable range


{{clear}}
== D ==
== D ==
{{jumptosection|current=D}}
{{jumptosection|current=D}}
Line 221: Line 232:
{{boxcodelite|title=NPJH50515|code=ALLEGREX_DELAY = 50}}
{{boxcodelite|title=NPJH50515|code=ALLEGREX_DELAY = 50}}


{{clear}}
=== Danganronpa : Hope's Academy and Despair's Students ===
=== Danganronpa : Hope's Academy and Despair's Students ===
{{boxcodelite|title=NPJH50515|code=ALLEGREX_DELAY = 50}}
{{boxcodelite|title=NPJH50515|code=ALLEGREX_DELAY = 50}}


{{clear}}
=== Digimon Adventure ===
=== Digimon Adventure ===
{{boxcodelite|title=?|code=
{{boxcodelite|title=?|code=
Line 238: Line 251:
Better speed
Better speed


{{clear}}
=== Dissidia 012 ===
=== Dissidia 012 ===
launching OVL process
launching OVL process
Line 363: Line 377:
</syntaxhighlight>}}
</syntaxhighlight>}}


{{clear}}
== E ==
== E ==
{{jumptosection|current=E}}
{{jumptosection|current=E}}
Line 377: Line 392:
AW.DISABLE_FB_TEX = 200 // blur fix<br>
AW.DISABLE_FB_TEX = 200 // blur fix<br>
SAVEDATA_USE_PS3_SAVE = 1 // save fix
SAVEDATA_USE_PS3_SAVE = 1 // save fix
{{clear}}


=== Evangelion ===
=== Evangelion ===
Line 479: Line 496:
lv2(2): #  FPR30: 0x00000010803a4000  FPR31: 0x00000010803a4000
lv2(2): #  FPR30: 0x00000010803a4000  FPR31: 0x00000010803a4000
</syntaxhighlight>}}
</syntaxhighlight>}}
{{boxcode|float=right|width=55%|height=300px|title=PPSSPP Debug info|code=<syntaxhighlight lang=bash>
{{boxcode|float=right|width=55%|margin=200px|height=300px|title=PPSSPP Debug info|code=<syntaxhighlight lang=bash>
user_main    I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:map/free/freemap.xml
user_main    I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:map/free/freemap.xml
user_main    I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:sound/se/se_map00.phb
user_main    I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:sound/se/se_map00.phb
Line 509: Line 526:
user_main    I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:char/freemot/a011a.gmo
user_main    I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:char/freemot/a011a.gmo
</syntaxhighlight>}}
</syntaxhighlight>}}
{{clear}}


== F ==
== F ==
Line 520: Line 539:
AW.EXT_MODE = 3
AW.EXT_MODE = 3
AW.EXT_CMD = 3
AW.EXT_CMD = 3
TRANSLATOR_PATCH[1] = {
0883E050
0883E050
04420004
00000001
60000000
}
}}
}}
*The config fixes slowdowns and save issue.
*The config fixes slowdowns
*The Saves needs to be fixed by translator patch for US version or patching the EBOOT.ELF for others
*The Saves needs to be fixed by patching the EBOOT.ELF
**EU patch: raw offset 0x3A0A4 : 04 00 42 04 -> 21 10 00 00
**EU patch: raw offset 0x3A0A4 : 04 00 42 04 -> 21 10 00 00  
 
{{clear}}


== G ==
== G ==
Line 539: Line 553:
*The config fixes blur
*The config fixes blur
*Needs fix for libmt19937.prx loading
*Needs fix for libmt19937.prx loading
{{clear}}


=== Gods Eater Burst ===
=== Gods Eater Burst ===
Line 599: Line 615:
</syntaxhighlight>}}
</syntaxhighlight>}}


{{clear}}
=== GUN ===
=== GUN ===
{{boxcodelite|title=?|code=
{{boxcodelite|title=?|code=
Line 616: Line 633:
}}
}}


{{clear}}
== H ==
== H ==
{{jumptosection|current=H}}
{{jumptosection|current=H}}
Line 622: Line 640:
Crash related with <code>rsx-err 262</code>
Crash related with <code>rsx-err 262</code>


{{clear}}
=== Hunter x Hunter : Wonder Adventure ===
=== Hunter x Hunter : Wonder Adventure ===
{{boxcodelite|title=NPJH50624|code=AW.DISABLE_FB_TEX = 100}}
{{boxcodelite|title=NPJH50624|code=AW.DISABLE_FB_TEX = 100}}
Fix gfx errors
Fix gfx errors


{{clear}}
== I ==
== I ==
{{jumptosection|current=I}}
{{jumptosection|current=I}}
=== Iron Man 2===
{{boxcodelite|title=?|code=
VERSION = 0xFFFFFFFF
SDRAM_SIZE = 03000000
AW.DISABLE_FB_TEX = 222
ADDITIONAL_KEY_ASSIGN = 000000004FCECD4C
}}


{{clear}}
== J ==
== J ==
{{jumptosection|current=J}}
{{jumptosection|current=J}}


{{clear}}
== K ==
== K ==
{{jumptosection|current=K}}
{{jumptosection|current=K}}


{{clear}}
=== Killzone Liberation ===
=== Killzone Liberation ===
{{boxcodelite|title=?|code=ELF_PATH = disc0:/PSP_GAME/USRDIR/KZL.PRX}}
{{boxcodelite|title=?|code=ELF_PATH = disc0:/PSP_GAME/USRDIR/KZL.PRX}}
{{clear}}
Crash was happening because emulator does not support game prx via loader.
Crash was happening because emulator does not support game prx via loader.
{{clear}}
{{boxcode|float=left|height=300px|title=?|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|height=300px|title=?|code=<syntaxhighlight lang=bash>
lv2(2): # Interrupt(exception) Info.
lv2(2): # Interrupt(exception) Info.
Line 768: Line 785:
lv2(2): #  FPR30: 0x00000018103c8000  FPR31: 0x00000018103c8000
lv2(2): #  FPR30: 0x00000018103c8000  FPR31: 0x00000018103c8000
</syntaxhighlight>}}
</syntaxhighlight>}}
{{clear}}


== L ==
== L ==
{{jumptosection|current=L}}
{{jumptosection|current=L}}


{{clear}}
== M ==
== M ==
{{jumptosection|current=M}}
{{jumptosection|current=M}}


{{clear}}
=== Metal Gear Solid Portable ===
=== Metal Gear Solid Portable ===
PS3 - freezes on startup<br>
PS3 - freezes on startup<br>
Line 828: Line 849:
</syntaxhighlight>}}
</syntaxhighlight>}}


{{clear}}
=== Motorstorm Arctic Edge ===
=== Motorstorm Arctic Edge ===
rsx-err 256 - _CELL_DBG_RSX_ERROR_GRAPH_LIMIT_COLOR ?
rsx-err 256 - _CELL_DBG_RSX_ERROR_GRAPH_LIMIT_COLOR ?
Line 920: Line 942:
</syntaxhighlight>}}
</syntaxhighlight>}}


{{clear}}
== N ==
== N ==
{{jumptosection|current=N}}
{{jumptosection|current=N}}


{{clear}}
=== Naruto Ultimate Ninja Impact ===
=== Naruto Ultimate Ninja Impact ===
SCE_KERNEL_ERROR_UNSUPPORTED_PRX_TYPE = 0x80020148
SCE_KERNEL_ERROR_UNSUPPORTED_PRX_TYPE = 0x80020148
Line 934: Line 958:
</syntaxhighlight>}}
</syntaxhighlight>}}


{{clear}}
=== Nova - Near Orbit Vanguard Alliance ===
=== Nova - Near Orbit Vanguard Alliance ===
{{boxcodelite|title=NPEZ00222|code=ADDITIONAL_KEY_ASSIGN = 000000004FCECD4C}}
{{boxcodelite|title=NPEZ00222|code=ADDITIONAL_KEY_ASSIGN = 000000004FCECD4C}}
Remaps cross/square/circle/triangle to the right stick
Remaps cross/square/circle/triangle to the right stick


{{clear}}
== O ==
== O ==
{{jumptosection|current=O}}
{{jumptosection|current=O}}


{{clear}}
== P ==
== P ==
{{jumptosection|current=P}}
{{jumptosection|current=P}}


=== Patapon 3 ===
=== Patapon 3 ===
{{boxcodelite|title=UCES01421|code=ALLEGREX_DELAY = 50
{{boxcodelite|title=UCES01421|code=ALLEGREX_DELAY = 50}}
TRANSLATOR_PATCH[1] = {
EBOOT requires sceIoClose patch and button fix
08872844
08872844
0E2112D6
00000001
60000000
}
}}
Requires sceIoClose patch and button fix
{{clear}}
{{clear}}
{{boxcode|float=left|height=300px|title=PS3 debug info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|height=300px|title=PS3 debug info|code=<syntaxhighlight lang=bash>
Line 1,044: Line 1,063:
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Shin Megami Tensei: Persona ===
{{clear}}
 
=== Persona ===
{{boxcodelite|title=NPEH00069|code=SAVEDATA_USE_PS3_SAVE = 1}}
{{boxcodelite|title=NPEH00069|code=SAVEDATA_USE_PS3_SAVE = 1}}


=== Persona 3 Portable ===
{{clear}}
=== Persona 3 PORTABLE ===
{{boxcodelite|title=?|code=AW.VRAM_MODE = 1}}
{{boxcodelite|title=?|code=AW.VRAM_MODE = 1}}
{{boxcode|float=left|title=flip timeout!. No Exception Message, Console hard freezes.|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=flip timeout!. No Exception Message, Console hard freezes.|code=<syntaxhighlight lang=bash>
Line 1,057: Line 1,079:
ret_main_offset = 2c9c0
ret_main_offset = 2c9c0
</syntaxhighlight>}}
</syntaxhighlight>}}
{{clear}}


=== Peter Jackson's King Kong ===
=== Peter Jackson's King Kong ===
Line 1,062: Line 1,086:
Remaps R and L buttons to the right stick
Remaps R and L buttons to the right stick


{{clear}}
=== Phantasy Star Portable 2  ===
=== Phantasy Star Portable 2  ===
{{boxcodelite|title=ULES01439,ULUS10529|code=
{{boxcodelite|title=ULES01439,ULUS10529|code=
Line 1,069: Line 1,094:
}}
}}
*The config helps with some of the framerate drops
*The config helps with some of the framerate drops
{{clear}}


=== Powerstone Collection ===
=== Powerstone Collection ===
{{boxcodelite|title=?|code=ELF_PATH = disc0:/PSP_GAME/SYSDIR/EBOOT.BIN}}
{{boxcodelite|title=?|code=ELF_PATH = disc0:/PSP_GAME/SYSDIR/EBOOT.BIN}}
*Works as a Remaster. Needs each game to be separated : in the iso, take out PWS1.PRX or PWS2.PRX, rename it to EBOOT.BIN, resign it with SIGN_EBOOT.BAT, and replace the original EBOOT.BIN in SYS_DIR using UMDGen.exe with the one of your game. Then enjoy it as a remaster :) or add minis2 : <code>ELF_PATH = disc0:/PSP_GAME/SYSDIR/EBOOT.BIN</code> to the path/ pwsX.prx you like..to run, easier and faster than always repacking.
*Works as a Remaster. Needs each game to be separated : in the iso, take out PWS1.PRX or PWS2.PRX, rename it to EBOOT.BIN, resign it with SIGN_EBOOT.BAT, and replace the original EBOOT.BIN in SYS_DIR using UMDGen.exe with the one of your game. Then enjoy it as a remaster :) or add minis2 : <code>ELF_PATH = disc0:/PSP_GAME/SYSDIR/EBOOT.BIN</code> to the path/ pwsX.prx you like..to run, easier and faster than always repacking.
{{clear}}


== Q ==
== Q ==
{{jumptosection|current=Q}}
{{jumptosection|current=Q}}


{{clear}}
== R ==
== R ==
{{jumptosection|current=R}}
{{jumptosection|current=R}}
Line 1,104: Line 1,134:
}}
}}
*The config reduces lag
*The config reduces lag
{{clear}}


=== Resistance Retribution ===
=== Resistance Retribution ===
Line 1,109: Line 1,141:
Remaps R and L buttons to the right stick
Remaps R and L buttons to the right stick


{{clear}}
== S ==
== S ==
{{jumptosection|current=S}}
{{jumptosection|current=S}}
Line 1,119: Line 1,152:
}}
}}


{{clear}}
=== Shin Megami Tensei: Persona ===
=== Shin Megami Tensei: Persona ===
{{boxcodelite|title=ULUS10432|code=SAVEDATA_USE_PS3_SAVE = 1}}
{{boxcodelite|title=ULUS10432|code=SAVEDATA_USE_PS3_SAVE = 1}}


{{clear}}
=== Shin Megami Tensei: Persona 3 Portable ===
=== Shin Megami Tensei: Persona 3 Portable ===
{{boxcodelite|title=?|code=AW.VRAM_MODE = 1}}
{{boxcodelite|title=?|code=AW.VRAM_MODE = 1}}
Line 1,127: Line 1,162:
This config fixes loading, but requires further research
This config fixes loading, but requires further research


{{clear}}
=== Shin Megami Tensei: Persona 3 Portable ===
=== Shin Megami Tensei: Persona 3 Portable ===
{{boxcodelite|title=ULUS10512|code=
{{boxcodelite|title=ULUS10512|code=
Line 1,135: Line 1,171:
Party fix
Party fix


{{clear}}
=== Silent Hill: Origins ===
=== Silent Hill: Origins ===
{{boxcodelite|title=ULUS10285|code=AW.LINEAR_ADRS = 40}}
{{boxcodelite|title=ULUS10285|code=AW.LINEAR_ADRS = 40}}
Loading Screen texture flicker on top
Loading Screen texture flicker on top


{{clear}}
=== Star Wars Battlefront II: Remastered Edition ===
=== Star Wars Battlefront II: Remastered Edition ===
{{boxcodelite|title=ULES00183|code=ADDITIONAL_KEY_ASSIGN = 000000004FCECD4C}}
{{boxcodelite|title=ULES00183|code=ADDITIONAL_KEY_ASSIGN = 000000004FCECD4C}}
Remaps R and L buttons to the right stick
Remaps R and L buttons to the right stick


{{clear}}
=== Sword Art Online Infinity Moment ===
=== Sword Art Online Infinity Moment ===
{{boxcodelite|title=?|code=
{{boxcodelite|title=?|code=
Line 1,149: Line 1,188:
}}
}}


{{clear}}
=== Sword Art Online ===
=== Sword Art Online ===
Right in ingame Tutorial, hard freezes console, no exception message
Right in ingame Tutorial, hard freezes console, no exception message
Line 1,161: Line 1,201:
</syntaxhighlight>}}
</syntaxhighlight>}}


{{clear}}
== T ==
== T ==
{{jumptosection|current=T}}
{{jumptosection|current=T}}
Line 1,168: Line 1,209:
Black texture? overlay in movies and "Tarot Card" selection
Black texture? overlay in movies and "Tarot Card" selection


{{clear}}
=== Tactics Ogre: Let Us Cling Together ===
=== Tactics Ogre: Let Us Cling Together ===
{{boxcodelite|title=ULES01500|code=
{{boxcodelite|title=ULES01500|code=
Line 1,177: Line 1,219:
}}
}}


{{clear}}
=== Tales of the World: Radiant Mythology ===
=== Tales of the World: Radiant Mythology ===
{{boxcodelite|title=ULUS10271|code=
{{boxcodelite|title=ULUS10271|code=
Line 1,185: Line 1,228:
AW.LINEAR_ADRS = 40 // Fixes Minor graphical glitches before battles.
AW.LINEAR_ADRS = 40 // Fixes Minor graphical glitches before battles.


{{clear}}
=== Tetris ===
=== Tetris ===
{{boxcodelite|title=NPEZ00093|code=
{{boxcodelite|title=NPEZ00093|code=
Line 1,201: Line 1,245:
</syntaxhighlight>}}
</syntaxhighlight>}}


=== The 3rd Birthday ===
{{clear}}
{{boxcodelite|title=?|code=VERSION = 0xFFFFFFFF
ADHOC_PARTY = 0
SDRAM_SIZE = 03000000
ADDITIONAL_KEY_ASSIGN = 0000000047C6C544
AW.VRAM_MODE = 1
AW.LINEAR_ADRS = 40
AW.DISABLE_FB_TEX = 100
AW.DISCARD_EDGE = 20000
AW.DECODE_WAIT = 10000
AW.EXT_MODE = 3
AW.EXT_CMD = 3
DRAWN_IMAGE_SCALE = 1}}
Reduces blue overlay and makes the game more playable (frame rate is too low unless you use DRAWN_IMAGE_SCALE = 1)<br>
Using this config, for some reason I don't understand, if you start the game, get into gameplay, quit USING THE MENU WHICH COMES UP FROM HOLDING DOWN THE PLAYSTATION / HOME BUTTON and then restart the game, the overlay is less bad, mostly gone.
 
=== The 3rd Birthday ===
=== The 3rd Birthday ===
{{boxcodelite|title=?|code=AW.DISABLE_FB_TEX = 222}}
{{boxcodelite|title=?|code=AW.DISABLE_FB_TEX = 222}}
Line 1,222: Line 1,251:
This config mostly removes them, but requires further research
This config mostly removes them, but requires further research


{{clear}}
=== The 3rd Birthday ===
=== The 3rd Birthday ===
{{boxcodelite|title=ULES01513|code=
{{boxcodelite|title=ULES01513|code=
Line 1,230: Line 1,260:
AW.DISABLE_FB_TEX = 100 // Fixes bad overlay
AW.DISABLE_FB_TEX = 100 // Fixes bad overlay


{{clear}}
== U ==
== U ==
{{jumptosection|current=U}}
{{jumptosection|current=U}}


{{clear}}
== V ==
== V ==
{{jumptosection|current=V}}
{{jumptosection|current=V}}
Line 1,280: Line 1,312:
sceUtilitySavedataInitStart(8e9bc1c) = 0
sceUtilitySavedataInitStart(8e9bc1c) = 0
</syntaxhighlight>}}
</syntaxhighlight>}}
{{clear}}


== W ==
== W ==
{{jumptosection|current=W}}
{{jumptosection|current=W}}


{{clear}}
== X ==
== X ==
{{jumptosection|current=X}}
{{jumptosection|current=X}}


{{clear}}
== Y ==
== Y ==
{{jumptosection|current=Y}}
{{jumptosection|current=Y}}
Line 1,296: Line 1,332:
}}
}}


{{clear}}
== Z ==
== Z ==
{{jumptosection|current=Z}}
{{jumptosection|current=Z}}


{{Games}}{{Reverse engineering}}<noinclude>[[Category:Games]]</noinclude>
{{Games}}{{Reverse engineering}}<noinclude>[[Category:Games]]</noinclude>
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