Editing Progskeet 1.2

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== Support ==
= Progskeet Support =
{{Progskeet-support}}
[http://www.progskeet.com/mibbit.php Live Support]


== Anouncement ==
= Anouncement =
<div style="border-width: 1px; border-style:dashed; border-color:#000000; padding: 10px; background-color:#FFFFFF; color:#000000; ">[[File:Progskeet 1.2.jpg]]
<div style="border-width: 1px; border-style:dashed; border-color:#000000; padding: 10px; background-color:#FFFFFF; color:#000000; ">[[File:Progskeet 1.2.jpg]]


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===J2===
===J2===
JTAG, 15 pins, pinout (bottom 2): [[:File:Injectus-jtag-bottompads.png]]
JTAG, 15 pins, pinout (bottom 2): http://www.ps3devwiki.com/images/f/f1/Injectus-jtag-bottompads.png


===J3===
===J3===
Slaveboard/Adaptorboard connector, 50 pins
Slaveboard/Adaptorboard connector, 50 pins


===JTAG Pinout===
<gallery>
File:Progkeet 1.2 - JTAG.jpg|Progskeet JTAG pinout - http://oi47.tinypic.com/s5d8g1.jpg
</gallery>
To flash FPGA without flatcable (normally used with Infectus) but soldered, this is the JTAG pinout
TCK TDO TRST GND<br />
&nbsp;&nbsp;TDI TMS VJTAG VCC
== Winskeet ==
{{Winskeet 1.2/1.21}}


== Bitstreams ==
== Bitstreams ==
{{Bitstreams_1.2/1.21}}
<uf6668> hi everybody
<uf6668> quick announcement
<uf6668> here's the latest dat: http://www.sendspace.com/file/rwz8jx
<uf6668> this is ONLY for 1.2
<uf6668> if you want to use on 1.1 or 1.0, you will need to make modifications
<uf6668> it enables following:
<uf6668> 1) dual boot using a switch (led on = secondary nand/nor, led off = primary nand/nor)
<uf6668> 2) both solderless nand and nor together
<uf6668> the new structure is not ready yet because I've dev'd it on 250 and I have to fit it into 125
<uf6668> regarding opensource, the api will only be for the new architecture, so only after i fit it into 125


== Injectus and Updating Bitstreams ==
== Quick Solder Boards (QSB) ==
{{Updating Bitstreams_1.2/1.21}}
[[File:Qsb jsd 001.png]]


== Quick Solder Boards (QSB) ==
= Support =
{{QSB_1.2/1.21}}
If you have any question (pinout/schematics, availability, shops/resellers, guides/manual/howtos, parts, software flashers, bitstreams, libraries etc), join IRC ef.net #progskeet-support


== Manufacture problem (fix) ==
== Production (lack off) Quality ==
[[File:Progskeet 1.2-production errors.jpg|200px|thumb|left|Progskeet 1.2 - production errors]]
[[File:Progskeet 1.2-production errors.jpg|200px|thumb|left|Progskeet 1.2 - production errors]]
=== Detection issue ===
Sometimes Infectus doesn't detect several progskeets. There is production error.
Seems, I fixed it with the help of untrax from #progskeet-support <br>
Manual:<br>
1) Desoldered U4 http://tinypic.com/view.php?pic=i5rp53&s=6 - you can see short between two point under U4<br />
2) Remove short, points should not touch each other - http://tinypic.com/view.php?pic=10y13ew&s=6 (hard to see but they are separated) <br />
3) Soldered U4 back, there is should be 2-3 mm between board and chip - http://tinypic.com/view.php?pic=34ornls&s=6<br />
Now Infectus detected my Progsteet, and I am able to update bitstream.<br /><br /><br />
== Community fixing of the Progskeet 1.2 (obsolete) ==
[http://www.ps3hax.net/showthread.php?t=48799 Make ProgSkeet v1.2 WORK as a v1.1]
* [http://www.ps3hax.net/showpost.php?p=505241&postcount=20 updated PCB]
{{Hardware Flashers}}<noinclude>[[Category:Main]]</noinclude>
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