Editing RCOXML Models

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.gmo format
.gmo format
=Model=
Uses the same values than Images with a couple of differences, the table is repeated here for comparison purposes
The presence of the '''unknown''' (specific for PS3) is completlly speculative because never has been found a GMO file used on PS3 official firmware, <s>is not even known if PS3 firmware has some function able to manage GMO files</s>, [http://www.psx-place.com/threads/ps3-pro-mod-release-information-thread.14641/page-9#post-96425 it works]
{| class="wikitable"
|-
! Offset !! Length !! Name !! Example !! Notes
|-
| 0x00 || 0x02 || '''file_format''' ||  || 0x0=GMO
|-
| 0x02 || 0x02 || '''file_compression''' ||  || 0x0=NONE<br>0x1=ZLIB<br>0x2=RLZ
|-
| 0x04 || 0x04 || '''file_size''' ||  || either compressed or uncompressed, this is the final size of the file stored inside the rco
|-
| 0x08 || 0x04 || '''file_offset''' ||  || Offset of data relative to the beginning of the image data section
|-
| 0x0C || 0x04 || {{cellcolors|#ff9999}} ''unknown'' ||  || PS3 RCOs seem to have this extra value - probably something to do with planes/frames?? usually 0x1
|-
| 0x10 || 0x04 || {{cellcolors|#9999ff}} '''file_uncompressed_size''' ||  || Optional. Doesn't exist if '''file_compression''' = '''NONE''', for PSP is located 4 bytes before because the previous value doesn't exists
|}


{{File Formats}}
{{File Formats}}
<noinclude>[[Category:Main]]</noinclude>
<noinclude>[[Category:Main]]</noinclude>
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