Editing Talk:PARAM.SFO

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=Reserved Folder Names used in HDD or disc contents=
=Reserved Folder Names used in HDD or disc contents=
==C00==
Demo
==DRMDIR==
See: [[PKG_DIGEST.DAT]] page
==HTMLDIR==
Empty?


==L00 up to L05 (License Area subfolders with restricted .SFO's)==
==L00 up to L05 (License Area subfolders with restricted .SFO's)==


*From dev_bdvd: ?
*From dev_bdvd: ?
  /dev_bdvd/PS3_GAME/L00/PARAM.SFO (up to L05)
  /dev_bdvd/PS3_GAME/L00/PARAM.SFO (up to L05)
  /dev_bdvd/PS3_GAME/C00/L00/PARAM.SFO (up to L05)
  /dev_bdvd/PS3_GAME/C00/L00/PARAM.SFO (up to L05)


*From dev_hdd0:
*From dev_hdd0:
  /dev_hdd0/game/ABCD12345/Lxx/PARAM.SFO
  /dev_hdd0/game/ABCD12345/Lxx/PARAM.SFO
  /dev_hdd0/game/ABCD12345/C01/Lxx/PARAM.SFO ---only working if region setting is L03 country (only other tested: L00 not working)
  /dev_hdd0/game/ABCD12345/C01/Lxx/PARAM.SFO ---only working if region setting is L03 country (only other tested: L00 not working)


Speculation: Path used to restrict/use different License in the same region (L03?).
Speculation: Path used to restrict/use different License in the same region (L03?).


You can quickly check your region area with this sub folder (and inserting content file informations such ICON0). L** path can avoid error some code related to param.sfo/disc.sfo.
You can quickly check your region area with this sub folder (and inserting content file informations such ICON0). L** path can avoid error some code related to param.sfo/disc.sfo.


{| class="wikitable"
{| class="wikitable"
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See also: "license area" restrictions used in combination with "parental level" http://www.ps3devwiki.com/wiki/Talk:PARAM.SFO#Lxx:_License_Area
See also: "license area" restrictions used in combination with "parental level" http://www.ps3devwiki.com/wiki/Talk:PARAM.SFO#Lxx:_License_Area
==MANUAL==
See [[XMB_Manuals#MANUAL_in_Game|MANUAL]], no .SFO
==SHOPDIR==
/dev_hdd0/game/NPJA90001/SHOPDIR
==PS3_GM01==
'''dev_bdvd/PS3_GM01/''' is a folder at the same level than PS3_GAME, is used for multiboot game discs (the only disc structure that supports '''direct''' multiboot). Each eboot is mounted using his own {{media ps3 bd}} icon. This discs uses speciall LIC.DAT files, see: [[LIC.DAT]] page
The two numbers at the end of the name '''PS3_GM01''' looks like a counter, but only '''PS3_GM01''' is supported (other numbers are not supported... yet)


==EX_GAME and EX_VIDEO==
==EX_GAME and EX_VIDEO==
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