Editing Trophy files

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===== PARAM.SFO =====
===== PARAM.SFO =====
'' Full Article: [[PARAM.SFO]]''


===== TROPCONF.SFM =====
===== TROPCONF.SFM =====
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== Structure of TROPUSR.DAT and TROPTRNS.DAT ==
== Structure of TROPUSR.DAT and TROPTRNS.DAT ==
Structures: https://github.com/bucanero/apollo-ps3/blob/master/include/trophy.h
Structure: https://github.com/bucanero/apollo-ps3/blob/master/include/trophy.h
 
Block types info: https://github.com/bucanero/apollo-ps3/blob/master/source/trophy.c
Block types: https://github.com/bucanero/apollo-ps3/blob/master/source/trophy.c


== How signatures from XML and TROPTRNS.DAT are signed? ==
== How signatures from XML and TROPTRNS.DAT are signed? ==
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Stores data related with the unlocked trophies for this specific game, included timestamps when the trophy was unlocked, etc...
Stores data related with the unlocked trophies for this specific game, included timestamps when the trophy was unlocked, etc...


The file is updated every time a trophy is unlocked, and at the same time the [[PARAM.PFD]] is updated to store the new signature
The file is updated everytime a trophy is unlocked, and at the same time his [[PARAM.PFD]] is updated to store the new signature


The file is encrypted, some tricks can be done to tamper with this files to unlock trophies, but consider the methods not perfect (they generates semi-corrupted files that can be considered valid under some circunstancies, but are corrupted in the end)
The file is encrypted, some tricks can be done to tamper with this files to unlock trophies, but consider the methods not perfect (they generates semi-corrupted files that can be considered valid under some circunstancies, but are corrupted in the end)
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