Product Code: Difference between revisions

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Line 7: Line 7:
! Value !! Console Type || Shortcode
! Value !! Console Type || Shortcode
|-
|-
| 0x81 || Reference Tool / DECR || TOOL
| 0x81 || {{DECR}} Reference Tool / DECR || TOOL
|-
|-
| 0x82 || Debug || DEX
| 0x82 || {{DEX}}  Debug / DEX || DEX
|-
|-
| 0x83 || Retail Japan || CEX
| 0x83 || {{CEX}}  Retail Japan || CEX
|-
|-
| 0x84 || Retail USA || CEX
| 0x84 || {{CEX}}  Retail USA || CEX
|-
|-
| 0x85 || Retail Europe || CEX
| 0x85 || {{CEX}}  Retail Europe || CEX
|-
|-
| 0x86 || Retail Korea || CEX
| 0x86 || {{CEX}}  Retail Korea || CEX
|-
|-
| 0x87 || Retail United Kingdom || CEX
| 0x87 || {{CEX}}  Retail United Kingdom || CEX
|-
|-
| 0x88 || Retail Mexico || CEX
| 0x88 || {{CEX}}  Retail Mexico || CEX
|-
|-
| 0x89 || Retail Australia/New Zealand || CEX
| 0x89 || {{CEX}}  Retail Australia/New Zealand || CEX
|-
|-
| 0x8A || Retail South Asia || CEX
| 0x8A || {{CEX}}  Retail South Asia || CEX
|-
|-
| 0x8B || Retail Taiwan || CEX
| 0x8B || {{CEX}}  Retail Taiwan || CEX
|-
|-
| 0x8C || Retail Russia || CEX
| 0x8C || {{CEX}}  Retail Russia || CEX
|-
|-
| 0x8D || Retail China (Never released) || CEX
| 0x8D || {{CEX}}  Retail China (Never released) || CEX
|-
|-
| 0xA0 || System Debugger / Arcade || ARC
| 0x8E || {{CEX}}  ?Retail? || CEX
|-
| 0xA0 || {{ARC}}  System Debugger / Arcade || ARC
|}
|}



Revision as of 12:49, 1 July 2012

A Target ID is a single byte or hexadecimal identifier that determines what type of console you have.

Known Target ID's

Value Console Type Shortcode
0x81  DECR  Reference Tool / DECR TOOL
0x82  DEX  Debug / DEX DEX
0x83  CEX  Retail Japan CEX
0x84  CEX  Retail USA CEX
0x85  CEX  Retail Europe CEX
0x86  CEX  Retail Korea CEX
0x87  CEX  Retail United Kingdom CEX
0x88  CEX  Retail Mexico CEX
0x89  CEX  Retail Australia/New Zealand CEX
0x8A  CEX  Retail South Asia CEX
0x8B  CEX  Retail Taiwan CEX
0x8C  CEX  Retail Russia CEX
0x8D  CEX  Retail China (Never released) CEX
0x8E  CEX  ?Retail? CEX
0xA0  ARC  System Debugger / Arcade ARC




The 6th byte in IDPS (can be found in EID0 and EID5, see Flash) represents your Target ID