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Create the page "SELF Types" on this wiki! See also the search results found.
- =Font types=96 KB (12,852 words) - 19:31, 31 January 2022
- Here are documented the different types of tokens used in PS3. | qa_token || sc_eeprom - 0x48D3E || 0x50 || spu_token_processor.self ||84 KB (13,431 words) - 06:21, 1 July 2023
- == PSP Emulator Types and Revisions == <div style="float:top; text-align:center;">'''PSP Emulator Types and Revisions'''</div>126 KB (16,630 words) - 17:56, 14 April 2024
- | R-Types || {{ps1classic}} || {{ps1classic}} || {{ps1classic}} || PS1 Classic no lon ...|| {{playable}} || {{playable}} || {{notes|libcrypt}} NTSC-J set ps1netemu.self before start.191 KB (18,169 words) - 03:46, 1 April 2024
- ...e is in unrecognized format / The file is not a valid ELF file. (running a self from a higher sdk version on a lower fw version causes this) ...t permitted<br />An error occurred during the start operation (e.g.: debug self on retail)384 KB (57,863 words) - 02:14, 20 April 2024