Icontex.qrc: Difference between revisions
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(Created page with "Category:Software '''Location:''' /dev_flash/vsh/resource/qgl '''Hashes:''' *4.46 CEX, 4.50 CEX, Rebug D-REX/REX/LITE EDITION 4.46.1: M...") |
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[[Category:Software]] | [[Category:Software]] | ||
==Overview== | |||
The file doesnt have any compression (is not compressed with zlib like the other .qrc's... instead each of his contined files is compressed in zlib individually) | |||
'''Location:''' [[QGL modding| /dev_flash/vsh/resource/qgl]] | '''Location:''' [[QGL modding| /dev_flash/vsh/resource/qgl]] | ||
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*71 .DDS (70 textures icons:128x128, diff.dds: 64x64) | *71 .DDS (70 textures icons:128x128, diff.dds: 64x64) | ||
''' | ==File Groups== | ||
Groups of files that are listed together in wiki for covenience and documenting purposes, because shares the same format, are part of the same animation, or are used by the same firmware function. | |||
===Icons=== | |||
{{Boxinfo1|content='''Dimensions''': 128x128pixels, 24bpp}} | |||
{{Boxinfo1|content='''Format''': DDS normal map}} | |||
{{Boxinfo1|content='''Format Settings''': ARGB 32 bpp Unsigned, map bits 8}} | |||
{{Boxtip1|content='''Format Notes''': Create the transparent areas using the alpha channel, create the normal maps with the nvidia "normal map filter"}} | |||
Form 01.dds to 70.dds | |||
===dif.dds=== | |||
{{Boxinfo1|content='''Dimensions''': 64x64pixels}} | |||
*Speculation: | |||
**Common filter aplyed over the all the icons that creates a dinamic 3D effect in contact with the wave | |||
**Common filter aplyed over the all the icons that creates a dinamic brigness change along the hours of the day | |||
==File list== | |||
(fw 4.46) | |||
*Remarks: Trophy now on PSN column (previously FW 4.30: Game column). PSN icon: .rco | *Remarks: Trophy now on PSN column (previously FW 4.30: Game column). PSN icon: .rco |
Revision as of 02:06, 4 November 2013
Overview
The file doesnt have any compression (is not compressed with zlib like the other .qrc's... instead each of his contined files is compressed in zlib individually)
Location: /dev_flash/vsh/resource/qgl
Hashes:
- 4.46 CEX, 4.50 CEX, Rebug D-REX/REX/LITE EDITION 4.46.1: MD5 90146d3f374ec92ebed34535e90cd298
Contents: (by file extensions) 71 embedded zlibs files
- 71 .DDS (70 textures icons:128x128, diff.dds: 64x64)
File Groups
Groups of files that are listed together in wiki for covenience and documenting purposes, because shares the same format, are part of the same animation, or are used by the same firmware function.
Icons
Format Notes: Create the transparent areas using the alpha channel, create the normal maps with the nvidia "normal map filter"
Form 01.dds to 70.dds
dif.dds
- Speculation:
- Common filter aplyed over the all the icons that creates a dinamic 3D effect in contact with the wave
- Common filter aplyed over the all the icons that creates a dinamic brigness change along the hours of the day
File list
(fw 4.46)
- Remarks: Trophy now on PSN column (previously FW 4.30: Game column). PSN icon: .rco
- See Theme Icons ID