Talk:GimConv: Difference between revisions

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=gimconv.cfg custom changes made for rcomage=
=GimConv.cfg modifications made for rcomage=
[[Rcomage]] uses a GimConv configuration file edited by Zinga Burga to improve compatibility with rcoedit/rcomage and the GIM formats used in PSP
[[Rcomage]] uses a GimConv.cfg (configuration file) edited by Zinga Burga to improve compatibility with rcoedit/rcomage and the GIM formats used in PSP


*removed at help screen:
*More info:
**http://www.psx-place.com/forum/xmb-modifications/adding-rco-image-files-2867-2.html#post39809
**http://i.imgur.com/0jIOifM.jpg
 
==Help screen==
*'''Removed at help screen:'''
{{Boxcode|content=<syntaxhighlight lang="c">
{{Boxcode|content=<syntaxhighlight lang="c">
//================================================================
//================================================================
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</syntaxhighlight>}}
</syntaxhighlight>}}


*added at help screen:
*'''Added at help screen:'''
{{Boxcode|content=<syntaxhighlight lang="c">
{{Boxcode|content=<syntaxhighlight lang="c">
//================================================================
//================================================================
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</syntaxhighlight>}}
</syntaxhighlight>}}


*changed default settings:
==Default settings==
*'''Changed default settings:'''
{{Boxcode|content=<syntaxhighlight lang="c">
{{Boxcode|content=<syntaxhighlight lang="c">
//----------------------------------------------------------------
//----------------------------------------------------------------
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</syntaxhighlight>}}
</syntaxhighlight>}}


*removed default settings:
*'''Removed default settings:'''
{{Boxcode|content=<syntaxhighlight lang="c">
{{Boxcode|content=<syntaxhighlight lang="c">
//----------------------------------------------------------------
//----------------------------------------------------------------
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</syntaxhighlight>}}
</syntaxhighlight>}}


*added options:
==Options==
*'''Added options:'''
{{Boxcode|content=<syntaxhighlight lang="c">
{{Boxcode|content=<syntaxhighlight lang="c">
//--------------------------------------------------------
//--------------------------------------------------------
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</syntaxhighlight>}}
</syntaxhighlight>}}


*removed options:
*'''Removed options:'''
{{Boxcode|content=<syntaxhighlight lang="c">
{{Boxcode|content=<syntaxhighlight lang="c">
//--------------------------------------------------------
//--------------------------------------------------------
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}
}
</syntaxhighlight>}}
</syntaxhighlight>}}
*More info:
**http://www.psx-place.com/forum/xmb-modifications/adding-rco-image-files-2867-2.html#post39809
**http://i.imgur.com/0jIOifM.jpg


==PS3 problems as a consequence of this custom configuration==
==PS3 problems as a consequence of this custom configuration==
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***'''tex_ps3logo.gim''' (1200x128 pixels)
***'''tex_ps3logo.gim''' (1200x128 pixels)
***'''tex_scelogo.gim''' (1024x64 pixels)
***'''tex_scelogo.gim''' (1024x64 pixels)
=Versions=
*GimConv 1.20e (GIM files made around 2006)
*GimConv 1.20h (GIM files made with the released PS3 theme tools... and included in rcomage)
=Other stuff=
gis2png converter http://tizzyt-archive.blogspot.com.es/2013/10/gis2png.html

Revision as of 17:52, 12 April 2018

GimConv.cfg modifications made for rcomage

Rcomage uses a GimConv.cfg (configuration file) edited by Zinga Burga to improve compatibility with rcoedit/rcomage and the GIM formats used in PSP

Help screen

  • Removed at help screen:
Code Sample
  • Added at help screen:
Code Sample

Default settings

  • Changed default settings:
Code Sample
  • Removed default settings:
Code Sample

Options

  • Added options:
Code Sample
  • Removed options:
Code Sample

PS3 problems as a consequence of this custom configuration

  • image size restrictions

The settings for limit_image_width and limit_image_height that was changed to 512 pixels for rcomage (but originally was 4096 pixels) causes a problem when converting images bigger than 512 because are going to be resized down to 512

The problem happens when extracting images with GIM to PNG conversion (in both, rcomage and rcomagegui)... all images will be checked for his size and biggers than 512 will be resized down preserving the aspect ratio (so the resulting image is not deformed, but the size and image quality is reduced in the extraction process)

Also happens in the PNG to GIM conversion, when trying to compile a .rco by using as source PNG images bigger than 512 the resulting GIM will contain the image resized to 512

This settings allows to use the value off (to disable the image size restrictions ?) but when using it returns a WARNING : too large image size <width>x<height> (even with tiny images), it looks like it has a problem when geting the size so is not a good idea to disable this size restriction, instead is better to use the value 4096 that works fine and is what sony was using originally for PS3

  • Some PS3 examples of images bigger than 512 pixels:
    • explore_plugin_full.rco:
      • tex_playing.gim (30x900 pixels) http://imgur.com/2rjGdbe
      • tex_playing_shadow.gim (30x900 pixels)
      • tex_opt_obi.gim (660x6 pixels)
    • custom_render_plugin.rco
      • tex_ps3logo.gim (1200x128 pixels)
      • tex_scelogo.gim (1024x64 pixels)