Talk:PS3 DISC.SFB

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Untested/Not standard formats/Need more investigations

4D == M -------> MUSIC -------------> (dev_bd\GAME-ID\PS3_CONTENT\MUSICDIR\PARAM.SFO) ---this path is speculation from old link?

50 == P -------> PHOTO -------------> (dev_bd\GAME-ID\PS3_CONTENT\PHOTODIR\PARAM.SFO) ---this path is speculation from old link?

If they are speculation, it can be also speculate M = Media, P = PSP


BD-J <----- java ?... BDMV/JAR/00000.jar

Flags "M" and "P" are valid, but not necessary implemented/working or need more investigations, others paths, SFO structures than the ones already documented.

"M" should activate sub-folders inside PS3_CONTENT.

"P" (and "p") should not expect PS3_GAME folder and expect PS3_DISC.SFB_DAT... (this file seems to be used for PSP GAME inside Bonus DVD as mentioned here : http://psp.scenebeta.com/node/76657)

"J" and all others possible flags than already mentioned on main page or here (M&P) are (most probably) not valid (for FW 3.55 or so).

http://www.hd.club.tw/thread-110442-1-1.html (infos on this page are only speculations, should be regarded as historical)

BD-J

Yes the J stands for Java. It's most commonly used with movies that goes under AVCHD/BDMV/JAR/0000.jar.

As for games they don't really need it; to my knowledge but if you know about AVCHD you should know about everything that goes on with the BD files, MPL files, and playlist files.