Template:How to rebuild a PS3 RCO with custom GIM images using Rcomage and GimConv: Difference between revisions

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  {{ed right|How to rebuild a PS3 RCO with custom GIM images using Rcomage and GimConv}}
  {{ed right|How to rebuild a PS3 RCO with custom GIM images using Rcomage and GimConv}}
{{Boxframe1|content=<div style="float:top; text-align:center;">'''<u>How to rebuild a PS3 RCO with custom GIM images using [[Rcomage]] and [[GimConv]]</u>'''</div>
{{Boxframe1|content=<div style="float:top; text-align:center;">'''<u>How to rebuild a PS3 RCO with custom GIM images using [[Rcomage]] and [[GimConv]]</u>'''</div>
#- '''<u>Extract RCO</u>'''. Use [[Rcomage]] to extract the RCO contents '''without''' image conversions (so GIM files are extracted as GIM) to a folder named '''RebuildMe'''. This files are for GIM identification and <abbr title="Dont mess around with this files, is very easy to commit errors in all this processes, unless you know what you are doing is better to try to preserve this files the most closer to the originals">RCO rebuilding purposes</abbr>
#- '''<u>Extract RCO</u>'''. Use [[Rcomage]] to extract the RCO contents '''without''' image conversions (so GIM files are extracted as GIM) to a folder named '''RebuildMe'''. This files are going to be used to find the original GIM setting and <abbr title="Dont mess around with this files, is very easy to commit errors in all this processes, unless you know what you are doing is better to try to preserve this files the most closer to the originals">for RCO rebuilding purposes</abbr>
#- '''<u>GIM to PNG</u>'''. Identify visually the image you want to customize by converting it to PNG. For this example the image is named '''icon.png'''. The conversion to PNG can be made by two optional ways:
#- '''<u>GIM to PNG</u>'''. Identify visually the image you want to customize by converting it to PNG. For this example the image is named '''icon.png'''. The conversion to PNG can be made by two optional ways:
##- Use [[Rcomage]] to extract the RCO contents '''with''' image conversions (so GIM files are extracted and converted to PNG) to a folder named '''DontRebuildMe'''. This files <abbr title="The automated PNG-to-GIM conversions passed by rcomage to gimconv creates broken GIM files for PS3">cant be used</abbr> for RCO rebuilding purposes
##- Use [[Rcomage]] to extract the RCO contents '''with''' image conversions (so GIM files are extracted and converted to PNG) to a folder named '''DontRebuildMe'''. This files <abbr title="The automated PNG-to-GIM conversions passed by rcomage to gimconv creates broken GIM files for PS3">cant be used for RCO rebuilding purposes</abbr>
##- Or use [[GimConv]] to make a GIM-to-PNG conversion of the image you want to customize from  '''RebuildMe''' folder
##- Or use [[GimConv]] to convert the original '''icon.gim''' from  '''RebuildMe''' folder to '''icon.png'''
#- '''<u>Custom PNG</u>'''. Use '''icon.png''' as the base (mostly to respect the original width and height) and customize it in any image edition program
#- '''<u>Custom PNG</u>'''. Use '''icon.png''' as the base (mostly to respect the original width and height) to customize it in any image edition program (gimp, photoshop, etc...)
#- '''<u>Find original GIM settings</u>'''. Use [[GimConv]] to find the original GIM settings of '''icon.gim''' (from '''RebuildMe''' folder) by making GIM-to-GIM conversions
#- '''<u>Find original GIM settings</u>'''. Use [[GimConv]] to find the original GIM settings of '''icon.gim''' from '''RebuildMe''' folder by making GIM-to-GIM conversions
#- '''<u>PNG to GIM</u>'''. Use [[GimConv]] to make a PNG-to-GIM conversion of the custom '''icon.png''' to '''icon.gim''' with the GIM settings found in step 4
#- '''<u>PNG to GIM</u>'''. Use [[GimConv]] to convert the custom '''icon.png''' to '''icon.gim''' with the GIM settings found in step 4
#- '''<u>Overwrite original GIM</u>'''. Copy the custom '''icon.gim''' to the '''RebuildMe''' folder overwriting the original (this is the only change made in the '''RebuildMe''' folder along all this explain)
#- '''<u>Overwrite original GIM</u>'''. Copy the custom '''icon.gim''' to '''RebuildMe''' folder overwriting the original '''icon.gim''' (this is the only file modifyed in '''RebuildMe''' folder along all this explain)
#- '''<u>Build RCO</u>'''. Use [[Rcomage]] to compile the RCO with the files from '''RebuildMe''' folder
#- '''<u>Build RCO</u>'''. Use [[Rcomage]] to compile the RCO with the files from '''RebuildMe''' folder
}}
}}
<noinclude>[[Category:File Formats]]</noinclude>
<noinclude>[[Category:File Formats]]</noinclude>

Revision as of 22:33, 25 April 2018

How to rebuild a PS3 RCO with custom GIM images using Rcomage and GimConv
  1. - Extract RCO. Use Rcomage to extract the RCO contents without image conversions (so GIM files are extracted as GIM) to a folder named RebuildMe. This files are going to be used to find the original GIM setting and for RCO rebuilding purposes
  2. - GIM to PNG. Identify visually the image you want to customize by converting it to PNG. For this example the image is named icon.png. The conversion to PNG can be made by two optional ways:
    1. - Use Rcomage to extract the RCO contents with image conversions (so GIM files are extracted and converted to PNG) to a folder named DontRebuildMe. This files cant be used for RCO rebuilding purposes
    2. - Or use GimConv to convert the original icon.gim from RebuildMe folder to icon.png
  3. - Custom PNG. Use icon.png as the base (mostly to respect the original width and height) to customize it in any image edition program (gimp, photoshop, etc...)
  4. - Find original GIM settings. Use GimConv to find the original GIM settings of icon.gim from RebuildMe folder by making GIM-to-GIM conversions
  5. - PNG to GIM. Use GimConv to convert the custom icon.png to icon.gim with the GIM settings found in step 4
  6. - Overwrite original GIM. Copy the custom icon.gim to RebuildMe folder overwriting the original icon.gim (this is the only file modifyed in RebuildMe folder along all this explain)
  7. - Build RCO. Use Rcomage to compile the RCO with the files from RebuildMe folder