Talk:Button Combo Menus: Difference between revisions

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(Created page with "= Same on Vita = * https://assemblergames.com/threads/ps-vita-testkit-ptel-show-mode-info.62435/")
 
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= Same on Vita =
= Same on Vita =
* https://assemblergames.com/threads/ps-vita-testkit-ptel-show-mode-info.62435/
* https://assemblergames.com/threads/ps-vita-testkit-ptel-show-mode-info.62435/
= Sources =
<pre>
//RootSettingHandler
SettingsPadEntry[] padEntries = new SettingsPadEntry[13]
{
new SettingsPadEntry(Buttons.L, 0u),
new SettingsPadEntry(Buttons.R, 0u),
new SettingsPadEntry(Buttons.L, 0u),
new SettingsPadEntry(Buttons.R, 0u),
new SettingsPadEntry(Buttons.L2, 0u),
new SettingsPadEntry(Buttons.R2, 0u),
new SettingsPadEntry(Buttons.L2, 0u),
new SettingsPadEntry(Buttons.R2, 0u),
new SettingsPadEntry(Buttons.Square, 0u),
new SettingsPadEntry(Buttons.Triangle, 0u),
new SettingsPadEntry(Buttons.Start, 0u),
new SettingsPadEntry(Buttons.L3, 0u),
new SettingsPadEntry(Buttons.R3, 0u)
};
base.UIManager.SetPadListener(padEntries, SpecialCommandFunc);
</pre>

Revision as of 02:48, 10 November 2018

Same on Vita

Sources

//RootSettingHandler
SettingsPadEntry[] padEntries = new SettingsPadEntry[13]
					{
						new SettingsPadEntry(Buttons.L, 0u),
						new SettingsPadEntry(Buttons.R, 0u),
						new SettingsPadEntry(Buttons.L, 0u),
						new SettingsPadEntry(Buttons.R, 0u),
						new SettingsPadEntry(Buttons.L2, 0u),
						new SettingsPadEntry(Buttons.R2, 0u),
						new SettingsPadEntry(Buttons.L2, 0u),
						new SettingsPadEntry(Buttons.R2, 0u),
						new SettingsPadEntry(Buttons.Square, 0u),
						new SettingsPadEntry(Buttons.Triangle, 0u),
						new SettingsPadEntry(Buttons.Start, 0u),
						new SettingsPadEntry(Buttons.L3, 0u),
						new SettingsPadEntry(Buttons.R3, 0u)
					};
					base.UIManager.SetPadListener(padEntries, SpecialCommandFunc);