Trophy00.trp
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Background
It is currently unknown what these are used for. Presumably something for storing information about trophy images/files
Structure
Note: This isn't complete.
typedef struct{ u32 unk1; //perhaps magic? u32 unk2; //looks like version or something (3) u64 filesize; //size of full trp file u32 entryCount; //num entries u32 unk3; //this could either be max entries or sizeof() entry... u32 unk4; //padding probably u8 hash[20]; //md5? sha1? Could also be an IV for a form of encryption u32 unk5; // 0x30313000 ?? u8 unk6[0x2C]; } trp_h
typedef struct{ signed char name[0x20]; u64 entryStart; //relative to &buffer u64 entryLen; u32 unk1; //3 for some reason u8 unk2[0xC]; } entry_t;
Each individual entry data seems to be encrypted. That's all
~Jakes625