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Malloc/Calloc avoiding literal concatenation
Malloc/Calloc avoiding literal concatenation
<pre>
<source lang="cpp">
// make some zero terminated literals
// make some zero terminated literals
#define abc "abc"
#define abc "abc"
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const char* abc_onetwothree = abc onetwothree;
const char* abc_onetwothree = abc onetwothree;
printf(abc_onetwothree); //> abc123
printf(abc_onetwothree); //> abc123
</pre>
</source>


== Throwing It All Together ==
== Throwing It All Together ==
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Example
Example
<pre>
<source lang="cpp">
#define TITLE "APPLICATION"
#define TITLE "APPLICATION"
#define ROOT "ms0:/PSP/GAME/" TITLE "/"
#define ROOT "ms0:/PSP/GAME/" TITLE "/"
</pre>
</source>


Doing this method also enables placing the TITLE macro inside of the PSP_MODULE_INFO() function. If emulating a UMD, the path would be umd0:/ instead of directly from memstick (ms0:/).
Doing this method also enables placing the TITLE macro inside of the PSP_MODULE_INFO() function. If emulating a UMD, the path would be umd0:/ instead of directly from memstick (ms0:/).
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