Editing Hard Drive

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 6: Line 6:
The [[PSX]]'s internal hard drive implements the same proprietary ATA-commands, which are required for the console to boot. That's why the PSX's hard drive can only be replaced by another PSX's hard drive or one of the official Sony PS2 hard drives (which however only have a capacity of 40 GB, vs. 160 GB or 250 GB in the PSX). ''Note: DESR-x500 and DESR-x700 require the DVR-partition to boot. Thus, these consoles can NOT boot from a 40 GB PS2 drive!''
The [[PSX]]'s internal hard drive implements the same proprietary ATA-commands, which are required for the console to boot. That's why the PSX's hard drive can only be replaced by another PSX's hard drive or one of the official Sony PS2 hard drives (which however only have a capacity of 40 GB, vs. 160 GB or 250 GB in the PSX). ''Note: DESR-x500 and DESR-x700 require the DVR-partition to boot. Thus, these consoles can NOT boot from a 40 GB PS2 drive!''


The [[Arcade_Boards#Konami_Bemani_Python_2|Konami Bemani Python 2 arcade system]], which is built around a standard SCPH-50000MB PS2 console, also uses hard drives customized by Sony in the same way.  
The [[Arcade_Boards#Konami_Bemani_Python_2|Konami Python 2 arcade system]], which is built around a standard SCPH-50000MB PS2 console, also uses hard drives customized by Sony in the same way.  


For external hard drives (used with early SCPH-1X000 consoles), a special expandable vertical stand (SCPH-10220) was available separately, which allows the external hard drive to be placed vertically next to the vertical PS2 console.
For external hard drives (used with early SCPH-1X000 consoles), a special expandable vertical stand (SCPH-10220) was available separately, which allows the external hard drive to be placed vertically next to the vertical PS2 console.
Line 24: Line 24:


=== SCPH-20401 ===
=== SCPH-20401 ===
* Internal hard drive for use with an expansion bay type Network Adaptor (SCPH-10250, SCPH-10281, SCPH-10350) on any console that has the expansion bay (SCPH-3XXXX or SCPH-5XXXX)
* Internal hard drive for use with an expansion bay type Network Adaptor (SCPH-1025, SCPH-10281, SCPH-10350) on any console that has the expansion bay (SCPH-3XXXX or SCPH-5XXXX)
* Comes with mounting brackets preinstalled (bracket type depends on height of the actual OEM drive)
* Comes with mounting brackets preinstalled (bracket type depends on height of the actual OEM drive)
* Power is provided by the console through the Network Adaptor
* Power is provided by the console through the Network Adaptor
Line 83: Line 83:
| 0x2F
| 0x2F
| 0x10
| 0x10
| ASCII string of the drive's model number (or the console's model number in case of the PSX and some or all units from the "BB pack" bundle, or the model number of a HDD kit, e.g. SCPH-10210)
| The drive's model number (or the console's model number in case of the PSX)
|-
|-
| 0x30
| 0x30
| 0x33
| 0x33
| 0x04
| 0x04
| ASCII string containing the drive's capacity in GB. De facto "40" on all PS2 drives and "120" on all PSX drives, despite the latter being larger than that. (There is at least one HDD from a Python 2 unit with "120" at this adress)
| ASCII string containing the drive's capacity in GB. De facto "40" on all PS2 drives and "120" on all PSX and Python 2 drives, despite these drives being larger than that.
|-
|-
| 0x34
| 0x34
Line 118: Line 118:
| 0x4F
| 0x4F
| 0x04
| 0x04
| Currently unknown. Always 0x01031101 on retail drives/systems? Always 0x00031101 on DEX drives/systems?
| Currently unknown. Always 0x01 0x03 0x11 0x01?
|-
|-
| 0x50
| 0x50
Please note that all contributions to PS2 Developer wiki are considered to be released under the GNU Free Documentation License 1.2 (see PS2 Developer wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following hCaptcha:

Cancel Editing help (opens in new window)