Editing Vulnerabilities

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See [https://psdevwiki.com/ps1/index.php?title=Vulnerabilities PS1 Dev Wiki Vulnerabilities].
See [https://psdevwiki.com/ps1/index.php?title=Vulnerabilities PS1 Dev Wiki Vulnerabilities].


=== BOOT.ELF (Fat consoles only) ===
NOTE: There exists a vulnerability using a PS1 game as a 'boot' disc to load a modified savedata which in turn runs arbitrary code. I had previously used this vulnerability to install FMCB back when PS2 was in its prime. In order to utilize this vulnerability you would need a gameshark or something similar to transfer the modded save over from USB and you also need a PC tool to make the savedata modifications and a USB pen drive to use as a medium to transfer the save data from PC>USB>MC. I can't remember exactly at this time however if my memory serves you need to put the modified PS1 game savedata onto a PS2 memory card, then load your boot disc, and voila. I will find references and post them soon: Stinger101.
[https://sksapps.haldrie.com/bootleg/tutorials/fmcb/armax2.php Official sp193 guide (backup)]
 
There exists a vulnerability using a PS1 game as a 'boot' disc to load a modified savedata which in turn runs arbitrary code. This method allows for installation of homebrew such as FMCB. In order to utilize this vulnerability you would need a gameshark or similar cheat device to transfer the modded save over from USB and you also need a PC tool to make the savedata modifications and a USB pen drive to use as a medium to transfer the save data from PC>USB>MC. Once you place the modified PS1 game savedata onto a PS2 memory card, just load your boot disc, and voila.


== PS2 Savedata exploits ==
== PS2 Savedata exploits ==
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