STAR Files: Difference between revisions

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| 0x2
| 0x2
| 4
| 4
| 32 bit file data size in byte (without file name or hash)
| 32 bit file data size in byte (without file name or hash), max size is thus 4 GBytes
|-
|-
| 0x6
| 0x6

Revision as of 14:10, 3 July 2022

Overview

STAR files store packages on the PSX Update Disc 2.11. It is a fairly simple archive format that is neither compressed nor encrypted. Each entry consists of the following segments:

  • a header (size: 0x8 bytes)
  • a file name (size specified in header)
  • the actual file data (size specified in header)
  • sha-1 hash of file data (size: 0x14 bytes)

Subfolders are handled by simply writing out the full path in the file name, with subfolders being separated with / (0x2F).

Unpacking is possible by using Stargazer.

Header structure

Start Length Description
0x0 1 Size of header + file name
0x1 1 Padding (always 0x00)
0x2 4 32 bit file data size in byte (without file name or hash), max size is thus 4 GBytes
0x6 1 Size of file name
0x7 1 Padding (always 0x00)