IRX Files: Difference between revisions

From PS2 Developer wiki
Jump to navigation Jump to search
(Created page with "IOP Relocatable eXecutable (IRX) are the library files that you can dynamically link your application code to and will run on the I/O Processor (IOP) in the PS2. You can load...")
 
No edit summary
Line 12: Line 12:
* sceSifLoadStartModuleBuffer
* sceSifLoadStartModuleBuffer
You should be able to find some of these in the MODULES folder of a PS2 disk (but the folder depends on the disc).<br>
You should be able to find some of these in the MODULES folder of a PS2 disk (but the folder depends on the disc).<br>
[http://www.retroreversing.com/irx-ps2 Info]

Revision as of 20:45, 20 October 2018

IOP Relocatable eXecutable (IRX) are the library files that you can dynamically link your application code to and will run on the I/O Processor (IOP) in the PS2.

You can load an IOP Module from Emotion Engine code using one of the following API commands:

  • sceSifLoadModule()
  • sceSifLoadModule()
  • sceSifLoadStartModule()
  • sceSifLoadStartModule()
  • sceSifLoadModuleBuffer()
  • sceSifLoadModuleBuffer()
  • sceSifLoadStartModuleBuffer()
  • sceSifLoadStartModuleBuffer

You should be able to find some of these in the MODULES folder of a PS2 disk (but the folder depends on the disc).




Info