Editing Coldboot.raf
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Latest revision | Your text | ||
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{{Boxcode|title=coldboot.js|code=<syntaxhighlight lang="javascript"> | {{Boxcode|title=coldboot.js|code=<syntaxhighlight lang="javascript"> | ||
var logo_hd = new Actor("logo"); | var logo_hd = new Actor("logo"); // HD logo texture (initial attributes inherited from coldboot.xml: color="1, 1, 1, 1" position="1.85, 0, 0" scale="1.28,0.64,0.64") | ||
var blur_hd = new Actor("blur"); | var blur_hd = new Actor("blur"); // HD blur texture (initial attributes inherited from coldboot.xml: color="1, 1, 1, 1" position="1.85, 0, 0.001" scale="1.28,0.64,0.64") | ||
var footer_hd = new Actor("footer"); | var footer_hd = new Actor("footer"); // HD footer texture (initial attributes inherited from coldboot.xml: color="1, 1, 1, 1" position="1.85, 0, 0.0001" scale="1.28,0.64,0.64") | ||
var logo_sd = new Actor("logo_sd"); | var logo_sd = new Actor("logo_sd"); // SD logo texture (initial attributes inherited from coldboot.xml: color="1, 1, 1, 1" position="1.85, 0, 0" scale="1.28,0.64,0.64") | ||
var blur_sd = new Actor("blur_sd"); | var blur_sd = new Actor("blur_sd"); // SD blur texture (initial attributes inherited from coldboot.xml: color="1, 1, 1, 1" position="1.85, 0, 0.001" scale="1.28,0.64,0.64") | ||
var footer_sd = new Actor("footer_sd"); // SD footer texture (initial attributes inherited from coldboot.xml: color="1, 1, 1, 1" position="1.85, 0, 0.0001" scale="1.28,0.64,0.64") | var footer_sd = new Actor("footer_sd"); // SD footer texture (initial attributes inherited from coldboot.xml: color="1, 1, 1, 1" position="1.85, 0, 0.0001" scale="1.28,0.64,0.64") | ||
var camera = new Camera("camera"); | var camera = new Camera("camera"); // Camera | ||
var light = new Light("pointlight"); | var light = new Light("pointlight"); // Light (initial attributes inherited from coldboot.xml: color="1, 1, 1, 1" position="0, 1, 0" attenuation="0, 1, 4") | ||
var first_wait = 1.5; // timer[0] wait gap (used to calculate timer[0] delay) | var first_wait = 1.5; // timer[0] wait gap (used to calculate timer[0] delay) |