Editing Making Isolated SPU Modules and Loaders

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 217: Line 217:


# now we kill all old code and data with 0s before we put our code there.
# now we kill all old code and data with 0s before we put our code there.
# seek parameter is the offset of the second program segment.
# seek parameter is the offset of the first program segment.
# count parameter is the sum of the offset of the last program segment plus its size and
# count parameter is the sum of the offset of the last program segment plus its size and
# minus the offset of the second program segment.
# minus the offset of the second program segment.
Line 237: Line 237:
         ...
         ...


# now we copy our code to loader
# now we copy our code to SPU module
# seek parameter is the entry point offset in file
# seek parameter is the entry point offset in file


Please note that all contributions to PS3 Developer wiki are considered to be released under the GNU Free Documentation License 1.2 (see PS3 Developer wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following hCaptcha:

Cancel Editing help (opens in new window)