Editing PARAM.SFO
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Name of the folder where the game stores its SaveData. The format is: '''TITLE_IDxxxxx''' (9 bytes + 22 bytes max), e.g;: '''BLUS00001_savedata_01''' where: | Name of the folder where the game stores its SaveData. The format is: '''TITLE_IDxxxxx''' (9 bytes + 22 bytes max), e.g;: '''BLUS00001_savedata_01''' where: | ||
*'''TITLE_ID''' Identifier of the content. Explained in [[#TITLE_ID|TITLE_ID]]. | *'''TITLE_ID''' Identifier of the content. Explained in [[#TITLE_ID|TITLE_ID]]. | ||
*'''xxxxx''' Are texts (with variable | *'''xxxxx''' Are texts (with variable lenght) to difference all the SaveDatas generated from the same game by the same user. | ||
===SAVEDATA_FILE_LIST=== | ===SAVEDATA_FILE_LIST=== |