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= Exports =
= Exports =


PS3 uses exports structure of size 0x1C ?or 0x28 in 64bits?.
PS3 use exports structure of size 0x1C ?or 0x28 in 64bits?.


<source lang="C">
<source lang="C">
typedef struct _scelibent_common { // size is 0x10
typedef struct _scelibent_common { // size is 0x10
unsigned char size;
short unsigned int size;
unsigned char auxattribute;
short unsigned int version;
unsigned short version;
short unsigned int attribute;
unsigned short attribute;
short unsigned int nfunc;
unsigned short nfunc;
short unsigned int nvar;
unsigned short nvar;
short unsigned int ntls;
unsigned short ntls;
unsigned char hashinfo;
unsigned char hashinfo;
unsigned char hashinfotls;
unsigned char hashinfotls;
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