Editing PS2 Emulation
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2,473: | Line 2,473: | ||
Remember we need to jump to our new code, best way is command 0x0A with j (jump) opcode. | Remember we need to jump to our new code, best way is command 0x0A with j (jump) opcode. | ||
Also is important to add return jump if required. That one need to be added in our 0x42 patch. | Also is important to add return jump if required. That one need to be added in our 0x42 patch. | ||
{{Boxcomm|id=0x43|name=Unknown|data=1x int32}} | {{Boxcomm|id=0x43|name=Unknown|data=1x int32}} |