Editing PS2 Emulation

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{{Boxcomm|id=0x2B|name=Unknown|data=N/A}}
{{Boxcomm|id=0x2B|name=Unknown|data=N/A}}
When enabled emulated register 0x1F40200F (disc type) is set to 0x13 (PS2CDDA) when media type detected by emu is 0x12 (PS2CD), confirmed in emu code/assembly. Ps2_emu do same thing in "Setting mecha HACK to show GODZCD as GODZCDDA", but due to real media support this is done in little bit different way (but still, 1F40200F is set to 0x13). During testing Dance Factory game, still no tracks are detected regardless of the command. Could be a netemu or Cobra issue (single, mixed mode .bin/.cue loaded).
Sets something 1. Allows disc eject/swap? Probably allow read PS2CDDA disc as PS2CD, DF is only known retail game that use audio tracks on own disc. Without config there should be no track to play available in game (info: https://github.com/PCSX2/pcsx2/issues/4880 - please ignore other titles, only DF really use audio tracks.) Make sure to test single bin/cue, not multi bin image. EDIT: No tracks are detected either, regardless of the command. Could be a netemu or Cobra issue (single, mixed mode .bin/.cue loaded)  
  Dance Factory
  Dance Factory


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