Editing PS2 Emulation

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!Function ID!! Notes
!Function ID!! Notes
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|0x00|| FIFA 2000 use it as hook for EE kernel at 0x800017E8 (DMAC related). Command backup value from r5900 s0 register.
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|0x01|| FIFA 2000 use it as hook for EE kernel at 0x80001858 (DMAC related). Command restore previously backed up value to r5900 s0 register.
|0x01|| FIFA 2000 use it as hook for EE kernel at 0x80001858 (DMAC related).  
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|0x0D|| usleep(100)
|0x0D|| usleep(100)
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|0x0E|| Used 3 times in Need for Speed - Carbon [Collector's Edition] US.
|0x0E|| Used 3 times in Need for Speed - Carbon [Collector's Edition] US
Used in place where game load code overlays, and in place where game self modify code.
Config run the same function which is run when PS2 syscall 7 (ExecPS2) hook is triggered (0x1831A8 in latest emu memory).
Only difference is that 0x42 overlay is not reloaded, and check for "cdrom0" string is not performed.
Command could be potentially useful for games that like to change own code. Eg. Load "bin" files with code (HSG/HST), or modify own code by direct writes to memory (NFS Carbon CE...)
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