Editing PS2 Emulation
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Latest revision | Your text | ||
Line 2,191: | Line 2,191: | ||
because at some point they are used to "andc" with first 4 bytes. | because at some point they are used to "andc" with first 4 bytes. | ||
Some examples for first 4 bytes: | Some examples for first 4 bytes: | ||
0x100000 = When enabled opcodes like MSUB, MADDA, etc, do proper multiply first, then add/sub. When disabled (default) single opcode is used (vmaddfp / vmmsubfp). Not used in COP2 mode. | 0x100000 = When enabled opcodes like MSUB, MADDA, etc, do proper multiply first, then add/sub. When disabled (default) single opcode is used (vmaddfp / vmmsubfp). Not used in COP2 mode. | ||
Note: When this command is disabled, then "Accurate MUL" is skipped for MADDxx/MSUBxx regardless that 0x30000000 is set or not. | Note: When this command is disabled, then "Accurate MUL" is skipped for MADDxx/MSUBxx regardless that 0x30000000 is set or not. |