Editing PS2 Emulation

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  For proper config we need at least 2 (can be more if needed) 0x4B commands, one to enable redirect, one to disable.
  For proper config we need at least 2 (can be more if needed) 0x4B commands, one to enable redirect, one to disable.
  First param is EE memory offset that when is hit enable/disable redirection.
  First param is EE memory offset that when is hit enable/disable redirection.
  Second param is used to select which card will be redirected:
  Second param is partially unknown, seems to be size of next param to read * 4 (3 in known configs), or 0xFFFFFFFF for disable redirect command.
  0x00 do nothing
  0x01 for SCEVMC0.VME
  0x02 for SCEVMC1.VME
  0x03 for SCEVMC0.VME and SCEVMC1.VME
  0xFFFFFFFF to disable redirection, and use original VMEs.
  Third param is ID of SAVEDATA we want to use padded with 00 to match 12 bytes, or all 00 in disable redirect config.
  Third param is ID of SAVEDATA we want to use padded with 00 to match 12 bytes, or all 00 in disable redirect config.
  Important note here is that config have own 00 00 00 00 terminator at the end.  
  Important note here is that config have own 00 00 00 00 terminator at the end.  
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