Editing PS2 Official Configs

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__NOTOC__
__NOTOC__


<div style="width:85%; text-align:center; margin:auto">
{| class="wikitable" style="font-size:1em; font-weight:bold; border:hidden; margin:auto;"
| style="text-align:center; border:hidden" | Useful PS2 Official Configs Extracted from {{ps2classicinline}} = 131
|-
| style="text-align:center; border:hidden" | Useful PS2 Official Configs Extracted from <span class="nowrap" style="background:#505050; box-shadow:inset 2px 4px 6px 0px rgba(255,255,255,0.3), inset -2px -4px 6px 0px rgba(0,0,0,0.2), 1px 1px 2px 1px #cccccc; outline:3px outset rgba(255,255,255,0.2); outline-offset:-3px; color:#40c040; display:inline-block; width:8.5em; line-height:1.4em; text-align:center; font-weight:bold; border-radius:0.4em; border:1px outset rgba(127,127,127,0.5); cursor:default;">ps2_gxemu.self</span> and/or <span class="nowrap" style="background:#505050; box-shadow:inset 2px 4px 6px 0px rgba(255,255,255,0.3), inset -2px -4px 6px 0px rgba(0,0,0,0.2), 1px 1px 2px 1px #cccccc; outline:3px outset rgba(255,255,255,0.2); outline-offset:-3px; color:#40c040; display:inline-block; width:8.5em; line-height:1.4em; text-align:center; font-weight:bold; border-radius:0.4em; border:1px outset rgba(127,127,127,0.5); cursor:default;">ps2_softemu.self</span> = 114 <span style="font-weight:normal; font-size:0.8em">(see {{talk}})</span>
|}<br>
This wiki page page is intended to achieve 2 goals. At left there is technical details about what the comands does for didactical purposes and R&D. But is also intended to complete the collection of the usable configs compatibles with netemu that was extracted from either:<br>
The decrypted configs extracted from the official PS2 classic games released in the PSN store, the goal is to collect all them, identicals to the originals and displayed in a hexeditor view (same checksum). If there is a game that was released with several configs for different regions all them should be added here, this allow the wiki readers to download them by using the tip below. If there is an official config from a ps2classic release with some flaw (and superceeded by a custom config) then it can be considered a custom config and should be published in the [[PS2 Custom Configs]] page<br>
Some official configs extracted from ps2_gxemu.self and ps2_softemu.self '''ONLY''' if there is not a better config available for that game. In other words, we only keep a record of the gxemu/softemu configs that are fully compatible with netemu in his original form, otherway if the gxemu/softemu config required some modification it can be considered a custom config and should be published in the [[PS2 Custom Configs]] page<br>
<div style="width:800px; text-align:center; margin:auto">{{Boxtip1|content=You can "download" this configs by copypasting the hexadecimal view to a hexeditor and save the file as a .CONFIG}}</div>
</div>


== # ==
{{jumptosection|current=#}}


=== 24: The Game ===
<!-- some introduction here ? -->
Fixes loading screen freezing caused by VU looping at ibne vi05, vi00. Problem occur when EE try to run microprogram by vcallmsr CMSAR0, right after qmtc2 a0, vf9 something seems to cause situation where data for vf9 can't be fetched that moment, and vcallmsr need to wait for it, next instruction should clear loop state on VU side by setting vi05 to 0. But that never happen because vcallmsr wait for execution. This made VU1 looping all the time at the same address, VU0 to not start, and permanent EE stall.
 
<div style="float:right;">
{{boxcodelite|title=SLUS-21268<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
00 00 00 04 00 00 00 00 02 00 03 00 E7 00 00 00
45 AD 6E AA EF 02 00 00 02 00 03 00 F3 00 00 00
E4 A0 6E 47 FA 02 00 00 03 00 02 00 B0 55 41 10
68 56 41 10 00 00 00 00 53 4C 55 53 2D 32 31 32
36 38
}}<br>
{{boxcodelite|title=SCES-53358<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
00 00 00 04 00 00 00 00 02 00 03 00 E7 00 00 00
45 AD 6E AA EF 02 00 00 02 00 03 00 F3 00 00 00
E4 A0 6E 47 FA 02 00 00 03 00 02 00 30 56 41 10
E8 56 41 10 00 00 00 00 53 43 45 53 2D 35 33 33
35 38
}}
</div>


{{boxcode|float=left|title=Commands Info (SLUS-21268)|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x12 => 0xD,
  00 00 00 04
  00 00 00 00 
  02 00>03 00< Count, Type 2
  E7 00 00 00 < Value of TPC register
  45 AD 6E AA < CRC (unknown)
  EF 02 00 00 
  02 00>03 00< Count, Type 2
  F3 00 00 00 < Value of TPC register
  E4 A0 6E 47 < CRC (unknown)
  FA 02 00 00 
  03 00>02 00< Count, Type 3
  B0 55 41 10 -> 0x4155B0 < EE memory offset with problematic stall
  68 56 41 10 -> 0x415668 < EE memory offset with problematic stall
</syntaxhighlight>}}


== A ==
<!-- for copypasting purposes
{{jumptosection|current=A}}


=== Akai Ito ===
=== NNNNNNNNNNN ===
{{boxcodelite|title=SLPM-65732<br>Extracted from {{ps2classicinline}}|ps2configrev=17007|code=
{{boxcodelite|title=TTTTTTTTTTTTTT|ps2configrev=RRRRRRRRRRRRRRRR|code=
3D 00 00 00 6F 42 00 00 21 00 00 00 00 00 00 00
HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
00 00 00 00 53 4C 50 4D 2D 36 35 37 33 32
}}
}}


Most likely improves FMV playback.
IIIIIIIIIIIIIIIIIIIIIIIIIIII
 
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
CCCCCCCCCCCCCCCCCCCCCCCCC
</syntaxhighlight>}}
 
-->


=== Ape Escape 3 ===
*Saru Get You 3
{{boxcodelite|title=SCPS-15096<br>Extracted from {{ps2classicinline}}|ps2configrev=16998|code=
3D 00 00 00 66 42 00 00 0F 00 00 00 80 AE 3B 00
74 BB 3B 00 46 00 00 00 0A 00 00 00 04 00 00 00
34 01 10 00 28 0C 00 70 7D 3F 02 3C 38 01 10 00
28 14 00 70 A4 70 42 24 3C 01 10 00 28 1C 00 70
6C 00 04 3C 40 01 10 00 28 24 00 70 F4 7D 82 AC
00 00 00 00 53 43 50 53 2D 31 35 30 39 36
}}


Adjusts floats related to camera movement.
== # ==
{{jumptosection|current=#}}


=== Arc the Lad Twilight of the Spirits ===
== A ==
<div style="float:right;">
{{jumptosection|current=A}}
{{boxcodelite|title=SCPS-15041<br>Extracted from {{ps2classicinline}}|ps2configrev=16543|code=
3D 00 00 00 9F 40 00 00 41 00 00 00 0A 00 00 00
10 00 00 00 00 FA 0F 00 00 00 00 00 26 00 02 3C
04 FA 0F 00 00 00 00 00 50 01 42 24 08 FA 0F 00
00 00 00 00 7D 44 08 3C 0C FA 0F 00 00 00 00 00
33 93 08 35 10 FA 0F 00 00 00 00 00 5C 00 45 8C
14 FA 0F 00 00 00 00 00 06 00 A8 14 18 FA 0F 00
00 00 00 00 76 45 08 3C 1C FA 0F 00 00 00 00 00
AA 1F 08 35 20 FA 0F 00 00 00 00 00 5C 00 65 8C
24 FA 0F 00 00 00 00 00 02 00 A8 14 28 FA 0F 00
00 00 00 00 00 00 00 00 2C FA 0F 00 00 00 00 00
5C 00 40 AC 30 FA 0F 00 00 00 00 00 86 FE 04 08
34 FA 0F 00 00 00 00 00 00 00 00 00 10 FA 13 00
26 00 02 3C 80 FE 03 08 14 FA 13 00 50 01 42 24
00 00 00 00 00 00 00 00 53 43 50 53 2D 31 35 30
34 31
}}
<br>
{{boxcodelite|title=SCUS-97231<br>Extracted from {{ps2classicinline}}|ps2configrev=16542|code=
3D 00 00 00 9E 40 00 00 41 00 00 00 0A 00 00 00
10 00 00 00 00 FA 0F 00 00 00 00 00 26 00 02 3C
04 FA 0F 00 00 00 00 00 D0 F5 42 24 08 FA 0F 00
00 00 00 00 7D 44 08 3C 0C FA 0F 00 00 00 00 00
33 93 08 35 10 FA 0F 00 00 00 00 00 5C 00 45 8C
14 FA 0F 00 00 00 00 00 06 00 A8 14 18 FA 0F 00
00 00 00 00 76 45 08 3C 1C FA 0F 00 00 00 00 00
AA 1F 08 35 20 FA 0F 00 00 00 00 00 5C 00 65 8C
24 FA 0F 00 00 00 00 00 02 00 A8 14 28 FA 0F 00
00 00 00 00 00 00 00 00 2C FA 0F 00 00 00 00 00
5C 00 40 AC 30 FA 0F 00 00 00 00 00 A4 FE 04 08
34 FA 0F 00 00 00 00 00 00 00 00 00 88 FA 13 00
26 00 02 3C 80 FE 03 08 8C FA 13 00 D0 F5 42 24
00 00 00 00 00 00 00 00 53 43 55 53 2D 39 37 32
33 31
}}
</div>


== B ==
== B ==
Line 122: Line 33:


=== Bloodrayne ===
=== Bloodrayne ===
{{boxcodelite|title=SLUS-20461<br>Extracted from {{ps2classicinline}} (NPUD-20461)|ps2configrev=15942|code=
{{boxcodelite|title=????-????? (PSN: NPUD20461)|ps2configrev=15942|code=
3D 00 00 00 46 3E 00 00 16 00 00 00 0B 00 00 00
3D 00 00 00 46 3E 00 00 16 00 00 00 0B 00 00 00
04 00 00 00 07 01 00 00 C0 02 00 00 10 00 00 00
04 00 00 00 07 01 00 00 C0 02 00 00 10 00 00 00
Line 141: Line 52:
35 8C 22 7E
35 8C 22 7E
}}
}}
<!--All the official configs have the TITLE_ID at the end, but this one doesnt ?... it looks like someone removed it -->


{{boxcode|float=left|height=250px|title=Commands Info (SLUS-20461)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|height=300px|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x3E46 (15942)
0x3D => 0x3E46 (15942)
0x16 =>
0x16 => 0xB => 4
0xB => 4
  0x107, (sector)
  0x107, (sector)
  0x2C0, (offset -> 0x1072B4 in iso)
  0x2C0, (offset -> 0x1072B4 in iso)
Line 212: Line 123:


=== Bloodrayne 2 ===
=== Bloodrayne 2 ===
{{boxcodelite|title=SLUS-20862<br>Extracted from {{ps2classicinline}} (NPUD-20862)|ps2configrev=16189|code=
{{boxcodelite|title=SLUS-20862 (PSN:NPUD20862)|ps2configrev=16189|code=
3D 00 00 00 3D 3F 00 00 15 00 00 00 04 00 00 00
3D 00 00 00 3D 3F 00 00 15 00 00 00 04 00 00 00
26 00 00 00 00 00 34 00 00 00 35 00 00 00 00 00
26 00 00 00 00 00 34 00 00 00 35 00 00 00 00 00
Line 218: Line 129:
}}
}}


{{boxcode|float=left|title=Commands Info (SLUS-20862)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x3F3D (16189)
0x3D => 0x3F3D (16189)
0x15 => 0x4
0x15 => 4
0x26 => 0x340000, 0x350000
0x26 => 0x340000, 0x350000
</syntaxhighlight>}}
</syntaxhighlight>}}
=== Blowout ===
{{boxcodelite|title=SLUS-20850<br>Extracted from {{ps2classicinline}}|ps2configrev=17229|code=
3D 00 00 00 4D 43 00 00 42 00 00 00 00 FF 0F 00
13 00 00 00 FF 07 0C 3C FC 62 0C 00 FE 72 06 00
27 60 0C 00 0A 00 CE 25 24 30 CC 00 FC 72 0E 00
25 30 CE 00 FF 07 0C 3C FC 62 0C 00 FE 72 02 00
27 60 0C 00 0A 00 CE 25 24 10 4C 00 FC 72 0E 00
25 10 4E 00 00 00 E6 FC 88 C5 0A 08 00 00 62 FC
0A 00 00 00 01 00 00 00 18 16 2B 00 00 00 E6 FC
C0 FF 03 08 0A 00 00 00 02 00 00 00 DC 15 2B 00
00 EA 4A 35 00 4A 4A 35 F8 15 2B 00 00 FA 29 35
00 5A 29 35 00 00 00 00 53 4C 55 53 2D 32 30 38
35 30
}}


=== Bully ===
=== Bully ===
*Canis Canem Edit
{{boxcodelite|title=SLUS-21269 (PSN:NPUD21269)|ps2configrev=15753|code=
<div style="float:right;">
{{boxcodelite|title=SLES-53561<br>Extracted from {{ps2classicinline}}|ps2configrev=16192|code=
3D 00 00 00 40 3F 00 00 17 00 00 00 01 00 00 00
00 00 00 00 53 4C 45 53 2D 35 33 35 36 31
}}
<br>
{{boxcodelite|title=SLUS-21269<br>Extracted from {{ps2classicinline}} (NPUD-21269)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 17 00 00 00 01 00 00 00
3D 00 00 00 89 3D 00 00 17 00 00 00 01 00 00 00
00 00 00 00 53 4C 55 53 2D 32 31 32 36 39
00 00 00 00 53 4C 55 53 2D 32 31 32 36 39
}}
}}
<br>
 
{{boxcodelite|title=SLPS-25879<br>Extracted from {{ps2classicinline}}|ps2configrev=17210|code=
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
3D 00 00 00 3A 43 00 00 17 00 00 00 01 00 00 00
20 00 00 00 00 00 00 00 C8 00 00 00 00 00 00 00
53 4C 50 53 2D 32 35 38 37 39
}}
</div>
{{boxcode|float=left|title=Commands Info (SLUS-21269)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x17 => 1
0x17 => 1
Line 265: Line 148:
== C ==
== C ==
{{jumptosection|current=C}}
{{jumptosection|current=C}}
=== Castle Shikigami 2 ===
<div style="float:right;">
{{boxcodelite|title=SLES-53518<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 01 00 00 00 C0 99 1F 00
04 00 00 00 00 00 00 00 53 4C 45 53 2D 35 33 35
31 38
}}
<br>
{{boxcodelite|title=SLUS-20962<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 01 00 00 00 58 9F 1F 00
04 00 00 00 00 00 00 00 53 4C 55 53 2D 32 30 39
36 32
}}
</div>
=== Castlevania: Curse of Darkness ===
{{boxcodelite|title=SLES-53755, SLUS-21168, SLKA-25328<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 80
FF FF FF FF 00 00 00 80 00 80 FF FF 00 00 00 80
FF FF FF FF 00 00 00 80 01 80 FF FF
}}
Fixes Graphic issues with Spiky Polygons, by patching VU memory directly. Replace 0xFF800000 (-qnan) with FF800001 (-qnan). Seems PS3 SPE miss calculation by really small amount, but is enough to break graphic. (PCSX2 due to IEEE754 miss it a lot).
{{boxcode|float=left|title=Commands Info (SLES-53755, SLUS-21168, SLKA-25328)|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x08 =>
Read mask: 0x80000000, 0xFFFFFFFF
Original opcodes: 0x80000000, 0xFFFF8000 loi -qnan
Write mask: 0x80000000, 0xFFFFFFFF
Patched opcodes: 0x80000000, 0xFFFF8001 loi -qnan
</syntaxhighlight>}}


=== Contra Shattered Soldier ===
=== Contra Shattered Soldier ===
<div style="float:right;">
{{boxcodelite|title=SLPM-62247 (PSN:NPJD00004)|ps2configrev=16319|code=
{{boxcodelite|title=SLPM-62247<br>Extracted from {{ps2classicinline}} (NPJD-00004)|ps2configrev=16319|code=
3D 00 00 00 BF 3F 00 00 0A 00 00 00 12 00 00 00
3D 00 00 00 BF 3F 00 00 0A 00 00 00 12 00 00 00
A0 FF 0F 00 00 00 00 00 10 00 01 3C A4 FF 0F 00
A0 FF 0F 00 00 00 00 00 10 00 01 3C A4 FF 0F 00
Line 319: Line 168:
2D 36 32 32 34 37
2D 36 32 32 34 37
}}
}}
<br>
 
{{boxcodelite|title=SLUS-20306<br>Extracted from {{ps2classicinline}}|ps2configrev=15841|code=
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
3D 00 00 00 E1 3D 00 00 0A 00 00 00 12 00 00 00
A0 FF 0F 00 00 00 00 00 10 00 01 3C A4 FF 0F 00
00 00 00 00 90 FF 24 8C A8 FF 0F 00 00 00 00 00
81 00 85 2C AC FF 0F 00 00 00 00 00 06 00 A0 10
B0 FF 0F 00 00 00 00 00 01 00 84 24 B4 FF 0F 00
00 00 00 00 90 FF 24 AC B8 FF 0F 00 00 00 00 00
81 00 85 2C BC FF 0F 00 00 00 00 00 02 00 A0 14
C0 FF 0F 00 00 00 00 00 00 00 00 00 C4 FF 0F 00
00 00 00 00 00 07 02 34 C8 FF 0F 00 00 00 00 00
08 00 E0 03 CC FF 0F 00 00 00 00 00 00 00 00 00
D0 FF 0F 00 00 00 00 00 10 00 01 3C D4 FF 0F 00
00 00 00 00 08 00 E0 03 D8 FF 0F 00 00 00 00 00
90 FF 20 AC DC FF 0F 00 00 00 00 00 00 00 00 00
C0 72 42 00 08 00 E0 03 E8 FF 03 08 B4 7C 42 00
08 00 E0 03 F4 FF 03 08 00 00 00 00 53 4C 55 53
2D 32 30 33 30 36
}}
</div>
{{boxcode|float=left|title=Commands Info (SLPM-62247)|code=<syntaxhighlight lang=bash>
0x3D => 0x3FBF (16319)
0x3D => 0x3FBF (16319)
0x0A => 0x12,  
0x0A => 0x12,  
Line 360: Line 190:
   0x4272C0, 0x03E00008 (jr ra), 0x0803FFE8    j pos_000FFFA0
   0x4272C0, 0x03E00008 (jr ra), 0x0803FFE8    j pos_000FFFA0
   0x427CB4, 0x03E00008 (jr ra), 0x0803FFF4    j pos_000FFFD0
   0x427CB4, 0x03E00008 (jr ra), 0x0803FFF4    j pos_000FFFD0
</syntaxhighlight>}}
=== CyberConnect2 games ===
*.hack series
*Naruto: Ultimate Ninja series
<div style="float:right;">
{{boxcodelite|title=Various <br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 08 00 00 00 FF FF FF FF
FF FF FF FF 8D 94 11 01 FC 0E 00 80 FF FF FF FF
FF FF FF FF 8D 94 11 01 03 02 03 10 08 00 00 00
FF FF FF FF FF FF FF FF 40 A7 E0 01 3C 03 00 80
FF FF FF FF FF FF FF FF 40 A7 E0 01 FC 1E 00 80
}}
{{clear}}
{{boxcodelite|title=Various (Alternative) <br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 07 00 00 00 08 00 00 00
}}
</div>
Freeze fix (XGKICK delay). Alternative config found in the GX NTSC configs of the .hack//G.U.
{{boxcode|float=left|width=750px|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x08 =>
Read mask: 0xFFFFFFFF, 0xFFFFFFFF
Original opcodes: 0x0111948D msuby.x vf18,vf18,vf17y, 0x80000EFC xgkick vi01
Write mask: 0xFFFFFFFF, 0xFFFFFFFF
Patched opcodes: 0x0111948D msuby.x vf18,vf18,vf17y, 0x10030203 iaddiu vi03,vi00,0x203
0x08 =>
Read mask: 0xFFFFFFFF, 0xFFFFFFFF
Original opcodes: 0x01E0A740 addx.xyzw vf29,vf20,vf0x, 0x8000033C nop
Write mask: 0xFFFFFFFF, 0xFFFFFFFF
Patched opcodes: 0x01E0A740 addx.xyzw vf29,vf20,vf0x, 0x80001EFC xgkick vi3
Alternative config:
0x3D => 0x4457 (17495)
0x07 => 8 (XGKICK delay by 8 cycles)
</syntaxhighlight>}}
</syntaxhighlight>}}


Line 403: Line 196:


=== Dark Cloud ===
=== Dark Cloud ===
{{boxcodelite|title=SCPS-15004<br>Extracted from {{ps2classicinline}} (NPJC00002)|ps2configrev=16135|code=
{{boxcodelite|title=SCPS-15004 (PSN: NPJC00002)|ps2configrev=16135|code=
3D 00 00 00 07 3F 00 00 0F 00 00 00 34 93 23 00
3D 00 00 00 07 3F 00 00 0F 00 00 00 34 93 23 00
FF FF FF 01 09 00 00 00 01 00 00 00 B0 8E 13 00
FF FF FF 01 09 00 00 00 01 00 00 00 B0 8E 13 00
Line 410: Line 203:
}}
}}


Disables shadows and improves a FPU math accuracy.
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
 
{{boxcode|float=left|title=Commands Info (SCPS-15004)|code=<syntaxhighlight lang=bash>
0x3D => 0x3F07 (16135)
0x3D => 0x3F07 (16135)
0x0F => 0x239334, 0x1FFFFFF
0x0F => 0x239334, 0x01FFFFFF
0x09 => 0x1
0x09 => 1,
  0x138EB0 (CCharacter::DrawShadow)
  0x138EB0 ,
  0x27BDFFB0 addiu sp,-0x50 -> 0x03E00008 jr ra
  0x7FBF0020 (sq ra,0x20(sp)),
   0x7FBF0020 sq ra,0x20(sp) -> 0x00000000 nop
  0x27BDFFB0 (addiu sp,-0x50),
  0x00000000 (nop),
  0x03E00008 (jr ra)
0x239334 = end of code segment?
0x138EB0 = Remove function CCharacter::DrawShadow((void))
config   20 00 BF 7F 0x7FBF0020 sq ra, 0x20(sp)
        B0 FF BD 27 0x27BDFFB0 addiu sp, -0x50
        00 00 00 00 0x00000000 nop
        08 00 E0 03 0x03E00008 jr ra
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Dead Or Alive 2 Hardcore ===
=== Dead Or Alive 2 Hardcore ===
<div style="float:right;">
{{boxcodelite|title=SLUS-20071 (PSN: NPUD20071)|ps2configrev=17136|code=
{{boxcodelite|title=SLUS-20071<br>Extracted from {{ps2classicinline}} (NPUD-20071)|ps2configrev=17136|code=
3D 00 00 00 F0 42 00 00 0A 00 00 00 01 00 00 00
3D 00 00 00 F0 42 00 00 0A 00 00 00 01 00 00 00
EC 06 2B 00 01 00 06 24 00 00 06 24 0B 00 00 00
EC 06 2B 00 01 00 06 24 00 00 06 24 0B 00 00 00
Line 440: Line 238:
00 00 00 00 53 4C 55 53 2D 32 30 30 37 31
00 00 00 00 53 4C 55 53 2D 32 30 30 37 31
}}
}}
</br>
 
{{boxcodelite|title=SLPS-25026<br>Extracted from {{ps2classicinline}} (NPJD-00011)|ps2configrev=15753|code=
Fixes blackscreen
 
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x42F0 (17136)
0x0A => 0x01,
  0x2B06EC, 0x24060001 (li a2,0x1),
            0x24060000 (li a2,0x0)
0x0B => 0x07,
0x186A71, 0x7F4, 0x04,
                    0xB732000C (jal -0x2A9B90),
                    0xB332000C (jal -0x2A9BA0)
0x186A71, 0x5F4, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
0x186A7B, 0x708, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
0x186A85, 0x118, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
0x186A85, 0x170, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
0x186A85, 0x1C8, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
0x186A86, 0x7FC, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp))
</syntaxhighlight>}}
 
=== Dead Or Alive 2 Hardcore ===
{{boxcodelite|title=SLPS-25026 (PSN: NPJD00011)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 09 00 00 00 01 00 00 00
3D 00 00 00 89 3D 00 00 09 00 00 00 01 00 00 00
6C 66 2B 00 80 00 08 24 01 00 06 24 80 00 08 24
6C 66 2B 00 80 00 08 24 01 00 06 24 80 00 08 24
Line 460: Line 278:
2D 32 35 30 32 36
2D 32 35 30 32 36
}}
}}
</div>
*SLUS-20071: Fixes blackscreen
*SLPS-25026: Block TLSDRV rpc (0x09 patch), and fix issues at IOP side (0x0B) in Tick function


{{boxcode|float=left|width=600px|height=200px|title=Commands Info (SLUS-20071)|code=<syntaxhighlight lang=bash>
Block TLSDRV rpc (0x09 patch), and fix issues at IOP side (0x0B) in Tick function
0x3D => 0x42F0 (17136)
0x0A => 0x01,
  0x2B06EC, 0x24060001 (li a2,0x1),
            0x24060000 (li a2,0x0)
0x0B => 0x07,
0x186A71, 0x7F4, 0x04,
                    0xB732000C (jal -0x2A9B90),
                    0xB332000C (jal -0x2A9BA0)
0x186A71, 0x5F4, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
0x186A7B, 0x708, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
0x186A85, 0x118, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
0x186A85, 0x170, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
0x186A85, 0x1C8, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
0x186A86, 0x7FC, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp))
</syntaxhighlight>}}


{{boxcode|float=left|width=600px|height=200px|title=Commands Info (SLPS-25026)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x09 => 0x1,
0x09 => 1,
  0x2B666C,  
  0x2B666C,  
   0x24080080 (li t0,0x80),  
   0x24080080 (li t0,0x80),  
Line 489: Line 289:
   0x24080080 (li t0,0x80),  
   0x24080080 (li t0,0x80),  
   0x24060000 (li a2,0x0)
   0x24060000 (li a2,0x0)
0x0B => 0x7,  
0x0B => 7,  
  0x17FF05, 0x7F0, 0x0C ,
  0x17FF05, 0x7F0, 0x0C ,
                     0x1000C427 addiu a0,fp,0x10,
                     0x1000C427 addiu a0,fp,0x10,
Line 506: Line 306:


=== Deadly Strike ===
=== Deadly Strike ===
*Simple 2000 Series Ultimate Vol. 16 - Sengoku vs. Gendai
{{boxcodelite|title=SLES-52955 (PSN: NPED00027)|ps2configrev=16534|code=
{{boxcodelite|title=SLES-52955<br>Extracted from {{ps2classicinline}} (NPED-00027)|ps2configrev=16534|code=
3D 00 00 00 96 40 00 00 0A 00 00 00 01 00 00 00
3D 00 00 00 96 40 00 00 0A 00 00 00 01 00 00 00
14 09 1E 00 17 37 01 3C 14 37 01 3C 00 00 00 00
14 09 1E 00 17 37 01 3C 14 37 01 3C 00 00 00 00
Line 513: Line 312:
}}
}}


Fixes white lines on the screen.
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
 
{{boxcode|float=left|title=Commands Info (SLES-52955)|code=<syntaxhighlight lang=bash>
0x3D => 0x4096 (16534)
0x3D => 0x4096 (16534)
0x0A => 0x1
0x0A => 1
0x1E0914
  0x1E0914, 17 37 01 3C 0x3C013717 li at,0x3717
  0x3C013717 lui at,0x3717 -> 0x3C013714 lui at,0x3714
            14 37 01 3C 0x3C013714 li at,0x3714
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Disney's Meet The Robinsons ===
=== Disneys PK: Out of the Shadows ===
{{boxcodelite|title=SLUS-21453<br>Extracted from {{ps2classicinline}}|ps2configrev=17169|code=
{{boxcodelite|title=????-????? (PSN: NPED00087)|ps2configrev=99999999|code=
3D 00 00 00 11 43 00 00 0A 00 00 00 01 00 00 00
?????????
44 04 39 00 C0 01 07 24 E0 01 07 24 46 00 00 00
48 00 00 00 02 00 00 00 08 D5 FF FF 21 00 00 00
01 00 00 00 17 00 00 00 01 00 00 00 00 00 00 00
53 4C 55 53 2D 32 31 34 35 33
}}
 
=== Disney's PK Out of the Shadows ===
{{boxcodelite|title=SLES-50773<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 12 00 00 00 11 00 00 00
00 00 00 04 00 00 00 00 02 00 04 00 00 00 00 00
AE B3 4E 5D 20 04 00 00 46 04 00 00 03 00 09 00
FC 57 1D 10 94 59 1D 10 1C 5A 1D 10 70 5A 1D 10
4C 5D 1D 10 AC 5D 1D 10 9C 5F 1D 10 FC 5F 1D 10
B8 60 1D 10 00 00 00 00 53 4C 45 53 2D 35 30 37
37 33
}}
}}


=== Disney's Treasure Planet ===
blackscreen
<div style="float:right;">
<br>
{{boxcodelite|title=SCES-51176<br>Extracted from {{ps2classicinline}} (NPED-00091)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00
1A 1D 00 00 80 05 00 00 18 00 00 00 3C 01 01 00
3C 03 BF 80 8C 63 10 C8 00 61 18 24 10 61 FF FB
00 00 00 00 24 01 FF FF 14 61 00 04 3C 01 80 00
14 41 00 02 00 00 00 00 00 06 00 0D 00 00 00 00
53 43 45 53 2D 35 31 31 37 36
}}
</div>
 
Fixes the black screen at start. Patch is applied to the STREAM_D.IRX (SdlDoRMS function) file in the IOP folder.
 
{{boxcode|float=left|title=Commands Info (SCES-51176)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x0B => 0x1
0x1D1A (sector)
0x580 (offset -> 0xE8D574 in the DVD image)
0x18 (bytes to replace)
  Replaced bytes:
  00 01 01 3C lui at,0x0100
  80 BF 03 3C lui v1,0xBF80
  C8 10 63 8C lw v1,0x10C8(v1)
  24 18 61 00 and v1,at
  FB FF 61 10 beq v1,at,0x1C0374
  00 00 00 00 nop
  Original bytes:
  FF FF 01 24 li at,-0x1
  04 00 61 14 bne v1,at,0x1C038C
  00 80 01 3C lui at,0x8000
  02 00 41 14 bne v0,at,0x1C038C
  00 00 00 00 nop
  0D 00 06 00 break
</syntaxhighlight>}}
 
=== Disney/Pixar Finding Nemo ===
{{boxcodelite|title=SLES-51755<br>Extracted from {{ps2classicinline}}|ps2configrev=16693|code=
3D 00 00 00 35 41 00 00 03 00 00 00 42 00 00 00
A0 FF 0F 00 17 00 00 00 00 60 10 40 03 00 10 32
01 00 10 2E 01 10 02 3C 10 E0 42 20 00 00 42 8C
02 02 42 30 FE FD 42 20 01 00 42 2C 24 80 50 00
05 00 00 12 00 00 00 00 90 9F 80 AF 2D 80 00 00
4D 1D 06 08 2D 10 00 00 90 9F 90 8F 03 00 00 16
2D 10 10 00 4D 1D 06 08 00 00 00 00 5A 1D 06 08
00 00 00 00 0A 00 00 00 02 00 00 00 28 75 18 00
90 9F 90 8F E8 FF 03 08 2C 75 18 00 0E 00 00 16
00 00 00 00 00 00 00 00 53 4C 45 53 2D 35 31 37
35 35
}}


=== Doras Big Birthday Adventure ===
=== Doras Big Birthday Adventure ===
{{boxcodelite|title=SLUS-21944<br>Extracted from {{ps2classicinline}} (NPUD-21944)|ps2configrev=16365|code=
{{boxcodelite|title=SLUS-21944 (PSN: NPUD21944)|ps2configrev=16365|code=
3D 00 00 00 ED 3F 00 00 0A 00 00 00 0A 00 00 00
3D 00 00 00 ED 3F 00 00 0A 00 00 00 0A 00 00 00
00 FF 0F 00 00 00 00 00 07 00 40 14 04 FF 0F 00
00 FF 0F 00 00 00 00 00 07 00 40 14 04 FF 0F 00
Line 608: Line 340:
}}
}}


{{boxcode|float=left|title=Commands Info (SLUS-21944)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x3FED (16365)
0x3D => 0x3FED (16365)
0x0A => 0xA,
0x0A => 0xA,
Line 624: Line 356:


=== Dragon Force ===
=== Dragon Force ===
{{boxcodelite|title=SLPM-65778<br>Extracted from {{ps2classicinline}} (NPJD-00005)|ps2configrev=16598|code=
{{boxcodelite|title=SLPM-65778 (PSN: NPJD00005)|ps2configrev=16598|code=
3D 00 00 00 D6 40 00 00 0A 00 00 00 02 00 00 00
3D 00 00 00 D6 40 00 00 0A 00 00 00 02 00 00 00
B4 41 10 00 1C 00 40 10 F9 FF 40 14 BC 41 10 00
B4 41 10 00 1C 00 40 10 F9 FF 40 14 BC 41 10 00
Line 631: Line 363:
}}
}}


{{boxcode|float=left|title=Commands Info (SLPM-65778)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x40D6 (16598)
0x3D => 0x40D6 (16598)
0x0A => 0x2,  
0x0A => 2,  
   0x1041B4, 0x1040001C beqz v0,pos_00104228
   0x1041B4, 0x1040001C beqz v0,pos_00104228
             0x1440FFF9 bnez v0,pos_0010419C
             0x1440FFF9 bnez v0,pos_0010419C
Line 640: Line 372:
0x41 => (sets some value 1, sync? - speedhack?)
0x41 => (sets some value 1, sync? - speedhack?)
</syntaxhighlight>}}
</syntaxhighlight>}}
=== Dual Hearts ===
{{boxcodelite|title=SCPS-15022<br>Extracted from {{ps2classicinline}}|ps2configrev=17428|code=
3D 00 00 00 14 44 00 00 46 00 00 00 27 00 00 00
C0 C6 37 00 94 C7 37 00 00 00 00 00 53 43 50 53
2D 31 35 30 32 32
}}


== E ==
== E ==
Line 653: Line 378:
== F ==
== F ==
{{jumptosection|current=F}}
{{jumptosection|current=F}}
=== Fahrenheit ===
*Indigo Prophecy
{{boxcodelite|title=SLES-53539, SLES-53540, SLUS-21196, SLKA-25309<br>Extracted from ps2_gxemu.self|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 2F 00 00 00 01 00 00 00
00 00 00 00
}}
Fixes freeze after Lucas' apartment. This bug have random trigger related to DECI2.
{{boxcode|float=left|title=Commands Info (SLES-53539, SLES-53540, SLUS-21196, SLKA-25309)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x2F => 0x1
</syntaxhighlight>}}
=== Fatal Frame II ===
{{boxcodelite|title=SLUS-20766<br>Extracted from {{ps2classicinline}} (NPUD-20766)|ps2configrev=17071|code=
3D 00 00 00 AF 42 00 00 21 00 00 00 00 00 00 00
48 00 00 00 02 00 00 00 9C E6 FF FF 0A 00 00 00
01 00 00 00 1C 70 17 00 41 01 0F 24 61 01 0F 24
46 00 00 00 0B 00 00 00 01 00 00 00 DD 04 00 00
E8 02 00 00 04 00 00 00 00 42 73 84 00 00 02 FF
00 00 00 00 53 4C 55 53 2D 32 30 37 36 36
}}
Fix textures problems + performance improvement (0x0B patch VU microcode).
{{boxcode|float=left|title=Commands Info (SLUS-20766)|code=<syntaxhighlight lang=bash>
0x3D => 0x42AF (17071)
0x21 => 0x0
0x48 => 0x2, 0xFFFFE69C
0x0A => 0x1,
  0x17701C, 0x240F0141 (li t7,0x141)
            0x240F0161 (li t7,0x161)
0x46
0x0B => 0x1
  0x4DD, (sector)
  0x2E8, (offset -> 0x26EADC in iso)
    0x04,
                  0x84734200 lq.z vf2,0x3840(vi14),
                  0x000002FF nop
</syntaxhighlight>}}
=== Finny the Fish & the Seven Waters ===
{{boxcodelite|title=SCPS-15069<br>Extracted from {{ps2classicinline}}|ps2configrev=17074|code=
3D 00 00 00 B2 42 00 00 48 00 00 00 02 00 00 00
78 EC FF FF 00 00 00 00 53 43 50 53 2D 31 35 30
36 39
}}
=== Fire Pro Wrestling Returns ===
<div style="float:right;">
<br><br>
{{boxcodelite|title=SLUS-21702<br>Extracted from {{ps2classicinline}} (NPUD-21702)|ps2configrev=16785|code=
3D 00 00 00 91 41 00 00 42 00 00 00 00 FF 0F 00
08 00 00 00 00 12 07 3C 00 10 E7 34 00 00 E7 8C
42 3B 07 00 01 00 E7 30 01 00 E7 38 80 10 04 08
30 00 82 DC 0A 00 00 00 01 00 00 00 F8 41 10 00
30 00 82 DC C0 FF 03 08 00 00 00 00 53 4C 55 53
2D 32 31 37 30 32
}}
</div>
The hook in this config is basically an equivalent of the XOR CSR function implemented in the subsequent versions of the emulator.
{{boxcode|float=left|title=Commands Info (SLUS-21702)|code=<syntaxhighlight lang=bash>
0x3D => 0x4191 (16785)
0x42 =>
0xFFF00 (start address)
0x8 (number of opcodes)
  0x3C071200 lui a3,0x1200
  0x34E71000 ori a3,0x1000
  0x8CE70000 lw a3,(a3)
  0x00073B42 srl a3,0xD
  0x30E70001 andi a3,0x0001
  0x38E70001 xori a3,0x0001
  0x08041080 j 0x104200
  0xDC820030 ld v0,0x30(a0)
0x0A => 0x1
0x1041F8
  0xDC820030 ld v0,0x30(a0) -> 0x0803FFC0 j 0xFFF00
</syntaxhighlight>}}
=== Fuuraiki 2 ===
{{boxcodelite|title=SLPM-66163<br>Extracted from {{ps2classicinline}}|ps2configrev=17472|code=
3D 00 00 00 40 44 00 00 21 00 00 00 00 00 00 00
48 00 00 00 02 00 00 00 B4 E2 FF FF 00 00 00 00
53 4C 50 4D 2D 36 36 31 36 33
}}


== G ==
== G ==
{{jumptosection|current=G}}
{{jumptosection|current=G}}
=== Gacharoku ===
{{boxcodelite|title=SCPS-11026<br>Extracted from {{ps2classicinline}}|ps2configrev=17414|code=
3D 00 00 00 06 44 00 00 50 00 00 00 00 00 00 00
53 43 50 53 2D 31 31 30 32 36
}}
=== Garou: Mark of the Wolves ===
{{boxcodelite|title=SLPS-25509<br>Extracted from {{ps2classicinline}}|ps2configrev=17449|code=
3D 00 00 00 29 44 00 00 21 00 00 00 00 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 35 30 39
}}
=== God Hand ===
<div style="float:right">
{{boxcodelite|title=SLES-54490<br>Extracted from {{ps2classicinline}} (NPED-00052)|ps2configrev=16223|code=
3D 00 00 00 5F 3F 00 00 41 00 00 00 0A 00 00 00
14 00 00 00 A0 FF 0F 00 00 00 00 00 01 00 02 3C
A4 FF 0F 00 00 00 00 00 21 20 82 00 A8 FF 0F 00
00 00 00 00 4D 00 02 24 AC FF 0F 00 00 00 00 00
0E 00 45 14 B4 FF 0F 00 00 00 00 00 3E 18 06 00
B8 FF 0F 00 00 00 00 00 FF 3F 63 38 BC FF 0F 00
00 00 00 00 60 00 02 24 C0 FF 0F 00 00 00 00 00
0A 10 03 00 C4 FF 0F 00 00 00 00 00 00 00 83 8C
C8 FF 0F 00 00 00 00 00 00 00 62 FC CC FF 0F 00
00 00 00 00 15 00 02 24 D0 FF 0F 00 00 00 00 00
08 00 62 FC D4 FF 0F 00 00 00 00 00 10 00 63 24
D8 FF 0F 00 00 00 00 00 00 00 83 AC DC FF 0F 00
00 00 00 00 10 00 83 8C E0 FF 0F 00 00 00 00 00
01 00 63 24 E4 FF 0F 00 00 00 00 00 10 00 83 AC
E8 FF 0F 00 00 00 00 00 A6 67 0A 08 90 9E 29 00
01 00 02 3C E8 FF 03 08 94 9E 29 00 21 20 82 00
00 00 00 00 00 00 00 00 53 4C 45 53 2D 35 34 34
39 30
}}<br>
{{boxcodelite|title=SLUS-21503<br>Extracted from {{ps2classicinline}} <abbr style="color:#fff; background:#f00; cursor:help" title="Unlike the other ps2_netemu official configs this one doesnt uses command 0x00 to enforce the TITLEID">&nbsp;(NPUD-21503)&nbsp;</abbr>|ps2configrev=15744|code=
3D 00 00 00 80 3D 00 00 41 00 00 00 0B 00 00 00
06 00 00 00 54 04 00 00 C4 06 00 00 04 00 00 00
00 00 30 2D 24 06 00 60 55 04 00 00 50 01 00 00
04 00 00 00 00 00 30 2D 24 06 00 60 55 04 00 00
E0 03 00 00 04 00 00 00 00 00 30 2D 24 06 00 60
5E 04 00 00 CC 07 00 00 04 00 00 00 00 00 30 2D
24 06 00 60 5F 04 00 00 40 02 00 00 04 00 00 00
00 00 30 2D 24 06 00 60 5F 04 00 00 B8 04 00 00
04 00 00 00 00 00 30 2D 24 06 00 60
}}<br>
{{boxcodelite|title=SCKA-20090<br>Extracted from {{ps2classicinline}}|ps2configrev=16312|code=
3D 00 00 00 B8 3F 00 00 41 00 00 00 0A 00 00 00
14 00 00 00 A0 FF 0F 00 00 00 00 00 01 00 02 3C
A4 FF 0F 00 00 00 00 00 21 20 82 00 A8 FF 0F 00
00 00 00 00 4D 00 02 24 AC FF 0F 00 00 00 00 00
0E 00 45 14 B4 FF 0F 00 00 00 00 00 3E 18 06 00
B8 FF 0F 00 00 00 00 00 FF 3F 63 38 BC FF 0F 00
00 00 00 00 60 00 02 24 C0 FF 0F 00 00 00 00 00
0A 10 03 00 C4 FF 0F 00 00 00 00 00 00 00 83 8C
C8 FF 0F 00 00 00 00 00 00 00 62 FC CC FF 0F 00
00 00 00 00 15 00 02 24 D0 FF 0F 00 00 00 00 00
08 00 62 FC D4 FF 0F 00 00 00 00 00 10 00 63 24
D8 FF 0F 00 00 00 00 00 00 00 83 AC DC FF 0F 00
00 00 00 00 10 00 83 8C E0 FF 0F 00 00 00 00 00
01 00 63 24 E4 FF 0F 00 00 00 00 00 10 00 83 AC
E8 FF 0F 00 00 00 00 00 CA 67 0A 08 20 9F 29 00
01 00 02 3C E8 FF 03 08 24 9F 29 00 21 20 82 00
00 00 00 00 00 00 00 00 53 43 4B 41 2D 32 30 30
39 30
}}
</div>
{{boxcode|float=left|height=350px|title=Commands Info (SLES-54490)|code=<syntaxhighlight lang=bash>
0x3D => 0x3F5F (16223)
0x41 => (sets some value 1, sync? - speedhack?)
0x0A => 0x14
  0xFFFA0,0,0x3C020001 lui v0,0x0001
  0xFFFA4,0,0x00822021 addu a0,v0
  0xFFFA8,0,0x2402004D li v0,0x4D
  0xFFFAC,0,0x1445000E bne v0,a1,pos_000FFFE8
  0xFFFB4,0,0x0006183E dsrl32 v1,a2,0x00
  0xFFFB8,0,0x38633FFF xori v1,0x3FFF
  0xFFFBC,0,0x24020060 li v0,0x60
  0xFFFC0,0,0x0003100A movz v0,zero,v1
  0xFFFC4,0,0x8C830000 lw v1,(a0)
  0xFFFC8,0,0xFC620000 sd v0,(v1)
  0xFFFCC,0,0x24020015 li v0,0x15
  0xFFFD0,0,0xFC620008 sd v0,0x8(v1)
  0xFFFD4,0,0x24630010 addiu v1,0x10
  0xFFFD8,0,0xAC830000 sw v1,(a0)
  0xFFFDC,0,0x8C830010 lw v1,0x10(a0)
  0xFFFE0,0,0x24630001 addiu v1,0x1
  0xFFFE4,0,0xAC830010 sw v1,0x10(a0)
  0xFFFE8,0,0x080A67A6 j pos_00299E98
  0x299E90,0x3C020001 (lui v0,0x0001),0x0803FFE8 j pos_000FFFA0
  0x299E94,0x00822021 (addu a0,v0),0x00000000 nop
</syntaxhighlight>}}
{{boxcode|float=left|height=350px|title=Commands Info (SLUS-21503)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D80 (15744)
0x41 => (sets some value 1, sync? - speedhack?)
0x0B => 0x06
0x454, 0x6C4. 0x04,
0x2D300000 (daddu a2, zero, zero),
0x60000624 (addiu a2, zero, 0x60),
0x455, 0x150, 0x04,
0x2D300000 (daddu a2, zero, zero),
0x60000624 (addiu a2, zero, 0x60),
0x455, 0x3E0, 0x04,
0x2D300000 (daddu a2, zero, zero),
0x60000624 (addiu a2, zero, 0x60),
0x45E, 0x7CC, 0x04,
0x2D300000 (daddu a2, zero, zero),
0x60000624 (addiu a2, zero, 0x60),
0x45F, 0x240, 0x04,
0x2D300000 (daddu a2, zero, zero),
0x60000624 (addiu a2, zero, 0x60),
0x45F, 0x4B8, 0x04,
0x2D300000 (daddu a2, zero, zero),
0x60000624 (addiu a2, zero, 0x60)
</syntaxhighlight>}}
=== Gottlieb Pinball Classics ===
{{boxcodelite|title=SLES-54181<br>Extracted from {{ps2classicinline}}|ps2configrev=16740|code=
3D 00 00 00 64 41 00 00 0A 00 00 00 01 00 00 00
7C DA 12 00 08 00 E2 28 01 00 E2 28 00 00 00 00
53 4C 45 53 2D 35 34 31 38 31
}}
=== Gradius V ===
<div style="float:right;">
<br><br>
{{boxcodelite|title=SLES-52095<br>Extracted from {{ps2classicinline}}|ps2configrev=17466|code=
3D 00 00 00 3A 44 00 00 0A 00 00 00 02 00 00 00
70 36 3D 00 C0 FF BD 27 08 00 E0 03 74 36 3D 00
4C 00 03 3C 00 00 00 00 41 00 00 00 26 00 00 00
80 75 30 00 E4 8C 30 00 44 00 00 00 00 00 00 00
53 4C 45 53 2D 35 32 30 39 35
}}<br>
{{boxcodelite|title=SLUS-20712<br>Extracted from {{ps2classicinline}} (NPUD-20712)|ps2configrev=15927|code=
3D 00 00 00 37 3E 00 00 0B 00 00 00 01 00 00 00
D3 05 00 00 10 03 00 00 08 00 00 00 03 E0 00 08
00 00 00 00 27 BD FF C0 3C 03 00 4C 41 00 00 00
26 00 00 00 E0 46 30 00 44 5E 30 00 00 00 00 00
53 4C 55 53 2D 32 30 37 31 32
}}<br>
{{boxcodelite|title=SLPM-62462<br>Extracted from {{ps2classicinline}}|ps2configrev=17498|code=
3D 00 00 00 5A 44 00 00 0A 00 00 00 02 00 00 00
40 FD 3C 00 C0 FF BD 27 08 00 E0 03 44 FD 3C 00
4C 00 03 3C 00 00 00 00 41 00 00 00 26 00 00 00
C0 40 30 00 24 58 30 00 44 00 00 00 26 00 00 00
A0 BD 38 00 A4 BD 38 00 00 00 00 00 53 4C 50 4D
2D 36 32 34 36 32
}}
</div>
Config does skip the function responsible for sync during the video playback (it does read the EE timer value every vblank). It should fix the tearing at the expense of introducing a judder. Some accuracy improvement too.
{{boxcode|float=left|title=Commands Info (SLUS-20712)|code=<syntaxhighlight lang=bash>
0x3D => 0x3E37 (15927)
0x0B => 0x1
0x5D3 (sector)
0x310 (offset -> 0x3585B8 in the RAW CD disc image)
0x008 (bytes to replace)
  Replaced bytes:
  08 00 E0 03 jr ra
  00 00 00 00 nop
  Original bytes:
  C0 FF BD 27 addiu sp,sp,-0x40
  4C 00 03 3C lui v1,0x004C
0x41 => (ignore D_ENABLEW writes from EE)
0x26 => 0x3046E0, 0x305E44
</syntaxhighlight>}}
=== Grand Theft Auto - Vice City ===
{{boxcodelite|title=SLUS-20552<br>Extracted from {{ps2classicinline}} (NPUD-20552)|ps2configrev=16805|code=
3D 00 00 00 A5 41 00 00 21 00 00 00 01 00 00 00
0A 00 00 00 0D 00 00 00 A0 FF 0F 00 00 00 00 00
17 00 01 24 A4 FF 0F 00 00 00 00 00 08 00 24 14
AC FF 0F 00 00 00 00 00 10 00 01 3C B0 FF 0F 00
00 00 00 00 90 FF 22 8C B4 FF 0F 00 00 00 00 00
FF FF 42 24 B8 FF 0F 00 00 00 00 00 05 00 40 1C
C0 FF 0F 00 00 00 00 00 04 00 02 24 C4 FF 0F 00
00 00 00 00 90 FF 22 AC C8 FF 0F 00 00 00 00 00
C1 3A 0B 08 CC FF 0F 00 00 00 00 00 D0 FF BD 27
D0 FF 0F 00 00 00 00 00 08 00 E0 03 D4 FF 0F 00
00 00 00 00 90 FF 22 AC 00 EB 2C 00 D0 FF BD 27
E8 FF 03 08 00 00 00 00 53 4C 55 53 2D 32 30 35
35 32
}}
0x0A patch does diminish the amount of teargas particles.
{{boxcode|float=left|title=Commands Info (SLUS-20552)|code=<syntaxhighlight lang=bash>
0x3D => 0x41A5 (16805)
0x21 => 0x1
0x0A => 0xD
  0xFFFA0,0,0x24010017 li at,0x17
  0xFFFA4,0,0x14240008 bne at,a0,pos_000FFFC8
  0xFFFAC,0,0x3C010010 lui at,0x0010
  0xFFFB0,0,0x8C22FF90 lw v0,-0x70(at)
  0xFFFB4,0,0x2442FFFF addiu v0,-0x1
  0xFFFB8,0,0x1C400005 bgtz v0,pos_000FFFD0
  0xFFFC0,0,0x24020004 li v0,0x4
  0xFFFC4,0,0xAC22FF90 sw v0,-0x70(at)
  0xFFFC8,0,0x080B3AC1 j pos_002CEB04
  0xFFFCC,0,0x27BDFFD0 addiu sp,-0x30
  0xFFFD0,0,0x03E00008 jr ra
  0xFFFD4,0,0xAC22FF90 sw v0,-0x70(at)
  0x2CEB00,0x27BDFFD0 ( addiu sp,-0x30 ),0x0803FFE8 j pos_000FFFA0
</syntaxhighlight>}}
=== Grand Theft Auto III ===
<div style="float:right;">
{{boxcodelite|title=SLUS-20062<br>Extracted from {{ps2classicinline}} (NPUD-20062)|ps2configrev=16200|code=
3D 00 00 00 48 3F 00 00 19 00 00 00 01 00 00 00
40 8B 34 00 0F 00 00 00 21 00 00 00 01 00 00 00
0B 00 00 00 01 00 00 00 71 6D 0F 00 EC 04 00 00
B0 00 00 00 03 E0 00 08 00 00 00 00 3C 01 00 10
8C 21 FE F0 14 20 00 25 00 00 00 00 27 BD FF 50
08 0B 64 B9 7F BF 00 50 00 00 00 00 34 02 00 03
34 01 00 43 10 81 00 15 34 03 00 00 34 01 00 20
10 81 00 12 34 03 00 01 34 01 00 1F 10 81 00 0F
34 03 00 02 34 01 00 1D 10 81 00 0C 34 03 00 03
34 02 00 02 34 01 00 39 10 81 00 08 34 03 00 04
34 02 00 01 34 01 00 1A 10 81 00 04 34 03 00 05
27 BD FE F0 08 0B 1D 05 7F BF 00 90 3C 01 00 10
00 23 18 21 90 79 FE E0 27 39 00 01 03 22 08 2A
00 01 C8 0A 13 20 FF F6 A0 79 FE E0 03 E0 00 08
00 00 00 00 27 BD FE D0 7F BF 00 B0 7F BE 00 A0
7F B7 00 90 7F B6 00 80 7F B5 00 70 7F B4 00 60
7F B3 00 50 7F B2 00 40 7F B1 00 30 7F B0 00 20
E7 B7 00 1C E7 B6 00 18 E7 B5 00 14 E7 B4 00 10
27 B7 00 F4 46 00 65 06 E7 AC 00 F0 24 07 00 01
46 00 75 86 27 B0 00 F8 46 00 7D 46 E6 ED 00 00
3C 02 C4 7A AE 02 00 00 3C 02 44 7A FF A0 00 00
44 82 60 00 27 A4 00 F0 46 00 6D C6 27 A5 00 C0
27 A6 01 2C 70 00 46 28 70 00 4E 28 70 00 56 28
70 E0 5E 28 0C 0A A8 34 FF A0 00 08 27 B1 00 C8
C6 20 00 00 3C 02 40 00 44 82 08 00 24 07 00 01
3C 02 44 7A 0A 00 00 00 07 00 00 00 40 7D 24 00
08 00 E0 03 10 00 01 3C 44 7D 24 00 00 00 00 00
08 00 E0 03 48 7D 24 00 00 00 00 00 F0 FE 22 AC
E0 92 2D 00 50 FF BD 27 1A 2B 0D 08 E4 92 2D 00
50 00 BF 7F 00 00 00 00 10 74 2C 00 F0 FE BD 27
22 2B 0D 08 14 74 2C 00 90 00 BF 7F 00 00 00 00
00 00 00 00 53 4C 55 53 2D 32 30 30 36 32
}}
<br>
{{boxcodelite|title=SLES-50330<br>Extracted from {{ps2classicinline}} (NPED-00063)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 01 00 00 00 90 97 34 00
10 00 00 00 21 00 00 00 01 00 00 00 00 00 00 00
53 4C 45 53 2D 35 30 33 33 30
}}
</div>
<div style="float:left">
{{boxcode|float=left|height=450px|title=Commands Info (SLUS-20062)|code=<syntaxhighlight lang=bash>
0x3D => 0x3F48 (16200)
0x19 => (forces analog controller mode)
0x01 => 0x348B40, 0xF
0x21 => 0x1
0x0B => 0x1
  0xF6D71, (sector)
  0x4EC, (offset -> 0x7B6B8CE0 in iso)
    0xB0,
                    03 E0 00 08 jr ra
                    00 00 00 00 nop
                    3C 01 00 10 lui at,0x0010
                    8C 21 FE F0 lw at,-0x110(at)
                    14 20 00 25 bnez at,+0x98
                    00 00 00 00 nop
                    27 BD FF 50 addiu sp,-0xB0
                    08 0B 64 B9 j +0x22C78
                    7F BF 00 50 sq ra,0x50(sp)
                    00 00 00 00 nop
                    34 02 00 03 li v0,0x3
                    34 01 00 43 li at,0x43
                    10 81 00 15 beq a0,at,+0x5C
                    34 03 00 00 li v1,0x0
                    34 01 00 20 li at,0x20
                    10 81 00 12 beq a0,at,+0x4C
                    34 03 00 01 li v1,0x1
                    34 01 00 1F li at,0x1F
                    10 81 00 0F beq a0,at,+0x3C
                    34 03 00 02 li v1,0x2
                    34 01 00 1D li at,0x1D
                    10 81 00 0C beq a0,at,+0x2C
                    34 03 00 03 li v1,0x3
                    34 02 00 02 li v0,0x2
                    34 01 00 39 li at,0x39
                    10 81 00 08 beq a0,at,+0x24
                    34 03 00 04 li v1,0x4
                    34 02 00 01 li v0,0x1
                    34 01 00 1A li at,0x1A
                    10 81 00 04 beq a0,at,+0x14
                    34 03 00 05 li v1,0x5
                    27 BD FE F0 addiu sp,-0x110
                    08 0B 1D 05 j +0x10D54
                    7F BF 00 90 sq ra,0x90(sp)
                    3C 01 00 10 lui at,0x0010
                    00 23 18 21 addu v1,at
                    90 79 FE E0 lbu t9,-0x120(v1)
                    27 39 00 01 addiu t9,0x1
                    03 22 08 2A slt at,t9,v0
                    00 01 C8 0A movz t9,zero,at
                    13 20 FF F6 beqz t9,-0x24
                    A0 79 FE E0 sb t9,-0x120(v1)
                    03 E0 00 08 jr ra
                    00 00 00 00 nop
                    27 BD FE D0 addiu sp,-0x130
                    7F BF 00 B0 sq ra,0xB0(sp)
                    7F BE 00 A0 sq fp,0xA0(sp)
                    7F B7 00 90 sq s7,0x90(sp)
                    7F B6 00 80 sq s6,0x80(sp)
                    7F B5 00 70 sq s5,0x70(sp)
                    7F B4 00 60 sq s4,0x60(sp)
                    7F B3 00 50 sq s3,0x50(sp)
                    7F B2 00 40 sq s2,0x40(sp)
                    7F B1 00 30 sq s1,0x30(sp)
                    7F B0 00 20 sq s0,0x20(sp)
                    E7 B7 00 1C swc1 f23,0x1C(sp)
                    E7 B6 00 18 swc1 f22,0x18(sp)
                    E7 B5 00 14 swc1 f21,0x14(sp)
                    E7 B4 00 10 swc1 f20,0x10(sp)
                    27 B7 00 F4 addiu s7,sp,0xF4
                    46 00 65 06 mov.s f20,f12
                    E7 AC 00 F0 swc1 f12,0xF0(sp)
                    24 07 00 01 li a3,0x1
                    46 00 75 86 mov.s f22,f14
                    27 B0 00 F8 addiu s0,sp,0xF8
                    46 00 7D 46 mov.s f21,f15
                    E6 ED 00 00 swc1 f13,(s7)
                    3C 02 C4 7A lui v0,0xC47A
                    AE 02 00 00 sw v0,(s0)
                    3C 02 44 7A lui v0,0x447A
                    FF A0 00 00 sd zero,(sp)
                    44 82 60 00 mtc1 v0,f12
                    27 A4 00 F0 addiu a0,sp,0xF0
                    46 00 6D C6 mov.s f23,f13
                    27 A5 00 C0 addiu a1,sp,0xC0
                    27 A6 01 2C addiu a2,sp,0x12C
                    70 00 46 28 paddub t0,zero,zero
                    70 00 4E 28 paddub t1,zero,zero
                    70 00 56 28 paddub t2,zero,zero
                    70 E0 5E 28 paddub t3,a3,zero
                    0C 0A A8 34 jal 0x2AA0D0
                    FF A0 00 08 sd zero,0x8(sp)
                    27 B1 00 C8 addiu s1,sp,0xC8
                    C6 20 00 00 lwc1 f00,(s1)
                    3C 02 40 00 lui v0,0x4000
                    44 82 08 00 mtc1 v0,f01
                    24 07 00 01 li a3,0x1
                    3C 02 44 7A lui v0,0x447A
0x0A => 7
  0x247D40, 0x03E00008 (jr ra), 0x3C010010 lui at,0x0010
  0x247D44, 0x00000000 (nop), 0x03E00008 jr ra
  0x247D48, 0x00000000 (nop), 0xAC22FEF0 sw v0,-0x110(at)
  0x2D92E0, 0x27BDFF50 (addiu sp,-0xB0), 0x080D2B1A j pos_0034AC68
  0x2D92E4, 0x7FBF0050 (sq ra,0x50(sp)), 0x00000000 nop
  0x2C7410, 0x27BDFEF0 (addiu sp,-0x110), 0x080D2B22 j pos_0034AC88
  0x2C7414, 0x7FBF0090 (sq ra,0x90(sp)), 0x00000000 nop
</syntaxhighlight>}}
<br>
{{boxcode|float=left|title=Commands Info (SLES-50330)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x01 => 0x349790, 0x10
0x21 => 0x1
</syntaxhighlight>}}
</div>
=== Grand Theft Auto - San Andreas ===
<div style="float:right;">
{{boxcodelite|title=SLES-52927<br>Extracted from {{ps2classicinline}} (NPED-00070)|ps2configrev=16480|code=
3D 00 00 00 60 40 00 00 0F 00 00 00 B0 45 1E 00
08 51 1E 00 40 00 00 00 00 00 00 00 53 4C 45 53
2D 35 32 39 32 37
}}
<br>
{{boxcodelite|title=SLUS-20946<br>Extracted from {{ps2classicinline}} (NPUD-20946)|ps2configrev=16480|code=
3D 00 00 00 60 40 00 00 0F 00 00 00 DC 46 1E 00
E8 4A 1E 00 40 00 00 00 00 00 00 00 53 4C 55 53
2D 32 30 39 34 36
}}
<br>
{{boxcodelite|title=SLES-52541<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0F 00 00 00 B0 45 1E 00
08 51 1E 00 40 00 00 00 00 00 00 00 53 4C 45 53
2D 35 32 35 34 31
}}
</div>
<div style="float:left;">
{{boxcode|float=left|title=Commands Info (SLES-52927, SLES-52541)|code=<syntaxhighlight lang=bash>
0x3D => 0x4060 (16480)
0x0F => 0x1E45B0, 0x1E5108
0x40 => (sets some value 1)
</syntaxhighlight>}}
<br>
{{boxcode|float=left|title=Commands Info (SLUS-20946)|code=<syntaxhighlight lang=bash>
0x3D => 0x4060 (16480)
0x0F => 0x1E46DC, 0x1E4AE8
0x40 => (sets some value 1)
</syntaxhighlight>}}
</div>
=== Grandia II ===
{{boxcodelite|title=SLPM-65081<br>Extracted from {{ps2classicinline}}|ps2configrev=17117|code=
3D 00 00 00 DD 42 00 00 19 00 00 00 0B 00 00 00
01 00 00 00 49 0F 03 00 40 04 00 00 04 00 00 00
FF A0 00 00 00 00 00 00 42 00 00 00 00 FE 0F 00
3D 00 00 00 40 DF BD 27 50 00 BF FF 40 00 B4 7F
30 00 B3 7F 20 00 B2 7F 10 00 B1 7F 00 00 B0 7F
C0 00 B2 27 00 02 03 24 2D 20 40 02 FF FF 63 24
00 00 80 7C 2D 10 60 00 10 00 84 24 FF FF 63 24
00 00 00 00 FA FF 40 14 00 00 00 00 00 01 10 24
2D A0 00 00 FF FF 10 26 60 00 A4 27 2D 28 80 02
01 00 06 24 2D 38 00 00 2D 40 00 00 2D 48 00 00
40 00 0A 24 00 1F 0A 0C 20 00 0B 24 08 96 0A 0C
2D 20 00 00 60 00 A4 27 CA 1F 0A 0C 2D 28 40 02
60 00 A4 27 20 00 85 26 01 00 06 24 2D 38 00 00
2D 40 00 00 2D 48 00 00 40 00 0A 24 00 1F 0A 0C
20 00 0B 24 08 96 0A 0C 2D 20 00 00 60 00 A4 27
CA 1F 0A 0C 2D 28 40 02 40 00 94 26 2D 10 00 02
E1 FF 40 14 FF FF 10 26 50 00 BF DF 40 00 B4 7B
30 00 B3 7B 20 00 B2 7B 10 00 B1 7B 00 00 B0 7B
26 82 09 08 C0 20 BD 27 0A 00 00 00 01 00 00 00
20 FD 25 00 26 82 09 0C 80 FF 03 0C 00 00 00 00
53 4C 50 4D 2D 36 35 30 38 31
}}
=== Grandia III ===
Example of a multi-disc config.
{{boxcodelite|title=SLUS-21334 Disc 1<br>Extracted from {{ps2classicinline}} (NPUD-21334)|ps2configrev=16040|code=
3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53
2D 32 31 33 33 34 00 02 00
}}
{{boxcode|float=left|title=Commands Info (SLUS-21334)|code=<syntaxhighlight lang=bash>
0x3D => 0x3EA8 (16040)
0x00 => 0x534C55532D3231333334 (SLUS-21334)
0x000200 => 00=separator?, 02=total discs, 00=first disc
</syntaxhighlight>}}{{clear}}
{{boxcodelite|title=SLUS-21335 Disc 2<br>Extracted from {{ps2classicinline}} (NPUD-21334)|ps2configrev=16040|code=
3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53
2D 32 31 33 34 35 00 02 01
}}
{{boxcode|float=left|title=Commands Info (SLUS-21335)|code=<syntaxhighlight lang=bash>
0x3D => 0x3EA8 (16040)
0x00 => 0x534C55532D3231333435 (SLUS-21345)
0x000201 => 00=separator?, 02=total discs, 01=second disc
</syntaxhighlight>}}
=== GRIMgRiMoiRe ===
<div style="float:right;">
{{boxcodelite|title=SLUS-21604<br>Extracted from {{ps2classicinline}} <abbr style="color:#fff; background:#f00; cursor:help" title="Unlike the other ps2_netemu official configs this one doesnt uses command 0x00 to enforce the TITLEID">&nbsp;(NPUD-21604)&nbsp;</abbr>|ps2configrev=15634|code=
3D 00 00 00 12 3D 00 00 15 00 00 00 04 00 00 00
}}
<br>
{{boxcodelite|title=SLPS-25772<br>Extracted from {{ps2classicinline}}|ps2configrev=16814|code=
3D 00 00 00 AE 41 00 00 15 00 00 00 04 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 37 37 32
}}
</div>
{{boxcode|float=left|title=Commands Info (SLUS-21604)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D12 (15634)
0x15 => 0x4
</syntaxhighlight>}}
=== Growlanser Generations ===
<!-- Inside gxemu there is one more config for the second disc SLUS-20759 -->
<div style="float:right;">
<br><br>
{{boxcodelite|title=SLUS-20758 (Disc 1)<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 0B 00 00 00 01 00 00 00
F8 03 00 00 7C 05 00 00 04 00 00 00 00 00 00 00
10 40 FF FC 2E 00 00 00 72 01 00 00 00 00 00 00
53 4C 55 53 2D 32 30 37 35 38
}}
</div>
Fixes the freeze at the start of random battles. 0x2E command does fix the softlock during the intro playback (if it is not applied, pressing the "PS" button fixes the playback).
{{boxcode|float=left|title=Commands Info (SLUS-20758)|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x0B => 0x1
0x3F8 (sector)
0x57C (offset -> 0x247C14 in the RAW CD disc image)
0x004 (bytes to replace)
  Replaced bytes:
  00 00 00 00 nop
  Original bytes:
  FC FF 40 10 beq v0,zero,0x267CF0
0x2E => 0x172
</syntaxhighlight>}}
=== Growlanser Heritage of War ===
{{boxcodelite|title=SLUS-21571<br>Extracted from {{ps2classicinline}}|ps2configrev=17029|code=
3D 00 00 00 85 42 00 00 42 00 00 00 00 FA 0F 00
05 00 00 00 80 3D 02 3C 00 00 82 44 40 04 11 46
EA 02 0D 08 60 FF BD 27 0A 00 00 00 01 00 00 00
A0 0B 34 00 60 FF BD 27 80 FE 03 08 48 00 00 00
01 00 00 00 90 D0 03 00 00 00 00 00 53 4C 55 53
2D 32 31 35 37 31
}}
=== GT Racers ===
{{boxcodelite|title=SLES-52602<br>Extracted from {{ps2classicinline}}|ps2configrev=16643|code=
3D 00 00 00 03 41 00 00 0A 00 00 00 01 00 00 00
40 54 15 00 34 00 01 46 36 00 01 46 00 00 00 00
53 4C 45 53 2D 35 32 36 30 32
}}


== H ==
== H ==
{{jumptosection|current=H}}
{{jumptosection|current=H}}
=== Haunting Ground ===
*Demento
{{boxcodelite|title=SLPM-65913<br>Extracted from {{ps2classicinline}}|ps2configrev=17444|code=
3D 00 00 00 24 44 00 00 26 00 00 00 F0 89 16 00
00 00 50 00 42 00 00 00 00 FE 0F 00 35 00 00 00
3C D9 0A 0C 00 00 00 00 30 00 40 04 00 00 00 00
04 80 85 8F 1C 89 84 8F 04 00 40 1C 04 80 84 AF
08 80 80 AF 29 00 00 10 0C 80 80 AF 0C 80 83 8F
26 00 43 10 0C 80 82 AF 08 80 86 8F 23 28 85 00
21 28 A6 00 42 30 05 00 0A 28 06 00 01 00 A5 30
08 80 85 AF FF FF C3 24 1C 00 60 18 00 00 00 00
21 10 43 00 C0 FF BD 27 00 00 BF FF 10 00 A2 FF
20 00 B0 FF 30 00 B1 FF 45 00 10 3C D8 E9 10 8E
2D 88 60 00 18 00 05 26 0A E6 08 0C 14 00 04 8E
18 00 02 8E 08 00 40 10 00 00 00 00 60 E8 08 0C
14 00 04 8E 72 31 07 0C 00 00 00 00 FF FF 31 26
F4 FF 20 16 00 00 00 00 30 00 B1 DF 20 00 B0 DF
10 00 A2 DF 00 00 BF DF 40 00 BD 27 59 00 08 08
00 00 00 00 0A 00 00 00 01 00 00 00 5C 01 20 00
3C D9 0A 0C 80 FF 03 08 44 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 35 39 31 33
}}


== I ==
== I ==
{{jumptosection|current=I}}
{{jumptosection|current=I}}
=== Intellivision Lives ===
{{boxcodelite|title=SLES-52680<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00
D0 16 25 00 08 00 E0 03 00 00 00 00 00 00 00 00
53 4C 45 53 2D 35 32 36 38 30
}}
=== IO Interactive 2002 and 2003 games ===
* Freedom Fighters (SLUS-20658, SLES-51467, SLPM-65548, SLPM-65803)
* Hitman: Silent Assassin (SLPS-25269)
* Hitman 2: Silent Assassin (SLES-50992, SLES-51107, SLES-51108, SLES-51109, SLES-51110, SLUS-20374, SLKA-25055)
<div style="float:right;">
<br>
{{boxcodelite|title=Various <br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 1F 00 00 00 E8 03 00 00
}}
</div>
Fixes the freeze at start.
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x5744 (17495)
0x1F => 0x3E8 (sets something 0x3E8 - 1000 in decimal)
</syntaxhighlight>}}


== J ==
== J ==
{{jumptosection|current=J}}
{{jumptosection|current=J}}
=== Jade Cocoon 2 ===
{{boxcodelite|title=SLPS-25054<br>Extracted from {{ps2classicinline}}|ps2configrev=17368|code=
3D 00 00 00 D8 43 00 00 46 00 00 00 0A 00 00 00
01 00 00 00 E0 EB 1E 00 68 69 05 0C 00 00 00 00
0A 00 00 00 06 00 00 00 B0 60 96 00 C0 FF BD 27
08 00 E0 03 B4 60 96 00 20 00 BF 7F 00 00 00 00
18 5D 96 00 C8 93 25 0C 00 00 00 00 F0 6D 96 00
C0 FF BD 27 08 00 E0 03 F4 6D 96 00 20 00 BF 7F
00 00 00 00 98 76 96 00 7C 9B 25 0C 00 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 30 35 34
}}
=== Jak X ===
*Jak X: Combat Racing
{{boxcodelite|title=SCES-53286<br>Extracted from ps2_gxemu.self|ps2configrev=15703|code=
3D 00 00 00 57 3D 00 00 24 00 00 00 00 00 00 00
80 BB 00 00 13 00 00 00 00 00 00 00 60 F9 00 00
00 00 00 00
}}
0x13 command does fix the hang during saving (memory card's timing related value). Purpose of the 0x24 command is unknown - it is not present in the NTSC config.
{{boxcode|float=left|title=Commands Info (SCES-53286)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D57 (15703)
0x24 => 0xBB80
0x13 => 0xF960
</syntaxhighlight>}}


== K ==
== K ==
{{jumptosection|current=K}}
{{jumptosection|current=K}}
=== Katamari Damacy ===
<div style="float:right">
{{boxcodelite|title=SLPS-25360<br>Extracted from {{ps2classicinline}} (NPJD-00020)|ps2configrev=16454|code=
3D 00 00 00 46 40 00 00 41 00 00 00 0B 00 00 00
01 00 00 00 29 04 00 00 40 00 00 00 04 00 00 00
00 24 77 68 00 00 00 00 00 00 00 00 53 4C 50 53
2D 32 35 33 36 30
}}<br>
{{boxcodelite|title=SLUS-21008<br>Extracted from {{ps2classicinline}} (NPUD-21008)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 41 00 00 00 0B 00 00 00
01 00 00 00 71 04 00 00 80 02 00 00 04 00 00 00
00 26 B8 D8 00 00 00 00 00 00 00 00 53 4C 55 53
2D 32 31 30 30 38
}}<br>
{{boxcodelite|title=SCKA-20025<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00
45 04 00 00 50 06 00 00 04 00 00 00 00 25 5C B8
00 00 00 00 41 00 00 00 00 00 00 00 53 43 4B 41
2D 32 30 30 32 35
}}
</div>
<div style="float:left;">
{{boxcode|float=left|title=Commands Info (SLUS-21008)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x41 => (sets some value 1, sync? - speedhack?)
0x0B => 0x1
  0x471, (sector)
  0x280, (offset -> 0x238A74 in iso)
    0x04,
                0x0024B8D8 (pointer)
                0x00000000
</syntaxhighlight>}}
<br>
{{boxcode|float=left|title=Commands Info (SLPS-25360)|code=<syntaxhighlight lang=bash>
0x3D => 0x4046 (16454)
0x41 => (sets some value 1, sync? - speedhack?)
0x0B => 0x1
  0x429, (sector)
  0x40, (offset -> 0x214834 in iso)
    0x04,
                0x00247768 (pointer)
                0x00000000
</syntaxhighlight>}}
</div>
=== Kengo ===
{{boxcodelite|title=SLPS-20058<br>Extracted from {{ps2classicinline}}|ps2configrev=17302|code=
3D 00 00 00 96 43 00 00 42 00 00 00 00 FF 0F 00
01 00 00 00 0A 00 00 00 42 00 00 00 40 FF 0F 00
07 00 00 00 0F 00 04 3C 00 FF 84 34 00 00 82 8C
08 00 42 38 04 00 42 38 CE C6 05 08 00 00 82 AC
0A 00 00 00 01 00 00 00 30 1B 17 00 18 07 06 0C
D0 FF 03 08 00 00 00 00 53 4C 50 53 2D 32 30 30
35 38
}}
=== Kengo 3 ===
{{boxcodelite|title=SLPM-65700<br>Extracted from {{ps2classicinline}}|ps2configrev=16938|code=
3D 00 00 00 2A 42 00 00 2F 00 00 00 02 00 00 00
46 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 35 37
30 30
}}
=== Kessen II ===
{{boxcodelite|title=SLUS-20275<br>Extracted from {{ps2classicinline}} (NPUD-20275)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0B 00 00 00 03 00 00 00
10 76 00 00 BC 07 00 00 10 00 00 00 48 43 88 00
4B E5 21 AC 30 84 80 00 4B E7 2B 3C 4B E5 21 AC
30 84 80 00 4B E7 2B 3C 48 43 88 00 64 76 00 00
10 05 00 00 0C 00 00 00 4B C0 10 9C 4B C0 18 DC
4A 68 03 BE 4A 68 03 BE 4B C0 10 9C 4B C0 18 DC
64 76 00 00 C8 06 00 00 0C 00 00 00 4B C0 10 9C
4B C0 18 DC 4A 68 03 BE 4A 68 03 BE 4B C0 10 9C
4B C0 18 DC 00 00 00 00 53 4C 55 53 2D 32 30 32
37 35
}}
Fixes spickey polygon syndrome problems for characters in cutscenes/selection/..
{{boxcode|float=left|height=300px|title=Commands Info (SLUS-20275)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x0B => 0x3
  0x7610, 0x07BC, 0x10,
        Patched Bytes:
        0x00884348 00 88 43 48 cfc2    $v1, $17 (cfc2 v1,MACflag)
        0xAC21E54B AC 21 E5 4B cop2    (vsub.xyzw vf06, vf04, vf05)
        0x00808430 00 80 84 30 andi    $a0, 0x8000
        0x3C2BE74B 3C 2B E7 4B cop2    (vmove.xyzw, vf07, vf05)
        Original Bytes:
        0xAC21E54B AC 21 E5 4B cop2    (vsub.xyzw vf06, vf04, vf05)
        0x00808430 00 80 84 30 andi    $a0, 0x8000
        0x3C2BE74B 3C 2B E7 4B cop2    (vmove.xyzw, vf07, vf05)
        0x00884348 00 88 43 48 cfc2    $v1, $17 (cfc2 v1,MACflag)
  0x7664, 0x0510, 0x0C,
        Patched Bytes:
        0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
        0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
        0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
        Original Bytes:
        0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
        0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
        0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
  0x7664, 0x06C8, 0x0C,
        Patched Bytes:
        0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
        0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
        0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
        Original Bytes:
        0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
        0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
        0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
</syntaxhighlight>}}


== L ==
== L ==
{{jumptosection|current=L}}
{{jumptosection|current=L}}
=== La Pucelle: Tactics ===
<div style="float:right;">
{{boxcodelite|title=SLUS-20847<br>Extracted from {{ps2classicinline}} (NPUD-20847)|ps2configrev=16347|code=
3D 00 00 00 DB 3F 00 00 0A 00 00 00 0B 00 00 00
40 FA 0F 00 00 00 00 00 0C 01 0A 3C 44 FA 0F 00
00 00 00 00 04 DE 4A 35 48 FA 0F 00 00 00 00 00
04 00 45 11 4C FA 0F 00 00 00 00 00 00 00 00 00
50 FA 0F 00 00 00 00 00 10 00 0A 8E 54 FA 0F 00
00 00 00 00 9A E2 04 08 58 FA 0F 00 00 00 00 00
14 00 0B 8E 5C FA 0F 00 00 00 00 00 9C E2 04 08
60 FA 0F 00 00 00 00 00 00 00 00 00 60 8A 13 00
10 00 0A 8E 90 FE 03 08 64 8A 13 00 14 00 0B 8E
00 00 00 00 00 00 00 00 53 4C 55 53 2D 32 30 38
34 37
}}
<br>
{{boxcodelite|title=SLPM-64522<br>Extracted from {{ps2classicinline}}|ps2configrev=16347|code=
3D 00 00 00 DB 3F 00 00 0A 00 00 00 0B 00 00 00
40 FA 0F 00 00 00 00 00 0A 01 0A 3C 44 FA 0F 00
00 00 00 00 34 35 4A 35 48 FA 0F 00 00 00 00 00
04 00 45 11 4C FA 0F 00 00 00 00 00 00 00 00 00
50 FA 0F 00 00 00 00 00 10 00 8A 8E 54 FA 0F 00
00 00 00 00 AF C6 04 08 58 FA 0F 00 00 00 00 00
14 00 8B 8E 5C FA 0F 00 00 00 00 00 B1 C6 04 08
60 FA 0F 00 00 00 00 00 00 00 00 00 B4 1A 13 00
10 00 8A 8E 90 FE 03 08 B8 1A 13 00 14 00 8B 8E
00 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 34 35
32 32
}}
</div>
Fixes blackscreen
{{boxcode|float=left|title=Commands Info (SLUS-20847)|code=<syntaxhighlight lang=bash>
0x3D => 0x3FDB (16347)
0x0A => 0xB
  0xFFA40,0,0x3C0A010C lui t2, 0x010C
  0xFFA44,0,0x354ADE04 ori t2, 0xDE04
  0xFFA48,0,0x11450004 beq t2, a1, 0x000FFA5C
  0xFFA4C,0,0          nop
  0xFFA50,0,0x8E0A0010 lw t2, 0x10(s0)
  0xFFA54,0,0x0804E29A j  0x00138A68
  0xFFA58,0,0x8E0B0014 lw t3, 0x14(s0)
  0xFFA5C,0,0x0804E29C j  0x00138A70
  0xFFA60,0,0          nop
  0x138A60,0x8E0A0010 (lw t2, 0x10(s0)),0x0803FE90 j 0x000FFA40
  0x138A64,0x8E0B0014 (lw t3, 0x14(s0)),0 (nop)
</syntaxhighlight>}}


== M ==
== M ==
{{jumptosection|current=M}}
{{jumptosection|current=M}}
=== Mad Maestro ===
*Bravo Music
{{boxcodelite|title=SCPS-11013<br>Extracted from {{ps2classicinline}}|ps2configrev=17467|code=
3D 00 00 00 3B 44 00 00 42 00 00 00 00 FE 0F 00
16 00 00 00 F0 FF BD 27 00 00 BF FF AA 7E 04 0C
00 00 00 00 FF 00 07 24 3D 00 A3 93 0B 18 E3 00
3D 00 A3 A3 3F 00 A3 93 0B 18 E3 00 3F 00 A3 A3
80 00 07 24 3C 00 A3 93 0B 18 E3 00 3C 00 A3 A3
20 00 07 24 3E 00 A3 93 0B 18 E3 00 3E 00 A3 A3
00 00 BF DF 08 00 E0 03 10 00 BD 27 0A 00 00 00
01 00 00 00 30 B5 12 00 AA 7E 04 0C 80 FF 03 0C
00 00 00 00 53 43 50 53 2D 31 31 30 31 33
}}
=== Mana Khemia 2: Fall of Alchemy ===
{{boxcodelite|title=SLPM-55114<br>Extracted from {{ps2classicinline}} (NPJD-00040)|ps2configrev=16792|code=
3D 00 00 00 98 41 00 00 1B 00 00 00 15 00 00 00
04 00 00 00 00 00 00 00 53 4C 50 4D 2D 35 35 31
31 34
}}
Fixes blackscreen, additionally to GX config this one use 0x15 command
{{boxcode|float=left|title=Commands Info (SLPM-55114)|code=<syntaxhighlight lang=bash>
0x3D => 0x4198 (16792)
0x1B => (sets some value 1)
0x15 => 0x4
</syntaxhighlight>}}
=== Manhunt ===
<div style="float:right;">
{{boxcodelite|title=SLES-52023<br>Extracted from {{ps2classicinline}}|ps2configrev=16267|code=
3D 00 00 00 8B 3F 00 00 0A 00 00 00 10 00 00 00
A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00
00 00 00 00 14 00 AE 8D A8 FF 0F 00 00 00 00 00
10 00 AC 8D AC FF 0F 00 00 00 00 00 50 00 AF 8D
B0 FF 0F 00 00 00 00 00 08 00 8F 15 B4 FF 0F 00
00 00 00 00 54 00 AB 8D B8 FF 0F 00 00 00 00 00
06 00 CB 15 BC FF 0F 00 00 00 00 00 00 80 8F 25
C0 FF 0F 00 00 00 00 00 00 80 CE 25 C4 FF 0F 00
00 00 00 00 54 00 AE AD C8 FF 0F 00 00 00 00 00
50 00 AF AD CC FF 0F 00 00 00 00 00 10 00 AF AD
D0 FF 0F 00 00 00 00 00 14 00 AE AD D4 FF 0F 00
00 00 00 00 D4 67 10 08 D8 FF 0F 00 00 00 00 00
5F 00 03 3C 48 9F 41 00 5F 00 03 3C E8 FF 03 08
00 00 00 00 53 4C 45 53 2D 35 32 30 32 33
}}
<br>
{{boxcodelite|title=SLUS-20827<br>Extracted from {{ps2classicinline}} (NPUD-20827)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0A 00 00 00 0F 00 00 00
A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00
00 00 00 00 14 00 AE 8D A8 FF 0F 00 00 00 00 00
10 00 AC 8D AC FF 0F 00 00 00 00 00 50 00 AF 8D
B0 FF 0F 00 00 00 00 00 08 00 8F 15 B4 FF 0F 00
00 00 00 00 54 00 AB 8D B8 FF 0F 00 00 00 00 00
06 00 CB 15 BC FF 0F 00 00 00 00 00 00 80 8F 25
C0 FF 0F 00 00 00 00 00 00 80 CE 25 C4 FF 0F 00
00 00 00 00 54 00 AE AD C8 FF 0F 00 00 00 00 00
50 00 AF AD CC FF 0F 00 00 00 00 00 10 00 AF AD
D0 FF 0F 00 00 00 00 00 14 00 AE AD D4 FF 0F 00
00 00 00 00 04 68 10 08 D8 FF 0F 00 00 00 00 00
5F 00 03 3C 0B 00 00 00 01 00 00 00 22 0D 00 00
14 01 00 00 08 00 00 00 08 03 FF E8 27 BD FF F0
3C 03 00 5F 27 BD FF F0 00 00 00 00 53 4C 55 53
2D 32 30 38 32 37
}}
</div>
Fixes graphical issues
{{boxcode|float=left|height=450px|title=Commands Info (SLUS-20827)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x0A => 0x0F
  0xFFFA0,0, 0x00A0682D 2D 68 A0 00 dmove t5,a1
  0xFFFA4,0, 0x8DAE0014 14 00 AE 8D lw t6,0x14(t5)
  0xFFFA8,0, 0x8DAC0010 10 00 AC 8D lw t4,0x10(t5)
  0xFFFAC,0, 0x8DAF0050 50 00 AF 8D lw t7,0x50(t5)
  0xFFFB0,0, 0x158F0008 08 00 8F 15 bne t4,t7,pos_000FFFD4
  0xFFFB4,0, 0x8DAB0054 54 00 AB 8D lw t3,0x54(t5)
  0xFFFB8,0, 0x15CB0006 06 00 CB 15 bne t6,t3,pos_000FFFD4
  0xFFFBC,0, 0x258F8000 00 80 8F 25 addiu t7,t4,-0x8000
  0xFFFC0,0, 0x25CE8000 00 80 CE 25 addiu t6,-0x8000
  0xFFFC4,0, 0xADAE0054 54 00 AE AD sw t6,0x54(t5)
  0xFFFC8,0, 0xADAF0050 50 00 AF AD sw t7,0x50(t5)
  0xFFFCC,0, 0xADAF0010 10 00 AF AD sw t7,0x10(t5)
  0xFFFD0,0, 0xADAE0014 14 00 AE AD sw t6,0x14(t5)
  0xFFFD4,0, 0x08106804 04 68 10 08 j pos_0041A010
  0xFFFD8,0, 0x3C03005F 5F 00 03 3C lui v1,0x005F
0x0B => 1
  0xD22, (disc sector)
  0x114, (offset -> 0x691108 in iso)
  0x08,
                  0x0803FFE8 E8 FF 03 08 j pos_000FFFA0
                  0x27BDFFF0 F0 FF BD 27 addiu sp,-0x10
                  0x3C03005F 5F 00 03 3C lui v1,0x005F
                  0x27BDFFF0 F0 FF BD 27 addiu sp,-0x10
z_un_0041a008:
lui v1,0x005F          <- gets overwritten (hook)
addiu sp,-0x10
lw v0,-0x5C14(v1)
sd ra,(sp)
jalr v0
nop
ld ra,(sp)
jr ra
addiu sp,0x10
nop
</syntaxhighlight>}}
=== Mark Davis Pro Bass Challenge ===
{{boxcodelite|title=SLUS-20646<br>Extracted from {{ps2classicinline}}|ps2configrev=17130|code=
3D 00 00 00 EA 42 00 00 48 00 00 00 01 00 00 00
A0 86 01 00 00 00 00 00 53 4C 55 53 2D 32 30 36
34 36
}}
=== Marvel Nemesis: Rise of the Imperfects ===
Fixes loading/crash, game still unplayable due to other issues.
<div style="float:right">
{{boxcodelite|title=SLES-53585<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
00 F0 FF 04 00 00 00 00 02 00 03 00 11 00 00 00
7A 7F CE 5D 14 02 00 00 03 00 06 00 EC 8F 55 10
C0 45 55 10 28 49 55 10 40 4A 55 10 60 7F 55 10
C0 8F 55 10 00 00 00 00 53 4C 45 53 2D 35 33 35
38 35
}}<br>
{{boxcodelite|title=SLUS-21281<br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 12 00 00 00 09 00 00 00
00 F0 FF 04 00 00 00 00 02 00 03 00 11 00 00 00
7A 7F CE 5D 14 02 00 00 03 00 02 00 88 76 55 10
08 87 55 10 00 00 00 00 53 4C 55 53 2D 32 31 32
38 31
}}
</div>
<div style="float:left;">
{{boxcode|float=left|height=150px|title=Commands Info (SLES-53585)|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x12 => 0x0D
00 F0 FF 04
00 00 00 00
02 00 >03 00< Count, Type 2
  11 00 00 00
  7A 7F CE 5D
  14 02 00 00
03 00 >06 00< Count, Type 3
  EC 8F 55 10 0x558fec (EE memory offset with problematic stall)
  C0 45 55 10 0x5545c0 (EE memory offset with problematic stall)
  28 49 55 10 0x554928 (EE memory offset with problematic stall)
  40 4A 55 10 0x554a40 (EE memory offset with problematic stall)
  60 7F 55 10 0x557f60 (EE memory offset with problematic stall)
  C0 8F 55 10 0x558fc0 (EE memory offset with problematic stall)
</syntaxhighlight>}}
<br>
{{boxcode|float=left|height=150px|title=Commands Info (SLUS-21281)|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x12 => 0x09
00 F0 FF 04
00 00 00 00
02 00 >03 00< Count, Type 2
  11 00 00 00
  7A 7F CE 5D
  14 02 00 00
03 00 >02 00< Count, Type 3
  88 76 55 10 0x557688 (EE memory offset with problematic stall)
  08 87 55 10 0x558708 (EE memory offset with problematic stall)
</syntaxhighlight>}}
</div>
=== Max Payne ===
<div style="float:right;">
{{boxcodelite|title=SLES-50325<br>Extracted from {{ps2classicinline}} (NPED-00145)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 01 00 00 00 F4 E9 52 00
03 00 00 00 01 00 00 00 78 EB 52 00 02 00 00 00
00 00 00 00 53 4C 45 53 2D 35 30 33 32 35
}}
<br>
{{boxcodelite|title=SLUS-20230<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 01 00 00 00 E4 E6 52 00
03 00 00 00 01 00 00 00 68 E8 52 00 02 00 00 00
00 00 00 00 53 4C 55 53 2D 32 30 32 33 30
}}
</div>
Fixes hang on the first cut scene.
{{boxcode|float=left|title=Commands Info (SLES-50325)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x01 => 0x52E9F4 daddu a1,v0,zero -> 0x03 (applies to MAIN_P.RUN ELF)
0x01 => 0x52EB78 lq s1,0x10(sp) -> 0x02 (applies to MAIN_P.RUN ELF)
</syntaxhighlight>}}
=== Medal of Honor: European Assault ===
{{boxcodelite|title=SLES-53332<br>Extracted from {{ps2classicinline}} (NPED00104)|ps2configrev=16545|code=
3D 00 00 00 A1 40 00 00 1C 00 00 00 01 00 00 00
1D 00 00 00 01 00 00 00 00 00 00 00 53 4C 45 53
2D 35 33 33 33 32
}}
{{boxcode|float=left|title=Commands Info (SLES-53332)|code=<syntaxhighlight lang=bash>
0x3D => 0x40A1 (16545)
0x1C => 0x1 (enables multitap for controller port 1 only)
0x1D => 0x1 (sets multitap to controller port 1)
</syntaxhighlight>}}
=== Mega Man X8 ===
{{boxcodelite|title=SLPM-65730<br>Extracted from {{ps2classicinline}}|ps2configrev=17490|code=
3D 00 00 00 52 44 00 00 46 00 00 00 0A 00 00 00
01 00 00 00 00 06 2F 00 C0 01 07 24 B0 01 07 24
48 00 00 00 02 00 00 00 78 EC FF FF 20 00 00 00
00 00 00 00 04 01 00 00 00 00 00 00 53 4C 50 4D
2D 36 35 37 33 30
}}
=== Metal Slug 3 ===
{{boxcodelite|title=SLPS-25209<br>Extracted from {{ps2classicinline}}|ps2configrev=17330|code=
3D 00 00 00 B2 43 00 00 21 00 00 00 00 00 00 00
46 00 00 00 20 00 00 00 00 00 00 00 E6 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 32 30 39
}}
=== Metal Slug Complete ===
{{boxcodelite|title=SLPS-25762<br>Extracted from {{ps2classicinline}}|ps2configrev=17340|code=
3D 00 00 00 BC 43 00 00 21 00 00 00 00 00 00 00
0C 00 00 00 00 08 01 00 00 00 00 00 53 4C 50 53
2D 32 35 37 36 32
}}
=== MX vs ATV Untamed ===
{{boxcodelite|title=SLUS-21701<br>Extracted from {{ps2classicinline}}|ps2configrev=17381|code=
3D 00 00 00 E5 43 00 00 0A 00 00 00 02 00 00 00
98 9D 1A 00 FF D9 DB 4B 00 90 4E 48 9C 9D 1A 00
00 90 4E 48 FF D9 DB 4B 00 00 00 00 53 4C 55 53
2D 32 31 37 30 31
}}
COP2 rearrangement patch. Fixes graphical glitches.
{{boxcode|float=left|title=Commands Info (SLUS-21701)|code=<syntaxhighlight lang=bash>
0x3D => 0x43E5 (17381)
0x0A => 0x2
0x1A9D98
  0x4BDBD9FF vclipw.xyz vf27xyz,vf27w -> 0x484E9000 cfc2 t6,ClipFlag
0x1A9D9C
  0x484E9000 cfc2 t6,ClipFlag -> 0x4BDBD9FF vclipw.xyz vf27xyz,vf27w
</syntaxhighlight>}}
=== Mystic Heroes ===
{{boxcodelite|title=SLUS-20521<br>Extracted from {{ps2classicinline}}|ps2configrev=16845|code=
3D 00 00 00 CD 41 00 00 1D 00 00 00 02 00 00 00
00 00 00 00 53 4C 55 53 2D 32 30 35 32 31
}}
{{boxcode|float=left|title=Commands Info (SLUS-20521)|code=<syntaxhighlight lang=bash>
0x3D => 0x41CD (16845)
0x1D => 0x2 (sets multitap to controller port 2)
</syntaxhighlight>}}


== N ==
== N ==
{{jumptosection|current=N}}
{{jumptosection|current=N}}
=== NeoGeo Battle Coliseum ===
{{boxcodelite|title=SLPS-25558<br>Extracted from {{ps2classicinline}}|ps2configrev=17380|code=
3D 00 00 00 E4 43 00 00 02 00 00 00 70 17 00 00
00 00 00 00 53 4C 50 53 2D 32 35 35 35 38
}}
=== Neversoft Engine games ===
*Disney's Extreme Skate Adventure
*Guitar Hero series (Legends of Rock onwards)
*Gun
*MTX Mototrax
*Tony Hawk's series (Pro Skater 4 onwards)
<div style="float:right;">
<br><br>
{{boxcodelite|title=Various <br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 80
FF FF FF FF 00 00 00 80 00 00 40 53 00 00 00 80
FF FF FF FF 00 00 00 80 00 00 40 D3 14 00 00 00
}}
</div>
VU patch fixes graphical issues and freezing. Command 0x14 is related to the VU1 translator. Moreover, it does not exist in the MTX Mototrax configs.
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x08 =>
Read mask: 0x80000000, 0xFFFFFFFF
Original opcodes: 0x80000000, 0x53400000 loi 824633720832.0
Write mask: 0x80000000, 0xFFFFFFFF
Patched opcodes: 0x80000000, 0xD3400000 loi -824633720832.0
0x14 => (sets something 1)
</syntaxhighlight>}}
=== Ninkyouden: Toseinin Ichidaiki ===
{{boxcodelite|title=SLPM-66274<br>Extracted from {{ps2classicinline}}|ps2configrev=17298|code=
3D 00 00 00 92 43 00 00 01 00 00 00 94 ED 13 00
35 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 36 32
37 34
}}


== O ==
== O ==
{{jumptosection|current=O}}
{{jumptosection|current=O}}
=== Odin Sphere ===
<div style="float:right;">
<br>
{{boxcodelite|title=SLUS-21577<br>Extracted from {{ps2classicinline}} <abbr style="color:#fff; background:#f00; cursor:help" title="Unlike the other ps2_netemu official configs this one doesnt uses command 0x00 to enforce the TITLEID">&nbsp;(NPUD-21577)&nbsp;</abbr>|ps2configrev=15632|code=
3D 00 00 00 10 3D 00 00 0B 00 00 00 02 00 00 00
52 04 00 00 F8 03 00 00 04 00 00 00 2D 02 49 0C
2D 02 49 14 52 04 00 00 70 04 00 00 04 00 00 00
2D 03 49 0C 2D 03 49 14 15 00 00 00 04 00 00 00
}}
</div>
Patch is related to the load/write operations of save files.
{{boxcode|float=left|title=Commands Info (SLUS-21577)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D10 (15632)
0x0B => 0x2
0x452 (sector)
0x3F8 (offset -> 0x2293EC in the DVD image)
0x004 (bytes to replace)
  Replaced bytes:
  0C 49 02 2D sltiu v0,t0,0x490C
  Original bytes:
  14 49 02 2D sltiu v0,t0,0x4914
0x452 (sector)
0x470 (offset -> 0x229464 in the DVD image)
0x004 (bytes to replace)
  Replaced bytes:
  0C 49 03 2D sltiu v1,t0,0x490C
  Original bytes:
  14 49 03 2D sltiu v1,t0,0x4914
0x15 => 0x4
</syntaxhighlight>}}
=== Oni ===
<div style="float:right;">
<br><br>
{{boxcodelite|title=SLUS-20064<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 09 00 00 00 01 00 00 00
C8 F3 1C 00 FF FF 00 41 00 00 43 AC 00 00 00 00
00 00 43 AC 00 00 00 00 53 4C 55 53 2D 32 30 30
36 34
}}
</div>
Fixes the hang after the intro. Game hangs on the loop, because the EE pipeline is not correctly emulated. On the real hardware the code does exit from the loop eventually and the D_PCR write will be completed after passing the branch.
{{boxcode|float=left|title=Commands Info (SLUS-20064)|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x09 => 0x1
0x1CF3C8
  0xAC430000 sw v1,(v0) -> 0xAC430000 sw v1,(v0)
  0x4100FFFF bc0f 0x1CF3CC -> 0x00000000 nop
</syntaxhighlight>}}


== P ==
== P ==
{{jumptosection|current=P}}
{{jumptosection|current=P}}
=== Phantasy Star Complete Collection ===
{{boxcodelite|title=SLPM-62775<br>Extracted from {{ps2classicinline}} (NPJD-00028)|ps2configrev=16824|code=
3D 00 00 00 B8 41 00 00 45 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 37 37 35
}}
{{boxcode|float=left|title=Commands Info (SLPM-62775)|code=<syntaxhighlight lang=bash>
0x3D => 0x41B8 (16824)
0x45 => (sets some value 1)
</syntaxhighlight>}}
=== Pinball Hall of Fame: The Gottlieb Collection ===
{{boxcodelite|title=SLES-52863<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00
60 F8 17 00 08 00 E0 03 00 00 00 00 00 00 00 00
53 4C 45 53 2D 35 32 38 36 33
}}
=== Primal ===
{{boxcodelite|title=SCUS-97142<br>Extracted from {{ps2classicinline}} (NPUC-97142)|ps2configrev=15717|code=
3D 00 00 00 65 3D 00 00 12 00 00 00 0D 00 00 00
00 00 00 04 00 00 00 00 02 00 03 00 5F 01 00 00
8D BD 6F 2C 67 03 00 00 02 00 03 00 6B 01 00 00
31 35 70 E9 72 03 00 00 03 00 02 00 60 9B 39 10
18 9C 39 10 0B 00 00 00 01 00 00 00 47 07 00 00
6C 04 00 00 04 00 00 00 80 5F 03 3C 80 00 03 3C
}}
Same issue as 24 The game described in Custom Configs, fixes loading screen freezing
{{boxcode|float=left|height=300px|title=Commands Info (SCUS-97142)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D65 (15717)
0x12 => 0x0D, (fixes freezing)
  00 00 00 04 0x04000000 (64 MB?)
  00 00 00 00 
  02 00>03 00< Count, Type 2
  5F 01 00 00 0x15F
  8D BD 6F 2C 0x2C6FBD8D
  67 03 00 00  0x367
  02 00>03 00< Count, Type 2
  6B 01 00 00 0x16B
  31 35 70 E9 0xE9703531
  72 03 00 00  0x372
  03 00>02 00< Count
  60 9B 39 10 -> 0x399B60  ctc2    $zero, $5
  18 9C 39 10 -> 0x399C18  ctc2    $zero, $5
// this patch is for VU microprogram (.vutext) on disc, fix rare SPS
0x0B => 0x1
  0x747, (disc sector)
  0x46C, (offset -> 0x3A3C60)
    0x04,
                  0x8000033c nop
                  0x805f033c move.z vf31, vf0
</syntaxhighlight>}}
=== Psychonauts ===
<div style="float:right;">
<br>
{{boxcodelite|title=SLUS-21120<br>Extracted from {{ps2classicinline}} (NPUD-21120)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00
12 01 00 00 58 00 00 00 04 00 00 00 00 00 00 00
11 CF FF F9 00 00 00 00 53 4C 55 53 2D 32 31 31
32 30
}}
</div>
0x0B command does not use the 0xC offset correction.
{{boxcode|float=left|title=Commands Info (SLUS-21120)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x0B => 0x1
0x112 (sector)
0x058 (offset -> 0x89058 in the DVD image)
0x004 (bytes to replace)
  Replaced bytes:
  00 00 00 00 nop
  Original bytes:
  F9 FF CF 11 beq t6,t7,0x101FC0
</syntaxhighlight>}}


== Q ==
== Q ==
Line 1,957: Line 414:
== R ==
== R ==
{{jumptosection|current=R}}
{{jumptosection|current=R}}
=== Rayman Arena ===
{{boxcodelite|title=SLUS-20272<br>Extracted from {{ps2classicinline}} (NPUD-20272)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 12 00 00 00 11 00 00 00
00 00 00 04 00 00 00 00 02 00 04 00 00 00 00 00
AE B3 4E 5D 20 02 00 00 46 02 00 00 03 00 09 00
B0 E9 1D 10 94 EB 1D 10 00 EC 1D 10 54 EC 1D 10
A0 EE 1D 10 DC EE 1D 10 78 F0 1D 10 B4 F0 1D 10
54 F1 1D 10 00 00 00 00 53 4C 55 53 2D 32 30 32
37 32
}}
{{boxcode|float=left|title=Commands Info (SLUS-20272)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x12 => 0x11
  00 00 00 04
  00 00 00 00
  02 00>04 00< Count
  00 00 00 00
  AE B3 4E 5D
  20 02 00 00
  46 02 00 00
  03 00>09 00< Count
  B0 E9 1D 10 -> 0x1DE9B0  ctc2    $t0, $6
  94 EB 1D 10 -> 0x1DEB94  ctc2    $t0, $6
  00 EC 1D 10 -> 0x1DEC00  ctc2    $t0, $6
  54 EC 1D 10 -> 0x1DEC54  ctc2    $t0, $6
  A0 EE 1D 10 -> 0x1DEEA0  ctc2    $t0, $6
  DC EE 1D 10 -> 0x1DEEDC  ctc2    $t0, $6
  78 F0 1D 10 -> 0x1DF078  ctc2    $t0, $6
  B4 F0 1D 10 -> 0x1DF0B4  ctc2    $t0, $6
  54 F1 1D 10 -> 0x1DF154  ctc2    $t0, $6
</syntaxhighlight>}}
=== Raw Danger! ===
{{boxcodelite|title=SLPS-25606<br>Extracted from {{ps2classicinline}} (NPJD-00079)|ps2configrev=17447|code=
3D 00 00 00 27 44 00 00 46 00 00 00 41 00 00 00
0A 00 00 00 02 00 00 00 94 E0 11 00 04 68 06 0C
00 00 00 00 9C E0 11 00 54 A6 08 0C 00 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 36 30 36
}}
Fix fps problem by removing problematic effects
=== Red Faction 2 ===
{{boxcodelite|title=SLUS-20442<br>Extracted from {{ps2classicinline}} (NPUD-20442)|ps2configrev=16194|code=
3D 00 00 00 42 3F 00 00 19 00 00 00 00 00 00 00
53 4C 55 53 2D 32 30 34 34 32
}}
{{boxcode|float=left|title=Commands Info (SLUS-20442)|code=<syntaxhighlight lang=bash>
0x3D => 0x3F42 (16194)
0x19 => (forces analog controller mode)
</syntaxhighlight>}}
=== Rockman Power Battle Fighters ===
{{boxcodelite|title=SLPM-62491<br>Extracted from {{ps2classicinline}}|ps2configrev=17473|code=
3D 00 00 00 41 44 00 00 21 00 00 00 00 00 00 00
44 00 00 00 15 00 00 00 04 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 34 39 31
}}
=== Rogue Galaxy Director's Cut ===
{{boxcodelite|title=SCPS-17013<br>Extracted from {{ps2classicinline}}|ps2configrev=17023|code=
3D 00 00 00 7F 42 00 00 46 00 00 00 0A 00 00 00
01 00 00 00 A0 02 2F 00 58 36 07 0C 00 00 00 00
00 00 00 00 53 43 50 53 2D 31 37 30 31 33
}}
=== Rumble Racing ===
<!-- there is another SLUS-20174 config inside softemu using the same command but patching different data at a different offset, it could be interesting to mention it here -->
<div style="float:right;">
<br>
{{boxcodelite|title=SLUS-20174<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 0B 00 00 00 01 00 00 00
DA AE 03 00 20 01 00 00 24 00 00 00 14 80 00 06
00 43 20 21 00 A0 10 21 14 A0 00 02 00 00 00 00
24 05 00 01 10 40 FF EB 24 84 00 04 24 90 FF FC
14 80 00 07 00 43 80 21 00 A0 10 21 14 A0 00 02
00 00 00 00 24 05 00 01 10 40 FF FC 00 00 00 00
26 04 00 04 00 00 00 00 53 4C 55 53 2D 32 30 31
37 34
}}
</div>
Fixes the black screen after PlayStation 2 logo. Patch is applied to the AUDIO.IRX file in MODULES folder.
{{boxcode|float=left|height=150px|title=Commands Info (SLUS-20174)|code=<syntaxhighlight lang=bash>
0x3D => 0x5744 (17495)
0x0B => 0x1
0x3AEDA (sector)
0x120 (offset)
0x24 (bytes to replace)
  Replaced bytes:
  06 00 80 14 bne a0,zero,0x892DC
  21 20 43 00 addu a0,v0,v1
  21 10 A0 00 addu v0,a1,zero
  02 00 A0 14 bne a1,zero,0x892D8
  00 00 00 00 nop
  01 00 05 24 addiu a1,zero,0x1
  EB FF 40 10 beq v0,zero,0x89288
  04 00 84 24 addiu a0,0x4
  FC FF 90 24 addiu s0,a0,-0x4
  Original bytes:
  07 00 80 14 bne a0,zero,0x892E0
  21 80 43 00 addu s0,v0,v1
  21 10 A0 00 addu v0,a1,zero
  02 00 A0 14 bne a1,zero,0x892D8
  00 00 00 00 nop
  01 00 05 24 addiu a1,zero,0x1
  FC FF 40 10 beq v0,zero,0x892CC
  00 00 00 00 nop
  04 00 04 26 addiu a0,s0,0x4
</syntaxhighlight>}}
=== Rygar ===
<div style="float:right;">
<br>
{{boxcodelite|title=SLUS-20471<br>Extracted from {{ps2classicinline}} (NPUD-20471)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0E 00 00 00 A8 7D 14 00
00 00 00 00 53 4C 55 53 2D 32 30 34 37 31
}}
</div>
Fixes hard crash at start when leaving the place
{{boxcode|float=left|title=Commands Info (SLUS-20471)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x0E => 0x147DA8 sub.s f12,f20,f12
</syntaxhighlight>}}


== S ==
== S ==
{{jumptosection|current=S}}
{{jumptosection|current=S}}
=== Samurai Warriors 2 ===
{{boxcodelite|title=SLES-54340<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 11 00 00 00 40 01 00 00
11 00 00 00 68 03 00 00 11 00 00 00 70 05 00 00
00 00 00 00 53 4C 45 53 2D 35 34 33 34 30
}}
=== Sega Ages 2500 Vol. 01 Phantasy Star Generation 1 ===
{{boxcodelite|title=SLPM-62452<br>Extracted from {{ps2classicinline}}|ps2configrev=17353|code=
3D 00 00 00 C9 43 00 00 46 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 34 35 32
}}
=== Sega Ages 2500 Vol. 17 Phantasy Star Generation 2 ===
{{boxcodelite|title=SLPM-62553<br>Extracted from {{ps2classicinline}}|ps2configrev=17335|code=
3D 00 00 00 B7 43 00 00 4B 00 00 00 A8 5B 13 00
03 00 00 00 4E 50 4A 44 30 30 30 35 37 00 00 00
00 00 00 00 4B 00 00 00 10 5D 13 00 FF FF FF FF
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 53 4C 50 4D 2D 36 32 35 35 33
}}
=== Sega Ages 2500 Vol. 25 Gunstar Heroes Treasure Box ===
{{boxcodelite|title=SLPM-62712<br>Extracted from {{ps2classicinline}}|ps2configrev=16761|code=
3D 00 00 00 79 41 00 00 45 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 37 31 32
}}
=== Sega Ages 2500 Vol. 30 Galaxy Force 2 ===
{{boxcodelite|title=SLPM-62766<br>Extracted from {{ps2classicinline}}|ps2configrev=16826|code=
3D 00 00 00 BA 41 00 00 45 00 00 00 44 00 00 00
00 00 00 00 53 4C 50 4D 2D 36 32 37 36 36
}}
=== Sega Ages 2500 Vol. 33 Fantasy Zone ===
{{boxcodelite|title=SLPM-62780<br>Extracted from {{ps2classicinline}}|ps2configrev=16826|code=
3D 00 00 00 BA 41 00 00 45 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 37 38 30
}}
=== Sengoku Basara 2 Heroes ===
{{boxcodelite|title=SLPM-66848<br>Extracted from {{ps2classicinline}} (NPJD-00043)|ps2configrev=17290|code=
3D 00 00 00 8A 43 00 00 19 00 00 00 0A 00 00 00
0A 00 00 00 40 FA 0F 00 00 00 00 00 03 00 60 50
48 FA 0F 00 00 00 00 00 5E 18 0A 08 50 FA 0F 00
00 00 00 00 44 01 03 8E 54 FA 0F 00 00 00 00 00
02 00 02 24 58 FA 0F 00 00 00 00 00 02 00 62 14
64 FA 0F 00 00 00 00 00 6E 18 0A 08 70 61 28 00
11 00 60 50 90 FE 03 08 74 61 28 00 44 01 03 8E
00 00 00 00 9C 67 28 00 04 00 02 24 00 00 02 24
84 67 28 00 03 00 02 24 00 00 02 24 4B 00 00 00
60 FA 0F 00 03 00 00 00 4E 50 4A 44 30 30 30 34
34 00 00 00 00 00 00 00 4B 00 00 00 A4 60 28 00
FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 36 38
34 38
}}
{{boxcode|float=left|height=200px|title=Commands Info (SLPM-66848)|code=<syntaxhighlight lang=bash>
0x3D => 0x438A (17290)
0x19 => (forces analog controller mode)
0x0A => 0x0A (memory card related patch)
0xFFA40,0, 0x50600003 beql v1,zero,0x000FFA50
0xFFA48,0, 0x080A185E j 0x00286178
0xFFA50,0, 0x8E030144 lw v1,0x144(s0)
0xFFA54,0, 0x24020002 addiu v0,zero,0x2
0xFFA58,0, 0x14620002 bne v1,v0,0x000FFA64
0xFFA64,0, 0x080A186E j 0x002861B8
0x286170,
  0x50600011 beql v1,zero,0x002861B8
  0x0803FE90 j 0x000FFA40
0x286174,
  0x8E030144 lw v1,0x144(s0)
  0x00000000 nop
0x28679C,
  0x24020004 addiu v0,zero,0x4
  0x24020000 addiu v0,zero,0x0
0x286784,
  0x24020003 addiu v0,zero,0x3
  0x24020000 addiu v0,zero,0x0
0x4B => 0xFFA60, 0x3, NPJD00044(000), 0x0 (starts redirect)
0x4B => 0x2860A4, 0xFFFFFFFF, 0x0 (stops redirect)
</syntaxhighlight>}}
=== Shin Megami Tensei Devil Summoner ===
{{boxcodelite|title=SLUS-21431<br>Extracted from {{ps2classicinline}}|ps2configrev=17091|code=
3D 00 00 00 C3 42 00 00 42 00 00 00 00 FF 0F 00
07 00 00 00 50 00 02 3C 00 19 42 24 50 00 03 3C
80 22 63 24 24 00 42 AE F1 59 0E 08 28 00 43 AE
0A 00 00 00 01 00 00 00 A4 67 39 00 24 00 40 AE
C0 FF 03 08 48 00 00 00 01 00 00 00 90 D0 03 00
00 00 00 00 53 4C 55 53 2D 32 31 34 33 31
}}
=== Shin Megami Tensei Devil Summoner 2 ===
{{boxcodelite|title=SLUS-21845<br>Extracted from {{ps2classicinline}}|ps2configrev=17292|code=
3D 00 00 00 8C 43 00 00 42 00 00 00 00 FF 0F 00
07 00 00 00 59 00 02 3C 80 03 42 24 59 00 03 3C
C0 0C 63 24 24 00 42 AE 91 3D 10 08 28 00 43 AE
0A 00 00 00 01 00 00 00 24 F6 40 00 24 00 40 AE
C0 FF 03 08 48 00 00 00 01 00 00 00 90 D0 03 00
4B 00 00 00 6C CC 35 00 03 00 00 00 4E 50 55 44
32 31 34 33 31 00 00 00 00 00 00 00 4B 00 00 00
D8 CC 35 00 FF FF FF FF 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 4B 00 00 00 1C D0 35 00
FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 53 4C 55 53 2D 32 31 38
34 35
}}
=== Shin Megami Tensei Digital Devil Saga 1 ===
{{boxcodelite|title=SLUS-20974<br>Extracted from {{ps2classicinline}} (NPUD-20974)|ps2configrev=17132|code=
3D 00 00 00 EC 42 00 00 46 00 00 00 48 00 00 00
01 00 00 00 90 D0 03 00 00 00 00 00 53 4C 55 53
2D 32 30 39 37 34
}}
{{boxcode|float=left|title=Commands Info (SLUS-20974)|code=<syntaxhighlight lang=bash>
0x3D => 0x42EC (17132)
0x46 => (enable L2H Improvement)
0x48 => 0x1, 0x3D090
</syntaxhighlight>}}
=== Shin Megami Tensei Digital Devil Saga 2 ===
{{boxcodelite|title=SLUS-21152<br>Extracted from {{ps2classicinline}}|ps2configrev=17295|code=
3D 00 00 00 8F 43 00 00 42 00 00 00 00 FF 0F 00
07 00 00 00 48 00 02 3C C0 A9 42 24 48 00 03 3C
40 B4 63 24 24 00 42 AE 51 A2 0D 08 28 00 43 AE
0A 00 00 00 01 00 00 00 24 89 36 00 24 00 40 AE
C0 FF 03 08 46 00 00 00 4B 00 00 00 20 09 2D 00
03 00 00 00 4E 50 55 44 32 30 39 37 34 00 00 00
00 00 00 00 4B 00 00 00 F0 06 2D 00 FF FF FF FF
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
4B 00 00 00 C8 04 2D 00 FF FF FF FF 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 4B 00 00 00
D4 08 2D 00 FF FF FF FF 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 53 4C 55 53
2D 32 31 31 35 32
}}
=== Shin Megami Tensei: Nocturne ===
*Shin Megami Tensei: Lucifer's Call
<div style="float:right;">
{{boxcodelite|title=SLES-53363<br>Extracted from {{ps2classicinline}}|ps2configrev=17468|code=
3D 00 00 00 3C 44 00 00 46 00 00 00 00 00 00 00
53 4C 45 53 2D 35 33 33 36 33
}}
<br>
{{boxcodelite|title=SLUS-20911<br>Extracted from {{ps2classicinline}} (NPUD-20911)|ps2configrev=16886|code=
3D 00 00 00 F6 41 00 00 46 00 00 00 00 00 00 00
53 4C 55 53 2D 32 30 39 31 31
}}
</div>
Fixes screen shakes/flickers (and much more importantly, game crashes)
{{boxcode|float=left|title=Commands Info (SLUS-20911)|code=<syntaxhighlight lang=bash>
0x3D => 0x41F6 (16886)
0x46 => (enable L2H Improvement)
</syntaxhighlight>}}
=== Shin Megami Tensei Persona 3 FES ===
{{boxcodelite|title=SLUS-21621<br>Extracted from {{ps2classicinline}} (NPUD-21621)|ps2configrev=16712|code=
3D 00 00 00 48 41 00 00 0A 00 00 00 20 00 00 00
00 FA 0F 00 00 00 00 00 E0 00 A4 8F 04 FA 0F 00
00 00 00 00 6C 01 03 24 08 FA 0F 00 00 00 00 00
0A 00 83 14 0C FA 0F 00 00 00 00 00 FF 00 04 24
10 FA 0F 00 00 00 00 00 B8 26 04 00 14 FA 0F 00
00 00 00 00 27 20 84 00 18 FA 0F 00 00 00 00 00
D0 00 A3 DF 1C FA 0F 00 00 00 00 00 24 18 83 00
20 FA 0F 00 00 00 00 00 0B 00 63 64 24 FA 0F 00
00 00 00 00 33 00 04 24 28 FA 0F 00 00 00 00 00
B8 26 04 00 2C FA 0F 00 00 00 00 00 25 18 83 00
30 FA 0F 00 00 00 00 00 D0 00 A3 FF 34 FA 0F 00
00 00 00 00 E1 B3 11 08 38 FA 0F 00 00 00 00 00
50 00 64 8E 7C CF 46 00 50 00 64 8E 80 FE 03 08
40 FA 0F 00 00 00 00 00 00 3C 04 3C 44 FA 0F 00
00 00 00 00 18 3F 05 3C 48 FA 0F 00 00 00 00 00
20 00 24 AE 4C FA 0F 00 00 00 00 00 24 00 24 AE
50 FA 0F 00 00 00 00 00 60 00 25 AE 54 FA 0F 00
00 00 00 00 64 00 24 AE 58 FA 0F 00 00 00 00 00
A0 00 24 AE 5C FA 0F 00 00 00 00 00 A4 00 25 AE
60 FA 0F 00 00 00 00 00 E0 00 25 AE 64 FA 0F 00
00 00 00 00 E4 00 25 AE 68 FA 0F 00 00 00 00 00
04 00 04 24 6C FA 0F 00 00 00 00 00 39 9B 10 08
70 FA 0F 00 00 00 00 00 10 00 25 26 DC 6C 42 00
04 00 04 24 90 FE 03 08 E0 6C 42 00 10 00 25 26
00 00 00 00 30 6A 4C 00 80 3F 02 3C 7F 3F 02 3C
21 00 00 00 00 00 00 00 15 00 00 00 04 00 00 00
00 00 00 00 53 4C 55 53 2D 32 31 36 32 31
}}
{{boxcode|float=left|height=400px|title=Commands Info (SLUS-21621)|code=<syntaxhighlight lang=bash>
0x3D => 0x4148 (16712)
0x0A => 0x20
  0xFFA00,0,0x8FA400E0 lw a0,0xE0(sp)
  0xFFA04,0,0x2403016C li v1,0x16C
  0xFFA08,0,0x1483000A bne a0,v1,pos_000FFA34
  0xFFA0C,0,0x240400FF li a0,0xFF
  0xFFA10,0,0x000426B8 dsll a0,0x1A
  0xFFA14,0,0x00842027 nor a0,a0
  0xFFA18,0,0xDFA300D0 ld v1,0xD0(sp)
  0xFFA1C,0,0x00831824 and v1,a0,v1
  0xFFA20,0,0x6463000B daddiu v1,0x000B
  0xFFA24,0,0x24040030 li a0,0x30
  0xFFA28,0,0x000426B8 dsll a0,0x1A
  0xFFA2C,0,0x00831825 or v1,a0,v1
  0xFFA30,0,0xFFA300D0 sd v1,0xD0(sp)
  0xFFA34,0,0x0811B3E1 j pos_0046CF84
  0xFFA38,0,0x8E640050 lw a0,0x50(s3)
  0x46CF7C,0x8E640050 (lw a0,0x50(s3),0x0803FE80 j pos_000FFA00
  0xFFA40,0,0x3C043C00 lui a0,0x3C00
  0xFFA44,0,0x3C053F18 lui a1,0x3F18
  0xFFA48,0,0xAE240020 sw a0,0x20(s1)
  0xFFA4C,0,0xAE240024 sw a0,0x24(s1)
  0xFFA50,0,0xAE250060 sw a1,0x60(s1)
  0xFFA54,0,0xAE240064 sw a0,0x64(s1)
  0xFFA58,0,0xAE2400A0 sw a0,0xA0(s1)
  0xFFA5C,0,0xAE2500A4 sw a1,0xA4(s1)
  0xFFA60,0,0xAE2500E0 sw a1,0xE0(s1)
  0xFFA64,0,0xAE2500E4 sw a1,0xE4(s1)
  0xFFA68,0,0x24040004 li a0,0x4
  0xFFA6C,0,0x08109B39 j pos_00426CE4
  0xFFA70,0,0x26250010 addiu a1,s1,0x10
  0x426CDC,0x24040004(li a0,0x4),0x0803FE90 j pos_000FFA40
  0x426CE0,0x26250010(addiu a1,s1,0x10),0 nop
  0x4C6A30,0x3C023F80(lui v0,0x3F80),0x3C023F7F lui v0,0x3F7F
0x21 => 0x0
0x15 => 0x4
</syntaxhighlight>}}
=== Shin Megami Tensei: Persona 4 ===
{{boxcodelite|title=SLUS-21782<br>Extracted from {{ps2classicinline}} (NPUD-21782)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00
60 9C 18 00 80 3F 02 3C 7F 3F 02 3C 00 00 00 00
53 4C 55 53 2D 32 31 37 38 32
}}
Dungeon name in the corner is glitched (shows black bar).
{{boxcode|float=left|title=Commands Info (SLUS-21782)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x0A => 0x1
0x189C60
  0x3C023F80 lui v0,0x3F80 -> 0x3C023F7F lui v0,0x3F7F
</syntaxhighlight>}}
=== Shin Sangoku Musou ===
*Dynasty Warriors 2
{{boxcodelite|title=SLPM-62005<br>Extracted from {{ps2classicinline}} (NPJD-00003)|ps2configrev=16818|code=
3D 00 00 00 B2 41 00 00 0A 00 00 00 07 00 00 00
A0 FF 0F 00 00 00 00 00 01 10 01 3C A4 FF 0F 00
00 00 00 00 04 00 02 24 A8 FF 0F 00 00 00 00 00
EA F2 0B 08 AC FF 0F 00 00 00 00 00 00 F0 22 AC
C8 0C 20 00 EA F2 0B 0C E8 FF 03 0C A0 0D 20 00
FD FF 0C 24 62 00 0C 24 CC 5E 30 00 28 3E 0C 0C
00 00 00 00 19 00 00 00 0A 00 00 00 05 00 00 00
CC 16 23 00 1C 00 05 24 10 00 05 24 0C 18 23 00
1C 00 08 24 10 00 08 24 24 18 23 00 1D 00 E2 28
11 00 E2 28 EC 6A 24 00 23 00 42 2C 00 00 42 2C
6C 52 25 00 32 00 08 24 08 00 08 24 43 00 00 00
FF FF FF FF 21 00 00 00 00 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 30 30 35
}}
{{boxcode|float=left|height=300px|title=Commands Info (SLPM-62005)|code=<syntaxhighlight lang=bash>
0x3D => 0x41B2 (16818)
0x0A => 0x7
0xFFFA0,0, 0x3C010010 lui at,0x1001
0xFFFA4,0, 0x24020004 addiu v0,zero,0x4
0xFFFA8,0, 0x080BF2EA j 0x002FCBA8 (sceGsSyncPath)
0xFFFAC,0, 0xAC22F000 sw v0,-0x1000(at)
0x200CC8,
  0x0C0BF2EA jal 0x002FCBA8 (sceGsSyncPath)
  0x0C03FFE8 jal 0x000FFFA0
0x200DA0,
  0x240CFFFD addiu t4,zero,-0x3
  0x240C0062 addiu t4,zero,0x62
0x304ECC,
  0x0C0C3E28 jal 0x0030F8A0 (sceMpegAddCallback)
  0x00000000 nop
0x19 => (forces analog controller mode)
0x0A => 0x5
0x2316CC,
  0x2405001C addiu a1,zero,0x1C
  0x24050010 addiu a1,zero,0x10
0x23180C,
  0x2408001C addiu t0,zero,0x1C
  0x24080010 addiu t0,zero,0x10
0x231824,
  0x28E2001D slti v0,a3,0x001D
  0x28E20011 slti v0,a3,0x0011
0x246AEC,
  0x2C420023 sltiu v0,v0,0x0023
  0x2C420000 sltiu v0,v0,0x0000
0x25526C,
  0x24080032 addiu t0,zero,0x32
  0x24080008 addiu t0,zero,0x8
0x43 => 0xFFFFFFFF
0x21 => 0x1
</syntaxhighlight>}}
=== Shin Sangoku Musou 2 ===
*Dynasty Warriors 3
{{boxcodelite|title=SLPM-65053<br>Extracted from {{ps2classicinline}} (NPJD-00034)|ps2configrev=16820|code=
3D 00 00 00 B4 41 00 00 35 00 00 00 0B 00 00 00
01 00 00 00 22 5E 03 00 BC 05 00 00 10 00 00 00
48 43 88 00 30 84 80 00 4B E5 21 AC 4B E7 2B 3C
4B E5 21 AC 30 84 80 00 4B E7 2B 3C 48 43 88 00
0A 00 00 00 0E 00 00 00 98 30 19 00 00 12 02 3C
FE FF 84 30 A4 30 19 00 20 00 42 34 20 00 C2 34
40 FA 0F 00 00 00 00 00 00 00 86 8C 44 FA 0F 00
00 00 00 00 15 00 C4 28 48 FA 0F 00 00 00 00 00
02 00 80 14 4C FA 0F 00 00 00 00 00 00 00 00 00
50 FA 0F 00 00 00 00 00 14 00 06 24 54 FA 0F 00
00 00 00 00 3E 54 04 08 58 FA 0F 00 00 00 00 00
00 04 63 30 F0 50 11 00 00 00 86 8C 90 FE 03 08
F5 50 11 00 00 04 63 30 00 00 00 00 1C 0C 12 00
18 00 03 24 01 00 03 24 38 28 12 00 1F 00 41 28
01 00 41 28 58 0D 17 00 32 00 A2 2C 08 00 A2 2C
00 00 00 00 53 4C 50 4D 2D 36 35 30 35 33
}}
{{boxcode|float=left|height=300px|title=Commands Info (SLPM-65053)|code=<syntaxhighlight lang=bash>
0x3D => 0x41B4 (16820)
0x35 => (Enable Force Flip Field)
0x0B => 0x1
0x35E22 (sector)
0x5BC (offset)
0x10 (bytes to replace)
  Replaced bytes:
  00 88 43 48 cfc2 v1,MACflag
  00 80 84 30 andi a0,a0,0x8000
  AC 21 E5 4B vsub.xyzw vf06, vf04, vf05
  3C 2B E7 4B vmove.xyzw, vf07, vf05
  Original bytes:
  AC 21 E5 4B vsub.xyzw vf06, vf04, vf05
  00 80 84 30 andi a0,a0,0x8000
  3C 2B E7 4B vmove.xyzw, vf07, vf05
  00 88 43 48 cfc2 v1,MACflag
0x0A => 0xE
0x193098,
  0x3C021200 lui v0,0x1200
  0x24050010 andi a0,a0,0xFFFE
0x1930A4,
  0x34420024 lui v0,0x1200
  0x34C20020 ori v0,a2,0x20
0xFFA40,0, 0x8C860000 lw a2,0x0(a0)
0xFFA44,0, 0x28C40015 slti a0,a2,0x0015
0xFFA48,0, 0x14800002 bne a0,zero,0x000FFA54
0xFFA4C,0, 0x00000000 nop
0xFFA50,0, 0x24060014 addiu a2,zero,0x14
0xFFA54,0, 0x0804543E j 0x001150F8
0xFFA58,0, 0x30630400 andi v1,v1,0x0400
0x1150F0,
  0x8C860000 lw a2,0x0(a0)
  0x0803FE90 ori v0,a2,0x20
0x1150F5, (typo?)
  0x30630400 andi v1,v1,0x0400
  0x00000000 nop
0x120C1C,
  0x24030018 addiu v1,zero,0x18
  0x24030001 addiu v1,zero,0x1
0x122838,
  0x2841001F slti at,v0,0x001F
  0x28410001 slti at,v0,0x0001
0x170D58,
  0x2CA20032 sltiu v0,a1,0x0032
  0x2CA20008 sltiu v0,a1,0x0008
</syntaxhighlight>}}
=== Shin Sangoku Musou 3 ===
*Dynasty Warriors 4
{{boxcodelite|title=SLPM-65248<br>Extracted from {{ps2classicinline}}|ps2configrev=16807|code=
3D 00 00 00 A7 41 00 00 35 00 00 00 0A 00 00 00
03 00 00 00 50 F8 1B 00 18 00 03 24 13 00 03 24
C8 88 19 00 15 00 41 28 08 00 41 28 D8 B6 19 00
15 00 41 28 08 00 41 28 00 00 00 00 53 4C 50 4D
2D 36 35 32 34 38
}}
=== Shin Sangoku Musou 4 ===
*Dynasty Warriors 5 Empires
{{boxcodelite|title=SLPM-65890<br>Extracted from {{ps2classicinline}}|ps2configrev=16883|code=
3D 00 00 00 F3 41 00 00 35 00 00 00 0F 00 00 00
40 44 11 00 74 45 11 00 00 00 00 00 53 4C 50 4D
2D 36 35 38 39 30
}}
=== Siren ===
<div style="float:right">
{{boxcodelite|title=SCUS-97355<br>Extracted from {{ps2classicinline}} (NPUC-97355)|ps2configrev=16661|code=
3D 00 00 00 15 41 00 00 19 00 00 00 00 00 00 00
53 43 55 53 2D 39 37 33 35 35
}}<br>
{{boxcodelite|title=SCPS-15053<br>Extracted from {{ps2classicinline}}|ps2configrev=16085|code=
3D 00 00 00 D5 3E 00 00 19 00 00 00 00 00 00 00
53 43 50 53 2D 31 35 30 35 33
}}<br>
{{boxcodelite|title=SCKA-20019<br>Extracted from {{ps2classicinline}}|ps2configrev=16670|code=
3D 00 00 00 1E 41 00 00 19 00 00 00 00 00 00 00
53 43 4B 41 2D 32 30 30 31 39
}}<br>
{{boxcodelite|title=SCAJ-30003<br>Extracted from {{ps2classicinline}}|ps2configrev=16658|code=
3D 00 00 00 12 41 00 00 19 00 00 00 00 00 00 00
53 43 41 4A 2D 33 30 30 30 33
}}
</div>
{{boxcode|float=left|title=Commands Info (SCUS-97355)|code=<syntaxhighlight lang=bash>
0x3D => 0x4115 (16661)
0x19 => (forces analog controller mode)
</syntaxhighlight>}}
=== Sonic Heroes ===
{{boxcodelite|title=SLPM-65431<br>Extracted from {{ps2classicinline}}|ps2configrev=17085|code=
3D 00 00 00 BD 42 00 00 0F 00 00 00 BC D3 2F 00
DC D3 2F 00 00 00 00 00 53 4C 50 4D 2D 36 35 34
33 31
}}
=== Suikoden III ===
<div style="float:right;">
{{boxcodelite|title=SLPM-65074<br>Extracted from {{ps2classicinline}}|ps2configrev=16900|code=
3D 00 00 00 04 42 00 00 20 00 00 00 00 00 00 00
F0 00 00 00 46 00 00 00 0A 00 00 00 01 00 00 00
CC E5 72 01 6A 8C 5C 0C 00 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 35 30 37 34
}}
<br>
{{boxcodelite|title=SLUS-20387<br>Extracted from {{ps2classicinline}}|ps2configrev=17465|code=
3D 00 00 00 39 44 00 00 46 00 00 00 0A 00 00 00
01 00 00 00 84 EC 72 01 18 8E 5C 0C 00 00 00 00
00 00 00 00 53 4C 55 53 2D 32 30 33 38 37
}}
</div>
=== Summoner ===
{{boxcodelite|title=SLES-82005<br>Extracted from {{ps2classicinline}} (NPED-00272)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 2C 00 00 00 01 00 00 00
00 00 00 00 53 4C 45 53 2D 38 32 30 30 35
}}
Fixes blackscreen
{{boxcode|float=left|title=Commands Info (SLES-82005)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x2C => 0x1
</syntaxhighlight>}}
=== Superman Returns ===
*SLUS-21434, SLKA-25367, SLES-53746, SLES-54348, SLES-54349, SLES-54350, SLES-54351
{{boxcodelite|title=SLUS-21434, SLKA-25367<br>SLES-53746, SLES-54348, SLES-54349<br>SLES-54350, SLES-54351<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 00
00 00 00 FE 00 00 00 00 00 00 00 2C 00 00 00 00
00 00 00 FE 00 00 00 00 00 00 00 10
}}
Fixes the SPS issues by replacing all fsand mnemonics with iaddiu vi00.
{{boxcode|float=left|title=Commands Info (SLUS-21434, SLKA-25367, SLES-53746, SLES-54348<br>SLES-54349, SLES-54350, SLES-54351)|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x08 =>
Read mask: 0x00000000, 0xFE000000
Original opcodes: 0x00000000, 0x2C000000
Write mask: 0x00000000, 0xFE000000
Patched opcodes: 0x00000000, 0x10000000
</syntaxhighlight>}}
=== Syphon Filter The Omega Strain ===
<div style="float:right;">
{{boxcodelite|title=SCUS-97264<br>Extracted from {{ps2classicinline}} (NPUC-97264)|ps2configrev=16415|code=
3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00
00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18
32 00 B6 18 0B 00 00 00 01 00 00 00 F5 05 00 00
8C 02 00 00 04 00 00 00 00 00 00 00 0C 0D C1 54
0A 00 00 00 0B 00 00 00 F8 35 37 00 1B 52 06 4B
00 80 43 48 FC 35 37 00 00 80 43 48 1B 52 06 4B
EC 6F 3A 00 00 00 00 00 00 00 11 64 F8 6F 3A 00
78 A1 0E 0C 80 FE 03 0C 00 FA 0F 00 00 00 00 00
02 00 08 3C 04 FA 0F 00 00 00 00 00 2B 40 28 02
08 FA 0F 00 00 00 00 00 02 00 00 15 0C FA 0F 00
00 00 00 00 54 00 01 3C 10 FA 0F 00 00 00 00 00
00 28 20 AC 14 FA 0F 00 00 00 00 00 78 A1 0E 08
18 FA 0F 00 00 00 00 00 01 00 31 26 00 00 00 00
53 43 55 53 2D 39 37 32 36 34
}}
<br>
{{boxcodelite|title=SCKA-20032<br>Extracted from {{ps2classicinline}}|ps2configrev=16415|code=
3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00
00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18
32 00 B6 18 0B 00 00 00 01 00 00 00 67 CE 16 00
A4 01 00 00 08 00 00 00 48 43 80 00 4B 06 52 1B
4B 06 52 1B 48 43 80 00 0A 00 00 00 0D 00 00 00
70 F9 25 00 04 56 0E 0C 00 00 00 00 DC 34 13 00
01 00 02 24 00 00 02 24 B0 09 3A 00 A0 FF BD 27
08 00 E0 03 B4 09 3A 00 2D 28 00 00 00 00 00 00
9C C1 3C 00 00 00 00 00 00 00 11 64 A8 C1 3C 00
E4 35 0F 0C 80 FE 03 0C 00 FA 0F 00 00 00 00 00
02 00 08 3C 04 FA 0F 00 00 00 00 00 2B 40 28 02
08 FA 0F 00 00 00 00 00 02 00 00 15 0C FA 0F 00
00 00 00 00 54 00 01 3C 10 FA 0F 00 00 00 00 00
00 28 20 AC 14 FA 0F 00 00 00 00 00 E4 35 0F 08
18 FA 0F 00 00 00 00 00 01 00 31 26 00 00 00 00
53 43 4B 41 2D 32 30 30 33 32
}}
</div>
Fixes texture bugs.
{{boxcode|float=left|title=Commands Info (SCUS-97264)|code=<syntaxhighlight lang=bash>
0x3D => 0x401F (16415)
0x12 => 0x5
00 00 00 00
00 00 00 00
01 00>02 00< Count
31 00 99 18 -> 0x18990
32 00 B6 18 -> 0x18B60
0x0B => 0x1
0x5F5, (sector)
0x28C, (offset -> 0x2FAA80 in iso)
  0x04,
                0x00000000 (nop),
                0x0C0DC154 (jal sub_370550)
0x0A => 0xB
0x3735F8, 0x4B06521B (cop2 vmulw.x vf08,vf10,vf06w), 0x48438000 cfc2 v1,Status
0x3735FC, 0x48438000 (cfc2 v1,Status), 0x4B06521B cop2 (vmulw.x vf08,vf10,vf06w)
0x3A6FEC, 0 (nop), 0x64110000 li      $s1, 0
0x3A6FF8, 0x0C0EA178 (jal pos_003A85E0), 0x0c03FE80 jal pos_000FFA00
0xFFA00,  0 (nop), 0x3C080002 lui t0,0x0002
0xFFA04,  0 (nop), 0x0228402B sltu t0,s1,t0
0xFFA08,  0 (nop), 0x15000002 bnez t0,pos_000FFA14
0xFFA0C,  0 (nop), 0x3C010054 lui at,0x0054
0xFFA10,  0 (nop), 0xAC202800 sw zero,0x2800(at)
0xFFA14,  0 (nop), 0x080EA178 j pos_003A85E0
0xFFA18,  0 (nop), 0x26310001 addiu s1,0x1
</syntaxhighlight>}}


== T ==
== T ==
{{jumptosection|current=T}}
{{jumptosection|current=T}}
=== Tales of Destiny===
{{boxcodelite|title=SLPS-25715<br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 0F 00 00 00 90 48 1C 00
40 49 1C 00 00 00 00 00
}}
Fixes the in-game freezes.
{{boxcode|float=left|title=Commands Info (SLPS-25715)|code=<syntaxhighlight lang=bash>
0x3D => 4457 (17495)
0x0F => 0x1C4890, 0x1C4940
</syntaxhighlight>}}
=== Tantei Jinguuji Saburo: Innocent Black ===
{{boxcodelite|title=SLPM-65173<br>Extracted from {{ps2classicinline}}|ps2configrev=17239|code=
3D 00 00 00 57 43 00 00 21 00 00 00 00 00 00 00
0C 00 00 00 00 00 00 00 00 00 00 00 53 4C 50 4D
2D 36 35 31 37 33
}}
=== Tantei Jinguuji Saburo: Kind of Blue ===
{{boxcodelite|title=SLPM-65576<br>Extracted from {{ps2classicinline}}|ps2configrev=17217|code=
3D 00 00 00 41 43 00 00 0C 00 00 00 00 04 01 00
00 00 00 00 53 4C 50 4D 2D 36 35 35 37 36
}}
=== Tenshi no Present: Marl Okoku Monogatari ===
{{boxcodelite|title=SLPS-20066<br>Extracted from {{ps2classicinline}}|ps2configrev=17286|code=
3D 00 00 00 86 43 00 00 26 00 00 00 34 BF 14 00
3C BF 14 00 27 00 00 00 F8 47 10 00 68 48 10 00
00 00 00 00 53 4C 50 53 2D 32 30 30 36 36
}}
=== The Adventures of Cookie & Cream ===
{{boxcodelite|title=SLUS-20170<br>Extracted from {{ps2classicinline}}|ps2configrev=17133|code=
3D 00 00 00 ED 42 00 00 46 00 00 00 0A 00 00 00
02 00 00 00 28 3B 10 00 08 00 E0 03 C0 FF 03 08
2C 3B 10 00 3C CA 84 AF 00 00 00 00 42 00 00 00
00 FF 0F 00 03 00 00 00 02 00 04 24 08 00 E0 03
3C CA 84 AF 00 00 00 00 53 4C 55 53 2D 32 30 31
37 30
}}
=== The King of Fighters '94 Re-Bout ===
{{boxcodelite|title=SLPS-25449<br>Extracted from {{ps2classicinline}}|ps2configrev=17427|code=
3D 00 00 00 13 44 00 00 46 00 00 00 0A 00 00 00
01 00 00 00 D4 B8 36 00 C0 01 07 24 B0 01 07 24
00 00 00 00 53 4C 50 53 2D 32 35 34 34 39
}}
=== The King of Fighters 2001 ===
{{boxcodelite|title=SLPS-25266<br>Extracted from {{ps2classicinline}}|ps2configrev=17448|code=
3D 00 00 00 28 44 00 00 21 00 00 00 00 00 00 00
41 00 00 00 00 00 00 00 53 4C 50 53 2D 32 35 32
36 36
}}
=== The King of Fighters 2003 ===
{{boxcodelite|title=SLPS-25635<br>Extracted from {{ps2classicinline}}|ps2configrev=17445|code=
3D 00 00 00 25 44 00 00 21 00 00 00 00 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 36 33 35
}}
=== Tom Clancy's Ghost Recon ===
{{boxcodelite|title=SLES-51181<br>Extracted from {{ps2classicinline}}|ps2configrev=16465|code=
3D 00 00 00 51 40 00 00 21 00 00 00 00 00 00 00
00 00 00 00 53 4C 45 53 2D 35 31 31 38 31
}}
=== Trapt ===
{{boxcodelite|title=SLUS-21255<br>Extracted from {{ps2classicinline}} (NPUD-21255)|ps2configrev=17196|code=
3D 00 00 00 2C 43 00 00 46 00 00 00 49 00 00 00
48 00 00 00 01 00 00 00 20 4E 00 00 00 00 00 00
53 4C 55 53 2D 32 31 32 35 35
}}
{{boxcode|float=left|title=Commands Info (SLUS-21255)|code=<syntaxhighlight lang=bash>
0x3D => 0x432C (17196)
0x46 => (enable L2H Improvement)
0x49 => (sets something 0xB,0,0)
0x48 => 0x1, 0x4E20 (VSYNC Delay: No-IPU Conservative (20000))
</syntaxhighlight>}}
=== Twisted Metal Black ===
<div style="float:right;">
{{boxcodelite|title=SCES-50360<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 1C 00 00 00 01 00 00 00
1D 00 00 00 01 00 00 00 00 00 00 00 53 43 45 53
2D 35 30 33 36 30
}}
<br>
{{boxcodelite|title=SCUS-97101<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 1C 00 00 00 01 00 00 00
1D 00 00 00 01 00 00 00 00 00 00 00 53 43 55 53
2D 39 37 31 30 31
}}
</div>
=== TY the Tasmanian Tiger ===
{{boxcodelite|title=SLUS-20571, SLES-51220<br>Extracted from ps2_gxemu.self|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 07 00 00 00 08 00 00 00
00 00 00 00
}}
Fix graphical glitches, and fix locks up once you're given control.
{{boxcode|float=left|title=Commands Info (SLUS-20571, SLES-51220)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x07 => 0x8 (XGKICK delay by 8 cycles)
</syntaxhighlight>}}


== U ==
== U ==
Line 2,751: Line 429:
== W ==
== W ==
{{jumptosection|current=W}}
{{jumptosection|current=W}}
=== Wild Arms: The Fifth Vanguard ===
*Wild Arms 5
{{boxcodelite|title=SCPS-15118<br>Extracted from {{ps2classicinline}} (NPJC-00011)|ps2configrev=17411|code=
3D 00 00 00 03 44 00 00 41 00 00 00 4D 00 00 00
00 00 80 3F 00 00 00 00 53 43 50 53 2D 31 35 31
31 38
}}
First config with the 0x4D command.
{{boxcode|float=left|title=Commands Info (SCPS-15118)|code=<syntaxhighlight lang=bash>
0x3D => 0x4403 (17411)
0x41 => (sets some value 1)
0x4D => 0x3F800000 (1.0 float)
</syntaxhighlight>}}
=== World Championship Poker ===
{{boxcodelite|title=SLES-53130<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 15 00 00 00 02 00 00 00
00 00 00 00 53 4C 45 53 2D 35 33 31 33 30
}}
The official config included in the ps2classic release is a copy of the config inside gxemu/softemu.


== X ==
== X ==
Line 2,783: Line 438:
== Z ==
== Z ==
{{jumptosection|current=Z}}
{{jumptosection|current=Z}}
=== Zettai Zetsumei Toshi ===
*Disaster Report
*SOS: The Final Escape
{{boxcodelite|title=SLPS-25113<br>Extracted from {{ps2classicinline}} (NPJD-00080)|ps2configrev=17446|code=
3D 00 00 00 26 44 00 00 44 00 00 00 00 00 00 00
53 4C 50 53 2D 32 35 31 31 33
}}
{{boxcode|float=left|title=Commands Info (SLPS-25113)|code=<syntaxhighlight lang=bash>
0x3D => 0x4426 (17446)
0x44 => (disable smoothing)
</syntaxhighlight>}}
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{{Games}}{{Reverse engineering}}<noinclude>[[Category:Games]]</noinclude>
{{Games}}{{Reverse engineering}}<noinclude>[[Category:Games]]</noinclude>
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