Editing PS2 Official Configs

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__NOTOC__
__NOTOC__


<div style="width:85%; text-align:center; margin:auto">
 
{| class="wikitable" style="font-size:1em; font-weight:bold; border:hidden; margin:auto;"
 
| style="text-align:center; border:hidden" | Useful PS2 Official Configs Extracted from {{ps2classicinline}} = 131
<!-- some introduction here ? -->
|-
 
| style="text-align:center; border:hidden" | Useful PS2 Official Configs Extracted from <span class="nowrap" style="background:#505050; box-shadow:inset 2px 4px 6px 0px rgba(255,255,255,0.3), inset -2px -4px 6px 0px rgba(0,0,0,0.2), 1px 1px 2px 1px #cccccc; outline:3px outset rgba(255,255,255,0.2); outline-offset:-3px; color:#40c040; display:inline-block; width:8.5em; line-height:1.4em; text-align:center; font-weight:bold; border-radius:0.4em; border:1px outset rgba(127,127,127,0.5); cursor:default;">ps2_gxemu.self</span> and/or <span class="nowrap" style="background:#505050; box-shadow:inset 2px 4px 6px 0px rgba(255,255,255,0.3), inset -2px -4px 6px 0px rgba(0,0,0,0.2), 1px 1px 2px 1px #cccccc; outline:3px outset rgba(255,255,255,0.2); outline-offset:-3px; color:#40c040; display:inline-block; width:8.5em; line-height:1.4em; text-align:center; font-weight:bold; border-radius:0.4em; border:1px outset rgba(127,127,127,0.5); cursor:default;">ps2_softemu.self</span> = 114 <span style="font-weight:normal; font-size:0.8em">(see {{talk}})</span>
 
|}<br>
This wiki page page is intended to achieve 2 goals. At left there is technical details about what the comands does for didactical purposes and R&D. But is also intended to complete the collection of the usable configs compatibles with netemu that was extracted from either:<br>
The decrypted configs extracted from the official PS2 classic games released in the PSN store, the goal is to collect all them, identicals to the originals and displayed in a hexeditor view (same checksum). If there is a game that was released with several configs for different regions all them should be added here, this allow the wiki readers to download them by using the tip below. If there is an official config from a ps2classic release with some flaw (and superceeded by a custom config) then it can be considered a custom config and should be published in the [[PS2 Custom Configs]] page<br>
Some official configs extracted from ps2_gxemu.self and ps2_softemu.self '''ONLY''' if there is not a better config available for that game. In other words, we only keep a record of the gxemu/softemu configs that are fully compatible with netemu in his original form, otherway if the gxemu/softemu config required some modification it can be considered a custom config and should be published in the [[PS2 Custom Configs]] page<br>
<div style="width:800px; text-align:center; margin:auto">{{Boxtip1|content=You can "download" this configs by copypasting the hexadecimal view to a hexeditor and save the file as a .CONFIG}}</div>
</div>


== # ==
== # ==
Line 17: Line 11:


=== 24: The Game ===
=== 24: The Game ===
Fixes loading screen freezing caused by VU looping at ibne vi05, vi00. Problem occur when EE try to run microprogram by vcallmsr CMSAR0, right after qmtc2 a0, vf9 something seems to cause situation where data for vf9 can't be fetched that moment, and vcallmsr need to wait for it, next instruction should clear loop state on VU side by setting vi05 to 0. But that never happen because vcallmsr wait for execution. This made VU1 looping all the time at the same address, VU0 to not start, and permanent EE stall.
<div style="float:right;">
{{boxcodelite|title=SLUS-21268<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
{{boxcodelite|title=SLUS-21268<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
Line 26: Line 18:
68 56 41 10 00 00 00 00 53 4C 55 53 2D 32 31 32
68 56 41 10 00 00 00 00 53 4C 55 53 2D 32 31 32
36 38
36 38
}}<br>
}}
{{boxcodelite|title=SCES-53358<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
{{boxcodelite|title=SCES-53358<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
Line 35: Line 27:
35 38
35 38
}}
}}
</div>
 
Fixes loading screen freezing caused by VU looping at ibne vi05, vi00. Problem occur when EE try to run microprogram by vcallmsr CMSAR0, right after qmtc2 a0, vf9 something seems to cause situation where data for vf9 can't be fetched that moment, and vcallmsr need to wait for it, next instruction should clear loop state on VU side by setting vi05 to 0. But that never happen because vcallmsr wait for execution. This made VU1 looping all the time at the same address, VU0 to not start, and permanent EE stall.


{{boxcode|float=left|title=Commands Info (SLUS-21268)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLUS-21268)|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x3D => 0x4457 (17495)
0x12 => 0xD,  
0x12 => 0x0D,  
   00 00 00 04  
   00 00 00 04  
   00 00 00 00   
   00 00 00 00   
   02 00>03 00< Count, Type 2
   02 00>03 00< Count, Type 2
   E7 00 00 00 < Value of TPC register
   E7 00 00 00 < Value of TPC register
   45 AD 6E AA < CRC (unknown)
   45 AD 6E AA < CRC (unknown)
   EF 02 00 00   
   EF 02 00 00   
   02 00>03 00< Count, Type 2
   02 00>03 00< Count, Type 2
Line 57: Line 50:
== A ==
== A ==
{{jumptosection|current=A}}
{{jumptosection|current=A}}
=== Akai Ito ===
{{boxcodelite|title=SLPM-65732<br>Extracted from {{ps2classicinline}}|ps2configrev=17007|code=
3D 00 00 00 6F 42 00 00 21 00 00 00 00 00 00 00
00 00 00 00 53 4C 50 4D 2D 36 35 37 33 32
}}
Most likely improves FMV playback.
=== Ape Escape 3 ===
*Saru Get You 3
{{boxcodelite|title=SCPS-15096<br>Extracted from {{ps2classicinline}}|ps2configrev=16998|code=
3D 00 00 00 66 42 00 00 0F 00 00 00 80 AE 3B 00
74 BB 3B 00 46 00 00 00 0A 00 00 00 04 00 00 00
34 01 10 00 28 0C 00 70 7D 3F 02 3C 38 01 10 00
28 14 00 70 A4 70 42 24 3C 01 10 00 28 1C 00 70
6C 00 04 3C 40 01 10 00 28 24 00 70 F4 7D 82 AC
00 00 00 00 53 43 50 53 2D 31 35 30 39 36
}}
Adjusts floats related to camera movement.
=== Arc the Lad Twilight of the Spirits ===
<div style="float:right;">
{{boxcodelite|title=SCPS-15041<br>Extracted from {{ps2classicinline}}|ps2configrev=16543|code=
3D 00 00 00 9F 40 00 00 41 00 00 00 0A 00 00 00
10 00 00 00 00 FA 0F 00 00 00 00 00 26 00 02 3C
04 FA 0F 00 00 00 00 00 50 01 42 24 08 FA 0F 00
00 00 00 00 7D 44 08 3C 0C FA 0F 00 00 00 00 00
33 93 08 35 10 FA 0F 00 00 00 00 00 5C 00 45 8C
14 FA 0F 00 00 00 00 00 06 00 A8 14 18 FA 0F 00
00 00 00 00 76 45 08 3C 1C FA 0F 00 00 00 00 00
AA 1F 08 35 20 FA 0F 00 00 00 00 00 5C 00 65 8C
24 FA 0F 00 00 00 00 00 02 00 A8 14 28 FA 0F 00
00 00 00 00 00 00 00 00 2C FA 0F 00 00 00 00 00
5C 00 40 AC 30 FA 0F 00 00 00 00 00 86 FE 04 08
34 FA 0F 00 00 00 00 00 00 00 00 00 10 FA 13 00
26 00 02 3C 80 FE 03 08 14 FA 13 00 50 01 42 24
00 00 00 00 00 00 00 00 53 43 50 53 2D 31 35 30
34 31
}}
<br>
{{boxcodelite|title=SCUS-97231<br>Extracted from {{ps2classicinline}}|ps2configrev=16542|code=
3D 00 00 00 9E 40 00 00 41 00 00 00 0A 00 00 00
10 00 00 00 00 FA 0F 00 00 00 00 00 26 00 02 3C
04 FA 0F 00 00 00 00 00 D0 F5 42 24 08 FA 0F 00
00 00 00 00 7D 44 08 3C 0C FA 0F 00 00 00 00 00
33 93 08 35 10 FA 0F 00 00 00 00 00 5C 00 45 8C
14 FA 0F 00 00 00 00 00 06 00 A8 14 18 FA 0F 00
00 00 00 00 76 45 08 3C 1C FA 0F 00 00 00 00 00
AA 1F 08 35 20 FA 0F 00 00 00 00 00 5C 00 65 8C
24 FA 0F 00 00 00 00 00 02 00 A8 14 28 FA 0F 00
00 00 00 00 00 00 00 00 2C FA 0F 00 00 00 00 00
5C 00 40 AC 30 FA 0F 00 00 00 00 00 A4 FE 04 08
34 FA 0F 00 00 00 00 00 00 00 00 00 88 FA 13 00
26 00 02 3C 80 FE 03 08 8C FA 13 00 D0 F5 42 24
00 00 00 00 00 00 00 00 53 43 55 53 2D 39 37 32
33 31
}}
</div>


== B ==
== B ==
Line 122: Line 55:


=== Bloodrayne ===
=== Bloodrayne ===
{{boxcodelite|title=SLUS-20461<br>Extracted from {{ps2classicinline}} (NPUD-20461)|ps2configrev=15942|code=
{{boxcodelite|title=SLUS-20461<br>Extracted from {{ps2classic|NPUD-20461}}|ps2configrev=15942|code=
3D 00 00 00 46 3E 00 00 16 00 00 00 0B 00 00 00
3D 00 00 00 46 3E 00 00 16 00 00 00 0B 00 00 00
04 00 00 00 07 01 00 00 C0 02 00 00 10 00 00 00
04 00 00 00 07 01 00 00 C0 02 00 00 10 00 00 00
Line 142: Line 75:
}}
}}


{{boxcode|float=left|height=250px|title=Commands Info (SLUS-20461)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|height=300px|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x3E46 (15942)
0x3D => 0x3E46 (15942)
0x16 =>
0x16 => 0xB => 4
0xB => 4
  0x107, (sector)
  0x107, (sector)
  0x2C0, (offset -> 0x1072B4 in iso)
  0x2C0, (offset -> 0x1072B4 in iso)
Line 212: Line 144:


=== Bloodrayne 2 ===
=== Bloodrayne 2 ===
{{boxcodelite|title=SLUS-20862<br>Extracted from {{ps2classicinline}} (NPUD-20862)|ps2configrev=16189|code=
{{boxcodelite|title=SLUS-20862<br>Extracted from {{ps2classic|NPUD-20862}}|ps2configrev=16189|code=
3D 00 00 00 3D 3F 00 00 15 00 00 00 04 00 00 00
3D 00 00 00 3D 3F 00 00 15 00 00 00 04 00 00 00
26 00 00 00 00 00 34 00 00 00 35 00 00 00 00 00
26 00 00 00 00 00 34 00 00 00 35 00 00 00 00 00
Line 218: Line 150:
}}
}}


{{boxcode|float=left|title=Commands Info (SLUS-20862)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x3F3D (16189)
0x3D => 0x3F3D (16189)
0x15 => 0x4
0x15 => 4
0x26 => 0x340000, 0x350000
0x26 => 0x340000, 0x350000
</syntaxhighlight>}}
</syntaxhighlight>}}
=== Blowout ===
{{boxcodelite|title=SLUS-20850<br>Extracted from {{ps2classicinline}}|ps2configrev=17229|code=
3D 00 00 00 4D 43 00 00 42 00 00 00 00 FF 0F 00
13 00 00 00 FF 07 0C 3C FC 62 0C 00 FE 72 06 00
27 60 0C 00 0A 00 CE 25 24 30 CC 00 FC 72 0E 00
25 30 CE 00 FF 07 0C 3C FC 62 0C 00 FE 72 02 00
27 60 0C 00 0A 00 CE 25 24 10 4C 00 FC 72 0E 00
25 10 4E 00 00 00 E6 FC 88 C5 0A 08 00 00 62 FC
0A 00 00 00 01 00 00 00 18 16 2B 00 00 00 E6 FC
C0 FF 03 08 0A 00 00 00 02 00 00 00 DC 15 2B 00
00 EA 4A 35 00 4A 4A 35 F8 15 2B 00 00 FA 29 35
00 5A 29 35 00 00 00 00 53 4C 55 53 2D 32 30 38
35 30
}}


=== Bully ===
=== Bully ===
*Canis Canem Edit
{{boxcodelite|title=SLUS-21269<br>Extracted from {{ps2classic|NPUD-21269}}|ps2configrev=15753|code=
<div style="float:right;">
{{boxcodelite|title=SLES-53561<br>Extracted from {{ps2classicinline}}|ps2configrev=16192|code=
3D 00 00 00 40 3F 00 00 17 00 00 00 01 00 00 00
00 00 00 00 53 4C 45 53 2D 35 33 35 36 31
}}
<br>
{{boxcodelite|title=SLUS-21269<br>Extracted from {{ps2classicinline}} (NPUD-21269)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 17 00 00 00 01 00 00 00
3D 00 00 00 89 3D 00 00 17 00 00 00 01 00 00 00
00 00 00 00 53 4C 55 53 2D 32 31 32 36 39
00 00 00 00 53 4C 55 53 2D 32 31 32 36 39
}}
}}
<br>
 
{{boxcodelite|title=SLPS-25879<br>Extracted from {{ps2classicinline}}|ps2configrev=17210|code=
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
3D 00 00 00 3A 43 00 00 17 00 00 00 01 00 00 00
20 00 00 00 00 00 00 00 C8 00 00 00 00 00 00 00
53 4C 50 53 2D 32 35 38 37 39
}}
</div>
{{boxcode|float=left|title=Commands Info (SLUS-21269)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x17 => 1
0x17 => 1
Line 265: Line 169:
== C ==
== C ==
{{jumptosection|current=C}}
{{jumptosection|current=C}}
=== Castle Shikigami 2 ===
<div style="float:right;">
{{boxcodelite|title=SLES-53518<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 01 00 00 00 C0 99 1F 00
04 00 00 00 00 00 00 00 53 4C 45 53 2D 35 33 35
31 38
}}
<br>
{{boxcodelite|title=SLUS-20962<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 01 00 00 00 58 9F 1F 00
04 00 00 00 00 00 00 00 53 4C 55 53 2D 32 30 39
36 32
}}
</div>


=== Castlevania: Curse of Darkness ===
=== Castlevania: Curse of Darkness ===
Line 285: Line 174:
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 80
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 80
FF FF FF FF 00 00 00 80 00 80 FF FF 00 00 00 80
FF FF FF FF 00 00 00 80 00 80 FF FF 00 00 00 80
FF FF FF FF 00 00 00 80 01 80 FF FF
FF FF FF FF 00 00 00 80 01 80 FF FF 00 00 00 00
}}
}}


Fixes Graphic issues with Spiky Polygons, by patching VU memory directly. Replace 0xFF800000 (-qnan) with FF800001 (-qnan). Seems PS3 SPE miss calculation by really small amount, but is enough to break graphic. (PCSX2 due to IEEE754 miss it a lot).
Fixes Graphic issues with Spiky Polygons, by patching VU memory directly. Replace 0xFF800000 (-qnan) with FF800001 (-qnan). Seems PS3 SPE miss calculation by really small amount, but is enough to break graphic. (PCSX2 due to IEEE754 miss it a lot).


{{boxcode|float=left|title=Commands Info (SLES-53755, SLUS-21168, SLKA-25328)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|width=750px|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x3D => 0x4457 (17495)
0x08 =>
0x08 =>
Read mask: 0x80000000, 0xFFFFFFFF
Read mask: 0x80000000, 0xFFFFFFFF
Original opcodes: 0x80000000, 0xFFFF8000 loi -qnan
Original opcodes: 0x800002FF (nop), 0xFFFF8000 (loi -qnan)
Write mask: 0x80000000, 0xFFFFFFFF
Write mask: 0x80000000, 0xFFFFFFFF
Patched opcodes: 0x80000000, 0xFFFF8001 loi -qnan
Patched opcodes: 0x800002FF (nop), 0xFFFF8001 (loi -qnan)
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Contra Shattered Soldier ===
=== Contra Shattered Soldier ===
<div style="float:right;">
{{boxcodelite|title=SLPM-62247<br>Extracted from {{ps2classic|NPJD-00004}}|ps2configrev=16319|code=
{{boxcodelite|title=SLPM-62247<br>Extracted from {{ps2classicinline}} (NPJD-00004)|ps2configrev=16319|code=
3D 00 00 00 BF 3F 00 00 0A 00 00 00 12 00 00 00
3D 00 00 00 BF 3F 00 00 0A 00 00 00 12 00 00 00
A0 FF 0F 00 00 00 00 00 10 00 01 3C A4 FF 0F 00
A0 FF 0F 00 00 00 00 00 10 00 01 3C A4 FF 0F 00
Line 319: Line 207:
2D 36 32 32 34 37
2D 36 32 32 34 37
}}
}}
<br>
 
{{boxcodelite|title=SLUS-20306<br>Extracted from {{ps2classicinline}}|ps2configrev=15841|code=
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
3D 00 00 00 E1 3D 00 00 0A 00 00 00 12 00 00 00
A0 FF 0F 00 00 00 00 00 10 00 01 3C A4 FF 0F 00
00 00 00 00 90 FF 24 8C A8 FF 0F 00 00 00 00 00
81 00 85 2C AC FF 0F 00 00 00 00 00 06 00 A0 10
B0 FF 0F 00 00 00 00 00 01 00 84 24 B4 FF 0F 00
00 00 00 00 90 FF 24 AC B8 FF 0F 00 00 00 00 00
81 00 85 2C BC FF 0F 00 00 00 00 00 02 00 A0 14
C0 FF 0F 00 00 00 00 00 00 00 00 00 C4 FF 0F 00
00 00 00 00 00 07 02 34 C8 FF 0F 00 00 00 00 00
08 00 E0 03 CC FF 0F 00 00 00 00 00 00 00 00 00
D0 FF 0F 00 00 00 00 00 10 00 01 3C D4 FF 0F 00
00 00 00 00 08 00 E0 03 D8 FF 0F 00 00 00 00 00
90 FF 20 AC DC FF 0F 00 00 00 00 00 00 00 00 00
C0 72 42 00 08 00 E0 03 E8 FF 03 08 B4 7C 42 00
08 00 E0 03 F4 FF 03 08 00 00 00 00 53 4C 55 53
2D 32 30 33 30 36
}}
</div>
{{boxcode|float=left|title=Commands Info (SLPM-62247)|code=<syntaxhighlight lang=bash>
0x3D => 0x3FBF (16319)
0x3D => 0x3FBF (16319)
0x0A => 0x12,  
0x0A => 0x12,  
Line 363: Line 232:


=== CyberConnect2 games ===
=== CyberConnect2 games ===
*.hack series
*Naruto: Ultimate Ninja series
<div style="float:right;">
<div style="float:right;">
{{boxcodelite|title=Various <br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code=
{{boxcodelite|title=All CyberConnect2 games<br>Extracted from ps2_gxemu.self/ps2_softemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 08 00 00 00 FF FF FF FF
3D 00 00 00 57 44 00 00 08 00 00 00 FF FF FF FF
FF FF FF FF 8D 94 11 01 FC 0E 00 80 FF FF FF FF
FF FF FF FF 8D 94 11 01 FC 0E 00 80 FF FF FF FF
Line 372: Line 239:
FF FF FF FF FF FF FF FF 40 A7 E0 01 3C 03 00 80
FF FF FF FF FF FF FF FF 40 A7 E0 01 3C 03 00 80
FF FF FF FF FF FF FF FF 40 A7 E0 01 FC 1E 00 80
FF FF FF FF FF FF FF FF 40 A7 E0 01 FC 1E 00 80
00 00 00 00
}}
}}
{{clear}}
{{clear}}
{{boxcodelite|title=Various (Alternative) <br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code=
{{boxcodelite|title=All CyberConnect2 games (Alternative)<br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 07 00 00 00 08 00 00 00
3D 00 00 00 57 44 00 00 07 00 00 00 08 00 00 00
00 00 00 00
}}
}}
</div>
</div>


Freeze fix (XGKICK delay). Alternative config found in the GX NTSC configs of the .hack//G.U.
Freeze fix for the games developed by [https://en.wikipedia.org/wiki/CyberConnect2#List_of_video_games CyberConnect2] (.hack and Naruto: Ultimate Ninja series). Alternative config found in the GX NTSC configs of the .hack//G.U.


{{boxcode|float=left|width=750px|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|width=750px|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x3D => 0x4457 (17495)
0x08 =>
0x08 =>
Read mask: 0xFFFFFFFF, 0xFFFFFFFF
Read mask: 0xFFFFFFFF, 0xFFFFFFFF
Original opcodes: 0x0111948D msuby.x vf18,vf18,vf17y, 0x80000EFC xgkick vi01
Original opcodes: 0x0111948D (msuby.x vf18, vf18, vf17y), 0x80000EFC (xgkick $vi1)
Write mask: 0xFFFFFFFF, 0xFFFFFFFF
Write mask: 0xFFFFFFFF, 0xFFFFFFFF
Patched opcodes: 0x0111948D msuby.x vf18,vf18,vf17y, 0x10030203 iaddiu vi03,vi00,0x203
Patched opcodes: 0x0111948D (msuby.x vf18, vf18, vf17y), 0x10030203 (iaddiu $vi3, $vi0, $203)
0x08 =>
0x08 =>
Read mask: 0xFFFFFFFF, 0xFFFFFFFF
Read mask: 0xFFFFFFFF, 0xFFFFFFFF
Original opcodes: 0x01E0A740 addx.xyzw vf29,vf20,vf0x, 0x8000033C nop
Original opcodes: 0x01E0A740 (addx.xyzw vf29, vf20, vf0x), 0x8000033C (nop)
Write mask: 0xFFFFFFFF, 0xFFFFFFFF
Write mask: 0xFFFFFFFF, 0xFFFFFFFF
Patched opcodes: 0x01E0A740 addx.xyzw vf29,vf20,vf0x, 0x80001EFC xgkick vi3
Patched opcodes: 0x01E0A740 (addx.xyzw vf29, vf20, vf0x), 0x80001EFC (xgkick $vi3)


Alternative config:
Alternative config:
Line 403: Line 272:


=== Dark Cloud ===
=== Dark Cloud ===
{{boxcodelite|title=SCPS-15004<br>Extracted from {{ps2classicinline}} (NPJC00002)|ps2configrev=16135|code=
{{boxcodelite|title=SCPS-15004<br>Extracted from {{ps2classic|NPJC00002}}|ps2configrev=16135|code=
3D 00 00 00 07 3F 00 00 0F 00 00 00 34 93 23 00
3D 00 00 00 07 3F 00 00 0F 00 00 00 34 93 23 00
FF FF FF 01 09 00 00 00 01 00 00 00 B0 8E 13 00
FF FF FF 01 09 00 00 00 01 00 00 00 B0 8E 13 00
Line 412: Line 281:
Disables shadows and improves a FPU math accuracy.
Disables shadows and improves a FPU math accuracy.


{{boxcode|float=left|title=Commands Info (SCPS-15004)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x3F07 (16135)
0x3D => 0x3F07 (16135)
0x0F => 0x239334, 0x1FFFFFF
0x0F => 0x239334, 0x1FFFFFF
0x09 => 0x1
0x09 => 1
  0x138EB0 (CCharacter::DrawShadow)
  0x138EB0 (CCharacter::DrawShadow)
   0x27BDFFB0 addiu sp,-0x50 -> 0x03E00008 jr ra
   0x27BDFFB0 addiu sp,-0x50 -> 0x03E00008 jr ra
   0x7FBF0020 sq ra,0x20(sp) -> 0x00000000 nop
   0x7FBF0020 sq ra,0x20(sp) -> 0x00000000 nop
</syntaxhighlight>}}
=== Dawn of Mana <br><small>''Seiken Densetsu 4''</small> ===
{{boxcodelite|title=SLUS-21574, SLPM-66576<br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 12 00 00 00 04 00 00 00
00 00 00 00 00 00 00 00 01 00 01 00 0C 00 DF 0D
00 00 00 00
}}
Fixes graphical glitches.
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x12 => 4
00 00 00 00
00 00 00 00 
01 00 01 00 (type 1 subcommand, number of parameters: 1)
0C 00 DF 0D
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Dead Or Alive 2 Hardcore ===
=== Dead Or Alive 2 Hardcore ===
<div style="float:right;">
{{boxcodelite|title=SLUS-20071<br>Extracted from {{ps2classic|NPUD-20071}}|ps2configrev=17136|code=
{{boxcodelite|title=SLUS-20071<br>Extracted from {{ps2classicinline}} (NPUD-20071)|ps2configrev=17136|code=
3D 00 00 00 F0 42 00 00 0A 00 00 00 01 00 00 00
3D 00 00 00 F0 42 00 00 0A 00 00 00 01 00 00 00
EC 06 2B 00 01 00 06 24 00 00 06 24 0B 00 00 00
EC 06 2B 00 01 00 06 24 00 00 06 24 0B 00 00 00
Line 440: Line 326:
00 00 00 00 53 4C 55 53 2D 32 30 30 37 31
00 00 00 00 53 4C 55 53 2D 32 30 30 37 31
}}
}}
</br>
 
{{boxcodelite|title=SLPS-25026<br>Extracted from {{ps2classicinline}} (NPJD-00011)|ps2configrev=15753|code=
{{boxcodelite|title=SLPS-25026<br>Extracted from {{ps2classic|NPJD-00011}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 09 00 00 00 01 00 00 00
3D 00 00 00 89 3D 00 00 09 00 00 00 01 00 00 00
6C 66 2B 00 80 00 08 24 01 00 06 24 80 00 08 24
6C 66 2B 00 80 00 08 24 01 00 06 24 80 00 08 24
Line 460: Line 346:
2D 32 35 30 32 36
2D 32 35 30 32 36
}}
}}
</div>
 
*SLUS-20071: Fixes blackscreen
*SLUS-20071: Fixes blackscreen
*SLPS-25026: Block TLSDRV rpc (0x09 patch), and fix issues at IOP side (0x0B) in Tick function
*SLPS-25026: Block TLSDRV rpc (0x09 patch), and fix issues at IOP side (0x0B) in Tick function


{{boxcode|float=left|width=600px|height=200px|title=Commands Info (SLUS-20071)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|width=400px|title=Commands Info (SLUS-20071)|code=<syntaxhighlight lang=bash>
0x3D => 0x42F0 (17136)
0x3D => 0x42F0 (17136)
0x0A => 0x01,
0x0A => 0x01,
Line 481: Line 367:
</syntaxhighlight>}}
</syntaxhighlight>}}


{{boxcode|float=left|width=600px|height=200px|title=Commands Info (SLPS-25026)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|width=400px|title=Commands Info (SLPS-25026)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x09 => 0x1,
0x09 => 1,
  0x2B666C,  
  0x2B666C,  
   0x24080080 (li t0,0x80),  
   0x24080080 (li t0,0x80),  
Line 489: Line 375:
   0x24080080 (li t0,0x80),  
   0x24080080 (li t0,0x80),  
   0x24060000 (li a2,0x0)
   0x24060000 (li a2,0x0)
0x0B => 0x7,  
0x0B => 7,  
  0x17FF05, 0x7F0, 0x0C ,
  0x17FF05, 0x7F0, 0x0C ,
                     0x1000C427 addiu a0,fp,0x10,
                     0x1000C427 addiu a0,fp,0x10,
Line 505: Line 391:
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Deadly Strike ===
=== Deadly Strike <br><small>''Simple 2000 Series Ultimate Vol. 16 - Sengoku vs. Gendai''</small> ===
*Simple 2000 Series Ultimate Vol. 16 - Sengoku vs. Gendai
{{boxcodelite|title=SLES-52955<br>Extracted from {{ps2classic|NPED00027}}|ps2configrev=16534|code=
{{boxcodelite|title=SLES-52955<br>Extracted from {{ps2classicinline}} (NPED-00027)|ps2configrev=16534|code=
3D 00 00 00 96 40 00 00 0A 00 00 00 01 00 00 00
3D 00 00 00 96 40 00 00 0A 00 00 00 01 00 00 00
14 09 1E 00 17 37 01 3C 14 37 01 3C 00 00 00 00
14 09 1E 00 17 37 01 3C 14 37 01 3C 00 00 00 00
Line 515: Line 400:
Fixes white lines on the screen.
Fixes white lines on the screen.


{{boxcode|float=left|title=Commands Info (SLES-52955)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x4096 (16534)
0x3D => 0x4096 (16534)
0x0A => 0x1
0x0A => 1
  0x1E0914
  0x1E0914
   0x3C013717 lui at,0x3717 -> 0x3C013714 lui at,0x3714
   0x3C013717 lui at,0x3717 -> 0x3C013714 lui at,0x3714
</syntaxhighlight>}}
</syntaxhighlight>}}
=== Disney's Meet The Robinsons ===
{{boxcodelite|title=SLUS-21453<br>Extracted from {{ps2classicinline}}|ps2configrev=17169|code=
3D 00 00 00 11 43 00 00 0A 00 00 00 01 00 00 00
44 04 39 00 C0 01 07 24 E0 01 07 24 46 00 00 00
48 00 00 00 02 00 00 00 08 D5 FF FF 21 00 00 00
01 00 00 00 17 00 00 00 01 00 00 00 00 00 00 00
53 4C 55 53 2D 32 31 34 35 33
}}
=== Disney's PK Out of the Shadows ===
{{boxcodelite|title=SLES-50773<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 12 00 00 00 11 00 00 00
00 00 00 04 00 00 00 00 02 00 04 00 00 00 00 00
AE B3 4E 5D 20 04 00 00 46 04 00 00 03 00 09 00
FC 57 1D 10 94 59 1D 10 1C 5A 1D 10 70 5A 1D 10
4C 5D 1D 10 AC 5D 1D 10 9C 5F 1D 10 FC 5F 1D 10
B8 60 1D 10 00 00 00 00 53 4C 45 53 2D 35 30 37
37 33
}}


=== Disney's Treasure Planet ===
=== Disney's Treasure Planet ===
<div style="float:right;">
{{boxcodelite|title=SCES-51176<br>Extracted from {{ps2classic|NPED00091}}|ps2configrev=15753|code=
<br>
{{boxcodelite|title=SCES-51176<br>Extracted from {{ps2classicinline}} (NPED-00091)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00
1A 1D 00 00 80 05 00 00 18 00 00 00 3C 01 01 00
1A 1D 00 00 80 05 00 00 18 00 00 00 3C 01 01 00
Line 553: Line 416:
53 43 45 53 2D 35 31 31 37 36
53 43 45 53 2D 35 31 31 37 36
}}
}}
</div>


Fixes the black screen at start. Patch is applied to the STREAM_D.IRX (SdlDoRMS function) file in the IOP folder.
Fixes black screen at start, applies to the STREAM_D.IRX file in the IOP folder.


{{boxcode|float=left|title=Commands Info (SCES-51176)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x0B => 0x1
0x0B => 1
//Patch IOP/STREAM_D.IRX (SdlDoRMS function)
  0x1D1A (sector)
  0x1D1A (sector)
  0x580 (offset -> 0xE8D574 in the DVD image)
  0x580 (offset -> 0xE8D574 on the disc)
  0x18 (bytes to replace)
  0x18 (bytes to replace)
   Replaced bytes:
   Replaced bytes:
Line 579: Line 442:
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Disney/Pixar Finding Nemo ===
=== Doras Big Birthday Adventure ===
{{boxcodelite|title=SLES-51755<br>Extracted from {{ps2classicinline}}|ps2configrev=16693|code=
{{boxcodelite|title=SLUS-21944<br>Extracted from {{ps2classic|NPUD-21944}}|ps2configrev=16365|code=
3D 00 00 00 35 41 00 00 03 00 00 00 42 00 00 00
A0 FF 0F 00 17 00 00 00 00 60 10 40 03 00 10 32
01 00 10 2E 01 10 02 3C 10 E0 42 20 00 00 42 8C
02 02 42 30 FE FD 42 20 01 00 42 2C 24 80 50 00
05 00 00 12 00 00 00 00 90 9F 80 AF 2D 80 00 00
4D 1D 06 08 2D 10 00 00 90 9F 90 8F 03 00 00 16
2D 10 10 00 4D 1D 06 08 00 00 00 00 5A 1D 06 08
00 00 00 00 0A 00 00 00 02 00 00 00 28 75 18 00
90 9F 90 8F E8 FF 03 08 2C 75 18 00 0E 00 00 16
00 00 00 00 00 00 00 00 53 4C 45 53 2D 35 31 37
35 35
}}
 
=== Doras Big Birthday Adventure ===
{{boxcodelite|title=SLUS-21944<br>Extracted from {{ps2classicinline}} (NPUD-21944)|ps2configrev=16365|code=
3D 00 00 00 ED 3F 00 00 0A 00 00 00 0A 00 00 00
3D 00 00 00 ED 3F 00 00 0A 00 00 00 0A 00 00 00
00 FF 0F 00 00 00 00 00 07 00 40 14 04 FF 0F 00
00 FF 0F 00 00 00 00 00 07 00 40 14 04 FF 0F 00
Line 608: Line 456:
}}
}}


{{boxcode|float=left|title=Commands Info (SLUS-21944)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x3FED (16365)
0x3D => 0x3FED (16365)
0x0A => 0xA,
0x0A => 0xA,
Line 624: Line 472:


=== Dragon Force ===
=== Dragon Force ===
{{boxcodelite|title=SLPM-65778<br>Extracted from {{ps2classicinline}} (NPJD-00005)|ps2configrev=16598|code=
{{boxcodelite|title=SLPM-65778<br>Extracted from {{ps2classic|NPJD-00005}}|ps2configrev=16598|code=
3D 00 00 00 D6 40 00 00 0A 00 00 00 02 00 00 00
3D 00 00 00 D6 40 00 00 0A 00 00 00 02 00 00 00
B4 41 10 00 1C 00 40 10 F9 FF 40 14 BC 41 10 00
B4 41 10 00 1C 00 40 10 F9 FF 40 14 BC 41 10 00
Line 631: Line 479:
}}
}}


{{boxcode|float=left|title=Commands Info (SLPM-65778)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x40D6 (16598)
0x3D => 0x40D6 (16598)
0x0A => 0x2,  
0x0A => 2,  
   0x1041B4, 0x1040001C beqz v0,pos_00104228
   0x1041B4, 0x1040001C beqz v0,pos_00104228
             0x1440FFF9 bnez v0,pos_0010419C
             0x1440FFF9 bnez v0,pos_0010419C
Line 640: Line 488:
0x41 => (sets some value 1, sync? - speedhack?)
0x41 => (sets some value 1, sync? - speedhack?)
</syntaxhighlight>}}
</syntaxhighlight>}}
=== Dual Hearts ===
{{boxcodelite|title=SCPS-15022<br>Extracted from {{ps2classicinline}}|ps2configrev=17428|code=
3D 00 00 00 14 44 00 00 46 00 00 00 27 00 00 00
C0 C6 37 00 94 C7 37 00 00 00 00 00 53 43 50 53
2D 31 35 30 32 32
}}


== E ==
== E ==
Line 654: Line 495:
{{jumptosection|current=F}}
{{jumptosection|current=F}}


=== Fahrenheit ===
=== Fahrenheit <br><small>''Indigo Prophecy''</small> ===
*Indigo Prophecy
{{boxcodelite|title=SLES-53539, SLES-53540, SLUS-21196, SLKA-25309<br>Extracted from ps2_gxemu.self|ps2configrev=15753|code=
{{boxcodelite|title=SLES-53539, SLES-53540, SLUS-21196, SLKA-25309<br>Extracted from ps2_gxemu.self|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 2F 00 00 00 01 00 00 00
3D 00 00 00 89 3D 00 00 2F 00 00 00 01 00 00 00
Line 663: Line 503:
Fixes freeze after Lucas' apartment. This bug have random trigger related to DECI2.
Fixes freeze after Lucas' apartment. This bug have random trigger related to DECI2.


{{boxcode|float=left|title=Commands Info (SLES-53539, SLES-53540, SLUS-21196, SLKA-25309)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x2F => 0x1
0x2F => 1
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Fatal Frame II ===
=== Fatal Frame II ===
{{boxcodelite|title=SLUS-20766<br>Extracted from {{ps2classicinline}} (NPUD-20766)|ps2configrev=17071|code=
{{boxcodelite|title=SLUS-20766<br>Extracted from {{ps2classic|NPUD-20766}}|ps2configrev=17071|code=
3D 00 00 00 AF 42 00 00 21 00 00 00 00 00 00 00
3D 00 00 00 AF 42 00 00 21 00 00 00 00 00 00 00
48 00 00 00 02 00 00 00 9C E6 FF FF 0A 00 00 00
48 00 00 00 02 00 00 00 9C E6 FF FF 0A 00 00 00
Line 680: Line 520:
Fix textures problems + performance improvement (0x0B patch VU microcode).  
Fix textures problems + performance improvement (0x0B patch VU microcode).  


{{boxcode|float=left|title=Commands Info (SLUS-20766)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x42AF (17071)
0x3D => 0x42AF (17071)
0x21 => 0x0
0x21 => 0
0x48 => 0x2, 0xFFFFE69C
0x48 => 0x2, 0xFFFFE69C
0x0A => 0x1,  
0x0A => 1,  
   0x17701C, 0x240F0141 (li t7,0x141)
   0x17701C, 0x240F0141 (li t7,0x141)
             0x240F0161 (li t7,0x161)
             0x240F0161 (li t7,0x161)
0x46
0x46
0x0B => 0x1
0x0B => 1
   0x4DD, (sector)
   0x4DD, (sector)
   0x2E8, (offset -> 0x26EADC in iso)
   0x2E8, (offset -> 0x26EADC in iso)
Line 695: Line 535:
                   0x000002FF nop
                   0x000002FF nop
</syntaxhighlight>}}
</syntaxhighlight>}}
=== Finny the Fish & the Seven Waters ===
{{boxcodelite|title=SCPS-15069<br>Extracted from {{ps2classicinline}}|ps2configrev=17074|code=
3D 00 00 00 B2 42 00 00 48 00 00 00 02 00 00 00
78 EC FF FF 00 00 00 00 53 43 50 53 2D 31 35 30
36 39
}}


=== Fire Pro Wrestling Returns ===
=== Fire Pro Wrestling Returns ===
<div style="float:right;">
{{boxcodelite|title=SLUS-21702<br>Extracted from {{ps2classic|NPUD21702}}|ps2configrev=16785|code=
<br><br>
{{boxcodelite|title=SLUS-21702<br>Extracted from {{ps2classicinline}} (NPUD-21702)|ps2configrev=16785|code=
3D 00 00 00 91 41 00 00 42 00 00 00 00 FF 0F 00
3D 00 00 00 91 41 00 00 42 00 00 00 00 FF 0F 00
08 00 00 00 00 12 07 3C 00 10 E7 34 00 00 E7 8C
08 00 00 00 00 12 07 3C 00 10 E7 34 00 00 E7 8C
Line 714: Line 545:
2D 32 31 37 30 32
2D 32 31 37 30 32
}}
}}
</div>


The hook in this config is basically an equivalent of the XOR CSR function implemented in the subsequent versions of the emulator.
The hook in this config is basically an equivalent of the XOR CSR function implemented in the subsequent versions of the emulator.


{{boxcode|float=left|title=Commands Info (SLUS-21702)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x4191 (16785)
0x4191 (16785)
0x42 =>
0x42 =>
  0xFFF00 (start address)
  0xFFF00 (start address)
Line 731: Line 561:
   0x08041080 j 0x104200
   0x08041080 j 0x104200
   0xDC820030 ld v0,0x30(a0)
   0xDC820030 ld v0,0x30(a0)
0x0A => 0x1
0x0A => 1
  0x1041F8
  0x1041F8
   0xDC820030 ld v0,0x30(a0) -> 0x0803FFC0 j 0xFFF00
   0xDC820030 ld v0,0x30(a0) -> 0x0803FFC0 -> j 0xFFF00
</syntaxhighlight>}}
</syntaxhighlight>}}
=== Fuuraiki 2 ===
{{boxcodelite|title=SLPM-66163<br>Extracted from {{ps2classicinline}}|ps2configrev=17472|code=
3D 00 00 00 40 44 00 00 21 00 00 00 00 00 00 00
48 00 00 00 02 00 00 00 B4 E2 FF FF 00 00 00 00
53 4C 50 4D 2D 36 36 31 36 33
}}


== G ==
== G ==
{{jumptosection|current=G}}
{{jumptosection|current=G}}
=== Gacharoku ===
{{boxcodelite|title=SCPS-11026<br>Extracted from {{ps2classicinline}}|ps2configrev=17414|code=
3D 00 00 00 06 44 00 00 50 00 00 00 00 00 00 00
53 43 50 53 2D 31 31 30 32 36
}}
=== Garou: Mark of the Wolves ===
{{boxcodelite|title=SLPS-25509<br>Extracted from {{ps2classicinline}}|ps2configrev=17449|code=
3D 00 00 00 29 44 00 00 21 00 00 00 00 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 35 30 39
}}


=== God Hand ===
=== God Hand ===
<div style="float:right">
{{boxcodelite|title=SLES-54490<br>Extracted from {{ps2classic|NPED-00052}}|ps2configrev=16223|code=
{{boxcodelite|title=SLES-54490<br>Extracted from {{ps2classicinline}} (NPED-00052)|ps2configrev=16223|code=
3D 00 00 00 5F 3F 00 00 41 00 00 00 0A 00 00 00
3D 00 00 00 5F 3F 00 00 41 00 00 00 0A 00 00 00
14 00 00 00 A0 FF 0F 00 00 00 00 00 01 00 02 3C
14 00 00 00 A0 FF 0F 00 00 00 00 00 01 00 02 3C
Line 779: Line 589:
00 00 00 00 00 00 00 00 53 4C 45 53 2D 35 34 34
00 00 00 00 00 00 00 00 53 4C 45 53 2D 35 34 34
39 30
39 30
}}<br>
}}
{{boxcodelite|title=SLUS-21503<br>Extracted from {{ps2classicinline}} <abbr style="color:#fff; background:#f00; cursor:help" title="Unlike the other ps2_netemu official configs this one doesnt uses command 0x00 to enforce the TITLEID">&nbsp;(NPUD-21503)&nbsp;</abbr>|ps2configrev=15744|code=
 
{{boxcodelite|title=SLUS-21503<br>Extracted from {{ps2classic|NPUD-21503}}|ps2configrev=15744|code=
3D 00 00 00 80 3D 00 00 41 00 00 00 0B 00 00 00
3D 00 00 00 80 3D 00 00 41 00 00 00 0B 00 00 00
06 00 00 00 54 04 00 00 C4 06 00 00 04 00 00 00
06 00 00 00 54 04 00 00 C4 06 00 00 04 00 00 00
Line 790: Line 601:
00 00 30 2D 24 06 00 60 5F 04 00 00 B8 04 00 00
00 00 30 2D 24 06 00 60 5F 04 00 00 B8 04 00 00
04 00 00 00 00 00 30 2D 24 06 00 60
04 00 00 00 00 00 30 2D 24 06 00 60
}}<br>
}}
{{boxcodelite|title=SCKA-20090<br>Extracted from {{ps2classicinline}}|ps2configrev=16312|code=
 
3D 00 00 00 B8 3F 00 00 41 00 00 00 0A 00 00 00
{{boxcode|float=left|width=400px|title=Commands Info (SLES-54490)|code=<syntaxhighlight lang=bash>
14 00 00 00 A0 FF 0F 00 00 00 00 00 01 00 02 3C
A4 FF 0F 00 00 00 00 00 21 20 82 00 A8 FF 0F 00
00 00 00 00 4D 00 02 24 AC FF 0F 00 00 00 00 00
0E 00 45 14 B4 FF 0F 00 00 00 00 00 3E 18 06 00
B8 FF 0F 00 00 00 00 00 FF 3F 63 38 BC FF 0F 00
00 00 00 00 60 00 02 24 C0 FF 0F 00 00 00 00 00
0A 10 03 00 C4 FF 0F 00 00 00 00 00 00 00 83 8C
C8 FF 0F 00 00 00 00 00 00 00 62 FC CC FF 0F 00
00 00 00 00 15 00 02 24 D0 FF 0F 00 00 00 00 00
08 00 62 FC D4 FF 0F 00 00 00 00 00 10 00 63 24
D8 FF 0F 00 00 00 00 00 00 00 83 AC DC FF 0F 00
00 00 00 00 10 00 83 8C E0 FF 0F 00 00 00 00 00
01 00 63 24 E4 FF 0F 00 00 00 00 00 10 00 83 AC
E8 FF 0F 00 00 00 00 00 CA 67 0A 08 20 9F 29 00
01 00 02 3C E8 FF 03 08 24 9F 29 00 21 20 82 00
00 00 00 00 00 00 00 00 53 43 4B 41 2D 32 30 30
39 30
}}
</div>
 
{{boxcode|float=left|height=350px|title=Commands Info (SLES-54490)|code=<syntaxhighlight lang=bash>
0x3D => 0x3F5F (16223)
0x3D => 0x3F5F (16223)
0x41 => (sets some value 1, sync? - speedhack?)
0x41 => (sets some value 1, sync? - speedhack?)
Line 839: Line 629:
</syntaxhighlight>}}
</syntaxhighlight>}}


{{boxcode|float=left|height=350px|title=Commands Info (SLUS-21503)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|width=400px|title=Commands Info (SLUS-21503)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D80 (15744)
0x3D => 0x3D80 (15744)
0x41 => (sets some value 1, sync? - speedhack?)
0x41 => (sets some value 1, sync? - speedhack?)
Line 862: Line 652:
0x60000624 (addiu a2, zero, 0x60)
0x60000624 (addiu a2, zero, 0x60)
</syntaxhighlight>}}
</syntaxhighlight>}}
=== Gottlieb Pinball Classics ===
{{boxcodelite|title=SLES-54181<br>Extracted from {{ps2classicinline}}|ps2configrev=16740|code=
3D 00 00 00 64 41 00 00 0A 00 00 00 01 00 00 00
7C DA 12 00 08 00 E2 28 01 00 E2 28 00 00 00 00
53 4C 45 53 2D 35 34 31 38 31
}}


=== Gradius V ===
=== Gradius V ===
<div style="float:right;">
{{boxcodelite|title=SLUS-20712<br>Extracted from {{ps2classic|NPUD-20712}}|ps2configrev=15927|code=
<br><br>
{{boxcodelite|title=SLES-52095<br>Extracted from {{ps2classicinline}}|ps2configrev=17466|code=
3D 00 00 00 3A 44 00 00 0A 00 00 00 02 00 00 00
70 36 3D 00 C0 FF BD 27 08 00 E0 03 74 36 3D 00
4C 00 03 3C 00 00 00 00 41 00 00 00 26 00 00 00
80 75 30 00 E4 8C 30 00 44 00 00 00 00 00 00 00
53 4C 45 53 2D 35 32 30 39 35
}}<br>
{{boxcodelite|title=SLUS-20712<br>Extracted from {{ps2classicinline}} (NPUD-20712)|ps2configrev=15927|code=
3D 00 00 00 37 3E 00 00 0B 00 00 00 01 00 00 00
3D 00 00 00 37 3E 00 00 0B 00 00 00 01 00 00 00
D3 05 00 00 10 03 00 00 08 00 00 00 03 E0 00 08
D3 05 00 00 10 03 00 00 08 00 00 00 03 E0 00 08
Line 886: Line 660:
26 00 00 00 E0 46 30 00 44 5E 30 00 00 00 00 00
26 00 00 00 E0 46 30 00 44 5E 30 00 00 00 00 00
53 4C 55 53 2D 32 30 37 31 32
53 4C 55 53 2D 32 30 37 31 32
}}<br>
{{boxcodelite|title=SLPM-62462<br>Extracted from {{ps2classicinline}}|ps2configrev=17498|code=
3D 00 00 00 5A 44 00 00 0A 00 00 00 02 00 00 00
40 FD 3C 00 C0 FF BD 27 08 00 E0 03 44 FD 3C 00
4C 00 03 3C 00 00 00 00 41 00 00 00 26 00 00 00
C0 40 30 00 24 58 30 00 44 00 00 00 26 00 00 00
A0 BD 38 00 A4 BD 38 00 00 00 00 00 53 4C 50 4D
2D 36 32 34 36 32
}}
}}
</div>


Config does skip the function responsible for sync during the video playback (it does read the EE timer value every vblank). It should fix the tearing at the expense of introducing a judder. Some accuracy improvement too.
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLUS-20712)|code=<syntaxhighlight lang=bash>
0x3D => 0x3E37 (15927)
0x3D => 0x3E37 (15927)
0x0B => 0x1
0x0B => 1
0x5D3 (sector)
  0x5D3, (sector)
0x310 (offset -> 0x3585B8 in the RAW CD disc image)
  0x310, (offset -> 0x2E9B28 in a RAW/2352 image)
0x008 (bytes to replace)
    0x08,
  Replaced bytes:
                  03 E0 00 08 jr ra
  08 00 E0 03 jr ra
                  00 00 00 00 nop
  00 00 00 00 nop
                  27 BD FF C0 addiu sp,-0x40
  Original bytes:
                  3C 03 00 4C lui v1,0x004C
  C0 FF BD 27 addiu sp,sp,-0x40
0x41 => (sets some value 1, sync? - speedhack?)
  4C 00 03 3C lui v1,0x004C
0x26 => 0x3046E0, 0x0x305E44
0x41 => (ignore D_ENABLEW writes from EE)
0x26 => 0x3046E0, 0x305E44
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Grand Theft Auto - Vice City ===
=== Grand Theft Auto - Vice City ===
{{boxcodelite|title=SLUS-20552<br>Extracted from {{ps2classicinline}} (NPUD-20552)|ps2configrev=16805|code=
{{boxcodelite|title=SLUS-20552<br>Extracted from {{ps2classic|NPUD-20552}}|ps2configrev=16805|code=
3D 00 00 00 A5 41 00 00 21 00 00 00 01 00 00 00
3D 00 00 00 A5 41 00 00 21 00 00 00 01 00 00 00
0A 00 00 00 0D 00 00 00 A0 FF 0F 00 00 00 00 00
0A 00 00 00 0D 00 00 00 A0 FF 0F 00 00 00 00 00
Line 933: Line 695:
0x0A patch does diminish the amount of teargas particles.  
0x0A patch does diminish the amount of teargas particles.  


{{boxcode|float=left|title=Commands Info (SLUS-20552)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x41A5 (16805)
0x3D => 0x41A5 (16805)
0x21 => 0x1
0x21 => 1
0x0A => 0xD
0x0A = 0xD
   0xFFFA0,0,0x24010017 li at,0x17
   0xFFFA0,0,0x24010017 li at,0x17
   0xFFFA4,0,0x14240008 bne at,a0,pos_000FFFC8
   0xFFFA4,0,0x14240008 bne at,a0,pos_000FFFC8
Line 954: Line 716:
=== Grand Theft Auto III ===
=== Grand Theft Auto III ===
<div style="float:right;">
<div style="float:right;">
{{boxcodelite|title=SLUS-20062<br>Extracted from {{ps2classicinline}} (NPUD-20062)|ps2configrev=16200|code=
{{boxcodelite|title=SLUS-20062<br>Extracted from {{ps2classic|NPUD-20062}}|ps2configrev=16200|code=
3D 00 00 00 48 3F 00 00 19 00 00 00 01 00 00 00
3D 00 00 00 48 3F 00 00 19 00 00 00 01 00 00 00
40 8B 34 00 0F 00 00 00 21 00 00 00 01 00 00 00
40 8B 34 00 0F 00 00 00 21 00 00 00 01 00 00 00
Line 988: Line 750:
00 00 00 00 53 4C 55 53 2D 32 30 30 36 32
00 00 00 00 53 4C 55 53 2D 32 30 30 36 32
}}
}}
<br>
{{boxcodelite|title=SLES-50330<br>Extracted from {{ps2classic|NPED-00063}}|ps2configrev=15753|code=
{{boxcodelite|title=SLES-50330<br>Extracted from {{ps2classicinline}} (NPED-00063)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 01 00 00 00 90 97 34 00
3D 00 00 00 89 3D 00 00 01 00 00 00 90 97 34 00
10 00 00 00 21 00 00 00 01 00 00 00 00 00 00 00
10 00 00 00 21 00 00 00 01 00 00 00 00 00 00 00
Line 996: Line 757:
</div>
</div>


<div style="float:left">
{{boxcode|float=left|height=300px|title=Commands Info (SLUS-20062)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|height=450px|title=Commands Info (SLUS-20062)|code=<syntaxhighlight lang=bash>
0x3D => 0x3F48 (16200)
0x3D => 0x3F48 (16200)
0x19 => (forces analog controller mode)
0x19 => (sets some value 1)
0x01 => 0x348B40, 0xF
0x01 => 0x348B40, 0xF
0x21 => 0x1
0x21 => 1
0x0B => 0x1
0x0B => 1
   0xF6D71, (sector)
   0xF6D71, (sector)
   0x4EC, (offset -> 0x7B6B8CE0 in iso)
   0x4EC, (offset -> 0x7B6B8CE0 in iso)
Line 1,103: Line 863:
   0x2C7414, 0x7FBF0090 (sq ra,0x90(sp)), 0x00000000 nop
   0x2C7414, 0x7FBF0090 (sq ra,0x90(sp)), 0x00000000 nop
</syntaxhighlight>}}
</syntaxhighlight>}}
<br>
 
{{boxcode|float=left|title=Commands Info (SLES-50330)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLES-50330)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x01 => 0x349790, 0x10
0x01 => 0x349790, 0x10
0x21 => 0x1
0x21 => 1
</syntaxhighlight>}}
</syntaxhighlight>}}
</div>


=== Grand Theft Auto - San Andreas ===
=== Grand Theft Auto - San Andreas ===
<div style="float:right;">
{{boxcodelite|title=SLES-52927<br>Extracted from {{ps2classic|NPED-00070}}|ps2configrev=16480|code=
{{boxcodelite|title=SLES-52927<br>Extracted from {{ps2classicinline}} (NPED-00070)|ps2configrev=16480|code=
3D 00 00 00 60 40 00 00 0F 00 00 00 B0 45 1E 00
3D 00 00 00 60 40 00 00 0F 00 00 00 B0 45 1E 00
08 51 1E 00 40 00 00 00 00 00 00 00 53 4C 45 53
08 51 1E 00 40 00 00 00 00 00 00 00 53 4C 45 53
2D 35 32 39 32 37
2D 35 32 39 32 37
}}
}}
<br>
{{boxcodelite|title=SLUS-20946<br>Extracted from {{ps2classic|NPUD-20946}}|ps2configrev=16480|code=
{{boxcodelite|title=SLUS-20946<br>Extracted from {{ps2classicinline}} (NPUD-20946)|ps2configrev=16480|code=
3D 00 00 00 60 40 00 00 0F 00 00 00 DC 46 1E 00
3D 00 00 00 60 40 00 00 0F 00 00 00 DC 46 1E 00
E8 4A 1E 00 40 00 00 00 00 00 00 00 53 4C 55 53
E8 4A 1E 00 40 00 00 00 00 00 00 00 53 4C 55 53
2D 32 30 39 34 36
2D 32 30 39 34 36
}}
}}
<br>
{{boxcodelite|title=SLES-52541<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0F 00 00 00 B0 45 1E 00
08 51 1E 00 40 00 00 00 00 00 00 00 53 4C 45 53
2D 35 32 35 34 31
}}
</div>


<div style="float:left;">
{{boxcode|float=left|title=Commands Info (SLES-52927)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLES-52927, SLES-52541)|code=<syntaxhighlight lang=bash>
0x3D => 0x4060 (16480)
0x3D => 0x4060 (16480)
0x0F => 0x1E45B0, 0x1E5108
0x0F => 0x1E45B0, 0x1E5108
0x40 => (sets some value 1)
0x40 => (sets some value 1)
</syntaxhighlight>}}
</syntaxhighlight>}}
<br>
 
{{boxcode|float=left|title=Commands Info (SLUS-20946)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLUS-20946)|code=<syntaxhighlight lang=bash>
0x3D => 0x4060 (16480)
0x3D => 0x4060 (16480)
Line 1,144: Line 893:
0x40 => (sets some value 1)
0x40 => (sets some value 1)
</syntaxhighlight>}}
</syntaxhighlight>}}
</div>
=== Grandia II ===
{{boxcodelite|title=SLPM-65081<br>Extracted from {{ps2classicinline}}|ps2configrev=17117|code=
3D 00 00 00 DD 42 00 00 19 00 00 00 0B 00 00 00
01 00 00 00 49 0F 03 00 40 04 00 00 04 00 00 00
FF A0 00 00 00 00 00 00 42 00 00 00 00 FE 0F 00
3D 00 00 00 40 DF BD 27 50 00 BF FF 40 00 B4 7F
30 00 B3 7F 20 00 B2 7F 10 00 B1 7F 00 00 B0 7F
C0 00 B2 27 00 02 03 24 2D 20 40 02 FF FF 63 24
00 00 80 7C 2D 10 60 00 10 00 84 24 FF FF 63 24
00 00 00 00 FA FF 40 14 00 00 00 00 00 01 10 24
2D A0 00 00 FF FF 10 26 60 00 A4 27 2D 28 80 02
01 00 06 24 2D 38 00 00 2D 40 00 00 2D 48 00 00
40 00 0A 24 00 1F 0A 0C 20 00 0B 24 08 96 0A 0C
2D 20 00 00 60 00 A4 27 CA 1F 0A 0C 2D 28 40 02
60 00 A4 27 20 00 85 26 01 00 06 24 2D 38 00 00
2D 40 00 00 2D 48 00 00 40 00 0A 24 00 1F 0A 0C
20 00 0B 24 08 96 0A 0C 2D 20 00 00 60 00 A4 27
CA 1F 0A 0C 2D 28 40 02 40 00 94 26 2D 10 00 02
E1 FF 40 14 FF FF 10 26 50 00 BF DF 40 00 B4 7B
30 00 B3 7B 20 00 B2 7B 10 00 B1 7B 00 00 B0 7B
26 82 09 08 C0 20 BD 27 0A 00 00 00 01 00 00 00
20 FD 25 00 26 82 09 0C 80 FF 03 0C 00 00 00 00
53 4C 50 4D 2D 36 35 30 38 31
}}


=== Grandia III ===
=== Grandia III ===
Example of a multi-disc config.
Example of a multi-disc config.


{{boxcodelite|title=SLUS-21334 Disc 1<br>Extracted from {{ps2classicinline}} (NPUD-21334)|ps2configrev=16040|code=
{{boxcodelite|title=SLUS-21334 Disc 1<br>Extracted from {{ps2classic|NPUD-21334}}|ps2configrev=16040|code=
3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53
3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53
2D 32 31 33 33 34 00 02 00
2D 32 31 33 33 34 00 02 00
}}
}}
{{boxcode|float=left|title=Commands Info (SLUS-21334)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|width=750px|title=Commands Info (SLUS-21334 Disc 1)|code=<syntaxhighlight lang=bash>
0x3D => 0x3EA8 (16040)
0x3D => 0x3EA8 (16040)
0x00 => 0x534C55532D3231333334 (SLUS-21334)
0x00 => 0x534C55532D3231333334 (SLUS-21334), 0x000200 (00 - separator?, 02 - total discs, 00 - first disc)
0x000200 => 00=separator?, 02=total discs, 00=first disc
</syntaxhighlight>}}{{clear}}
</syntaxhighlight>}}{{clear}}


{{boxcodelite|title=SLUS-21335 Disc 2<br>Extracted from {{ps2classicinline}} (NPUD-21334)|ps2configrev=16040|code=
{{boxcodelite|title=SLUS-21335 Disc 2<br>Extracted from {{ps2classic|NPUD-21334}}|ps2configrev=16040|code=
3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53
3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53
2D 32 31 33 34 35 00 02 01
2D 32 31 33 34 35 00 02 01
}}
}}
{{boxcode|float=left|title=Commands Info (SLUS-21335)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|width=750px|title=Commands Info (SLUS-21335 Disc 2)|code=<syntaxhighlight lang=bash>
0x3D => 0x3EA8 (16040)
0x3D => 0x3EA8 (16040)
0x00 => 0x534C55532D3231333435 (SLUS-21345)
0x00 => 0x534C55532D3231333435 (SLUS-21345), 0x000201 (00 - separator?, 02 - total discs, 01 - second disc)
0x000201 => 00=separator?, 02=total discs, 01=second disc
</syntaxhighlight>}}
</syntaxhighlight>}}


=== GRIMgRiMoiRe ===
=== GRIMgRiMoiRe ===
<div style="float:right;">
{{boxcodelite|title=SLUS-21604<br>Extracted from {{ps2classic|NPUD-21604}}|ps2configrev=15634|code=
{{boxcodelite|title=SLUS-21604<br>Extracted from {{ps2classicinline}} <abbr style="color:#fff; background:#f00; cursor:help" title="Unlike the other ps2_netemu official configs this one doesnt uses command 0x00 to enforce the TITLEID">&nbsp;(NPUD-21604)&nbsp;</abbr>|ps2configrev=15634|code=
3D 00 00 00 12 3D 00 00 15 00 00 00 04 00 00 00
3D 00 00 00 12 3D 00 00 15 00 00 00 04 00 00 00
}}
}}
<br>
 
{{boxcodelite|title=SLPS-25772<br>Extracted from {{ps2classicinline}}|ps2configrev=16814|code=
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
3D 00 00 00 AE 41 00 00 15 00 00 00 04 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 37 37 32
}}
</div>
{{boxcode|float=left|title=Commands Info (SLUS-21604)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D12 (15634)
0x3D => 0x3D12 (15634)
0x15 => 0x4
0x15 => 4
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Growlanser Generations ===
=== Growlanser Generations (Disc 1 of 2) ===
<!-- Inside gxemu there is one more config for the second disc SLUS-20759 -->
{{boxcodelite|title=SLUS-20758<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code=
<div style="float:right;">
<br><br>
{{boxcodelite|title=SLUS-20758 (Disc 1)<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 0B 00 00 00 01 00 00 00
3D 00 00 00 57 44 00 00 0B 00 00 00 01 00 00 00
F8 03 00 00 7C 05 00 00 04 00 00 00 00 00 00 00
F8 03 00 00 7C 05 00 00 04 00 00 00 00 00 00 00
Line 1,220: Line 932:
53 4C 55 53 2D 32 30 37 35 38
53 4C 55 53 2D 32 30 37 35 38
}}
}}
</div>


Fixes the freeze at the start of random battles. 0x2E command does fix the softlock during the intro playback (if it is not applied, pressing the "PS" button fixes the playback).
Fixes the freeze at the start of random battles.  


{{boxcode|float=left|title=Commands Info (SLUS-20758)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x3D => 0x4457 (17495)
0x0B => 0x1
0x0B => 1,
  0x3F8 (sector)
  0x3F8 (sector),
  0x57C (offset -> 0x247C14 in the RAW CD disc image)
  0x57C (offset -> 0x247C14 in a RAW/2352 image),
  0x004 (bytes to replace)
  0x04 (bytes to replace)
   Replaced bytes:
   Replaced opcodes:
   00 00 00 00 nop
   0x00000000 nop
   Original bytes:
   Original opcodes:
   FC FF 40 10 beq v0,zero,0x267CF0
   0x1040FFFC beqz v0,0x267CF0
0x2E => 0x172
0x2E => 172
</syntaxhighlight>}}
</syntaxhighlight>}}
=== Growlanser Heritage of War ===
{{boxcodelite|title=SLUS-21571<br>Extracted from {{ps2classicinline}}|ps2configrev=17029|code=
3D 00 00 00 85 42 00 00 42 00 00 00 00 FA 0F 00
05 00 00 00 80 3D 02 3C 00 00 82 44 40 04 11 46
EA 02 0D 08 60 FF BD 27 0A 00 00 00 01 00 00 00
A0 0B 34 00 60 FF BD 27 80 FE 03 08 48 00 00 00
01 00 00 00 90 D0 03 00 00 00 00 00 53 4C 55 53
2D 32 31 35 37 31
}}
=== GT Racers ===
{{boxcodelite|title=SLES-52602<br>Extracted from {{ps2classicinline}}|ps2configrev=16643|code=
3D 00 00 00 03 41 00 00 0A 00 00 00 01 00 00 00
40 54 15 00 34 00 01 46 36 00 01 46 00 00 00 00
53 4C 45 53 2D 35 32 36 30 32
}}


== H ==
== H ==
{{jumptosection|current=H}}
{{jumptosection|current=H}}
=== Haunting Ground ===
*Demento
{{boxcodelite|title=SLPM-65913<br>Extracted from {{ps2classicinline}}|ps2configrev=17444|code=
3D 00 00 00 24 44 00 00 26 00 00 00 F0 89 16 00
00 00 50 00 42 00 00 00 00 FE 0F 00 35 00 00 00
3C D9 0A 0C 00 00 00 00 30 00 40 04 00 00 00 00
04 80 85 8F 1C 89 84 8F 04 00 40 1C 04 80 84 AF
08 80 80 AF 29 00 00 10 0C 80 80 AF 0C 80 83 8F
26 00 43 10 0C 80 82 AF 08 80 86 8F 23 28 85 00
21 28 A6 00 42 30 05 00 0A 28 06 00 01 00 A5 30
08 80 85 AF FF FF C3 24 1C 00 60 18 00 00 00 00
21 10 43 00 C0 FF BD 27 00 00 BF FF 10 00 A2 FF
20 00 B0 FF 30 00 B1 FF 45 00 10 3C D8 E9 10 8E
2D 88 60 00 18 00 05 26 0A E6 08 0C 14 00 04 8E
18 00 02 8E 08 00 40 10 00 00 00 00 60 E8 08 0C
14 00 04 8E 72 31 07 0C 00 00 00 00 FF FF 31 26
F4 FF 20 16 00 00 00 00 30 00 B1 DF 20 00 B0 DF
10 00 A2 DF 00 00 BF DF 40 00 BD 27 59 00 08 08
00 00 00 00 0A 00 00 00 01 00 00 00 5C 01 20 00
3C D9 0A 0C 80 FF 03 08 44 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 35 39 31 33
}}


== I ==
== I ==
{{jumptosection|current=I}}
{{jumptosection|current=I}}
=== Intellivision Lives ===
{{boxcodelite|title=SLES-52680<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00
D0 16 25 00 08 00 E0 03 00 00 00 00 00 00 00 00
53 4C 45 53 2D 35 32 36 38 30
}}
=== IO Interactive 2002 and 2003 games ===
* Freedom Fighters (SLUS-20658, SLES-51467, SLPM-65548, SLPM-65803)
* Hitman: Silent Assassin (SLPS-25269)
* Hitman 2: Silent Assassin (SLES-50992, SLES-51107, SLES-51108, SLES-51109, SLES-51110, SLUS-20374, SLKA-25055)
<div style="float:right;">
<br>
{{boxcodelite|title=Various <br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 1F 00 00 00 E8 03 00 00
}}
</div>
Fixes the freeze at start.
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x5744 (17495)
0x1F => 0x3E8 (sets something 0x3E8 - 1000 in decimal)
</syntaxhighlight>}}


== J ==
== J ==
{{jumptosection|current=J}}
{{jumptosection|current=J}}


=== Jade Cocoon 2 ===
=== Jak X <br><small>''Jak X: Combat Racing''</small> ===
{{boxcodelite|title=SLPS-25054<br>Extracted from {{ps2classicinline}}|ps2configrev=17368|code=
3D 00 00 00 D8 43 00 00 46 00 00 00 0A 00 00 00
01 00 00 00 E0 EB 1E 00 68 69 05 0C 00 00 00 00
0A 00 00 00 06 00 00 00 B0 60 96 00 C0 FF BD 27
08 00 E0 03 B4 60 96 00 20 00 BF 7F 00 00 00 00
18 5D 96 00 C8 93 25 0C 00 00 00 00 F0 6D 96 00
C0 FF BD 27 08 00 E0 03 F4 6D 96 00 20 00 BF 7F
00 00 00 00 98 76 96 00 7C 9B 25 0C 00 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 30 35 34
}}
 
=== Jak X ===
*Jak X: Combat Racing
{{boxcodelite|title=SCES-53286<br>Extracted from ps2_gxemu.self|ps2configrev=15703|code=
{{boxcodelite|title=SCES-53286<br>Extracted from ps2_gxemu.self|ps2configrev=15703|code=
3D 00 00 00 57 3D 00 00 24 00 00 00 00 00 00 00
3D 00 00 00 57 3D 00 00 24 00 00 00 00 00 00 00
Line 1,333: Line 966:
0x13 command does fix the hang during saving (memory card's timing related value). Purpose of the 0x24 command is unknown - it is not present in the NTSC config.
0x13 command does fix the hang during saving (memory card's timing related value). Purpose of the 0x24 command is unknown - it is not present in the NTSC config.


{{boxcode|float=left|title=Commands Info (SCES-53286)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x3D57 (15703)
0x3D => 0x3D57 (15703)
0x24 => 0xBB80
0x24 => 0xBB80
Line 1,343: Line 976:


=== Katamari Damacy ===
=== Katamari Damacy ===
<div style="float:right">
{{boxcodelite|title=SLPS-25360<br>Extracted from {{ps2classic|NPJD-00020}}|ps2configrev=16454|code=
{{boxcodelite|title=SLPS-25360<br>Extracted from {{ps2classicinline}} (NPJD-00020)|ps2configrev=16454|code=
3D 00 00 00 46 40 00 00 41 00 00 00 0B 00 00 00
3D 00 00 00 46 40 00 00 41 00 00 00 0B 00 00 00
01 00 00 00 29 04 00 00 40 00 00 00 04 00 00 00
01 00 00 00 29 04 00 00 40 00 00 00 04 00 00 00
00 24 77 68 00 00 00 00 00 00 00 00 53 4C 50 53
00 24 77 68 00 00 00 00 00 00 00 00 53 4C 50 53
2D 32 35 33 36 30
2D 32 35 33 36 30
}}<br>
}}
{{boxcodelite|title=SLUS-21008<br>Extracted from {{ps2classicinline}} (NPUD-21008)|ps2configrev=15753|code=
{{boxcodelite|title=SLUS-21008<br>Extracted from {{ps2classic|NPUD-21008}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 41 00 00 00 0B 00 00 00
3D 00 00 00 89 3D 00 00 41 00 00 00 0B 00 00 00
01 00 00 00 71 04 00 00 80 02 00 00 04 00 00 00
01 00 00 00 71 04 00 00 80 02 00 00 04 00 00 00
00 26 B8 D8 00 00 00 00 00 00 00 00 53 4C 55 53
00 26 B8 D8 00 00 00 00 00 00 00 00 53 4C 55 53
2D 32 31 30 30 38
2D 32 31 30 30 38
}}<br>
{{boxcodelite|title=SCKA-20025<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00
45 04 00 00 50 06 00 00 04 00 00 00 00 25 5C B8
00 00 00 00 41 00 00 00 00 00 00 00 53 43 4B 41
2D 32 30 30 32 35
}}
}}
</div>


<div style="float:left;">
{{boxcode|float=left|title=Commands Info (SLUS-21008)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLUS-21008)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x41 => (sets some value 1, sync? - speedhack?)
0x41 => (sets some value 1, sync? - speedhack?)
0x0B => 0x1
0x0B => 1
   0x471, (sector)
   0x471, (sector)
   0x280, (offset -> 0x238A74 in iso)
   0x280, (offset -> 0x238A74 in iso)
Line 1,375: Line 999:
                 0x00000000
                 0x00000000
</syntaxhighlight>}}
</syntaxhighlight>}}
<br>
 
{{boxcode|float=left|title=Commands Info (SLPS-25360)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLPS-25360)|code=<syntaxhighlight lang=bash>
0x3D => 0x4046 (16454)
0x3D => 0x4046 (16454)
0x41 => (sets some value 1, sync? - speedhack?)
0x41 => (sets some value 1, sync? - speedhack?)
0x0B => 0x1
0x0B => 1
   0x429, (sector)
   0x429, (sector)
   0x40, (offset -> 0x214834 in iso)
   0x40, (offset -> 0x214834 in iso)
Line 1,386: Line 1,010:
                 0x00000000  
                 0x00000000  
</syntaxhighlight>}}
</syntaxhighlight>}}
</div>
=== Kengo ===
{{boxcodelite|title=SLPS-20058<br>Extracted from {{ps2classicinline}}|ps2configrev=17302|code=
3D 00 00 00 96 43 00 00 42 00 00 00 00 FF 0F 00
01 00 00 00 0A 00 00 00 42 00 00 00 40 FF 0F 00
07 00 00 00 0F 00 04 3C 00 FF 84 34 00 00 82 8C
08 00 42 38 04 00 42 38 CE C6 05 08 00 00 82 AC
0A 00 00 00 01 00 00 00 30 1B 17 00 18 07 06 0C
D0 FF 03 08 00 00 00 00 53 4C 50 53 2D 32 30 30
35 38
}}
=== Kengo 3 ===
{{boxcodelite|title=SLPM-65700<br>Extracted from {{ps2classicinline}}|ps2configrev=16938|code=
3D 00 00 00 2A 42 00 00 2F 00 00 00 02 00 00 00
46 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 35 37
30 30
}}


=== Kessen II ===
=== Kessen II ===
{{boxcodelite|title=SLUS-20275<br>Extracted from {{ps2classicinline}} (NPUD-20275)|ps2configrev=15753|code=
{{boxcodelite|title=SLUS-20275<br>Extracted from {{ps2classic|NPUD-20275}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0B 00 00 00 03 00 00 00
3D 00 00 00 89 3D 00 00 0B 00 00 00 03 00 00 00
10 76 00 00 BC 07 00 00 10 00 00 00 48 43 88 00
10 76 00 00 BC 07 00 00 10 00 00 00 48 43 88 00
Line 1,422: Line 1,027:
Fixes spickey polygon syndrome problems for characters in cutscenes/selection/..  
Fixes spickey polygon syndrome problems for characters in cutscenes/selection/..  


{{boxcode|float=left|height=300px|title=Commands Info (SLUS-20275)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|height=300px|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x0B => 0x3
0x0B => 3
   0x7610, 0x07BC, 0x10,  
   0x7610, 0x07BC, 0x10,  
        Patched Bytes:
                      Patched Bytes:
        0x00884348 00 88 43 48 cfc2    $v1, $17 (cfc2 v1,MACflag)
                      0x00884348 00 88 43 48 cfc2    $v1, $17 (cfc2 v1,MACflag)
        0xAC21E54B AC 21 E5 4B cop2    (vsub.xyzw vf06, vf04, vf05)
                      0xAC21E54B AC 21 E5 4B cop2    (vsub.xyzw vf06, vf04, vf05)
        0x00808430 00 80 84 30 andi    $a0, 0x8000
                      0x00808430 00 80 84 30 andi    $a0, 0x8000
        0x3C2BE74B 3C 2B E7 4B cop2    (vmove.xyzw, vf07, vf05)
                      0x3C2BE74B 3C 2B E7 4B cop2    (vmove.xyzw, vf07, vf05)
        Original Bytes:
                      Original Bytes:
        0xAC21E54B AC 21 E5 4B cop2    (vsub.xyzw vf06, vf04, vf05)
                      0xAC21E54B AC 21 E5 4B cop2    (vsub.xyzw vf06, vf04, vf05)
        0x00808430 00 80 84 30 andi    $a0, 0x8000
                      0x00808430 00 80 84 30 andi    $a0, 0x8000
        0x3C2BE74B 3C 2B E7 4B cop2    (vmove.xyzw, vf07, vf05)
                      0x3C2BE74B 3C 2B E7 4B cop2    (vmove.xyzw, vf07, vf05)
        0x00884348 00 88 43 48 cfc2    $v1, $17 (cfc2 v1,MACflag)
                      0x00884348 00 88 43 48 cfc2    $v1, $17 (cfc2 v1,MACflag)
   0x7664, 0x0510, 0x0C,
   0x7664, 0x0510, 0x0C,
        Patched Bytes:
                      Patched Bytes:
        0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
                      0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
        0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
                      0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
        0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
                      0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
        Original Bytes:
                      Original Bytes:
        0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
                      0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
        0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
                      0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
        0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
                      0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
   0x7664, 0x06C8, 0x0C,  
   0x7664, 0x06C8, 0x0C,  
        Patched Bytes:
                      Patched Bytes:
        0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
                      0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
        0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
                      0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
        0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
                      0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
        Original Bytes:
                      Original Bytes:
        0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
                      0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
        0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
                      0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
        0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
                      0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
</syntaxhighlight>}}
 
=== Kingdom Hearts II ===
{{boxcodelite|title=SLUS-21005<br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 26 00 00 00 B0 7C 1D 00
FC 85 1D 00 00 00 00 00
}}
 
Fixes Hostile Program Boss issue.
 
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 4457 (17495)
0x26 => 0x1D7CB0, 0x1D85FC
</syntaxhighlight>}}
</syntaxhighlight>}}


Line 1,460: Line 1,078:


=== La Pucelle: Tactics ===
=== La Pucelle: Tactics ===
<div style="float:right;">
{{boxcodelite|title=SLUS-20847<br>Extracted from {{ps2classic|NPUD-20847}}|ps2configrev=16347|code=
{{boxcodelite|title=SLUS-20847<br>Extracted from {{ps2classicinline}} (NPUD-20847)|ps2configrev=16347|code=
3D 00 00 00 DB 3F 00 00 0A 00 00 00 0B 00 00 00
3D 00 00 00 DB 3F 00 00 0A 00 00 00 0B 00 00 00
40 FA 0F 00 00 00 00 00 0C 01 0A 3C 44 FA 0F 00
40 FA 0F 00 00 00 00 00 0C 01 0A 3C 44 FA 0F 00
Line 1,474: Line 1,091:
34 37
34 37
}}
}}
<br>
 
{{boxcodelite|title=SLPM-64522<br>Extracted from {{ps2classicinline}}|ps2configrev=16347|code=
3D 00 00 00 DB 3F 00 00 0A 00 00 00 0B 00 00 00
40 FA 0F 00 00 00 00 00 0A 01 0A 3C 44 FA 0F 00
00 00 00 00 34 35 4A 35 48 FA 0F 00 00 00 00 00
04 00 45 11 4C FA 0F 00 00 00 00 00 00 00 00 00
50 FA 0F 00 00 00 00 00 10 00 8A 8E 54 FA 0F 00
00 00 00 00 AF C6 04 08 58 FA 0F 00 00 00 00 00
14 00 8B 8E 5C FA 0F 00 00 00 00 00 B1 C6 04 08
60 FA 0F 00 00 00 00 00 00 00 00 00 B4 1A 13 00
10 00 8A 8E 90 FE 03 08 B8 1A 13 00 14 00 8B 8E
00 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 34 35
32 32
}}
</div>
Fixes blackscreen  
Fixes blackscreen  


{{boxcode|float=left|title=Commands Info (SLUS-20847)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x3FDB (16347)
0x3D => 0x3FDB (16347)
0x0A => 0xB
0x0A => 0xB
Line 1,509: Line 1,112:
== M ==
== M ==
{{jumptosection|current=M}}
{{jumptosection|current=M}}
=== Mad Maestro ===
*Bravo Music
{{boxcodelite|title=SCPS-11013<br>Extracted from {{ps2classicinline}}|ps2configrev=17467|code=
3D 00 00 00 3B 44 00 00 42 00 00 00 00 FE 0F 00
16 00 00 00 F0 FF BD 27 00 00 BF FF AA 7E 04 0C
00 00 00 00 FF 00 07 24 3D 00 A3 93 0B 18 E3 00
3D 00 A3 A3 3F 00 A3 93 0B 18 E3 00 3F 00 A3 A3
80 00 07 24 3C 00 A3 93 0B 18 E3 00 3C 00 A3 A3
20 00 07 24 3E 00 A3 93 0B 18 E3 00 3E 00 A3 A3
00 00 BF DF 08 00 E0 03 10 00 BD 27 0A 00 00 00
01 00 00 00 30 B5 12 00 AA 7E 04 0C 80 FF 03 0C
00 00 00 00 53 43 50 53 2D 31 31 30 31 33
}}


=== Mana Khemia 2: Fall of Alchemy ===
=== Mana Khemia 2: Fall of Alchemy ===
{{boxcodelite|title=SLPM-55114<br>Extracted from {{ps2classicinline}} (NPJD-00040)|ps2configrev=16792|code=
{{boxcodelite|title=SLPM-55114<br>Extracted from {{ps2classic|NPJD-00040}}|ps2configrev=16792|code=
3D 00 00 00 98 41 00 00 1B 00 00 00 15 00 00 00
3D 00 00 00 98 41 00 00 1B 00 00 00 15 00 00 00
04 00 00 00 00 00 00 00 53 4C 50 4D 2D 35 35 31
04 00 00 00 00 00 00 00 53 4C 50 4D 2D 35 35 31
Line 1,533: Line 1,122:
Fixes blackscreen, additionally to GX config this one use 0x15 command
Fixes blackscreen, additionally to GX config this one use 0x15 command


{{boxcode|float=left|title=Commands Info (SLPM-55114)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x4198 (16792)
0x3D => 0x4198 (16792)
0x1B => (sets some value 1)
0x1B => (sets some value 1)
0x15 => 0x4
0x15 => 4
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Manhunt ===
=== Manhunt ===
<div style="float:right;">
{{boxcodelite|title=SLUS-20827<br>Extracted from {{ps2classic|NPUD-20827}}|ps2configrev=15753|code=
{{boxcodelite|title=SLES-52023<br>Extracted from {{ps2classicinline}}|ps2configrev=16267|code=
3D 00 00 00 89 3D 00 00 0A 00 00 00 0F 00 00 00
3D 00 00 00 8B 3F 00 00 0A 00 00 00 10 00 00 00
A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00
A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00
00 00 00 00 14 00 AE 8D A8 FF 0F 00 00 00 00 00
00 00 00 00 14 00 AE 8D A8 FF 0F 00 00 00 00 00
Line 1,553: Line 1,141:
50 00 AF AD CC FF 0F 00 00 00 00 00 10 00 AF AD
50 00 AF AD CC FF 0F 00 00 00 00 00 10 00 AF AD
D0 FF 0F 00 00 00 00 00 14 00 AE AD D4 FF 0F 00
D0 FF 0F 00 00 00 00 00 14 00 AE AD D4 FF 0F 00
00 00 00 00 D4 67 10 08 D8 FF 0F 00 00 00 00 00
00 00 00 00 04 68 10 08 D8 FF 0F 00 00 00 00 00
5F 00 03 3C 48 9F 41 00 5F 00 03 3C E8 FF 03 08
5F 00 03 3C 0B 00 00 00 01 00 00 00 22 0D 00 00
00 00 00 00 53 4C 45 53 2D 35 32 30 32 33
14 01 00 00 08 00 00 00 08 03 FF E8 27 BD FF F0
3C 03 00 5F 27 BD FF F0 00 00 00 00 53 4C 55 53
2D 32 30 38 32 37
}}
}}
<br>
{{boxcodelite|title=SLUS-20827<br>Extracted from {{ps2classicinline}} (NPUD-20827)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0A 00 00 00 0F 00 00 00
A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00
00 00 00 00 14 00 AE 8D A8 FF 0F 00 00 00 00 00
10 00 AC 8D AC FF 0F 00 00 00 00 00 50 00 AF 8D
B0 FF 0F 00 00 00 00 00 08 00 8F 15 B4 FF 0F 00
00 00 00 00 54 00 AB 8D B8 FF 0F 00 00 00 00 00
06 00 CB 15 BC FF 0F 00 00 00 00 00 00 80 8F 25
C0 FF 0F 00 00 00 00 00 00 80 CE 25 C4 FF 0F 00
00 00 00 00 54 00 AE AD C8 FF 0F 00 00 00 00 00
50 00 AF AD CC FF 0F 00 00 00 00 00 10 00 AF AD
D0 FF 0F 00 00 00 00 00 14 00 AE AD D4 FF 0F 00
00 00 00 00 04 68 10 08 D8 FF 0F 00 00 00 00 00
5F 00 03 3C 0B 00 00 00 01 00 00 00 22 0D 00 00
14 01 00 00 08 00 00 00 08 03 FF E8 27 BD FF F0
3C 03 00 5F 27 BD FF F0 00 00 00 00 53 4C 55 53
2D 32 30 38 32 37
}}
</div>
Fixes graphical issues


{{boxcode|float=left|height=450px|title=Commands Info (SLUS-20827)|code=<syntaxhighlight lang=bash>
Fixes graphical issues
 
{{boxcode|float=left|height=300px|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x0A => 0x0F
0x0A => 0x0F
Line 1,618: Line 1,189:
nop
nop
</syntaxhighlight>}}
</syntaxhighlight>}}
=== Mark Davis Pro Bass Challenge ===
{{boxcodelite|title=SLUS-20646<br>Extracted from {{ps2classicinline}}|ps2configrev=17130|code=
3D 00 00 00 EA 42 00 00 48 00 00 00 01 00 00 00
A0 86 01 00 00 00 00 00 53 4C 55 53 2D 32 30 36
34 36
}}


=== Marvel Nemesis: Rise of the Imperfects ===
=== Marvel Nemesis: Rise of the Imperfects ===
Fixes loading/crash, game still unplayable due to other issues.
<div style="float:right">
{{boxcodelite|title=SLES-53585<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code=
{{boxcodelite|title=SLES-53585<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
Line 1,637: Line 1,198:
C0 8F 55 10 00 00 00 00 53 4C 45 53 2D 35 33 35
C0 8F 55 10 00 00 00 00 53 4C 45 53 2D 35 33 35
38 35
38 35
}}<br>
}}
 
{{boxcodelite|title=SLUS-21281<br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code=
{{boxcodelite|title=SLUS-21281<br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 12 00 00 00 09 00 00 00
3D 00 00 00 57 44 00 00 12 00 00 00 09 00 00 00
Line 1,645: Line 1,207:
38 31
38 31
}}
}}
</div>


<div style="float:left;">
Fixes loading/crash, game still unplayable due to other issues.
{{boxcode|float=left|height=150px|title=Commands Info (SLES-53585)|code=<syntaxhighlight lang=bash>
 
{{boxcode|float=left|width=400px|title=Commands Info (SLES-53585)|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x3D => 0x4457 (17495)
0x12 => 0x0D
0x12 => 0x0D
Line 1,665: Line 1,227:
   C0 8F 55 10 0x558fc0 (EE memory offset with problematic stall)
   C0 8F 55 10 0x558fc0 (EE memory offset with problematic stall)
</syntaxhighlight>}}
</syntaxhighlight>}}
<br>
 
{{boxcode|float=left|height=150px|title=Commands Info (SLUS-21281)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|width=400px|title=Commands Info (SLUS-21281)|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x3D => 0x4457 (17495)
0x12 => 0x09
0x12 => 0x09
Line 1,679: Line 1,241:
   08 87 55 10 0x558708 (EE memory offset with problematic stall)
   08 87 55 10 0x558708 (EE memory offset with problematic stall)
</syntaxhighlight>}}
</syntaxhighlight>}}
</div>


=== Max Payne ===
=== Max Payne ===
<div style="float:right;">
{{boxcodelite|title=SLES-50325<br>Extracted from {{ps2classic|NPED00145}}|ps2configrev=15753|code=
{{boxcodelite|title=SLES-50325<br>Extracted from {{ps2classicinline}} (NPED-00145)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 01 00 00 00 F4 E9 52 00
3D 00 00 00 89 3D 00 00 01 00 00 00 F4 E9 52 00
03 00 00 00 01 00 00 00 78 EB 52 00 02 00 00 00
03 00 00 00 01 00 00 00 78 EB 52 00 02 00 00 00
00 00 00 00 53 4C 45 53 2D 35 30 33 32 35
00 00 00 00 53 4C 45 53 2D 35 30 33 32 35
}}
}}
<br>
 
{{boxcodelite|title=SLUS-20230<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 01 00 00 00 E4 E6 52 00
03 00 00 00 01 00 00 00 68 E8 52 00 02 00 00 00
00 00 00 00 53 4C 55 53 2D 32 30 32 33 30
}}
</div>
Fixes hang on the first cut scene.
Fixes hang on the first cut scene.


{{boxcode|float=left|title=Commands Info (SLES-50325)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x01 => 0x52E9F4 daddu a1,v0,zero -> 0x03 (applies to MAIN_P.RUN ELF)
0x01 => 0x52E9F4 daddu a1,v0,zero, 0x03 (applies to MAIN_P.RUN ELF)
0x01 => 0x52EB78 lq s1,0x10(sp) -> 0x02 (applies to MAIN_P.RUN ELF)
0x01 => 0x52EB78 lq s1,0x10(sp), 0x02 (applies to MAIN_P.RUN ELF)
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Medal of Honor: European Assault ===
=== Medal of Honor: European Assault ===
{{boxcodelite|title=SLES-53332<br>Extracted from {{ps2classicinline}} (NPED00104)|ps2configrev=16545|code=
{{boxcodelite|title=SLES-53332<br>Extracted from {{ps2classic|NPED00104}}|ps2configrev=16545|code=
3D 00 00 00 A1 40 00 00 1C 00 00 00 01 00 00 00
3D 00 00 00 A1 40 00 00 1C 00 00 00 01 00 00 00
1D 00 00 00 01 00 00 00 00 00 00 00 53 4C 45 53
1D 00 00 00 01 00 00 00 00 00 00 00 53 4C 45 53
Line 1,710: Line 1,264:
}}
}}


{{boxcode|float=left|title=Commands Info (SLES-53332)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x40A1 (16545)
0x3D => 40A1 (16545)
0x1C => 0x1 (enables multitap for controller port 1 only)
0x1C => 1
0x1D => 0x1 (sets multitap to controller port 1)
0x1D => 1
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Mega Man X8 ===
== N ==
{{boxcodelite|title=SLPM-65730<br>Extracted from {{ps2classicinline}}|ps2configrev=17490|code=
{{jumptosection|current=N}}
3D 00 00 00 52 44 00 00 46 00 00 00 0A 00 00 00
01 00 00 00 00 06 2F 00 C0 01 07 24 B0 01 07 24
48 00 00 00 02 00 00 00 78 EC FF FF 20 00 00 00
00 00 00 00 04 01 00 00 00 00 00 00 53 4C 50 4D
2D 36 35 37 33 30
}}


=== Metal Slug 3 ===
== O ==
{{boxcodelite|title=SLPS-25209<br>Extracted from {{ps2classicinline}}|ps2configrev=17330|code=
{{jumptosection|current=O}}
3D 00 00 00 B2 43 00 00 21 00 00 00 00 00 00 00
46 00 00 00 20 00 00 00 00 00 00 00 E6 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 32 30 39
}}


=== Metal Slug Complete ===
=== Odin Sphere ===
{{boxcodelite|title=SLPS-25762<br>Extracted from {{ps2classicinline}}|ps2configrev=17340|code=
{{boxcodelite|title=SLUS-21577<br>Extracted from {{ps2classic|NPUD-21577}}|ps2configrev=15632|code=
3D 00 00 00 BC 43 00 00 21 00 00 00 00 00 00 00
3D 00 00 00 10 3D 00 00 0B 00 00 00 02 00 00 00
0C 00 00 00 00 08 01 00 00 00 00 00 53 4C 50 53
52 04 00 00 F8 03 00 00 04 00 00 00 2D 02 49 0C
2D 32 35 37 36 32
2D 02 49 14 52 04 00 00 70 04 00 00 04 00 00 00
2D 03 49 0C 2D 03 49 14 15 00 00 00 04 00 00 00
}}
}}


=== MX vs ATV Untamed ===
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcodelite|title=SLUS-21701<br>Extracted from {{ps2classicinline}}|ps2configrev=17381|code=
0x3D => 0x3D10 (15632)
3D 00 00 00 E5 43 00 00 0A 00 00 00 02 00 00 00
0x0B => 2
98 9D 1A 00 FF D9 DB 4B 00 90 4E 48 9C 9D 1A 00
  0x452, (sector)
00 90 4E 48 FF D9 DB 4B 00 00 00 00 53 4C 55 53
   0x3F8, (offset -> 0x2293EC in iso)
2D 32 31 37 30 31
    0x04,
}}
                  0x0C49022D sltiu v0,t0,0x490C,
 
                  0x1449022D sltiu v0,t0,0x4914,
COP2 rearrangement patch. Fixes graphical glitches.
   0x452, (sector)
 
  0x470, (offset -> 0x229464 in iso)
{{boxcode|float=left|title=Commands Info (SLUS-21701)|code=<syntaxhighlight lang=bash>
    0x04,
0x3D => 0x43E5 (17381)
                  0x0C49032D sltiu v1,t0,0x490C,
0x0A => 0x2
                  0x1449032D sltiu v1,t0,0x4914
0x1A9D98
0x15 => 4
   0x4BDBD9FF vclipw.xyz vf27xyz,vf27w -> 0x484E9000 cfc2 t6,ClipFlag
0x1A9D9C
   0x484E9000 cfc2 t6,ClipFlag -> 0x4BDBD9FF vclipw.xyz vf27xyz,vf27w
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Mystic Heroes ===
== P ==
{{boxcodelite|title=SLUS-20521<br>Extracted from {{ps2classicinline}}|ps2configrev=16845|code=
{{jumptosection|current=P}}
3D 00 00 00 CD 41 00 00 1D 00 00 00 02 00 00 00
00 00 00 00 53 4C 55 53 2D 32 30 35 32 31
}}


{{boxcode|float=left|title=Commands Info (SLUS-20521)|code=<syntaxhighlight lang=bash>
=== Phantasy Star Complete Collection ===
0x3D => 0x41CD (16845)
{{boxcodelite|title=SLPM-62775<br>Extracted from {{ps2classic|NPJD-00028}}|ps2configrev=16824|code=
0x1D => 0x2 (sets multitap to controller port 2)
3D 00 00 00 B8 41 00 00 45 00 00 00 00 00 00 00
</syntaxhighlight>}}
53 4C 50 4D 2D 36 32 37 37 35
 
== N ==
{{jumptosection|current=N}}
 
=== NeoGeo Battle Coliseum ===
{{boxcodelite|title=SLPS-25558<br>Extracted from {{ps2classicinline}}|ps2configrev=17380|code=
3D 00 00 00 E4 43 00 00 02 00 00 00 70 17 00 00
00 00 00 00 53 4C 50 53 2D 32 35 35 35 38
}}
}}
=== Neversoft Engine games ===
*Disney's Extreme Skate Adventure
*Guitar Hero series (Legends of Rock onwards)
*Gun
*MTX Mototrax
*Tony Hawk's series (Pro Skater 4 onwards)
<div style="float:right;">
<br><br>
{{boxcodelite|title=Various <br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 80
FF FF FF FF 00 00 00 80 00 00 40 53 00 00 00 80
FF FF FF FF 00 00 00 80 00 00 40 D3 14 00 00 00
}}
</div>
VU patch fixes graphical issues and freezing. Command 0x14 is related to the VU1 translator. Moreover, it does not exist in the MTX Mototrax configs.


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x3D => 0x41B8 (16824)
0x08 =>
0x45 => (sets some value 1)
Read mask: 0x80000000, 0xFFFFFFFF
Original opcodes: 0x80000000, 0x53400000 loi 824633720832.0
Write mask: 0x80000000, 0xFFFFFFFF
Patched opcodes: 0x80000000, 0xD3400000 loi -824633720832.0
0x14 => (sets something 1)
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Ninkyouden: Toseinin Ichidaiki ===
=== Primal ===
{{boxcodelite|title=SLPM-66274<br>Extracted from {{ps2classicinline}}|ps2configrev=17298|code=
{{boxcodelite|title=SCUS-97142<br>Extracted from {{ps2classic|NPUC-97142}}|ps2configrev=15717|code=
3D 00 00 00 92 43 00 00 01 00 00 00 94 ED 13 00
3D 00 00 00 65 3D 00 00 12 00 00 00 0D 00 00 00
35 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 36 32
00 00 00 04 00 00 00 00 02 00 03 00 5F 01 00 00
37 34
8D BD 6F 2C 67 03 00 00 02 00 03 00 6B 01 00 00
31 35 70 E9 72 03 00 00 03 00 02 00 60 9B 39 10
18 9C 39 10 0B 00 00 00 01 00 00 00 47 07 00 00
6C 04 00 00 04 00 00 00 80 5F 03 3C 80 00 03 3C
}}
}}


== O ==
Same issue as 24 The game described in Custom Configs, fixes loading screen freezing
{{jumptosection|current=O}}


=== Odin Sphere ===
{{boxcode|float=left|height=300px|title=Commands Info|code=<syntaxhighlight lang=bash>
<div style="float:right;">
0x3D => 0x3D65 (15717)
<br>
0x12 => 0x0D, (fixes freezing)
{{boxcodelite|title=SLUS-21577<br>Extracted from {{ps2classicinline}} <abbr style="color:#fff; background:#f00; cursor:help" title="Unlike the other ps2_netemu official configs this one doesnt uses command 0x00 to enforce the TITLEID">&nbsp;(NPUD-21577)&nbsp;</abbr>|ps2configrev=15632|code=
  00 00 00 04 0x04000000 (64 MB?)
3D 00 00 00 10 3D 00 00 0B 00 00 00 02 00 00 00
  00 00 00 00
52 04 00 00 F8 03 00 00 04 00 00 00 2D 02 49 0C
  02 00>03 00< Count, Type 2
2D 02 49 14 52 04 00 00 70 04 00 00 04 00 00 00
  5F 01 00 00 0x15F
2D 03 49 0C 2D 03 49 14 15 00 00 00 04 00 00 00
  8D BD 6F 2C 0x2C6FBD8D
}}
  67 03 00 00 0x367
</div>
  02 00>03 00< Count, Type 2
 
  6B 01 00 00 0x16B
Patch is related to the load/write operations of save files.
  31 35 70 E9 0xE9703531
 
  72 03 00 00 0x372
{{boxcode|float=left|title=Commands Info (SLUS-21577)|code=<syntaxhighlight lang=bash>
  03 00>02 00< Count
0x3D => 0x3D10 (15632)
  60 9B 39 10 -> 0x399B60 ctc2    $zero, $5
0x0B => 0x2
  18 9C 39 10 -> 0x399C18 ctc2   $zero, $5
  0x452 (sector)
0x0B => 1
0x3F8 (offset -> 0x2293EC in the DVD image)
   0x747, (disc sector)
  0x004 (bytes to replace)
  0x46C, (offset -> 0x3A3C60 - this patch is for VU microprogram (.vutext) on disc, fix rare SPS
  Replaced bytes:
    0x04,
   0C 49 02 2D sltiu v0,t0,0x490C
                  0x8000033c nop
   Original bytes:
                  0x805f033c move.z vf31, vf0
  14 49 02 2D sltiu v0,t0,0x4914
0x452 (sector)
0x470 (offset -> 0x229464 in the DVD image)
0x004 (bytes to replace)
  Replaced bytes:
  0C 49 03 2D sltiu v1,t0,0x490C
  Original bytes:
  14 49 03 2D sltiu v1,t0,0x4914
0x15 => 0x4
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Oni ===
=== Psychonauts ===
<div style="float:right;">
{{boxcodelite|title=SLUS-21120<br>Extracted from {{ps2classic|NPUD-21120}}|ps2configrev=15753|code=
<br><br>
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00
{{boxcodelite|title=SLUS-20064<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
12 01 00 00 58 00 00 00 04 00 00 00 00 00 00 00
3D 00 00 00 57 44 00 00 09 00 00 00 01 00 00 00
11 CF FF F9 00 00 00 00 53 4C 55 53 2D 32 31 31
C8 F3 1C 00 FF FF 00 41 00 00 43 AC 00 00 00 00
32 30
00 00 43 AC 00 00 00 00 53 4C 55 53 2D 32 30 30
36 34
}}
}}
</div>


Fixes the hang after the intro. Game hangs on the loop, because the EE pipeline is not correctly emulated. On the real hardware the code does exit from the loop eventually and the D_PCR write will be completed after passing the branch.
0x0B command does not use the -0xC offset correction.


{{boxcode|float=left|title=Commands Info (SLUS-20064)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x3D => 0x3D89 (15753)
0x09 => 0x1
0x0B => 1
  0x1CF3C8
  0x112 (sector)
  0xAC430000 sw v1,(v0) -> 0xAC430000 sw v1,(v0)
0x58 (offset -> 0x89058 in the image)
   0x4100FFFF bc0f 0x1CF3CC -> 0x00000000 nop
0x04 (bytes to replace)
   Replaced bytes:
  00 00 00 00 nop
  Original bytes:
  F9 FF CF 11 beq t6,t7,0x101FC0
</syntaxhighlight>}}
</syntaxhighlight>}}


== P ==
== Q ==
{{jumptosection|current=P}}
{{jumptosection|current=Q}}


=== Phantasy Star Complete Collection ===
== R ==
{{boxcodelite|title=SLPM-62775<br>Extracted from {{ps2classicinline}} (NPJD-00028)|ps2configrev=16824|code=
{{jumptosection|current=R}}
3D 00 00 00 B8 41 00 00 45 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 37 37 35
}}


{{boxcode|float=left|title=Commands Info (SLPM-62775)|code=<syntaxhighlight lang=bash>
=== Rayman Arena ===
0x3D => 0x41B8 (16824)
{{boxcodelite|title=SLUS-20272<br>Extracted from {{ps2classic|NPUD-20272}}|ps2configrev=15753|code=
0x45 => (sets some value 1)
3D 00 00 00 89 3D 00 00 12 00 00 00 11 00 00 00
</syntaxhighlight>}}
00 00 00 04 00 00 00 00 02 00 04 00 00 00 00 00
 
AE B3 4E 5D 20 02 00 00 46 02 00 00 03 00 09 00
=== Pinball Hall of Fame: The Gottlieb Collection ===
B0 E9 1D 10 94 EB 1D 10 00 EC 1D 10 54 EC 1D 10
{{boxcodelite|title=SLES-52863<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
A0 EE 1D 10 DC EE 1D 10 78 F0 1D 10 B4 F0 1D 10
3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00
54 F1 1D 10 00 00 00 00 53 4C 55 53 2D 32 30 32
60 F8 17 00 08 00 E0 03 00 00 00 00 00 00 00 00
37 32
53 4C 45 53 2D 35 32 38 36 33
}}
}}


=== Primal ===
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcodelite|title=SCUS-97142<br>Extracted from {{ps2classicinline}} (NPUC-97142)|ps2configrev=15717|code=
0x3D => 0x3D89 (15753)
3D 00 00 00 65 3D 00 00 12 00 00 00 0D 00 00 00
0x12 => 0x11
00 00 00 04 00 00 00 00 02 00 03 00 5F 01 00 00
  00 00 00 04
8D BD 6F 2C 67 03 00 00 02 00 03 00 6B 01 00 00
  00 00 00 00
31 35 70 E9 72 03 00 00 03 00 02 00 60 9B 39 10
  02 00>04 00< Count
18 9C 39 10 0B 00 00 00 01 00 00 00 47 07 00 00
  00 00 00 00
6C 04 00 00 04 00 00 00 80 5F 03 3C 80 00 03 3C
  AE B3 4E 5D
  20 02 00 00
  46 02 00 00
  03 00>09 00< Count
  B0 E9 1D 10 -> 0x1DE9B0  ctc2    $t0, $6
  94 EB 1D 10 -> 0x1DEB94  ctc2    $t0, $6
  00 EC 1D 10 -> 0x1DEC00  ctc2    $t0, $6
  54 EC 1D 10 -> 0x1DEC54  ctc2    $t0, $6
  A0 EE 1D 10 -> 0x1DEEA0  ctc2    $t0, $6
  DC EE 1D 10 -> 0x1DEEDC  ctc2    $t0, $6
  78 F0 1D 10 -> 0x1DF078  ctc2    $t0, $6
  B4 F0 1D 10 -> 0x1DF0B4  ctc2    $t0, $6
  54 F1 1D 10 -> 0x1DF154  ctc2    $t0, $6
</syntaxhighlight>}}
 
=== Raw Danger! ===
{{boxcodelite|title=SLPS-25606<br>Extracted from {{ps2classic|NPJD-00079}}|ps2configrev=17447|code=
3D 00 00 00 27 44 00 00 46 00 00 00 41 00 00 00
0A 00 00 00 02 00 00 00 94 E0 11 00 04 68 06 0C
00 00 00 00 9C E0 11 00 54 A6 08 0C 00 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 36 30 36
}}
}}


Same issue as 24 The game described in Custom Configs, fixes loading screen freezing
Fix fps problem by removing problematic effects
 
=== Red Faction 2 ===
{{boxcodelite|title=SLUS-20442<br>Extracted from {{ps2classic|NPUD-20442}}|ps2configrev=16194|code=
3D 00 00 00 42 3F 00 00 19 00 00 00 00 00 00 00
53 4C 55 53 2D 32 30 34 34 32
}}


{{boxcode|float=left|height=300px|title=Commands Info (SCUS-97142)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x3D65 (15717)
0x3D => 0x3F42 (16194)
0x12 => 0x0D, (fixes freezing)
0x19 => (sets some value 1)
  00 00 00 04 0x04000000 (64 MB?)
  00 00 00 00 
  02 00>03 00< Count, Type 2
  5F 01 00 00 0x15F
  8D BD 6F 2C 0x2C6FBD8D
  67 03 00 00  0x367
  02 00>03 00< Count, Type 2
  6B 01 00 00 0x16B
  31 35 70 E9 0xE9703531
  72 03 00 00  0x372
  03 00>02 00< Count
  60 9B 39 10 -> 0x399B60  ctc2    $zero, $5
  18 9C 39 10 -> 0x399C18  ctc2    $zero, $5
// this patch is for VU microprogram (.vutext) on disc, fix rare SPS
0x0B => 0x1
  0x747, (disc sector)
  0x46C, (offset -> 0x3A3C60)
    0x04,
                  0x8000033c nop
                  0x805f033c move.z vf31, vf0
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Psychonauts ===
=== Rygar ===
<div style="float:right;">
{{boxcodelite|title=SLUS-20471<br>Extracted from {{ps2classic|NPUD-20471}}|ps2configrev=15753|code=
<br>
3D 00 00 00 89 3D 00 00 0E 00 00 00 A8 7D 14 00
{{boxcodelite|title=SLUS-21120<br>Extracted from {{ps2classicinline}} (NPUD-21120)|ps2configrev=15753|code=
00 00 00 00 53 4C 55 53 2D 32 30 34 37 31
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00
12 01 00 00 58 00 00 00 04 00 00 00 00 00 00 00
11 CF FF F9 00 00 00 00 53 4C 55 53 2D 32 31 31
32 30
}}
}}
</div>


0x0B command does not use the 0xC offset correction.
Fixes hard crash at start when leaving the place


{{boxcode|float=left|title=Commands Info (SLUS-21120)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x0B => 0x1
0x0E => 0x147DA8 (offset)
0x112 (sector)
 
0x058 (offset -> 0x89058 in the DVD image)
.text:00147DA8                sub.s   $f12, $f20, $f12
0x004 (bytes to replace)
  Replaced bytes:
  00 00 00 00 nop
   Original bytes:
  F9 FF CF 11 beq t6,t7,0x101FC0
</syntaxhighlight>}}
</syntaxhighlight>}}


== Q ==
== S ==
{{jumptosection|current=Q}}
{{jumptosection|current=S}}


== R ==
=== Shin Megami Tensei Digital Devil Saga 1 ===
{{jumptosection|current=R}}
{{boxcodelite|title=SLUS-20974<br>Extracted from {{ps2classic|NPUD-20974}}|ps2configrev=17132|code=
3D 00 00 00 EC 42 00 00 46 00 00 00 48 00 00 00
01 00 00 00 90 D0 03 00 00 00 00 00 53 4C 55 53
2D 32 30 39 37 34
}}
 
Fixes screen shakes/framerate cracks
 
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x42EC (17132)
0x46 => (sets some value 1)
0x48 => 0x1 , 0x3D090
</syntaxhighlight>}}


=== Rayman Arena ===
=== Shin Megami Tensei Nocturne ===
{{boxcodelite|title=SLUS-20272<br>Extracted from {{ps2classicinline}} (NPUD-20272)|ps2configrev=15753|code=
{{boxcodelite|title=SLUS-20911<br>Extracted from {{ps2classic|NPUD-20911}}|ps2configrev=16886|code=
3D 00 00 00 89 3D 00 00 12 00 00 00 11 00 00 00
3D 00 00 00 F6 41 00 00 46 00 00 00 00 00 00 00
00 00 00 04 00 00 00 00 02 00 04 00 00 00 00 00
53 4C 55 53 2D 32 30 39 31 31
AE B3 4E 5D 20 02 00 00 46 02 00 00 03 00 09 00
B0 E9 1D 10 94 EB 1D 10 00 EC 1D 10 54 EC 1D 10
A0 EE 1D 10 DC EE 1D 10 78 F0 1D 10 B4 F0 1D 10
54 F1 1D 10 00 00 00 00 53 4C 55 53 2D 32 30 32
37 32
}}
}}


{{boxcode|float=left|title=Commands Info (SLUS-20272)|code=<syntaxhighlight lang=bash>
Fixes screen shakes/flickers (and much more importantly, game crashes)
0x3D => 0x3D89 (15753)
 
0x12 => 0x11
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
  00 00 00 04
0x3D => 0x41F6 (16886)
  00 00 00 00
0x46 => (sets some value 1)
  02 00>04 00< Count
</syntaxhighlight>}}
  00 00 00 00
  AE B3 4E 5D
  20 02 00 00
  46 02 00 00
  03 00>09 00< Count
  B0 E9 1D 10 -> 0x1DE9B0  ctc2    $t0, $6
  94 EB 1D 10 -> 0x1DEB94  ctc2    $t0, $6
  00 EC 1D 10 -> 0x1DEC00  ctc2    $t0, $6
  54 EC 1D 10 -> 0x1DEC54  ctc2    $t0, $6
  A0 EE 1D 10 -> 0x1DEEA0  ctc2    $t0, $6
  DC EE 1D 10 -> 0x1DEEDC  ctc2    $t0, $6
  78 F0 1D 10 -> 0x1DF078  ctc2    $t0, $6
  B4 F0 1D 10 -> 0x1DF0B4  ctc2    $t0, $6
  54 F1 1D 10 -> 0x1DF154  ctc2    $t0, $6
</syntaxhighlight>}}


=== Raw Danger! ===
=== Shin Megami Tensei Persona 3 FES ===
{{boxcodelite|title=SLPS-25606<br>Extracted from {{ps2classicinline}} (NPJD-00079)|ps2configrev=17447|code=
{{boxcodelite|title=SLUS-21621<br>Extracted from {{ps2classic|NPUD-21621}}|ps2configrev=16712|code=
3D 00 00 00 27 44 00 00 46 00 00 00 41 00 00 00
3D 00 00 00 48 41 00 00 0A 00 00 00 20 00 00 00
0A 00 00 00 02 00 00 00 94 E0 11 00 04 68 06 0C
00 FA 0F 00 00 00 00 00 E0 00 A4 8F 04 FA 0F 00
00 00 00 00 9C E0 11 00 54 A6 08 0C 00 00 00 00
00 00 00 00 6C 01 03 24 08 FA 0F 00 00 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 36 30 36
0A 00 83 14 0C FA 0F 00 00 00 00 00 FF 00 04 24
}}
10 FA 0F 00 00 00 00 00 B8 26 04 00 14 FA 0F 00
00 00 00 00 27 20 84 00 18 FA 0F 00 00 00 00 00
D0 00 A3 DF 1C FA 0F 00 00 00 00 00 24 18 83 00
20 FA 0F 00 00 00 00 00 0B 00 63 64 24 FA 0F 00
00 00 00 00 33 00 04 24 28 FA 0F 00 00 00 00 00
B8 26 04 00 2C FA 0F 00 00 00 00 00 25 18 83 00
30 FA 0F 00 00 00 00 00 D0 00 A3 FF 34 FA 0F 00
00 00 00 00 E1 B3 11 08 38 FA 0F 00 00 00 00 00
50 00 64 8E 7C CF 46 00 50 00 64 8E 80 FE 03 08
40 FA 0F 00 00 00 00 00 00 3C 04 3C 44 FA 0F 00
00 00 00 00 18 3F 05 3C 48 FA 0F 00 00 00 00 00
20 00 24 AE 4C FA 0F 00 00 00 00 00 24 00 24 AE
50 FA 0F 00 00 00 00 00 60 00 25 AE 54 FA 0F 00
00 00 00 00 64 00 24 AE 58 FA 0F 00 00 00 00 00
A0 00 24 AE 5C FA 0F 00 00 00 00 00 A4 00 25 AE
60 FA 0F 00 00 00 00 00 E0 00 25 AE 64 FA 0F 00
00 00 00 00 E4 00 25 AE 68 FA 0F 00 00 00 00 00
04 00 04 24 6C FA 0F 00 00 00 00 00 39 9B 10 08
70 FA 0F 00 00 00 00 00 10 00 25 26 DC 6C 42 00
04 00 04 24 90 FE 03 08 E0 6C 42 00 10 00 25 26
00 00 00 00 30 6A 4C 00 80 3F 02 3C 7F 3F 02 3C
21 00 00 00 00 00 00 00 15 00 00 00 04 00 00 00
00 00 00 00 53 4C 55 53 2D 32 31 36 32 31
}}


Fix fps problem by removing problematic effects
{{boxcode|float=left|height=400px|title=Commands Info|code=<syntaxhighlight lang=bash>
 
0x3D => 0x4148 (16712)
=== Red Faction 2 ===
0x0A => 0x20
{{boxcodelite|title=SLUS-20442<br>Extracted from {{ps2classicinline}} (NPUD-20442)|ps2configrev=16194|code=
  0xFFA00,0,0x8FA400E0 lw a0,0xE0(sp)
3D 00 00 00 42 3F 00 00 19 00 00 00 00 00 00 00
  0xFFA04,0,0x2403016C li v1,0x16C
53 4C 55 53 2D 32 30 34 34 32
  0xFFA08,0,0x1483000A bne a0,v1,pos_000FFA34
}}
  0xFFA0C,0,0x240400FF li a0,0xFF
 
  0xFFA10,0,0x000426B8 dsll a0,0x1A
{{boxcode|float=left|title=Commands Info (SLUS-20442)|code=<syntaxhighlight lang=bash>
  0xFFA14,0,0x00842027 nor a0,a0
0x3D => 0x3F42 (16194)
  0xFFA18,0,0xDFA300D0 ld v1,0xD0(sp)
0x19 => (forces analog controller mode)
  0xFFA1C,0,0x00831824 and v1,a0,v1
</syntaxhighlight>}}
  0xFFA20,0,0x6463000B daddiu v1,0x000B
 
  0xFFA24,0,0x24040030 li a0,0x30
=== Rockman Power Battle Fighters ===
  0xFFA28,0,0x000426B8 dsll a0,0x1A
{{boxcodelite|title=SLPM-62491<br>Extracted from {{ps2classicinline}}|ps2configrev=17473|code=
  0xFFA2C,0,0x00831825 or v1,a0,v1
3D 00 00 00 41 44 00 00 21 00 00 00 00 00 00 00
  0xFFA30,0,0xFFA300D0 sd v1,0xD0(sp)
44 00 00 00 15 00 00 00 04 00 00 00 00 00 00 00
  0xFFA34,0,0x0811B3E1 j pos_0046CF84
53 4C 50 4D 2D 36 32 34 39 31
  0xFFA38,0,0x8E640050 lw a0,0x50(s3)
}}
  0x46CF7C,0x8E640050 (lw a0,0x50(s3),0x0803FE80 j pos_000FFA00
 
  0xFFA40,0,0x3C043C00 lui a0,0x3C00
=== Rogue Galaxy Director's Cut ===
  0xFFA44,0,0x3C053F18 lui a1,0x3F18
{{boxcodelite|title=SCPS-17013<br>Extracted from {{ps2classicinline}}|ps2configrev=17023|code=
  0xFFA48,0,0xAE240020 sw a0,0x20(s1)
3D 00 00 00 7F 42 00 00 46 00 00 00 0A 00 00 00
  0xFFA4C,0,0xAE240024 sw a0,0x24(s1)
01 00 00 00 A0 02 2F 00 58 36 07 0C 00 00 00 00
  0xFFA50,0,0xAE250060 sw a1,0x60(s1)
00 00 00 00 53 43 50 53 2D 31 37 30 31 33
  0xFFA54,0,0xAE240064 sw a0,0x64(s1)
}}
  0xFFA58,0,0xAE2400A0 sw a0,0xA0(s1)
 
  0xFFA5C,0,0xAE2500A4 sw a1,0xA4(s1)
=== Rumble Racing ===
  0xFFA60,0,0xAE2500E0 sw a1,0xE0(s1)
<!-- there is another SLUS-20174 config inside softemu using the same command but patching different data at a different offset, it could be interesting to mention it here -->
  0xFFA64,0,0xAE2500E4 sw a1,0xE4(s1)
<div style="float:right;">
  0xFFA68,0,0x24040004 li a0,0x4
<br>
  0xFFA6C,0,0x08109B39 j pos_00426CE4
{{boxcodelite|title=SLUS-20174<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code=
  0xFFA70,0,0x26250010 addiu a1,s1,0x10
3D 00 00 00 57 44 00 00 0B 00 00 00 01 00 00 00
  0x426CDC,0x24040004(li a0,0x4),0x0803FE90 j pos_000FFA40
DA AE 03 00 20 01 00 00 24 00 00 00 14 80 00 06
  0x426CE0,0x26250010(addiu a1,s1,0x10),0 nop
00 43 20 21 00 A0 10 21 14 A0 00 02 00 00 00 00
  0x4C6A30,0x3C023F80(lui v0,0x3F80),0x3C023F7F lui v0,0x3F7F
24 05 00 01 10 40 FF EB 24 84 00 04 24 90 FF FC
0x21 => 0
14 80 00 07 00 43 80 21 00 A0 10 21 14 A0 00 02
0x15 => 4
00 00 00 00 24 05 00 01 10 40 FF FC 00 00 00 00
</syntaxhighlight>}}
26 04 00 04 00 00 00 00 53 4C 55 53 2D 32 30 31
 
37 34
=== Shin Megami Tensei Persona 4 ===
{{boxcodelite|title=SLUS-21782<br>Extracted from {{ps2classic|NPUD-21782}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00
60 9C 18 00 80 3F 02 3C 7F 3F 02 3C 00 00 00 00
53 4C 55 53 2D 32 31 37 38 32
}}
}}
</div>


Fixes the black screen after PlayStation 2 logo. Patch is applied to the AUDIO.IRX file in MODULES folder.
Dungeon name in the corner is glitched (shows black bar).  


{{boxcode|float=left|height=150px|title=Commands Info (SLUS-20174)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x5744 (17495)
0x3D => 0x3D89 (15753)
0x0B => 0x1
0x0A => 1
0x3AEDA (sector)
   0x189C60, 0x3C023F80 lui v0,0x3F80
0x120 (offset)
            0x3C023F7F lui v0,0x3F7F
0x24 (bytes to replace)
  Replaced bytes:
  06 00 80 14 bne a0,zero,0x892DC
  21 20 43 00 addu a0,v0,v1
  21 10 A0 00 addu v0,a1,zero
  02 00 A0 14 bne a1,zero,0x892D8
  00 00 00 00 nop
  01 00 05 24 addiu a1,zero,0x1
  EB FF 40 10 beq v0,zero,0x89288
  04 00 84 24 addiu a0,0x4
  FC FF 90 24 addiu s0,a0,-0x4
   Original bytes:
  07 00 80 14 bne a0,zero,0x892E0
  21 80 43 00 addu s0,v0,v1
  21 10 A0 00 addu v0,a1,zero
  02 00 A0 14 bne a1,zero,0x892D8
  00 00 00 00 nop
  01 00 05 24 addiu a1,zero,0x1
  FC FF 40 10 beq v0,zero,0x892CC
  00 00 00 00 nop
  04 00 04 26 addiu a0,s0,0x4
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Rygar ===
=== Siren ===
<div style="float:right;">
{{boxcodelite|title=SCUS-97355<br>Extracted from {{ps2classic|NPUC-97355}}|ps2configrev=16661|code=
<br>
3D 00 00 00 15 41 00 00 19 00 00 00 00 00 00 00
{{boxcodelite|title=SLUS-20471<br>Extracted from {{ps2classicinline}} (NPUD-20471)|ps2configrev=15753|code=
53 43 55 53 2D 39 37 33 35 35
3D 00 00 00 89 3D 00 00 0E 00 00 00 A8 7D 14 00
00 00 00 00 53 4C 55 53 2D 32 30 34 37 31
}}
}}
</div>


Fixes hard crash at start when leaving the place
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
 
0x3D => 0x4115 (16661)
{{boxcode|float=left|title=Commands Info (SLUS-20471)|code=<syntaxhighlight lang=bash>
0x19 => (sets some value 1)
0x3D => 0x3D89 (15753)
0x0E => 0x147DA8 sub.s f12,f20,f12
</syntaxhighlight>}}
</syntaxhighlight>}}


== S ==
=== Summoner ===
{{jumptosection|current=S}}
{{boxcodelite|title=SLES-82005<br>Extracted from {{ps2classic|NPED-00272}}|ps2configrev=15753|code=
 
3D 00 00 00 89 3D 00 00 2C 00 00 00 01 00 00 00
=== Samurai Warriors 2 ===
00 00 00 00 53 4C 45 53 2D 38 32 30 30 35
{{boxcodelite|title=SLES-54340<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 11 00 00 00 40 01 00 00
11 00 00 00 68 03 00 00 11 00 00 00 70 05 00 00
00 00 00 00 53 4C 45 53 2D 35 34 33 34 30
}}
}}


=== Sega Ages 2500 Vol. 01 Phantasy Star Generation 1 ===
Fixes blackscreen
{{boxcodelite|title=SLPM-62452<br>Extracted from {{ps2classicinline}}|ps2configrev=17353|code=
3D 00 00 00 C9 43 00 00 46 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 34 35 32
}}


=== Sega Ages 2500 Vol. 17 Phantasy Star Generation 2 ===
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcodelite|title=SLPM-62553<br>Extracted from {{ps2classicinline}}|ps2configrev=17335|code=
0x3D => 0x3D89 (15753)
3D 00 00 00 B7 43 00 00 4B 00 00 00 A8 5B 13 00
0x2C => 0x1
03 00 00 00 4E 50 4A 44 30 30 30 35 37 00 00 00
</syntaxhighlight>}}
00 00 00 00 4B 00 00 00 10 5D 13 00 FF FF FF FF
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 53 4C 50 4D 2D 36 32 35 35 33
}}
 
=== Sega Ages 2500 Vol. 25 Gunstar Heroes Treasure Box ===
{{boxcodelite|title=SLPM-62712<br>Extracted from {{ps2classicinline}}|ps2configrev=16761|code=
3D 00 00 00 79 41 00 00 45 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 37 31 32
}}


=== Sega Ages 2500 Vol. 30 Galaxy Force 2 ===
=== Superman Returns ===
{{boxcodelite|title=SLPM-62766<br>Extracted from {{ps2classicinline}}|ps2configrev=16826|code=
{{boxcodelite|title=SLUS-21434, SLKA-25367, SLES-53746<br>SLES-54348, SLES-54349, SLES-54350, SLES-54351<br>Extracted from ps2_gxemu.self|ps2configrev=15753|code=
3D 00 00 00 BA 41 00 00 45 00 00 00 44 00 00 00
3D 00 00 00 89 3D 00 00 08 00 00 00 00 00 00 00
00 00 00 00 53 4C 50 4D 2D 36 32 37 36 36
00 00 00 FE 00 00 00 00 00 00 00 2C 00 00 00 00
00 00 00 FE 00 00 00 00 00 00 00 10 00 00 00 00
}}
}}


=== Sega Ages 2500 Vol. 33 Fantasy Zone ===
Fixes graphical issues.
{{boxcodelite|title=SLPM-62780<br>Extracted from {{ps2classicinline}}|ps2configrev=16826|code=
3D 00 00 00 BA 41 00 00 45 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 37 38 30
}}


=== Sengoku Basara 2 Heroes ===
=== Syphon Filter The Omega Strain ===
{{boxcodelite|title=SLPM-66848<br>Extracted from {{ps2classicinline}} (NPJD-00043)|ps2configrev=17290|code=
{{boxcodelite|title=SCUS-97264<br>Extracted from {{ps2classic|NPUC-97264}}|ps2configrev=16415|code=
3D 00 00 00 8A 43 00 00 19 00 00 00 0A 00 00 00
3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00
0A 00 00 00 40 FA 0F 00 00 00 00 00 03 00 60 50
00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18
48 FA 0F 00 00 00 00 00 5E 18 0A 08 50 FA 0F 00
32 00 B6 18 0B 00 00 00 01 00 00 00 F5 05 00 00
00 00 00 00 44 01 03 8E 54 FA 0F 00 00 00 00 00
8C 02 00 00 04 00 00 00 00 00 00 00 0C 0D C1 54
02 00 02 24 58 FA 0F 00 00 00 00 00 02 00 62 14
0A 00 00 00 0B 00 00 00 F8 35 37 00 1B 52 06 4B
64 FA 0F 00 00 00 00 00 6E 18 0A 08 70 61 28 00
00 80 43 48 FC 35 37 00 00 80 43 48 1B 52 06 4B
11 00 60 50 90 FE 03 08 74 61 28 00 44 01 03 8E
EC 6F 3A 00 00 00 00 00 00 00 11 64 F8 6F 3A 00
00 00 00 00 9C 67 28 00 04 00 02 24 00 00 02 24
78 A1 0E 0C 80 FE 03 0C 00 FA 0F 00 00 00 00 00
84 67 28 00 03 00 02 24 00 00 02 24 4B 00 00 00
02 00 08 3C 04 FA 0F 00 00 00 00 00 2B 40 28 02
60 FA 0F 00 03 00 00 00 4E 50 4A 44 30 30 30 34
08 FA 0F 00 00 00 00 00 02 00 00 15 0C FA 0F 00
34 00 00 00 00 00 00 00 4B 00 00 00 A4 60 28 00
00 00 00 00 54 00 01 3C 10 FA 0F 00 00 00 00 00
FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
00 28 20 AC 14 FA 0F 00 00 00 00 00 78 A1 0E 08
00 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 36 38
18 FA 0F 00 00 00 00 00 01 00 31 26 00 00 00 00
34 38
53 43 55 53 2D 39 37 32 36 34
}}
}}


{{boxcode|float=left|height=200px|title=Commands Info (SLPM-66848)|code=<syntaxhighlight lang=bash>
Fixes texture bugs.
0x3D => 0x438A (17290)
0x19 => (forces analog controller mode)
0x0A => 0x0A (memory card related patch)
0xFFA40,0, 0x50600003 beql v1,zero,0x000FFA50
0xFFA48,0, 0x080A185E j 0x00286178
0xFFA50,0, 0x8E030144 lw v1,0x144(s0)
0xFFA54,0, 0x24020002 addiu v0,zero,0x2
0xFFA58,0, 0x14620002 bne v1,v0,0x000FFA64
0xFFA64,0, 0x080A186E j 0x002861B8
0x286170,
  0x50600011 beql v1,zero,0x002861B8
  0x0803FE90 j 0x000FFA40
0x286174,
  0x8E030144 lw v1,0x144(s0)
  0x00000000 nop
0x28679C,
  0x24020004 addiu v0,zero,0x4
  0x24020000 addiu v0,zero,0x0
0x286784,
  0x24020003 addiu v0,zero,0x3
  0x24020000 addiu v0,zero,0x0
0x4B => 0xFFA60, 0x3, NPJD00044(000), 0x0 (starts redirect)
0x4B => 0x2860A4, 0xFFFFFFFF, 0x0 (stops redirect)
</syntaxhighlight>}}


=== Shin Megami Tensei Devil Summoner ===
{{boxcode|float=left|height=300px|width=750px|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcodelite|title=SLUS-21431<br>Extracted from {{ps2classicinline}}|ps2configrev=17091|code=
0x3D => 0x401F (16415)
3D 00 00 00 C3 42 00 00 42 00 00 00 00 FF 0F 00
0x12 => 0x5
07 00 00 00 50 00 02 3C 00 19 42 24 50 00 03 3C
  00 00 00 00  
80 22 63 24 24 00 42 AE F1 59 0E 08 28 00 43 AE
  00 00 00 00  
0A 00 00 00 01 00 00 00 A4 67 39 00 24 00 40 AE
  01 00>02 00< Count
C0 FF 03 08 48 00 00 00 01 00 00 00 90 D0 03 00
  31 00 99 18 -> 0x18990
00 00 00 00 53 4C 55 53 2D 32 31 34 33 31
  32 00 B6 18 -> 0x18B60
}}
0x0B => 1
 
  0x5F5, (sector)
=== Shin Megami Tensei Devil Summoner 2 ===
  0x28C, (offset -> 0x2FAA80 in iso)
{{boxcodelite|title=SLUS-21845<br>Extracted from {{ps2classicinline}}|ps2configrev=17292|code=
    0x04,
3D 00 00 00 8C 43 00 00 42 00 00 00 00 FF 0F 00
                  0x00000000 (nop),
07 00 00 00 59 00 02 3C 80 03 42 24 59 00 03 3C
                  0x0C0DC154 (jal sub_370550)
C0 0C 63 24 24 00 42 AE 91 3D 10 08 28 00 43 AE
0x0A => 0xB
0A 00 00 00 01 00 00 00 24 F6 40 00 24 00 40 AE
  0x3735F8, 0x4B06521B (cop2 vmulw.x vf08,vf10,vf06w), 0x48438000 cfc2 v1,Status
C0 FF 03 08 48 00 00 00 01 00 00 00 90 D0 03 00
  0x3735FC, 0x48438000 (cfc2 v1,Status)              , 0x4B06521B cop2 (vmulw.x vf08,vf10,vf06w)
4B 00 00 00 6C CC 35 00 03 00 00 00 4E 50 55 44
  0x3A6FEC, 0 (nop), 0x64110000 li      $s1, 0
32 31 34 33 31 00 00 00 00 00 00 00 4B 00 00 00
  0x3A6FF8, 0x0C0EA178 (jal pos_003A85E0), 0x0c03FE80 jal pos_000FFA00
D8 CC 35 00 FF FF FF FF 00 00 00 00 00 00 00 00
  0xFFA00,  0 (nop), 0x3C080002 lui t0,0x0002
00 00 00 00 00 00 00 00 4B 00 00 00 1C D0 35 00
  0xFFA04,  0 (nop), 0x0228402B sltu t0,s1,t0
FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
  0xFFA08,  0 (nop), 0x15000002 bnez t0,pos_000FFA14
00 00 00 00 00 00 00 00 53 4C 55 53 2D 32 31 38
  0xFFA0C,  0 (nop), 0x3C010054 lui at,0x0054
34 35
  0xFFA10,  0 (nop), 0xAC202800 sw zero,0x2800(at)
}}
  0xFFA14,  0 (nop), 0x080EA178 j pos_003A85E0
  0xFFA18,  0 (nop), 0x26310001 addiu s1,0x1
</syntaxhighlight>}}
 
== T ==
{{jumptosection|current=T}}


=== Shin Megami Tensei Digital Devil Saga 1 ===
=== Trapt ===
{{boxcodelite|title=SLUS-20974<br>Extracted from {{ps2classicinline}} (NPUD-20974)|ps2configrev=17132|code=
{{boxcodelite|title=SLUS-21255<br>Extracted from {{ps2classic|NPUD-21255}}|ps2configrev=17196|code=
3D 00 00 00 EC 42 00 00 46 00 00 00 48 00 00 00
3D 00 00 00 2C 43 00 00 46 00 00 00 49 00 00 00
01 00 00 00 90 D0 03 00 00 00 00 00 53 4C 55 53
48 00 00 00 01 00 00 00 20 4E 00 00 00 00 00 00
2D 32 30 39 37 34
53 4C 55 53 2D 32 31 32 35 35
}}
}}


{{boxcode|float=left|title=Commands Info (SLUS-20974)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x42EC (17132)
0x3D => 0x432C (17196)
0x46 => (enable L2H Improvement)
0x46 => (enable L2H Improvement)
0x48 => 0x1, 0x3D090
0x49 => (sets something 0xB,0,0)
0x48 => 0x1, 0x4E20 (No-IPU Conservative (20000))
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Shin Megami Tensei Digital Devil Saga 2 ===
=== TY the Tasmanian Tiger ===
{{boxcodelite|title=SLUS-21152<br>Extracted from {{ps2classicinline}}|ps2configrev=17295|code=
{{boxcodelite|title=SLUS-20571, SLES-51220<br>Extracted from ps2_gxemu.self|ps2configrev=15753|code=
3D 00 00 00 8F 43 00 00 42 00 00 00 00 FF 0F 00
3D 00 00 00 89 3D 00 00 07 00 00 00 08 00 00 00
07 00 00 00 48 00 02 3C C0 A9 42 24 48 00 03 3C
00 00 00 00
40 B4 63 24 24 00 42 AE 51 A2 0D 08 28 00 43 AE
0A 00 00 00 01 00 00 00 24 89 36 00 24 00 40 AE
C0 FF 03 08 46 00 00 00 4B 00 00 00 20 09 2D 00
03 00 00 00 4E 50 55 44 32 30 39 37 34 00 00 00
00 00 00 00 4B 00 00 00 F0 06 2D 00 FF FF FF FF
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
4B 00 00 00 C8 04 2D 00 FF FF FF FF 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 4B 00 00 00
D4 08 2D 00 FF FF FF FF 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 53 4C 55 53
2D 32 31 31 35 32
}}
}}


=== Shin Megami Tensei: Nocturne ===
Fix graphical glitches, and fix locks up once you're given control.
*Shin Megami Tensei: Lucifer's Call
 
<div style="float:right;">
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcodelite|title=SLES-53363<br>Extracted from {{ps2classicinline}}|ps2configrev=17468|code=
0x3D => 0x3D89 (15753)
3D 00 00 00 3C 44 00 00 46 00 00 00 00 00 00 00
0x07 => 8 (XGKICK delay by 8 cycles)
53 4C 45 53 2D 35 33 33 36 33
</syntaxhighlight>}}
}}
<br>
{{boxcodelite|title=SLUS-20911<br>Extracted from {{ps2classicinline}} (NPUD-20911)|ps2configrev=16886|code=
3D 00 00 00 F6 41 00 00 46 00 00 00 00 00 00 00
53 4C 55 53 2D 32 30 39 31 31
}}
</div>


Fixes screen shakes/flickers (and much more importantly, game crashes)
== U ==
{{jumptosection|current=U}}


{{boxcode|float=left|title=Commands Info (SLUS-20911)|code=<syntaxhighlight lang=bash>
== V ==
0x3D => 0x41F6 (16886)
{{jumptosection|current=V}}
0x46 => (enable L2H Improvement)
</syntaxhighlight>}}


=== Shin Megami Tensei Persona 3 FES ===
== W ==
{{boxcodelite|title=SLUS-21621<br>Extracted from {{ps2classicinline}} (NPUD-21621)|ps2configrev=16712|code=
{{jumptosection|current=W}}
3D 00 00 00 48 41 00 00 0A 00 00 00 20 00 00 00
00 FA 0F 00 00 00 00 00 E0 00 A4 8F 04 FA 0F 00
00 00 00 00 6C 01 03 24 08 FA 0F 00 00 00 00 00
0A 00 83 14 0C FA 0F 00 00 00 00 00 FF 00 04 24
10 FA 0F 00 00 00 00 00 B8 26 04 00 14 FA 0F 00
00 00 00 00 27 20 84 00 18 FA 0F 00 00 00 00 00
D0 00 A3 DF 1C FA 0F 00 00 00 00 00 24 18 83 00
20 FA 0F 00 00 00 00 00 0B 00 63 64 24 FA 0F 00
00 00 00 00 33 00 04 24 28 FA 0F 00 00 00 00 00
B8 26 04 00 2C FA 0F 00 00 00 00 00 25 18 83 00
30 FA 0F 00 00 00 00 00 D0 00 A3 FF 34 FA 0F 00
00 00 00 00 E1 B3 11 08 38 FA 0F 00 00 00 00 00
50 00 64 8E 7C CF 46 00 50 00 64 8E 80 FE 03 08
40 FA 0F 00 00 00 00 00 00 3C 04 3C 44 FA 0F 00
00 00 00 00 18 3F 05 3C 48 FA 0F 00 00 00 00 00
20 00 24 AE 4C FA 0F 00 00 00 00 00 24 00 24 AE
50 FA 0F 00 00 00 00 00 60 00 25 AE 54 FA 0F 00
00 00 00 00 64 00 24 AE 58 FA 0F 00 00 00 00 00
A0 00 24 AE 5C FA 0F 00 00 00 00 00 A4 00 25 AE
60 FA 0F 00 00 00 00 00 E0 00 25 AE 64 FA 0F 00
00 00 00 00 E4 00 25 AE 68 FA 0F 00 00 00 00 00
04 00 04 24 6C FA 0F 00 00 00 00 00 39 9B 10 08
70 FA 0F 00 00 00 00 00 10 00 25 26 DC 6C 42 00
04 00 04 24 90 FE 03 08 E0 6C 42 00 10 00 25 26
00 00 00 00 30 6A 4C 00 80 3F 02 3C 7F 3F 02 3C
21 00 00 00 00 00 00 00 15 00 00 00 04 00 00 00
00 00 00 00 53 4C 55 53 2D 32 31 36 32 31
}}


{{boxcode|float=left|height=400px|title=Commands Info (SLUS-21621)|code=<syntaxhighlight lang=bash>
== X ==
0x3D => 0x4148 (16712)
{{jumptosection|current=X}}
0x0A => 0x20
  0xFFA00,0,0x8FA400E0 lw a0,0xE0(sp)
  0xFFA04,0,0x2403016C li v1,0x16C
  0xFFA08,0,0x1483000A bne a0,v1,pos_000FFA34
  0xFFA0C,0,0x240400FF li a0,0xFF
  0xFFA10,0,0x000426B8 dsll a0,0x1A
  0xFFA14,0,0x00842027 nor a0,a0
  0xFFA18,0,0xDFA300D0 ld v1,0xD0(sp)
  0xFFA1C,0,0x00831824 and v1,a0,v1
  0xFFA20,0,0x6463000B daddiu v1,0x000B
  0xFFA24,0,0x24040030 li a0,0x30
  0xFFA28,0,0x000426B8 dsll a0,0x1A
  0xFFA2C,0,0x00831825 or v1,a0,v1
  0xFFA30,0,0xFFA300D0 sd v1,0xD0(sp)
  0xFFA34,0,0x0811B3E1 j pos_0046CF84
  0xFFA38,0,0x8E640050 lw a0,0x50(s3)
  0x46CF7C,0x8E640050 (lw a0,0x50(s3),0x0803FE80 j pos_000FFA00
  0xFFA40,0,0x3C043C00 lui a0,0x3C00
  0xFFA44,0,0x3C053F18 lui a1,0x3F18
  0xFFA48,0,0xAE240020 sw a0,0x20(s1)
  0xFFA4C,0,0xAE240024 sw a0,0x24(s1)
  0xFFA50,0,0xAE250060 sw a1,0x60(s1)
  0xFFA54,0,0xAE240064 sw a0,0x64(s1)
  0xFFA58,0,0xAE2400A0 sw a0,0xA0(s1)
  0xFFA5C,0,0xAE2500A4 sw a1,0xA4(s1)
  0xFFA60,0,0xAE2500E0 sw a1,0xE0(s1)
  0xFFA64,0,0xAE2500E4 sw a1,0xE4(s1)
  0xFFA68,0,0x24040004 li a0,0x4
  0xFFA6C,0,0x08109B39 j pos_00426CE4
  0xFFA70,0,0x26250010 addiu a1,s1,0x10
  0x426CDC,0x24040004(li a0,0x4),0x0803FE90 j pos_000FFA40
  0x426CE0,0x26250010(addiu a1,s1,0x10),0 nop
  0x4C6A30,0x3C023F80(lui v0,0x3F80),0x3C023F7F lui v0,0x3F7F
0x21 => 0x0
0x15 => 0x4
</syntaxhighlight>}}
 
=== Shin Megami Tensei: Persona 4 ===
{{boxcodelite|title=SLUS-21782<br>Extracted from {{ps2classicinline}} (NPUD-21782)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00
60 9C 18 00 80 3F 02 3C 7F 3F 02 3C 00 00 00 00
53 4C 55 53 2D 32 31 37 38 32
}}
 
Dungeon name in the corner is glitched (shows black bar).
 
{{boxcode|float=left|title=Commands Info (SLUS-21782)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x0A => 0x1
0x189C60
  0x3C023F80 lui v0,0x3F80 -> 0x3C023F7F lui v0,0x3F7F
</syntaxhighlight>}}
 
=== Shin Sangoku Musou ===
*Dynasty Warriors 2
{{boxcodelite|title=SLPM-62005<br>Extracted from {{ps2classicinline}} (NPJD-00003)|ps2configrev=16818|code=
3D 00 00 00 B2 41 00 00 0A 00 00 00 07 00 00 00
A0 FF 0F 00 00 00 00 00 01 10 01 3C A4 FF 0F 00
00 00 00 00 04 00 02 24 A8 FF 0F 00 00 00 00 00
EA F2 0B 08 AC FF 0F 00 00 00 00 00 00 F0 22 AC
C8 0C 20 00 EA F2 0B 0C E8 FF 03 0C A0 0D 20 00
FD FF 0C 24 62 00 0C 24 CC 5E 30 00 28 3E 0C 0C
00 00 00 00 19 00 00 00 0A 00 00 00 05 00 00 00
CC 16 23 00 1C 00 05 24 10 00 05 24 0C 18 23 00
1C 00 08 24 10 00 08 24 24 18 23 00 1D 00 E2 28
11 00 E2 28 EC 6A 24 00 23 00 42 2C 00 00 42 2C
6C 52 25 00 32 00 08 24 08 00 08 24 43 00 00 00
FF FF FF FF 21 00 00 00 00 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 30 30 35
}}
 
{{boxcode|float=left|height=300px|title=Commands Info (SLPM-62005)|code=<syntaxhighlight lang=bash>
0x3D => 0x41B2 (16818)
0x0A => 0x7
0xFFFA0,0, 0x3C010010 lui at,0x1001
0xFFFA4,0, 0x24020004 addiu v0,zero,0x4
0xFFFA8,0, 0x080BF2EA j 0x002FCBA8 (sceGsSyncPath)
0xFFFAC,0, 0xAC22F000 sw v0,-0x1000(at)
0x200CC8,
  0x0C0BF2EA jal 0x002FCBA8 (sceGsSyncPath)
  0x0C03FFE8 jal 0x000FFFA0
0x200DA0,
  0x240CFFFD addiu t4,zero,-0x3
  0x240C0062 addiu t4,zero,0x62
0x304ECC,
  0x0C0C3E28 jal 0x0030F8A0 (sceMpegAddCallback)
  0x00000000 nop
0x19 => (forces analog controller mode)
0x0A => 0x5
0x2316CC,
  0x2405001C addiu a1,zero,0x1C
  0x24050010 addiu a1,zero,0x10
0x23180C,
  0x2408001C addiu t0,zero,0x1C
  0x24080010 addiu t0,zero,0x10
0x231824,
  0x28E2001D slti v0,a3,0x001D
  0x28E20011 slti v0,a3,0x0011
0x246AEC,
  0x2C420023 sltiu v0,v0,0x0023
  0x2C420000 sltiu v0,v0,0x0000
0x25526C,
  0x24080032 addiu t0,zero,0x32
  0x24080008 addiu t0,zero,0x8
0x43 => 0xFFFFFFFF
0x21 => 0x1
</syntaxhighlight>}}
 
 
=== Shin Sangoku Musou 2 ===
*Dynasty Warriors 3
{{boxcodelite|title=SLPM-65053<br>Extracted from {{ps2classicinline}} (NPJD-00034)|ps2configrev=16820|code=
3D 00 00 00 B4 41 00 00 35 00 00 00 0B 00 00 00
01 00 00 00 22 5E 03 00 BC 05 00 00 10 00 00 00
48 43 88 00 30 84 80 00 4B E5 21 AC 4B E7 2B 3C
4B E5 21 AC 30 84 80 00 4B E7 2B 3C 48 43 88 00
0A 00 00 00 0E 00 00 00 98 30 19 00 00 12 02 3C
FE FF 84 30 A4 30 19 00 20 00 42 34 20 00 C2 34
40 FA 0F 00 00 00 00 00 00 00 86 8C 44 FA 0F 00
00 00 00 00 15 00 C4 28 48 FA 0F 00 00 00 00 00
02 00 80 14 4C FA 0F 00 00 00 00 00 00 00 00 00
50 FA 0F 00 00 00 00 00 14 00 06 24 54 FA 0F 00
00 00 00 00 3E 54 04 08 58 FA 0F 00 00 00 00 00
00 04 63 30 F0 50 11 00 00 00 86 8C 90 FE 03 08
F5 50 11 00 00 04 63 30 00 00 00 00 1C 0C 12 00
18 00 03 24 01 00 03 24 38 28 12 00 1F 00 41 28
01 00 41 28 58 0D 17 00 32 00 A2 2C 08 00 A2 2C
00 00 00 00 53 4C 50 4D 2D 36 35 30 35 33
}}
 
{{boxcode|float=left|height=300px|title=Commands Info (SLPM-65053)|code=<syntaxhighlight lang=bash>
0x3D => 0x41B4 (16820)
0x35 => (Enable Force Flip Field)
0x0B => 0x1
0x35E22 (sector)
0x5BC (offset)
0x10 (bytes to replace)
  Replaced bytes:
  00 88 43 48 cfc2 v1,MACflag
  00 80 84 30 andi a0,a0,0x8000
  AC 21 E5 4B vsub.xyzw vf06, vf04, vf05
  3C 2B E7 4B vmove.xyzw, vf07, vf05
  Original bytes:
  AC 21 E5 4B vsub.xyzw vf06, vf04, vf05
  00 80 84 30 andi a0,a0,0x8000
  3C 2B E7 4B vmove.xyzw, vf07, vf05
  00 88 43 48 cfc2 v1,MACflag
0x0A => 0xE
0x193098,
  0x3C021200 lui v0,0x1200
  0x24050010 andi a0,a0,0xFFFE
0x1930A4,
  0x34420024 lui v0,0x1200
  0x34C20020 ori v0,a2,0x20
0xFFA40,0, 0x8C860000 lw a2,0x0(a0)
0xFFA44,0, 0x28C40015 slti a0,a2,0x0015
0xFFA48,0, 0x14800002 bne a0,zero,0x000FFA54
0xFFA4C,0, 0x00000000 nop
0xFFA50,0, 0x24060014 addiu a2,zero,0x14
0xFFA54,0, 0x0804543E j 0x001150F8
0xFFA58,0, 0x30630400 andi v1,v1,0x0400
0x1150F0,
  0x8C860000 lw a2,0x0(a0)
  0x0803FE90 ori v0,a2,0x20
0x1150F5, (typo?)
  0x30630400 andi v1,v1,0x0400
  0x00000000 nop
0x120C1C,
  0x24030018 addiu v1,zero,0x18
  0x24030001 addiu v1,zero,0x1
0x122838,
  0x2841001F slti at,v0,0x001F
  0x28410001 slti at,v0,0x0001
0x170D58,
  0x2CA20032 sltiu v0,a1,0x0032
  0x2CA20008 sltiu v0,a1,0x0008
</syntaxhighlight>}}
 
=== Shin Sangoku Musou 3 ===
*Dynasty Warriors 4
{{boxcodelite|title=SLPM-65248<br>Extracted from {{ps2classicinline}}|ps2configrev=16807|code=
3D 00 00 00 A7 41 00 00 35 00 00 00 0A 00 00 00
03 00 00 00 50 F8 1B 00 18 00 03 24 13 00 03 24
C8 88 19 00 15 00 41 28 08 00 41 28 D8 B6 19 00
15 00 41 28 08 00 41 28 00 00 00 00 53 4C 50 4D
2D 36 35 32 34 38
}}
 
=== Shin Sangoku Musou 4 ===
*Dynasty Warriors 5 Empires
{{boxcodelite|title=SLPM-65890<br>Extracted from {{ps2classicinline}}|ps2configrev=16883|code=
3D 00 00 00 F3 41 00 00 35 00 00 00 0F 00 00 00
40 44 11 00 74 45 11 00 00 00 00 00 53 4C 50 4D
2D 36 35 38 39 30
}}
 
=== Siren ===
<div style="float:right">
{{boxcodelite|title=SCUS-97355<br>Extracted from {{ps2classicinline}} (NPUC-97355)|ps2configrev=16661|code=
3D 00 00 00 15 41 00 00 19 00 00 00 00 00 00 00
53 43 55 53 2D 39 37 33 35 35
}}<br>
{{boxcodelite|title=SCPS-15053<br>Extracted from {{ps2classicinline}}|ps2configrev=16085|code=
3D 00 00 00 D5 3E 00 00 19 00 00 00 00 00 00 00
53 43 50 53 2D 31 35 30 35 33
}}<br>
{{boxcodelite|title=SCKA-20019<br>Extracted from {{ps2classicinline}}|ps2configrev=16670|code=
3D 00 00 00 1E 41 00 00 19 00 00 00 00 00 00 00
53 43 4B 41 2D 32 30 30 31 39
}}<br>
{{boxcodelite|title=SCAJ-30003<br>Extracted from {{ps2classicinline}}|ps2configrev=16658|code=
3D 00 00 00 12 41 00 00 19 00 00 00 00 00 00 00
53 43 41 4A 2D 33 30 30 30 33
}}
</div>
 
{{boxcode|float=left|title=Commands Info (SCUS-97355)|code=<syntaxhighlight lang=bash>
0x3D => 0x4115 (16661)
0x19 => (forces analog controller mode)
</syntaxhighlight>}}
 
=== Sonic Heroes ===
{{boxcodelite|title=SLPM-65431<br>Extracted from {{ps2classicinline}}|ps2configrev=17085|code=
3D 00 00 00 BD 42 00 00 0F 00 00 00 BC D3 2F 00
DC D3 2F 00 00 00 00 00 53 4C 50 4D 2D 36 35 34
33 31
}}
 
=== Suikoden III ===
<div style="float:right;">
{{boxcodelite|title=SLPM-65074<br>Extracted from {{ps2classicinline}}|ps2configrev=16900|code=
3D 00 00 00 04 42 00 00 20 00 00 00 00 00 00 00
F0 00 00 00 46 00 00 00 0A 00 00 00 01 00 00 00
CC E5 72 01 6A 8C 5C 0C 00 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 35 30 37 34
}}
<br>
{{boxcodelite|title=SLUS-20387<br>Extracted from {{ps2classicinline}}|ps2configrev=17465|code=
3D 00 00 00 39 44 00 00 46 00 00 00 0A 00 00 00
01 00 00 00 84 EC 72 01 18 8E 5C 0C 00 00 00 00
00 00 00 00 53 4C 55 53 2D 32 30 33 38 37
}}
</div>
 
=== Summoner ===
{{boxcodelite|title=SLES-82005<br>Extracted from {{ps2classicinline}} (NPED-00272)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 2C 00 00 00 01 00 00 00
00 00 00 00 53 4C 45 53 2D 38 32 30 30 35
}}
 
Fixes blackscreen
 
{{boxcode|float=left|title=Commands Info (SLES-82005)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x2C => 0x1
</syntaxhighlight>}}
 
=== Superman Returns ===
*SLUS-21434, SLKA-25367, SLES-53746, SLES-54348, SLES-54349, SLES-54350, SLES-54351
{{boxcodelite|title=SLUS-21434, SLKA-25367<br>SLES-53746, SLES-54348, SLES-54349<br>SLES-54350, SLES-54351<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 00
00 00 00 FE 00 00 00 00 00 00 00 2C 00 00 00 00
00 00 00 FE 00 00 00 00 00 00 00 10
}}
 
Fixes the SPS issues by replacing all fsand mnemonics with iaddiu vi00.
 
{{boxcode|float=left|title=Commands Info (SLUS-21434, SLKA-25367, SLES-53746, SLES-54348<br>SLES-54349, SLES-54350, SLES-54351)|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x08 =>
Read mask: 0x00000000, 0xFE000000
Original opcodes: 0x00000000, 0x2C000000
Write mask: 0x00000000, 0xFE000000
Patched opcodes: 0x00000000, 0x10000000
</syntaxhighlight>}}
 
=== Syphon Filter The Omega Strain ===
<div style="float:right;">
{{boxcodelite|title=SCUS-97264<br>Extracted from {{ps2classicinline}} (NPUC-97264)|ps2configrev=16415|code=
3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00
00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18
32 00 B6 18 0B 00 00 00 01 00 00 00 F5 05 00 00
8C 02 00 00 04 00 00 00 00 00 00 00 0C 0D C1 54
0A 00 00 00 0B 00 00 00 F8 35 37 00 1B 52 06 4B
00 80 43 48 FC 35 37 00 00 80 43 48 1B 52 06 4B
EC 6F 3A 00 00 00 00 00 00 00 11 64 F8 6F 3A 00
78 A1 0E 0C 80 FE 03 0C 00 FA 0F 00 00 00 00 00
02 00 08 3C 04 FA 0F 00 00 00 00 00 2B 40 28 02
08 FA 0F 00 00 00 00 00 02 00 00 15 0C FA 0F 00
00 00 00 00 54 00 01 3C 10 FA 0F 00 00 00 00 00
00 28 20 AC 14 FA 0F 00 00 00 00 00 78 A1 0E 08
18 FA 0F 00 00 00 00 00 01 00 31 26 00 00 00 00
53 43 55 53 2D 39 37 32 36 34
}}
<br>
{{boxcodelite|title=SCKA-20032<br>Extracted from {{ps2classicinline}}|ps2configrev=16415|code=
3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00
00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18
32 00 B6 18 0B 00 00 00 01 00 00 00 67 CE 16 00
A4 01 00 00 08 00 00 00 48 43 80 00 4B 06 52 1B
4B 06 52 1B 48 43 80 00 0A 00 00 00 0D 00 00 00
70 F9 25 00 04 56 0E 0C 00 00 00 00 DC 34 13 00
01 00 02 24 00 00 02 24 B0 09 3A 00 A0 FF BD 27
08 00 E0 03 B4 09 3A 00 2D 28 00 00 00 00 00 00
9C C1 3C 00 00 00 00 00 00 00 11 64 A8 C1 3C 00
E4 35 0F 0C 80 FE 03 0C 00 FA 0F 00 00 00 00 00
02 00 08 3C 04 FA 0F 00 00 00 00 00 2B 40 28 02
08 FA 0F 00 00 00 00 00 02 00 00 15 0C FA 0F 00
00 00 00 00 54 00 01 3C 10 FA 0F 00 00 00 00 00
00 28 20 AC 14 FA 0F 00 00 00 00 00 E4 35 0F 08
18 FA 0F 00 00 00 00 00 01 00 31 26 00 00 00 00
53 43 4B 41 2D 32 30 30 33 32
}}
</div>
Fixes texture bugs.
 
{{boxcode|float=left|title=Commands Info (SCUS-97264)|code=<syntaxhighlight lang=bash>
0x3D => 0x401F (16415)
0x12 => 0x5
00 00 00 00
00 00 00 00
01 00>02 00< Count
31 00 99 18 -> 0x18990
32 00 B6 18 -> 0x18B60
0x0B => 0x1
0x5F5, (sector)
0x28C, (offset -> 0x2FAA80 in iso)
  0x04,
                0x00000000 (nop),
                0x0C0DC154 (jal sub_370550)
0x0A => 0xB
0x3735F8, 0x4B06521B (cop2 vmulw.x vf08,vf10,vf06w), 0x48438000 cfc2 v1,Status
0x3735FC, 0x48438000 (cfc2 v1,Status), 0x4B06521B cop2 (vmulw.x vf08,vf10,vf06w)
0x3A6FEC, 0 (nop), 0x64110000 li      $s1, 0
0x3A6FF8, 0x0C0EA178 (jal pos_003A85E0), 0x0c03FE80 jal pos_000FFA00
0xFFA00,  0 (nop), 0x3C080002 lui t0,0x0002
0xFFA04,  0 (nop), 0x0228402B sltu t0,s1,t0
0xFFA08,  0 (nop), 0x15000002 bnez t0,pos_000FFA14
0xFFA0C,  0 (nop), 0x3C010054 lui at,0x0054
0xFFA10,  0 (nop), 0xAC202800 sw zero,0x2800(at)
0xFFA14,  0 (nop), 0x080EA178 j pos_003A85E0
0xFFA18,  0 (nop), 0x26310001 addiu s1,0x1
</syntaxhighlight>}}
 
== T ==
{{jumptosection|current=T}}
 
=== Tales of Destiny===
{{boxcodelite|title=SLPS-25715<br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 0F 00 00 00 90 48 1C 00
40 49 1C 00 00 00 00 00
}}
 
Fixes the in-game freezes.
 
{{boxcode|float=left|title=Commands Info (SLPS-25715)|code=<syntaxhighlight lang=bash>
0x3D => 4457 (17495)
0x0F => 0x1C4890, 0x1C4940
</syntaxhighlight>}}


=== Tantei Jinguuji Saburo: Innocent Black ===
== Y ==
{{boxcodelite|title=SLPM-65173<br>Extracted from {{ps2classicinline}}|ps2configrev=17239|code=
{{jumptosection|current=Y}}
3D 00 00 00 57 43 00 00 21 00 00 00 00 00 00 00
0C 00 00 00 00 00 00 00 00 00 00 00 53 4C 50 4D
2D 36 35 31 37 33
}}


=== Tantei Jinguuji Saburo: Kind of Blue ===
== Z ==
{{boxcodelite|title=SLPM-65576<br>Extracted from {{ps2classicinline}}|ps2configrev=17217|code=
{{jumptosection|current=Z}}
3D 00 00 00 41 43 00 00 0C 00 00 00 00 04 01 00
00 00 00 00 53 4C 50 4D 2D 36 35 35 37 36
}}


=== Tenshi no Present: Marl Okoku Monogatari ===
=== Zettai Zetsumei Toshi <br><small>''Disaster Report <br>SOS: The Final Escape''</small> ===
{{boxcodelite|title=SLPS-20066<br>Extracted from {{ps2classicinline}}|ps2configrev=17286|code=
{{boxcodelite|title=SLPS-25113<br>Extracted from {{ps2classic|NPJD00080}}|ps2configrev=17446|code=
3D 00 00 00 86 43 00 00 26 00 00 00 34 BF 14 00
3D 00 00 00 26 44 00 00 44 00 00 00 00 00 00 00
3C BF 14 00 27 00 00 00 F8 47 10 00 68 48 10 00
53 4C 50 53 2D 32 35 31 31 33
00 00 00 00 53 4C 50 53 2D 32 30 30 36 36
}}
 
=== The Adventures of Cookie & Cream ===
{{boxcodelite|title=SLUS-20170<br>Extracted from {{ps2classicinline}}|ps2configrev=17133|code=
3D 00 00 00 ED 42 00 00 46 00 00 00 0A 00 00 00
02 00 00 00 28 3B 10 00 08 00 E0 03 C0 FF 03 08
2C 3B 10 00 3C CA 84 AF 00 00 00 00 42 00 00 00
00 FF 0F 00 03 00 00 00 02 00 04 24 08 00 E0 03
3C CA 84 AF 00 00 00 00 53 4C 55 53 2D 32 30 31
37 30
}}
 
=== The King of Fighters '94 Re-Bout ===
{{boxcodelite|title=SLPS-25449<br>Extracted from {{ps2classicinline}}|ps2configrev=17427|code=
3D 00 00 00 13 44 00 00 46 00 00 00 0A 00 00 00
01 00 00 00 D4 B8 36 00 C0 01 07 24 B0 01 07 24
00 00 00 00 53 4C 50 53 2D 32 35 34 34 39
}}
 
=== The King of Fighters 2001 ===
{{boxcodelite|title=SLPS-25266<br>Extracted from {{ps2classicinline}}|ps2configrev=17448|code=
3D 00 00 00 28 44 00 00 21 00 00 00 00 00 00 00
41 00 00 00 00 00 00 00 53 4C 50 53 2D 32 35 32
36 36
}}
 
=== The King of Fighters 2003 ===
{{boxcodelite|title=SLPS-25635<br>Extracted from {{ps2classicinline}}|ps2configrev=17445|code=
3D 00 00 00 25 44 00 00 21 00 00 00 00 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 36 33 35
}}
 
=== Tom Clancy's Ghost Recon ===
{{boxcodelite|title=SLES-51181<br>Extracted from {{ps2classicinline}}|ps2configrev=16465|code=
3D 00 00 00 51 40 00 00 21 00 00 00 00 00 00 00
00 00 00 00 53 4C 45 53 2D 35 31 31 38 31
}}
 
=== Trapt ===
{{boxcodelite|title=SLUS-21255<br>Extracted from {{ps2classicinline}} (NPUD-21255)|ps2configrev=17196|code=
3D 00 00 00 2C 43 00 00 46 00 00 00 49 00 00 00
48 00 00 00 01 00 00 00 20 4E 00 00 00 00 00 00
53 4C 55 53 2D 32 31 32 35 35
}}
 
{{boxcode|float=left|title=Commands Info (SLUS-21255)|code=<syntaxhighlight lang=bash>
0x3D => 0x432C (17196)
0x46 => (enable L2H Improvement)
0x49 => (sets something 0xB,0,0)
0x48 => 0x1, 0x4E20 (VSYNC Delay: No-IPU Conservative (20000))
</syntaxhighlight>}}
 
=== Twisted Metal Black ===
<div style="float:right;">
{{boxcodelite|title=SCES-50360<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 1C 00 00 00 01 00 00 00
1D 00 00 00 01 00 00 00 00 00 00 00 53 43 45 53
2D 35 30 33 36 30
}}
<br>
{{boxcodelite|title=SCUS-97101<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 1C 00 00 00 01 00 00 00
1D 00 00 00 01 00 00 00 00 00 00 00 53 43 55 53
2D 39 37 31 30 31
}}
}}
</div>


=== TY the Tasmanian Tiger ===
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcodelite|title=SLUS-20571, SLES-51220<br>Extracted from ps2_gxemu.self|ps2configrev=15753|code=
0x3D => 0x4426 (17446)
3D 00 00 00 89 3D 00 00 07 00 00 00 08 00 00 00
0x44 => (disable smoothing)
00 00 00 00
}}
 
Fix graphical glitches, and fix locks up once you're given control.
 
{{boxcode|float=left|title=Commands Info (SLUS-20571, SLES-51220)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x07 => 0x8 (XGKICK delay by 8 cycles)
</syntaxhighlight>}}
 
== U ==
{{jumptosection|current=U}}
 
== V ==
{{jumptosection|current=V}}
 
== W ==
{{jumptosection|current=W}}
 
=== Wild Arms: The Fifth Vanguard ===
*Wild Arms 5
{{boxcodelite|title=SCPS-15118<br>Extracted from {{ps2classicinline}} (NPJC-00011)|ps2configrev=17411|code=
3D 00 00 00 03 44 00 00 41 00 00 00 4D 00 00 00
00 00 80 3F 00 00 00 00 53 43 50 53 2D 31 35 31
31 38
}}
 
First config with the 0x4D command.
 
{{boxcode|float=left|title=Commands Info (SCPS-15118)|code=<syntaxhighlight lang=bash>
0x3D => 0x4403 (17411)
0x41 => (sets some value 1)
0x4D => 0x3F800000 (1.0 float)
</syntaxhighlight>}}
</syntaxhighlight>}}


=== World Championship Poker ===
{{boxcodelite|title=SLES-53130<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 15 00 00 00 02 00 00 00
00 00 00 00 53 4C 45 53 2D 35 33 31 33 30
}}
The official config included in the ps2classic release is a copy of the config inside gxemu/softemu.


== X ==
{{jumptosection|current=X}}


== Y ==
{{jumptosection|current=Y}}
== Z ==
{{jumptosection|current=Z}}
=== Zettai Zetsumei Toshi ===
*Disaster Report
*SOS: The Final Escape
{{boxcodelite|title=SLPS-25113<br>Extracted from {{ps2classicinline}} (NPJD-00080)|ps2configrev=17446|code=
3D 00 00 00 26 44 00 00 44 00 00 00 00 00 00 00
53 4C 50 53 2D 32 35 31 31 33
}}
{{boxcode|float=left|title=Commands Info (SLPS-25113)|code=<syntaxhighlight lang=bash>
0x3D => 0x4426 (17446)
0x44 => (disable smoothing)
</syntaxhighlight>}}
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{{Games}}{{Reverse engineering}}<noinclude>[[Category:Games]]</noinclude>
{{Games}}{{Reverse engineering}}<noinclude>[[Category:Games]]</noinclude>
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