Editing PS3 Payload Development
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[[Category:Software]] | |||
'''marked for cleanup''' | |||
== Payload benefits (peek/poke advantages in general) == | == Payload benefits (peek/poke advantages in general) == | ||
To make changes to system, without the need (and risk) for hardpatching while making on-demand/live patches possible. | To make changes to system, without the need (and risk) for hardpatching while making on-demand/live patches possible. | ||
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=== Understanding the Hack === | === Understanding the Hack === | ||
=== Patching === | === Patching === | ||
=== Hooking a function (strncmp) === | === Hooking a function (strncmp) === | ||
I try to explain how to do it with the PL3. PL3 loads a patch_table (see below). This patches are applied to the memory. | I try to explain how to do it with the PL3. PL3 loads a patch_table (see below). This patches are applied to the memory. | ||
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=== Modify a function === | === Modify a function === | ||
=== Doing our own crap === | === Doing our own crap === | ||
=== Debug via ETH === | === Debug via ETH === | ||
Using payloader3 in combination with [https://github.com/AerialX/Kammy kammy] you are able to receive debug via udp over ethernet. | Using payloader3 in combination with [https://github.com/AerialX/Kammy kammy] you are able to receive debug via udp over ethernet. | ||
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=== Creating a Syscall (explained on Peek & Poke) === | === Creating a Syscall (explained on Peek & Poke) === | ||
=== Compiling PL3 (debian/Ubuntu 10.10) === | === Compiling PL3 (debian/Ubuntu 10.10) === | ||
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''Palmam qui meruit ferat'' | ''Palmam qui meruit ferat'' | ||