Editing SELF - SPRX

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 576: Line 576:
     struct { // 0x100 bytes of data
     struct { // 0x100 bytes of data
       uint32_t magic;              // 7F 44 52 4D (".DRM")
       uint32_t magic;              // 7F 44 52 4D (".DRM")
       uint32_t finalized_flag;      // ex: 80 00 00 01. It may be version like in NPD.
       uint32_t finalized_flag;      // ex: 80 00 00 01
       uint32_t drm_type;            // [[NPDRM#DRM_Type]]
       uint32_t drm_type;            // [[NPDRM#DRM_Type]] ex: 2 local, 0xD free with license requirement
       uint32_t padding;             // It may be Application Type like in NPD.
       uint32_t padding;
       uint8_t content_id[0x30];
       uint8_t content_id[0x30];
       uint8_t digest[0x10];        // ?sha-1 hash of debug SELF/SPRX created using make_fself_npdrm? content_id hash?
       uint8_t digest[0x10];        // ?sha-1 hash of debug SELF/SPRX created using make_fself_npdrm? content_id hash?
Please note that all contributions to PS3 Developer wiki are considered to be released under the GNU Free Documentation License 1.2 (see PS3 Developer wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following hCaptcha:

Cancel Editing help (opens in new window)