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= External references =
= External references =
 
* http://www.ps3hax.net/showthread.php?p=400529#post400529
* [https://web.archive.org/web/20141119120958/http://www.ps3hax.net/showthread.php?p=400529]


= CEX2DEX - pro versus con =
= CEX2DEX - pro versus con =


See also [[DEX_Options]].
== Pro ==
 
== Pros ==
 
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
Line 15: Line 11:
| Using the features of a debug console || {{Yes}} || {{Yes}} || {{Yes}} || To effectively use features, need to use SDK related files, e.g. TargetManager etc
| Using the features of a debug console || {{Yes}} || {{Yes}} || {{Yes}} || To effectively use features, need to use SDK related files, e.g. TargetManager etc
|-
|-
| Using FSELFs || {{Yes}} || {{Yes}} || {{Yes}} || To create fselfs, you must have the decrypted binary first
| Using FSELFs || {{Yes}} || {{Yes}} || {{Yes}} || To create fselfs, you must have the decrypted binairy first
|-
|-
| Downgrading || {{Yes}} || {{Yes}} || {{Yes}} || Restricted to minver of that SKU/type (either metldr minver locked, or because of drivers - same limitations as Retail/CEX, but without hardware flasher)
| Downgrading || {{Yes}} || {{Yes}} || {{Yes}} || Restricted to minver of that SKU/type (either metldr minver locked, or because of drivers - same limitations as Retail/CEX, but without hardware flasher)
|-
|}
|}


== Cons ==
== Con ==
 
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Function !! 3.55 !! 3.56 !! 3.60+ !! Remarks
! Function !! 3.55 !! 3.56 !! 3.60+ !! Remarks
|-
|-
| Retail Functionality : Packages || {{No}} <br />(patchable) || {{No}}<br />(see 3.55) || {{No}}<br />(Disabled for that [[Product Code]]) ||  
| Retail Functionality : Packages || {{No}} <br />(patchable) || {{No}}<br />(see 3.55) || {{No}}<br />(Disabled for that [[Target ID]]) ||  
|-
|-
| Retail Functionality : BD-Movies || {{No}} <br />(patchable) || {{No}}<br />(see 3.55) || {{No}}<br />(Disabled for that [[Product Code]]) ||  
| Retail Functionality : BD-Movies || {{No}} <br />(patchable) || {{No}}<br />(see 3.55) || {{No}}<br />(Disabled for that [[Target ID]]) ||  
|-
|-
| Retail Functionality : DVD-Movies || {{No}} <br />(patchable) || {{No}}<br />(see 3.55) || {{No}}<br />(Disabled for that [[Product Code]]) ||  
| Retail Functionality : DVD-Movies || {{No}} <br />(patchable) || {{No}}<br />(see 3.55) || {{No}}<br />(Disabled for that [[Target ID]]) ||  
|-
|-
| Retail Functionality : PS Store || {{No}} <br />(patchable) || {{No}}<br />(see 3.55) || {{No}}<br />(Disabled for that [[Product Code]]) ||  
| Retail Functionality : PS Store || {{No}} <br />(patchable) || {{No}}<br />(see 3.55) || {{No}}<br />(Disabled for that [[Target ID]]) ||  
|-
|-
| PSN/SEN || {{No}} <br />(only when patched/spoofed to Retail AND passphrase is available) || {{No}}<br />(see 3.55) || {{No}}<br />(Server Whitelisting and nondebug IDPS fail) ||  
| PSN/SEN || {{No}} <br />(only when patched/spoofed to Retail AND passphrase is available) || {{No}}<br />(see 3.55) || {{No}}<br />(Server Whitelisting and nondebug IDPS fail) ||  
Line 56: Line 52:
| HDCP off || {{No}} || {{No}} || {{No}} || Hardware limitations in the HDMI out chip (OTP ?) prevent from switching hdcp off even by forcing the setting <small>(see note below)</small>, HDCP would then appear off in the system settings but would actually still be on
| HDCP off || {{No}} || {{No}} || {{No}} || Hardware limitations in the HDMI out chip (OTP ?) prevent from switching hdcp off even by forcing the setting <small>(see note below)</small>, HDCP would then appear off in the system settings but would actually still be on
<small>Note:<br />
<small>Note:<br />
Can use [[QA Flagging#Debug Menu settings not in Retail/CEX QA|QA debug]] (&lt;=3.56) or setmonitor.self (ProDG Target Manager - Monitor Settings Utility). See also [[XRegistry.sys#Common Settings|"XRegistry.sys /setting/display/0/hdcp"]] to enforce it to "off" setting.</small>
Can use [http://www.ps3devwiki.com/wiki/QA_Flagging#Debug_Menu_settings_not_in_Retail.2FCEX_QA QA debug] (&lt;=3.56) or setmonitor.self (ProDG Target Manager - Monitor Settings Utility). See also [http://www.ps3devwiki.com/wiki/XRegistry.sys XRegistry.sys /setting/display/0/hdcp] to enforce it to "off" setting.</small>
 
|-
|-
| Burned Master Discs || {{No}} || {{No}} || {{No}} || Hardware limitations in the Drive Id's (OTP not set to 0xFFFFFFFFFFFFFFFF) prevent from using burned ps3 and ps2 masterdiscs (they are recognized as data discs), this is a check performed by the drive's firmware.
| Burned Master Discs || {{No}} || {{No}} || {{No}} || Hardware limitations in the Drive Id's (OTP not set to 0xFFFFFFFFFFFFFFFF) prevent from using burned ps3 and ps2 masterdiscs (they are recognized as data discs), this is a check performed by the drive's firmware.
|-
|}
|}
Note about 3.56 : would need to use custom generated keys for signing, as the random fail is fixed since that version, thus no private keys can be acquired with Scekrit).


Note about FW 3.56: one would need to use custom generated keys for signing, as the random fail is fixed since that version, thus no private keys can be acquired with scekrit).
= Alternative method of writing back flash  (jaicrab / bad idea) =
Put these, including your target NOR file, named rflash.bin on a stick
https://dl.dropbox.com/u/35197530/Lv2diag.self
https://dl.dropbox.com/u/35197530/advance.cfg
Either use PSgrade/JIG and let the lv2diag.self be executed by lv1.self automaticly, or use MultiMAN self loader<br />
Will take a LONG time (35 minutes) until console stops blinking and shutdown with red led.


= Alternative method of writing back flash (jaicrab / bad idea) =
Tested working on CECHG fat(256mb nand), I suspect the reason for people bricking was they were flashing dumps of different lenghts and offsets(such as from memdump) and not the one provided by dumping with this -sk1080


Put these, including your target NOR file, named rflash.bin on a stick:
* [https://dl.dropbox.com/u/35197530/Lv2diag.self Lv2diag.self]
* [https://dl.dropbox.com/u/35197530/advance.cfg advance.cfg]


Either use PSgrade/JIG and let the lv2diag.self be executed by lv1.self automatically, or use MultiMAN self loader. It will take a LONG time (35 minutes) until console stops blinking and shutdowns with red led.
----
= Cex2Dex NOR Guide =


Tested working on CECHG fat (256MB NAND). I suspect the reason for people bricking was they were flashing dumps of different lenghts and offsets (such as from memdump) and not the one provided by dumping with ?this?. -sk1080
==Prerequisites==
 
* [http://www.ps3devwiki.com/files/devtools/dumpers/memdump_0.01-FINAL/memdump_0.01-FINAL/memdump_0.01-FINAL.gnpdrm.pkg Memdump v 0.01]
= CEX2DEX NOR Guide =
* [http://www.ps3devwiki.com/files/devtools/Cex2Dex/eEID_RKDumper/eEID_RKDumper.pkg eEID_RKDumper]
 
== Prerequisites ==
 
* <strike>[https://www.psdevwiki.com/ps3/files/devtools/dumpers/memdump_0.01-FINAL/memdump_0.01-FINAL/memdump_0.01-FINAL.gnpdrm.pkg Memdump v 0.01]</strike>
* <strike>[https://www.psdevwiki.com/ps3/files/devtools/Cex2Dex/eEID_RKDumper/eEID_RKDumper.pkg eEID_RKDumper]</strike>
* [http://store.brewology.com/get/homebrew.php?id=24&fid=385 Multiman] or MMOS anything above 4.0.3 will work
* [http://store.brewology.com/get/homebrew.php?id=24&fid=385 Multiman] or MMOS anything above 4.0.3 will work


== NOR guide ==
==NOR guide==
 
# Put above mentioned 3 packages in root of USB stick and install them on the PS3 using *Install Packages*
# Put above mentioned 3 packages in root of USB stick and install them on the PS3 using *Install Packages*
# With the USB stick still inserted, run Memdump v 0.01 and select the option "Dump Flash Storage"
# With the USB stick still inserted, run Memdump v 0.01 and select the option "Dump Flash Storage"
Line 96: Line 92:
11. Reboot ps3, and you will be able to install any Dex Firmware //-->
11. Reboot ps3, and you will be able to install any Dex Firmware //-->


= Conversion differences =
= conversion diff =
   
   
  Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
  Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
      
      
  0002F070  <span style="color:green;">00 00 00 XX 00</span> <span style="color:red!important;">XX</span> <span style="color:green;">00 XX XX XX XX XX XX XX XX XX</span>
  0002F070  <span style="background-color:white; color:green;">00 00 00 XX 00</span> <span style="background-color:white; color:red;">XX</span> <span style="background-color:white; color:green;">00 XX XX XX XX XX XX XX XX XX</span>
  0002F080  <span style="color:green;">00 XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F080  <span style="background-color:white; color:green;">00 XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F090  <span style="color:red!important;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F090  <span style="background-color:white; color:red;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F0A0  <span style="color:red!important;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F0A0  <span style="background-color:white; color:red;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F0B0  <span style="color:red!important;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F0B0  <span style="background-color:white; color:red;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F0C0  <span style="color:red!important;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F0C0  <span style="background-color:white; color:red;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F0D0  <span style="color:red!important;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F0D0  <span style="background-color:white; color:red;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F0E0  <span style="color:red!important;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F0E0  <span style="background-color:white; color:red;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F0F0  <span style="color:red!important;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F0F0  <span style="background-color:white; color:red;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F100  <span style="color:red!important;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F100  <span style="background-color:white; color:red;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F110  <span style="color:red!important;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F110  <span style="background-color:white; color:red;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F120  <span style="color:red!important;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F120  <span style="background-color:white; color:red;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F130  <span style="color:red!important;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F130  <span style="background-color:white; color:red;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F140  <span style="color:red!important;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>
  0002F140  <span style="background-color:white; color:red;">XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX</span>


= Trophy errors =


If you are getting trophy errors preventing you to play backups then make sure you perform the following steps:
----
# Go to recovery menu and restore default settings.
# Rebuild ps3 database from recovery menu.
# If you had a playstation id then add the playstation id/password in the playstation network settings. Try to connect once. It will ask you to upgrade your console. DO NOT upgrade! Keep the playstation id/password saved in the psn settings.


= Trivia =


Neither the [[SC_EEPROM#EEPROM Offset Table - Flags and Tokens|FSELF Control Flag nor the Debug Support Flag]] is changed, nevertheless, no functions of the DEX firmware are restricted, it behaves like a original one. Sony could just add checks in the upcoming DEX firmwares and patch this CEX2DEX conversion method. Also this isn't a full CEX-DEX conversion, seeing as the IDPS is changed only in EID0 and not also in EID5.
= EID correctness =


= DEX2CEX safe way / debricking =
  [8/31/2011 1:41:13 AM] xxxxxxxxxxxxxx: the information on the PS3 dev wiki was intentionally faulty
  [8/31/2011 1:41:15 AM] qqqqq: Use the creativity or fail to find it.
[...]
  [8/31/2011 1:41:34 AM] xxxxxxxxxxxxxx: so people can't use the 'knowledge'
[...]
  [8/31/2011 1:41:43 AM] qqqqq: xxxxxx, uuuu has done a very good job at fixing what IS wrong. If you saw something wrong, why didn't you ask uuuu about it to fix it?
  [8/31/2011 1:41:55 AM] xxxxxxxxxxxxxx: that's not what guys like rrrrrrr have told me
  [8/31/2011 1:41:58 AM] xxxxxxxxxxxxxx: it's intentionally faulty
  [8/31/2011 1:42:03 AM] qqqqq: Instead you left it  how it was and bitched about it.
  [8/31/2011 1:42:07 AM] xxxxxxxxxxxxxx: to prevent any meaningful extraction of keys
  [8/31/2011 1:42:11 AM] qqqqq: If it was fault again talk to uuuu
  [8/31/2011 1:42:24 AM] xxxxxxxxxxxxxx: no - uuuu could not have even known about it
  [8/31/2011 1:42:28 AM] xxxxxxxxxxxxxx: it was something only a kkkk could know
  [8/31/2011 1:42:45 AM] qqqqq: You'd be surprised what uuuu knows. he really is a walking encyclopedia of the ps3.
  [8/31/2011 1:42:48 AM] xxxxxxxxxxxxxx: that wiki is compromised with purposeful misinformation
  [8/31/2011 1:42:59 AM] xxxxxxxxxxxxxx: and that's what rrrrrrr actually said and thinks
  [8/31/2011 1:43:17 AM] xxxxxxxxxxxxxx: I'm talking about ps3 dev wiki BTW here
  [8/31/2011 1:43:25 AM] qqqqq: if it's providing false info, then why not make a site to provide the right info? *gasps*
  [8/31/2011 1:43:34 AM] xxxxxxxxxxxxxx: well he did make the suggestion
  [8/31/2011 1:43:38 AM] xxxxxxxxxxxxxx: but it didn't go over well with these people
  [8/31/2011 1:43:45 AM] yyyyyyyy: kkkk wasn't the only one with cex-dex shit
  [8/31/2011 1:43:50 AM] yyyyyyyy: hell he's not even the one who wrote it
  [8/31/2011 1:44:01 AM] yyyyyyyy: so you can stfu about that
  [8/31/2011 1:44:09 AM] xxxxxxxxxxxxxx: hell do I know who the fuck wrote CEX-DEX
  [8/31/2011 1:44:27 AM] xxxxxxxxxxxxxx: all I know is that there are a bunch of connivant shits that want a wiki intentionally 'disinfoed' like that
  [8/31/2011 1:44:35 AM] xxxxxxxxxxxxxx: people in the know
  [8/31/2011 1:44:49 AM] yyyyyyyy: and one conniving shit here trying to save his hide
  [8/31/2011 1:44:57 AM] qqqqq: xxxxxx, again as i said. If there was false info (Which uuuu would never do) Why not fix it
  [8/31/2011 1:45:21 AM] xxxxxxxxxxxxxx: go ask rrrrrrr - I dunno
  [8/31/2011 1:45:26 AM] qqqqq: DO you think he purposesly makes changes so that it's wrong? That'd create an even bigger headache if a noob attempted it and bugged us in the chat
  [8/31/2011 1:45:32 AM] xxxxxxxxxxxxxx: the EID/CEX-DEX info was incomplete
  [8/31/2011 1:45:33 AM] xxxxxxxxxxxxxx: faulty


<ol><li>Take that console DEX dump and convert it to the [[Product Code]] of that CEX console region (with targetID changer and that console eidrootkey)<br />
&nbsp; ''or'' <br />
Take that console CEX dump.</li></ol>


The next steps are same as [[Downgrading_with_Hardware_flasher#Patch the dump & reflash it to the console|Downgrading with Hardware flasher]]. See there for more in depth information.
----


# make sure byteorder is correct, if needed use Flowrebuilder to bytereverse
# take Rogero NOR patcher or Flowrebuilder+downgraderpatches and prepatch that CEX converted dump with downgrader. Flash it.
# use Recover or Factory Service Mode to install Rogero 3.55 V7 PUP (the basic downgrader that is always used to downgrade consoles)
# on install success, activate QA and do buttoncombo to check QA-debug menu comes up. then goto Recovery and install OFW 3.55 CEX /twice/ in a row, to make sure both banks are dehashed


An Italian indepth guide: [http://www.nextrl.it/forum/topic/86174-guida-downgrade-e-%E2%80%9Cdex-to-cex%E2%80%9D]


== Debrick DEX back to DEX ==


Flash must already contain valid DEX [[Product Code]] in EID!


Use NOR patches only on NOR consoles, not on NAND!
= Trivia =
 
{|class="wikitable"
|-
! Target area !! Patchfile !! NOR Offset !! Paste length !! Remarks
|-
| ROS0 || coreos_355_dex_checkoff (7&nbsp;MB) || 0x0C0010 || 0x6FFFE0 || CoreOS (prepatched DEX 3.55)
|-
| ROS1 || coreos_355_dex_checkoff (7&nbsp;MB) || 0x7C0010 || 0x6FFFE0 || CoreOS (SAME as ros0)
|-
| trvk_prg0 || trvk_prg0&nbsp;(128&nbsp;KB) || 0x040000 || 0x2000 || trvk_prg0
|-
| trvk_prg1 || trvk_prg0&nbsp;(128&nbsp;KB) || 0x060000 || 0x2000 || trvk_prg1 (same as trvk_prg0)
|-
| trvk_pkg0 || trvk_pkg0&nbsp;(128&nbsp;KB) || 0x080000 || 0x2000 || trvk_pkg0
|-
| trvk_pkg1 || trvk_pkg0&nbsp;(128&nbsp;KB) || 0x0A0000 || 0x2000 || trvk_pkg1 (same as trvk_pkg0)
|}


Above patches in a single package + autopatcher file: [http://www.mirrorcreator.com/files/1PQMPNIH/3.55_DEX_checkoff.rar_links 3.55_DEX_checkoff.rar].
Neither the [http://ps3devwiki.com/wiki/SC_EEPROM#EEPROM_Offset_Table_-_Flags_and_Tokens FSELF Control Flag] nor the [http://ps3devwiki.com/wiki/SC_EEPROM#EEPROM_Offset_Table_-_Flags_and_Tokens Debug Support Flag] is changed, nevertheless, no functions of the DEX firmware are restricted, it behaves like a original one. Sony could just add checks in the upcoming DEX firmwares and patch this CEX -> DEX conversion method. Also this isn't a full cex-dex conversion, seeing as only the IDPS is changed only in EID0 and not also in EID5.
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