Editing Talk:Dev Tools

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
==Playstation Noob Dev(s)==
== netrpc ==


Q1). getting the tools to work, compile ? can someone please provide a link / recommended repo for
git://gist.github.com/1041214.git <br />https://gist.github.com/1041214
toolchain
libs
devtools.


as i work out whats what i will add to this page, "soz if this is wrong, but i cant seam to find the right way"


Merge needed (?) : https://webcache.googleusercontent.com/search?q=cache:http%3A%2F%2Fwiki.gitbrew.org%2Fwikibrew%2FPS3%3ATools
----


==Playstation fonts==
If you, for whatever reason, need to disassemble non-x86 binary files, you usually look out for a disassembler. If there's nothing free available for your platform (e.g.: ARM) one of the few solutions may be buying something like IDA Pro.
Playstation buttons:
*http://lettertype.net/lettertype-PlayStation_Buttons.ttf.html  -or-
*http://www.dingbatdepot.com/details/PlaystationButtons  -or-
*http://www.dafont.com/playstation-buttons.font


D/L mirror: [http://www.multiupload.com/ABIRF4VDQJ playstation_buttons.zip (4.78 KB)]
But wait, if you only need to "analyze" a small portion (boot-sector, single routine, ...) and someone already ported GNUs GCC and bintools to your platform, using OBJDUMP may do the trick...


If "raw.bin" is your binary file, just typing
<pre>  objdump -d raw.bin
  objdump: raw.bin: File format not recognized</pre>


Playstation:
will not work. Objdump needs a file system object or file.
*http://ff.untoldhorror.com/playstation.zip


D/L mirror: [http://www.multiupload.com/9E2T9DOE57 playstation.zip (22.33 KB)]
Just do it like this:
<pre>  # create an empty file
  touch empty.c


== Example of crashreport (and list of SPRX's loaded by VSH)==
  # compile this empty file
http://pastie.org/private/7xngkxa0siozrjzh8obuq (caused by bug in ethdebug and vsh) @ slim cech-2101a
  gcc -c -o empty.o empty.c


PRX Info: 46 PRX in process
  # add binary as a raw section
/dev_flash/sys/internal/sys_audio.sprx
  objcopy --add-section raw=raw.bin empty.o
/dev_flash/sys/external/libsre.sprx
/dev_flash/sys/external/libadec.sprx
  # remove ".comment" section to join
/dev_flash/sys/external/libac3dec.sprx
  objcopy -R .comment empty.o
/dev_flash/vsh/module/paf_ext.sprx
 
/dev_flash/vsh/module/qglbase.sprx
  # now run objdump on it
/dev_flash/vsh/module/vshmain_ext.sprx
  objdump -d empty.o</pre>
/dev_flash/vsh/module/basic_plugins.sprx
Source: http://askrprojects.net/software/objdump.html
/dev_flash/sys/internal/libfs_utility_full.sprx
 
/dev_flash/vsh/module/paf_web.sprx
----
/dev_flash/vsh/module/custom_render_plugin.sprx
/dev_flash/sys/external/libjpgdec.sprx
/dev_flash/sys/external/libvdec.sprx
/dev_flash/sys/external/libdmux.sprx
/dev_flash/sys/external/libdmuxpamf.sprx
/dev_flash/sys/external/libpamf.sprx
/dev_flash/sys/external/libatxdec.sprx
/dev_flash/sys/external/libat3dec.sprx
/dev_flash/sys/external/libavcdec.sprx
/dev_flash/sys/external/libatrac3plus.sprx
/dev_flash/sys/external/libsmvd4.sprx
/dev_flash/sys/internal/libasfparser2.sprx
/dev_flash/vsh/module/msmw1.sprx
/dev_flash/vsh/module/msmw2.sprx
/dev_flash/vsh/module/sacd.sprx
/dev_flash/vsh/module/mms.sprx
/dev_flash/vsh/module/mms_db_full.sprx
/dev_flash/vsh/module/mms_ext_full.sprx
/dev_flash/vsh/module/x3_mdimp3.sprx
/dev_flash/vsh/module/x3_mdimp4.sprx
/dev_flash/vsh/module/x3_mdimp6.sprx
/dev_flash/vsh/module/x3_mdimp9.sprx
/dev_flash/vsh/module/x3_mdimp1.sprx
/dev_flash/vsh/module/x3_mdimp2.sprx
/dev_flash/vsh/module/x3_amgsdk.sprx
/dev_flash/vsh/module/x3_mdimp8.sprx
/dev_flash/vsh/module/x3_mdimp11.sprx
/dev_flash/vsh/module/x3_mdimp5.sprx
/dev_flash/vsh/module/mintx_client.sprx
/dev_flash/vsh/module/soundvisualizer_plugin.sprx
/dev_flash/vsh/module/xmb_plugin.sprx
/dev_flash/sys/external/libgifdec.sprx
/dev_flash/sys/internal/libtiffdec.sprx
/dev_flash/vsh/module/game_ext_plugin.sprx
/dev_flash/vsh/module/eseidle.sprx
/dev_flash/vsh/module/explore_plugin.sprx
Please note that all contributions to PS3 Developer wiki are considered to be released under the GNU Free Documentation License 1.2 (see PS3 Developer wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following hCaptcha:

Cancel Editing help (opens in new window)