Editing Talk:PARAM.SFO

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 431: Line 431:
=Todo and Suggestions=
=Todo and Suggestions=
*'''Parameters requirements table''' has lot of "yes" that should be "opt" (optional). The "yes" means the value is mandatory, so the table is not fully correct.Also... this table represents the values needed for each content ordered by CATEGORY, but there are different contents that shares the same CATEGORY (like the different types of patches, DLC's, and game installations... alll them uses "'''GD'''". The "parameter table" cant contain all this different variations, by now i dont see a way to do it--[[User:Sandungas|Sandungas]] ([[User talk:Sandungas|talk]]) 12:25, 29 January 2014 (EST)
*'''Parameters requirements table''' has lot of "yes" that should be "opt" (optional). The "yes" means the value is mandatory, so the table is not fully correct.Also... this table represents the values needed for each content ordered by CATEGORY, but there are different contents that shares the same CATEGORY (like the different types of patches, DLC's, and game installations... alll them uses "'''GD'''". The "parameter table" cant contain all this different variations, by now i dont see a way to do it--[[User:Sandungas|Sandungas]] ([[User talk:Sandungas|talk]]) 12:25, 29 January 2014 (EST)
*'''Bluray Games structure table''' needed to decide if using the new table format that is extremilly complicated internally (very hard to add cells, and even to edit them, it will be a pain to mantain) but very usefull, or the old "folder tree text format" that is ugly and doesnt allows to add all the info needed to represent the structure... I cant decide, i dont like them so i would like to find a new way... maybe nesting tables... maybe with a wiki plugin that doesnt exist ? dunno by now --[[User:Sandungas|Sandungas]] ([[User talk:Sandungas|talk]]) 12:25, 29 January 2014 (EST)
*'''HDD Games structure table''' Find a way to make a table similar than bluray disc structure contents, but for pkg file/folders contents. This needs the same format than bluray structure and will solve the problem of finding a place to list all the reserved fodler names that doesnt belongs to discs
*The internal structure example for SFO needs to be replaced by a new one with at least 2 parameters, this will make more obvious how are meassured the relative offsets displacements
*The internal structure example for SFO needs to be replaced by a new one with at least 2 parameters, this will make more obvious how are meassured the relative offsets displacements
*Is needed an explain of how the file is loaded in stages by the system, how is indexed, and the method to access single areas to update single values, the rebuilding process, etc... this is complex and i ignore (but i imagine) how is made by the PS3, but the source codes i saw that manages SFO files uses different methods and styles (and probably some others i ignore), by now im not skilled enought to discuss this in the page but an open talk about all this could be interesting --[[User:Sandungas|Sandungas]] ([[User talk:Sandungas|talk]]) 23:41, 15 February 2014 (EST)
*Is needed an explain of how the file is loaded in stages by the system, how is indexed, and the method to access single areas to update single values, the rebuilding process, etc... this is complex and i ignore (but i imagine) how is made by the PS3, but the source codes i saw that manages SFO files uses different methods and styles (and probably some others i ignore), by now im not skilled enought to discuss this in the page but an open talk about all this could be interesting --[[User:Sandungas|Sandungas]] ([[User talk:Sandungas|talk]]) 23:41, 15 February 2014 (EST)
Please note that all contributions to PS3 Developer wiki are considered to be released under the GNU Free Documentation License 1.2 (see PS3 Developer wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following hCaptcha:

Cancel Editing help (opens in new window)