Editing Talk:PS1 Emulation

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There seems to be way to supply that data/command from external file. Some research by "Fedor Wearing A Fedora" [https://www.psx-place.com/threads/ps1-libcrypt-support-on-ps3-official-emus-research-thread.35836/page-13#post-318218 here] and [https://www.psx-place.com/threads/ps1-libcrypt-support-on-ps3-official-emus-research-thread.35836/page-13#post-318506 here]<br>
There seems to be way to supply that data/command from external file. Some research by "Fedor Wearing A Fedora" [https://www.psx-place.com/threads/ps1-libcrypt-support-on-ps3-official-emus-research-thread.35836/page-13#post-318218 here] and [https://www.psx-place.com/threads/ps1-libcrypt-support-on-ps3-official-emus-research-thread.35836/page-13#post-318506 here]<br>


<u>Crash Team Racing</u> [http://redump.org/disc/798/ SCES-02105] (at absolute offset 0x1627E4 in ps1_netemu.self 4.83-4.88)
<u>Crash Team Racing</u> [http://redump.org/disc/798/ SCES-02105] (at absolute offset 0x1627E4 in ps1_netemu.self 4.88)
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<u>MediEvil</u> [http://redump.org/disc/592/ SCES-00311] (at absolute offset 0x16298C in ps1_netemu.self 4.83-4.88)
<u>MediEvil</u> [http://redump.org/disc/592/ SCES-00311] (at absolute offset 0x16298C in ps1_netemu.self 4.88)
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<u>Vagrant Story</u> [http://redump.org/disc/9978/ SLES-02754] (at absolute offset 0x162A8C in ps1_netemu.self 4.83-4.88)
<u>Vagrant Story</u> [http://redump.org/disc/9978/ SLES-02754] (at absolute offset 0x162A8C in ps1_netemu.self 4.88)
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