Editing Talk:PS1 Emulation

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Loading external commands is be possible in ps1_netemu. From this we can also figure out that sony call those configs "ad hoc params" which can be little bit misleading. Emulator expect them inside ISO.BIN.EDAT file. Offset depend if "optional header" exist or not. Values are little endian.
Loading external commands is be possible in ps1_netemu. From this we can also figure out that sony call those configs "ad hoc params" which can be little bit misleading. Emulator expect them inside ISO.BIN.EDAT file. Offset depend if "optional header" exist or not. Values are little endian.
The offsets below are the offsets from the start of the PSISOIMG section. This data starts at absolute file offset 0x424 for single disk games that do not use a PSTITLEIMG section. For games that do have a PSTITLEIMG section, the absolute offset will be shifted by 0x400 bytes, i.e. to offset 0x824 and similar.
* Offset 0x424 or 0x824 in DAT file = Config revision in bcd format, that need to be higher than DB from emu (11624 for 4.86). Safe to use 0x200000.
* Offset 0x424 Config revision in bcd format, that need to be higher than DB from emu (11624 for 4.86). Safe to use 0x200000.
* Offset 0x42C or 0x82C first config command
* Offset 0x42C first config command
* Offset 0x430 or 0x830 param for first command
* Offset 0x430 param for first command
* This repeats 8 times as only 8 commands is supported.  
* This repeats 8 times as only 8 commands is supported.  
* Command 2 is unsupported.
* Command 2 is unsupported.
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